Flutter Impeller
path_unittests.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "gtest/gtest.h"
6 
7 #include "flutter/testing/testing.h"
12 
13 namespace impeller {
14 namespace testing {
15 
16 TEST(PathTest, CubicPathComponentPolylineDoesNotIncludePointOne) {
17  CubicPathComponent component({10, 10}, {20, 35}, {35, 20}, {40, 40});
18  std::vector<Point> polyline;
19  component.AppendPolylinePoints(1.0f, polyline);
20  ASSERT_NE(polyline.front().x, 10);
21  ASSERT_NE(polyline.front().y, 10);
22  ASSERT_EQ(polyline.back().x, 40);
23  ASSERT_EQ(polyline.back().y, 40);
24 }
25 
26 TEST(PathTest, EmptyPathWithContour) {
27  PathBuilder builder;
28  auto path = builder.TakePath();
29 
30  EXPECT_TRUE(path.IsEmpty());
31 }
32 
33 TEST(PathTest, PathCreatePolyLineDoesNotDuplicatePoints) {
34  PathBuilder builder;
35  builder.MoveTo({10, 10});
36  builder.LineTo({20, 20});
37  builder.LineTo({30, 30});
38  builder.MoveTo({40, 40});
39  builder.LineTo({50, 50});
40 
41  auto polyline = builder.TakePath().CreatePolyline(1.0f);
42 
43  ASSERT_EQ(polyline.contours.size(), 2u);
44  ASSERT_EQ(polyline.points->size(), 5u);
45  ASSERT_EQ(polyline.GetPoint(0).x, 10);
46  ASSERT_EQ(polyline.GetPoint(1).x, 20);
47  ASSERT_EQ(polyline.GetPoint(2).x, 30);
48  ASSERT_EQ(polyline.GetPoint(3).x, 40);
49  ASSERT_EQ(polyline.GetPoint(4).x, 50);
50 }
51 
52 TEST(PathTest, PathBuilderSetsCorrectContourPropertiesForAddCommands) {
53  // Closed shapes.
54  {
55  Path path = PathBuilder{}.AddCircle({100, 100}, 50).TakePath();
56  ContourComponent contour;
57  path.GetContourComponentAtIndex(0, contour);
58  EXPECT_POINT_NEAR(contour.destination, Point(100, 50));
59  EXPECT_TRUE(contour.IsClosed());
60  }
61 
62  {
63  Path path =
64  PathBuilder{}.AddOval(Rect::MakeXYWH(100, 100, 100, 100)).TakePath();
65  ContourComponent contour;
66  path.GetContourComponentAtIndex(0, contour);
67  EXPECT_POINT_NEAR(contour.destination, Point(150, 100));
68  EXPECT_TRUE(contour.IsClosed());
69  }
70 
71  {
72  Path path =
73  PathBuilder{}.AddRect(Rect::MakeXYWH(100, 100, 100, 100)).TakePath();
74  ContourComponent contour;
75  path.GetContourComponentAtIndex(0, contour);
76  EXPECT_POINT_NEAR(contour.destination, Point(100, 100));
77  EXPECT_TRUE(contour.IsClosed());
78  }
79 
80  {
81  Path path = PathBuilder{}
82  .AddRoundedRect(Rect::MakeXYWH(100, 100, 100, 100), 10)
83  .TakePath();
84  ContourComponent contour;
85  path.GetContourComponentAtIndex(0, contour);
86  EXPECT_POINT_NEAR(contour.destination, Point(110, 100));
87  EXPECT_TRUE(contour.IsClosed());
88  }
89 
90  {
91  Path path =
92  PathBuilder{}
93  .AddRoundedRect(Rect::MakeXYWH(100, 100, 100, 100), Size(10, 20))
94  .TakePath();
95  ContourComponent contour;
96  path.GetContourComponentAtIndex(0, contour);
97  EXPECT_POINT_NEAR(contour.destination, Point(110, 100));
98  EXPECT_TRUE(contour.IsClosed());
99  }
100 
101  // Open shapes.
