Flutter Impeller
radial_gradient_contents.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
10 #include "impeller/entity/entity.h"
14 
15 namespace impeller {
16 
18 
20 
22  center_ = center;
23  radius_ = radius;
24 }
25 
27  tile_mode_ = tile_mode;
28 }
29 
30 void RadialGradientContents::SetColors(std::vector<Color> colors) {
31  colors_ = std::move(colors);
32 }
33 
34 void RadialGradientContents::SetStops(std::vector<Scalar> stops) {
35  stops_ = std::move(stops);
36 }
37 
38 const std::vector<Color>& RadialGradientContents::GetColors() const {
39  return colors_;
40 }
41 
42 const std::vector<Scalar>& RadialGradientContents::GetStops() const {
43  return stops_;
44 }
45 
47  if (GetOpacityFactor() < 1 || tile_mode_ == Entity::TileMode::kDecal) {
48  return false;
49  }
50  for (auto color : colors_) {
51  if (!color.IsOpaque()) {
52  return false;
53  }
54  }
56 }
57 
59  const Entity& entity,
60  RenderPass& pass) const {
61  if (renderer.GetDeviceCapabilities().SupportsSSBO()) {
62  return RenderSSBO(renderer, entity, pass);
63  }
64  return RenderTexture(renderer, entity, pass);
65 }
66 
67 bool RadialGradientContents::RenderSSBO(const ContentContext& renderer,
68  const Entity& entity,
69  RenderPass& pass) const {
72 
73  VS::FrameInfo frame_info;
74  frame_info.matrix = GetInverseEffectTransform();
75 
76  PipelineBuilderCallback pipeline_callback =
77  [&renderer](ContentContextOptions options) {
78  return renderer.GetRadialGradientSSBOFillPipeline(options);
79  };
80  return ColorSourceContents::DrawGeometry<VS>(
81  renderer, entity, pass, pipeline_callback, frame_info,
82  [this, &renderer, &entity](RenderPass& pass) {
83  FS::FragInfo frag_info;
84  frag_info.center = center_;
85  frag_info.radius = radius_;
86  frag_info.tile_mode = static_cast<Scalar>(tile_mode_);
87  frag_info.decal_border_color = decal_border_color_;
88  frag_info.alpha =
91 
92  auto& host_buffer = renderer.GetTransientsBuffer();
93  auto colors = CreateGradientColors(colors_, stops_);
94 
95  frag_info.colors_length = colors.size();
96  auto color_buffer =
97  host_buffer.Emplace(colors.data(), colors.size() * sizeof(StopData),
99 
100  pass.SetCommandLabel("RadialGradientSSBOFill");
101  FS::BindFragInfo(
102  pass, renderer.GetTransientsBuffer().EmplaceUniform(frag_info));
103  FS::BindColorData(pass, color_buffer);
104 
105  return true;
106  });
107 }
108 
109 bool RadialGradientContents::RenderTexture(const ContentContext& renderer,
110  const Entity& entity,
111  RenderPass& pass) const {
114 
115  auto gradient_data = CreateGradientBuffer(colors_, stops_);
116  auto gradient_texture =
117  CreateGradientTexture(gradient_data, renderer.GetContext());
118  if (gradient_texture == nullptr) {
119  return false;
120  }
121 
122  VS::FrameInfo frame_info;
123  frame_info.matrix = GetInverseEffectTransform();
124 
125  PipelineBuilderCallback pipeline_callback =
126  [&renderer](ContentContextOptions options) {
127  return renderer.GetRadialGradientFillPipeline(options);
128  };
129  return ColorSourceContents::DrawGeometry<VS>(
130  renderer, entity, pass, pipeline_callback, frame_info,
131  [this, &renderer, &gradient_texture, &entity](RenderPass& pass) {
132  FS::FragInfo frag_info;
133  frag_info.center = center_;
134  frag_info.radius = radius_;
135  frag_info.tile_mode = static_cast<Scalar>(tile_mode_);
136  frag_info.decal_border_color = decal_border_color_;
137  frag_info.texture_sampler_y_coord_scale =
138  gradient_texture->GetYCoordScale();
139  frag_info.alpha =
140  GetOpacityFactor() *
141  GetGeometry()->ComputeAlphaCoverage(entity.GetTransform());
142  frag_info.half_texel =
143  Vector2(0.5 / gradient_texture->GetSize().width,
144  0.5 / gradient_texture->GetSize().height);
145 
146  SamplerDescriptor sampler_desc;
147  sampler_desc.min_filter = MinMagFilter::kLinear;
148  sampler_desc.mag_filter = MinMagFilter::kLinear;
149 
150  pass.SetCommandLabel("RadialGradientFill");
151 
152  FS::BindFragInfo(
153  pass, renderer.GetTransientsBuffer().EmplaceUniform(frag_info));
154  FS::BindTextureSampler(
155  pass, gradient_texture,
156  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
157  sampler_desc));
158 
159  return true;
160  });
161 }
162 
164  const ColorFilterProc& color_filter_proc) {
165  for (Color& color : colors_) {
166  color = color_filter_proc(color);
167  }
168  decal_border_color_ = color_filter_proc(decal_border_color_);
169  return true;
170 }
171 
172 } // namespace impeller
impeller::RenderPipelineHandle::FragmentShader
FragmentShader_ FragmentShader
Definition: pipeline.h:107
impeller::ColorSourceContents::PipelineBuilderCallback
std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >(ContentContextOptions)> PipelineBuilderCallback
Definition: color_source_contents.h:108
impeller::ColorSourceContents::GetOpacityFactor
Scalar GetOpacityFactor() const
Get the opacity factor for this color source.