102  {
103  Point p(100, 100);
104  Path path = PathBuilder{}.AddLine(p, {200, 100}).TakePath();
105  ContourComponent contour;
106  path.GetContourComponentAtIndex(0, contour);
107  ASSERT_POINT_NEAR(contour.destination, p);
108  ASSERT_FALSE(contour.IsClosed());
109  }
110 
111  {
112  Path path =
113  PathBuilder{}
114  .AddCubicCurve({100, 100}, {100, 50}, {100, 150}, {200, 100})
115  .TakePath();
116  ContourComponent contour;
117  path.GetContourComponentAtIndex(0, contour);
118  ASSERT_POINT_NEAR(contour.destination, Point(100, 100));
119  ASSERT_FALSE(contour.IsClosed());
120  }
121 
122  {
123  Path path = PathBuilder{}
124  .AddQuadraticCurve({100, 100}, {100, 50}, {200, 100})
125  .TakePath();
126  ContourComponent contour;
127  path.GetContourComponentAtIndex(0, contour);
128  ASSERT_POINT_NEAR(contour.destination, Point(100, 100));
129  ASSERT_FALSE(contour.IsClosed());
130  }
131 }
132 
133 TEST(PathTest, PathCreatePolylineGeneratesCorrectContourData) {
135  .AddLine({100, 100}, {200, 100})
136  .MoveTo({100, 200})
137  .LineTo({150, 250})
138  .LineTo({200, 200})
139  .Close()
140  .TakePath()
141  .CreatePolyline(1.0f);
142  ASSERT_EQ(polyline.points->size(), 6u);
143  ASSERT_EQ(polyline.contours.size(), 2u);
144  ASSERT_EQ(polyline.contours[0].is_closed, false);
145  ASSERT_EQ(polyline.contours[0].start_index, 0u);
146  ASSERT_EQ(polyline.contours[1].is_closed, true);
147  ASSERT_EQ(polyline.contours[1].start_index, 2u);
148 }
149 
150 TEST(PathTest, PolylineGetContourPointBoundsReturnsCorrectRanges) {
152  .AddLine({100, 100}, {200, 100})
153  .MoveTo({100, 200})
154  .LineTo({150, 250})
155  .LineTo({200, 200})
156  .Close()
157  .TakePath()
158  .CreatePolyline(1.0f);
159  size_t a1, a2, b1, b2;
160  std::tie(a1, a2) = polyline.GetContourPointBounds(0);
161  std::tie(b1, b2) = polyline.GetContourPointBounds(1);
162  ASSERT_EQ(a1, 0u);
163  ASSERT_EQ(a2, 2u);
164  ASSERT_EQ(b1, 2u);
165  ASSERT_EQ(b2, 6u);
166 }
167 
168 TEST(PathTest, PathAddRectPolylineHasCorrectContourData) {
170  .AddRect(Rect::MakeLTRB(50, 60, 70, 80))
171  .TakePath()
172  .CreatePolyline(1.0f);
173  ASSERT_EQ(polyline.contours.size(), 1u);
174  ASSERT_TRUE(polyline.contours[0].is_closed);
175  ASSERT_EQ(polyline.contours[0].start_index, 0u);
176  ASSERT_EQ(polyline.points->size(), 5u);
177  ASSERT_EQ(polyline.GetPoint(0), Point(50, 60));
178  ASSERT_EQ(polyline.GetPoint(1), Point(70, 60));
179  ASSERT_EQ(polyline.GetPoint(2), Point(70, 80));
180  ASSERT_EQ(polyline.GetPoint(3), Point(50, 80));
181  ASSERT_EQ(polyline.GetPoint(4), Point(50, 60));
182 }
183 
184 TEST(PathTest, PathPolylineDuplicatesAreRemovedForSameContour) {
186  PathBuilder{}
187  .MoveTo({50, 50})
188  .LineTo({50, 50}) // Insert duplicate at beginning of contour.
189  .LineTo({100, 50})
190  .LineTo({100, 50}) // Insert duplicate at contour join.
191  .LineTo({100, 100})
192  .Close() // Implicitly insert duplicate {50, 50} across contours.
193  .LineTo({0, 50})
194  .LineTo({0, 100})
195  .LineTo({0, 100}) // Insert duplicate at end of contour.
196  .TakePath()
197  .CreatePolyline(1.0f);
198  ASSERT_EQ(polyline.contours.size(), 2u);
199  ASSERT_EQ(polyline.contours[0].start_index, 0u);
200  ASSERT_TRUE(polyline.contours[0].is_closed);
201  ASSERT_EQ(polyline.contours[1].start_index, 4u);
202  ASSERT_FALSE(polyline.contours[1].is_closed);
203  ASSERT_EQ(polyline.points->size(), 7u);
204  ASSERT_EQ(polyline.GetPoint(0), Point(50, 50));
205  ASSERT_EQ(polyline.GetPoint(1), Point(100, 50));
206  ASSERT_EQ(polyline.GetPoint(2), Point(100, 100));
207  ASSERT_EQ(polyline.GetPoint(3), Point(50, 50));
208  ASSERT_EQ(polyline.GetPoint(4), Point(50, 50));
209  ASSERT_EQ(polyline.GetPoint(5), Point(0, 50));
210  ASSERT_EQ(polyline.GetPoint(6), Point(0, 100));
211 }
212 
213 TEST(PathTest, PolylineBufferReuse) {
214  auto point_buffer = std::make_unique<std::vector<Point>>();
215  auto point_buffer_address = reinterpret_cast<uintptr_t>(point_buffer.get());
217  PathBuilder{}
218  .MoveTo({50, 50})
219  .LineTo({100, 100})
220  .TakePath()
221  .CreatePolyline(
222  1.0f, std::move(point_buffer),
223  [point_buffer_address](
224  Path::Polyline::PointBufferPtr point_buffer) {
225  ASSERT_EQ(point_buffer->size(), 0u);
226  ASSERT_EQ(point_buffer_address,
227  reinterpret_cast<uintptr_t>(point_buffer.get()));
228  });
229 }
230 
231 TEST(PathTest, PolylineFailsWithNullptrBuffer) {
232  EXPECT_DEATH_IF_SUPPORTED(PathBuilder{}
233  .MoveTo({50, 50})
234  .LineTo({100, 100})
235  .TakePath()
236  .CreatePolyline(1.0f, nullptr),
237  "");
238 }
239 
240 TEST(PathTest, PathShifting) {
241  PathBuilder builder{};
242  auto path =
243  builder.AddLine(Point(0, 0), Point(10, 10))
244  .AddQuadraticCurve(Point(10, 10), Point(15, 15), Point(20, 20))
245  .AddCubicCurve(Point(20, 20), Point(25, 25), Point(-5, -5),
246  Point(30, 30))
247  .Close()
248  .Shift(Point(1, 1))
249  .TakePath();
250 
251  ContourComponent contour;
252  LinearPathComponent linear;
254  CubicPathComponent cubic;
255 
256  ASSERT_TRUE(path.GetContourComponentAtIndex(0, contour));
257  ASSERT_TRUE(path.GetLinearComponentAtIndex(1, linear));
258  ASSERT_TRUE(path.GetQuadraticComponentAtIndex(3, quad));
259  ASSERT_TRUE(path.GetCubicComponentAtIndex(5, cubic));
260 
261  EXPECT_EQ(contour.destination, Point(1, 1));
262 
263  EXPECT_EQ(linear.p1, Point(1, 1));
264  EXPECT_EQ(linear.p2, Point(11, 11));
265 
266  EXPECT_EQ(quad.cp, Point(16, 16));
267  EXPECT_EQ(quad.p1, Point(11, 11));
268  EXPECT_EQ(quad.p2, Point(21, 21));
269 
270  EXPECT_EQ(cubic.cp1, Point(26, 26));
271  EXPECT_EQ(cubic.cp2, Point(-4, -4));
272  EXPECT_EQ(cubic.p1, Point(21, 21));
273  EXPECT_EQ(cubic.p2, Point(31, 31));
274 }
275 
276 TEST(PathTest, PathBuilderWillComputeBounds) {
277  PathBuilder builder;
278  auto path_1 = builder.AddLine({0, 0}, {1, 1}).TakePath();
279 
280  ASSERT_EQ(path_1.GetBoundingBox().value_or(Rect::MakeMaximum()),
281  Rect::MakeLTRB(0, 0, 1, 1));
282 
283  auto path_2 = builder.AddLine({-1, -1}, {1, 1}).TakePath();
284 
285  // Verify that PathBuilder recomputes the bounds.