Definition: color_source_contents.cc:28
impeller::RadialGradientContents::SetCenterAndRadius
void SetCenterAndRadius(Point center, Scalar radius)
Definition: radial_gradient_contents.cc:21
impeller::Geometry::ComputeAlphaCoverage
virtual Scalar ComputeAlphaCoverage(const Matrix &transform) const
Definition: geometry.h:124
gradient_generator.h
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::DefaultUniformAlignment
constexpr size_t DefaultUniformAlignment()
Definition: platform.h:14
geometry.h
impeller::Entity::GetTransform
const Matrix & GetTransform() const
Get the global transform matrix for this Entity.
Definition: entity.cc:47
impeller::RadialGradientContents::SetStops
void SetStops(std::vector< Scalar > stops)
Definition: radial_gradient_contents.cc:34
entity.h
impeller::RadialGradientContents::GetStops
const std::vector< Scalar > & GetStops() const
Definition: radial_gradient_contents.cc:42
impeller::Color
Definition: color.h:123
impeller::RadialGradientContents::~RadialGradientContents
~RadialGradientContents() override
impeller::Entity::TileMode::kDecal
@ kDecal
impeller::Vector2
Point Vector2
Definition: point.h:331
impeller::Color::alpha
Scalar alpha
Definition: color.h:142
gradient.h
impeller::RadialGradientContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: radial_gradient_contents.cc:58
impeller::VS
SolidFillVertexShader VS
Definition: stroke_path_geometry.cc:16
impeller::Entity
Definition: entity.h:20
render_pass.h
transform
Matrix transform
Definition: gaussian_blur_filter_contents.cc:213
impeller::Contents::ColorFilterProc
std::function< Color(Color)> ColorFilterProc
Definition: contents.h:35
impeller::MinMagFilter::kLinear
@ kLinear
impeller::RadialGradientContents::GetColors
const std::vector< Color > & GetColors() const
Definition: radial_gradient_contents.cc:38
impeller::RenderPipelineHandle::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:106
clip_contents.h
impeller::CreateGradientBuffer
GradientData CreateGradientBuffer(const std::vector< Color > &colors, const std::vector< Scalar > &stops)
Populate a vector with the interpolated color bytes for the linear gradient described by colors and s...
Definition: gradient.cc:20
impeller::Entity::TileMode
TileMode
Definition: entity.h:42
impeller::RadialGradientContents::RadialGradientContents
RadialGradientContents()
impeller::ColorSourceContents::GetGeometry
const Geometry * GetGeometry() const
Get the geometry that this contents will use to render.
Definition: color_source_contents.cc:20
impeller::RadialGradientContents::ApplyColorFilter
bool ApplyColorFilter(const ColorFilterProc &color_filter_proc) override
If possible, applies a color filter to this contents inputs on the CPU.
Definition: radial_gradient_contents.cc:163
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:33
content_context.h
impeller::ContentContext::GetDeviceCapabilities
const Capabilities & GetDeviceCapabilities() const
Definition: content_context.cc:554
impeller::RadialGradientContents::SetTileMode
void SetTileMode(Entity::TileMode tile_mode)
Definition: radial_gradient_contents.cc:26
impeller::TPoint< Scalar >
impeller::HostBuffer::EmplaceUniform
BufferView EmplaceUniform(const UniformType &uniform)
Emplace uniform data onto the host buffer. Ensure that backend specific uniform alignment requirement...
Definition: host_buffer.h:50
impeller::ContentContext::GetRadialGradientSSBOFillPipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
Definition: content_context.h:396
color
DlColor color
Definition: dl_golden_blur_unittests.cc:24
radial_gradient_contents.h
impeller::CreateGradientColors
std::vector< StopData > CreateGradientColors(const std::vector< Color > &colors, const std::vector< Scalar > &stops)
Populate a vector with the color and stop data for a gradient.
Definition: gradient_generator.cc:53
impeller::CreateGradientTexture
std::shared_ptr< Texture > CreateGradientTexture(const GradientData &gradient_data, const std::shared_ptr< impeller::Context > &context)
Create a host visible texture that contains the gradient defined by the provided gradient data.
Definition: gradient_generator.cc:16
impeller::ColorSourceContents::AppliesAlphaForStrokeCoverage
bool AppliesAlphaForStrokeCoverage(const Matrix &transform) const
Whether the entity should be treated as non-opaque due to stroke geometry requiring alpha for coverag...
Definition: color_source_contents.cc:53
impeller::ContentContextOptions
Definition: content_context.h:254
impeller::Capabilities::SupportsSSBO
virtual bool SupportsSSBO() const =0
Whether the context backend supports binding Shader Storage Buffer Objects (SSBOs) to pipelines.
impeller::RadialGradientContents::SetColors
void SetColors(std::vector< Color > colors)
Definition: radial_gradient_contents.cc:30
impeller
Definition: allocation.cc:12
impeller::RadialGradientContents::IsOpaque
bool IsOpaque(const Matrix &transform) const override
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
Definition: radial_gradient_contents.cc:46
impeller::ContentContext
Definition: content_context.h:366
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:37
impeller::ColorSourceContents::GetInverseEffectTransform
const Matrix & GetInverseEffectTransform() const
Set the inverted effect transform for this color source.
Definition: color_source_contents.cc:36
impeller::ContentContext::GetTransientsBuffer
HostBuffer & GetTransientsBuffer() const
Retrieve the currnent host buffer for transient storage.
Definition: content_context.h:753