286  ASSERT_EQ(path_2.GetBoundingBox().value_or(Rect::MakeMaximum()),
287  Rect::MakeLTRB(-1, -1, 1, 1));
288 
289  // PathBuilder can set the bounds to whatever it wants
290  auto path_3 = builder.AddLine({0, 0}, {1, 1})
291  .SetBounds(Rect::MakeLTRB(0, 0, 100, 100))
292  .TakePath();
293 
294  ASSERT_EQ(path_3.GetBoundingBox().value_or(Rect::MakeMaximum()),
295  Rect::MakeLTRB(0, 0, 100, 100));
296 }
297 
298 TEST(PathTest, PathHorizontalLine) {
299  PathBuilder builder;
300  auto path = builder.HorizontalLineTo(10).TakePath();
301 
302  LinearPathComponent linear;
303  path.GetLinearComponentAtIndex(1, linear);
304 
305  EXPECT_EQ(linear.p1, Point(0, 0));
306  EXPECT_EQ(linear.p2, Point(10, 0));
307 }
308 
309 TEST(PathTest, PathVerticalLine) {
310  PathBuilder builder;
311  auto path = builder.VerticalLineTo(10).TakePath();
312 
313  LinearPathComponent linear;
314  path.GetLinearComponentAtIndex(1, linear);
315 
316  EXPECT_EQ(linear.p1, Point(0, 0));
317  EXPECT_EQ(linear.p2, Point(0, 10));
318 }
319 
320 TEST(PathTest, QuadradicPath) {
321  PathBuilder builder;
322  auto path = builder.QuadraticCurveTo(Point(10, 10), Point(20, 20)).TakePath();
323 
325  path.GetQuadraticComponentAtIndex(1, quad);
326 
327  EXPECT_EQ(quad.p1, Point(0, 0));
328  EXPECT_EQ(quad.cp, Point(10, 10));
329  EXPECT_EQ(quad.p2, Point(20, 20));
330 }
331 
332 TEST(PathTest, CubicPath) {
333  PathBuilder builder;
334  auto path =
335  builder.CubicCurveTo(Point(10, 10), Point(-10, -10), Point(20, 20))
336  .TakePath();
337 
338  CubicPathComponent cubic;
339  path.GetCubicComponentAtIndex(1, cubic);
340 
341  EXPECT_EQ(cubic.p1, Point(0, 0));
342  EXPECT_EQ(cubic.cp1, Point(10, 10));
343  EXPECT_EQ(cubic.cp2, Point(-10, -10));
344  EXPECT_EQ(cubic.p2, Point(20, 20));
345 }
346 
347 TEST(PathTest, BoundingBoxCubic) {
348  PathBuilder builder;
349  auto path =
350  builder.AddCubicCurve({120, 160}, {25, 200}, {220, 260}, {220, 40})
351  .TakePath();
352  auto box = path.GetBoundingBox();
353  Rect expected = Rect::MakeXYWH(93.9101, 40, 126.09, 158.862);
354  ASSERT_TRUE(box.has_value());
355  ASSERT_RECT_NEAR(box.value_or(Rect::MakeMaximum()), expected);
356 }
357 
358 TEST(PathTest, BoundingBoxOfCompositePathIsCorrect) {
359  PathBuilder builder;
360  builder.AddRoundedRect(Rect::MakeXYWH(10, 10, 300, 300), {50, 50, 50, 50});
361  auto path = builder.TakePath();
362  auto actual = path.GetBoundingBox();
363  Rect expected = Rect::MakeXYWH(10, 10, 300, 300);
364 
365  ASSERT_TRUE(actual.has_value());
366  ASSERT_RECT_NEAR(actual.value_or(Rect::MakeMaximum()), expected);
367 }
368 
369 TEST(PathTest, ExtremaOfCubicPathComponentIsCorrect) {
370  CubicPathComponent cubic{{11.769268, 252.883148},
371  {-6.2857933, 204.356461},
372  {-4.53997231, 156.552902},
373  {17.0067291, 109.472488}};
374  auto points = cubic.Extrema();
375 
376  ASSERT_EQ(points.size(), static_cast<size_t>(3));
377  ASSERT_POINT_NEAR(points[2], cubic.Solve(0.455916));
378 }
379 
380 TEST(PathTest, PathGetBoundingBoxForCubicWithNoDerivativeRootsIsCorrect) {
381  PathBuilder builder;
382  // Straight diagonal line.
383  builder.AddCubicCurve({0, 1}, {2, 3}, {4, 5}, {6, 7});
384  auto path = builder.TakePath();
385  auto actual = path.GetBoundingBox();
386  auto expected = Rect::MakeLTRB(0, 1, 6, 7);
387 
388  ASSERT_TRUE(actual.has_value());
389  ASSERT_RECT_NEAR(actual.value_or(Rect::MakeMaximum()), expected);
390 }
391 
392 TEST(PathTest, EmptyPath) {
393  auto path = PathBuilder{}.TakePath();
394  ASSERT_EQ(path.GetComponentCount(), 1u);
395 
397  path.GetContourComponentAtIndex(0, c);
399 
400  Path::Polyline polyline = path.CreatePolyline(1.0f);
401  ASSERT_TRUE(polyline.points->empty());
402  ASSERT_TRUE(polyline.contours.empty());
403 }
404 
405 TEST(PathTest, SimplePath) {
406  PathBuilder builder;
407 
408  auto path = builder.AddLine({0, 0}, {100, 100})
409  .AddQuadraticCurve({100, 100}, {200, 200}, {300, 300})
410  .AddCubicCurve({300, 300}, {400, 400}, {500, 500}, {600, 600})
411  .TakePath();
412 
413  EXPECT_EQ(path.GetComponentCount(), 6u);
414  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kLinear), 1u);
415  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kQuadratic), 1u);
416  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kCubic), 1u);
417  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kContour), 3u);
418 
419  {
420  LinearPathComponent linear;
421  EXPECT_TRUE(path.GetLinearComponentAtIndex(1, linear));
422 
423  Point p1(0, 0);
424  Point p2(100, 100);
425  EXPECT_EQ(linear.p1, p1);
426  EXPECT_EQ(linear.p2, p2);
427  }
428 
429  {
431  EXPECT_TRUE(path.GetQuadraticComponentAtIndex(3, quad));
432 
433  Point p1(100, 100);
434  Point cp(200, 200);
435  Point p2(300, 300);
436  EXPECT_EQ(quad.p1, p1);
437  EXPECT_EQ(quad.cp, cp);
438  EXPECT_EQ(quad.p2, p2);
439  }
440 
441  {
442  CubicPathComponent cubic;
443  EXPECT_TRUE(path.GetCubicComponentAtIndex(5, cubic));
444 
445  Point p1(300, 300);
446  Point cp1(400, 400);
447  Point cp2(500, 500);
448  Point p2(600, 600);
449  EXPECT_EQ(cubic.p1, p1);
450  EXPECT_EQ(cubic.cp1, cp1);
451  EXPECT_EQ(cubic.cp2, cp2);
452  EXPECT_EQ(cubic.p2, p2);
453  }
454 
455  {
456  ContourComponent contour;
457  EXPECT_TRUE(path.GetContourComponentAtIndex(0, contour));
458 
459  Point p1(0, 0);
460  EXPECT_EQ(contour.destination, p1);
461  EXPECT_FALSE(contour.IsClosed());
462  }
463 
464  {
465  ContourComponent contour;
466  EXPECT_TRUE(path.GetContourComponentAtIndex(2, contour));
467 
468  Point p1(100, 100);
469  EXPECT_EQ(contour.destination, p1);
470  EXPECT_FALSE(contour.IsClosed());
471  }
472 
473  {
474  ContourComponent contour;
475  EXPECT_TRUE(path.GetContourComponentAtIndex(4, contour));
476 
477  Point p1(300, 300);
478  EXPECT_EQ(contour.destination, p1);
479  EXPECT_FALSE(contour.IsClosed());
480  }
481 }
482 
483 TEST(PathTest, RepeatCloseDoesNotAddNewLines) {
484  PathBuilder builder;
485  auto path = builder.LineTo({0, 10})
486  .LineTo({10, 10})
487  .Close() // Returns to (0, 0)
488  .Close() // No Op
489  .Close() // Still No op
490  .TakePath();
491 
492  EXPECT_EQ(path.GetComponentCount(), 5u);
493  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kLinear), 3u);
494  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kContour), 2u);
495 }
496 
497 TEST(PathTest, CloseAfterMoveDoesNotAddNewLines) {
498  PathBuilder builder;
499  auto path = builder.LineTo({0, 10})
500  .LineTo({10, 10})
501  .MoveTo({30, 30}) // Moves to (30, 30)
502  .Close() // No Op
503  .Close() // Still No op
504  .TakePath();
505 
506  EXPECT_EQ(path.GetComponentCount(), 4u);
507  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kLinear), 2u);
508  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kContour), 2u);
509 }
510 
511 TEST(PathTest, CloseAtOriginDoesNotAddNewLineSegment) {
512  PathBuilder builder;
513  // Create a path that has a current position at the origin when close is
514  // called. This should not insert a new line segment
515  auto path = builder.LineTo({10, 0})
516  .LineTo({10, 10})
517  .LineTo({0, 10})
518  .LineTo({0, 0})
519  .Close()
520  .TakePath();
521 
522  EXPECT_EQ(path.GetComponentCount(), 6u);
523  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kLinear), 4u);
524  EXPECT_EQ(path.GetComponentCount(Path::ComponentType::kContour), 2u);
525 }
526 
527 TEST(PathTest, CanBeCloned) {
528  PathBuilder builder;
529  builder.MoveTo({10, 10});
530  builder.LineTo({20, 20});
531  builder.SetBounds(Rect::MakeLTRB(0, 0, 100, 100));
533 
534  auto path_a = builder.TakePath(FillType::kOdd);
535  // NOLINTNEXTLINE(performance-unnecessary-copy-initialization)
536  auto path_b = path_a;
537 
538  EXPECT_EQ(path_a.GetBoundingBox(), path_b.GetBoundingBox());
539  EXPECT_EQ(path_a.GetFillType(), path_b.GetFillType());
540  EXPECT_EQ(path_a.IsConvex(), path_b.IsConvex());
541 
542  auto poly_a = path_a.CreatePolyline(1.0);
543  auto poly_b = path_b.CreatePolyline(1.0);
544 
545  ASSERT_EQ(poly_a.points->size(), poly_b.points->size());
546  ASSERT_EQ(poly_a.contours.size(), poly_b.contours.size());
547 
548  for (auto i = 0u; i < poly_a.points->size(); i++) {
549  EXPECT_EQ((*poly_a.points)[i], (*poly_b.points)[i]);
550  }
551 
552  for (auto i = 0u; i < poly_a.contours.size(); i++) {
553  EXPECT_EQ(poly_a.contours[i].start_index, poly_b.contours[i].start_index);
554  EXPECT_EQ(poly_a.contours[i].start_direction,
555  poly_b.contours[i].start_direction);
556  }
557 }
558 
559 TEST(PathTest, PathBuilderDoesNotMutateCopiedPaths) {
560  auto test_isolation =
561  [](const std::function<void(PathBuilder & builder)>& mutator,
562  bool will_close, Point mutation_offset, const std::string& label) {
563  PathBuilder builder;
564  builder.MoveTo({10, 10});
565  builder.LineTo({20, 20});
566  builder.LineTo({20, 10});
567 
568  auto verify_path = [](const Path& path, bool is_mutated, bool is_closed,
569  Point offset, const std::string& label) {
570  if (is_mutated) {
571  // We can only test the initial state before the mutator did
572  // its work. We have >= 3 components and the first 3 components
573  // will match what we saw before the mutation.
574  EXPECT_GE(path.GetComponentCount(), 3u) << label;
575  } else {
576  EXPECT_EQ(path.GetComponentCount(), 3u) << label;
577  }
578  {
579  ContourComponent contour;
580  EXPECT_TRUE(path.GetContourComponentAtIndex(0, contour)) << label;
581  EXPECT_EQ(contour.destination, offset + Point(10, 10)) << label;
582  EXPECT_EQ(contour.IsClosed(), is_closed) << label;
583  }
584  {
585  LinearPathComponent line;
586  EXPECT_TRUE(path.GetLinearComponentAtIndex(1, line)) << label;
587  EXPECT_EQ(line.p1, offset + Point(10, 10)) << label;
588  EXPECT_EQ(line.p2, offset + Point(20, 20)) << label;
589  }
590  {
591  LinearPathComponent line;
592  EXPECT_TRUE(path.GetLinearComponentAtIndex(2, line)) << label;
593  EXPECT_EQ(line.p1, offset + Point(20, 20)) << label;
594  EXPECT_EQ(line.p2, offset + Point(20, 10)) << label;
595  }
596  };
597 
598  auto path1 = builder.CopyPath();
599  verify_path(path1, false, false, {},
600  "Initial Path1 state before " + label);
601 
602  for (int i = 0; i < 10; i++) {
603  auto path = builder.CopyPath();
604  verify_path(
605  path, false, false, {},
606  "Extra CopyPath #" + std::to_string(i + 1) + " for " + label);
607  }
608  mutator(builder);
609  verify_path(path1, false, false, {},
610  "Path1 state after subsequent " + label);
611 
612  auto path2 = builder.CopyPath();
613  verify_path(path1, false, false, {},
614  "Path1 state after subsequent " + label + " and CopyPath");
615  verify_path(path2, true, will_close, mutation_offset,
616  "Initial Path2 state with subsequent " + label);
617  };
618 
619  test_isolation(
620  [](PathBuilder& builder) { //
622  },
623  false, {}, "SetConvex");
624 
625  test_isolation(
626  [](PathBuilder& builder) { //
628  },
629  false, {}, "SetUnknownConvex");
630 
631  test_isolation(
632  [](PathBuilder& builder) { //
633  builder.Close();
634  },
635  true, {}, "Close");
636 
637  test_isolation(
638  [](PathBuilder& builder) {
639  builder.MoveTo({20, 30}, false);
640  },
641  false, {}, "Absolute MoveTo");
642 
643  test_isolation(
644  [](PathBuilder& builder) {
645  builder.MoveTo({20, 30}, true);
646  },
647  false, {}, "Relative MoveTo");
648 
649  test_isolation(
650  [](PathBuilder& builder) {
651  builder.LineTo({20, 30}, false);
652  },
653  false, {}, "Absolute LineTo");
654 
655  test_isolation(
656  [](PathBuilder& builder) {
657  builder.LineTo({20, 30}, true);
658  },
659  false, {}, "Relative LineTo");
660 
661  test_isolation(
662  [](PathBuilder& builder) { //
663  builder.HorizontalLineTo(100, false);
664  },
665  false, {}, "Absolute HorizontalLineTo");
666 
667  test_isolation(
668  [](PathBuilder& builder) { //
669  builder.HorizontalLineTo(100, true);
670  },
671  false, {}, "Relative HorizontalLineTo");
672 
673  test_isolation(
674  [](PathBuilder& builder) { //
675  builder.VerticalLineTo(100, false);
676  },
677  false, {}, "Absolute VerticalLineTo");
678 
679  test_isolation(
680  [](PathBuilder& builder) { //
681  builder.VerticalLineTo(100, true);
682  },
683  false, {}, "Relative VerticalLineTo");
684 
685  test_isolation(
686  [](PathBuilder& builder) {
687  builder.QuadraticCurveTo({20, 30}, {30, 20}, false);
688  },
689  false, {}, "Absolute QuadraticCurveTo");
690 
691  test_isolation(
692  [](PathBuilder& builder) {
693  builder.QuadraticCurveTo({20, 30}, {30, 20}, true);
694  },
695  false, {}, "Relative QuadraticCurveTo");
696 
697  test_isolation(
698  [](PathBuilder& builder) {
699  builder.CubicCurveTo({20, 30}, {30, 20}, {30, 30}, false);
700  },
701  false, {}, "Absolute CubicCurveTo");
702 
703  test_isolation(
704  [](PathBuilder& builder) {
705  builder.CubicCurveTo({20, 30}, {30, 20}, {30, 30}, true);
706  },
707  false, {}, "Relative CubicCurveTo");
708 
709  test_isolation(
710  [](PathBuilder& builder) {
711  builder.AddLine({100, 100}, {150, 100});
712  },
713  false, {}, "AddLine");
714 
715  test_isolation(
716  [](PathBuilder& builder) {
717  builder.AddRect(Rect::MakeLTRB(100, 100, 120, 120));
718  },
719  false, {}, "AddRect");
720 
721  test_isolation(
722  [](PathBuilder& builder) {
723  builder.AddOval(Rect::MakeLTRB(100, 100, 120, 120));
724  },
725  false, {}, "AddOval");
726 
727  test_isolation(
728  [](PathBuilder& builder) {
729  builder.AddCircle({100, 100}, 20);
730  },
731  false, {}, "AddCircle");
732 
733  test_isolation(
734  [](PathBuilder& builder) {
735  builder.AddArc(Rect::MakeLTRB(100, 100, 120, 120), Degrees(10),
736  Degrees(170));
737  },
738  false, {}, "AddArc");
739 
740  test_isolation(
741  [](PathBuilder& builder) {
742  builder.AddQuadraticCurve({100, 100}, {150, 100}, {150, 150});
743  },
744  false, {}, "AddQuadraticCurve");
745 
746  test_isolation(
747  [](PathBuilder& builder) {
748  builder.AddCubicCurve({100, 100}, {150, 100}, {100, 150}, {150, 150});
749  },
750  false, {}, "AddCubicCurve");
751 
752  test_isolation(
753  [](PathBuilder& builder) {
754  builder.Shift({23, 42});
755  },
756  false, {23, 42}, "Shift");
757 }
758 
759 } // namespace testing
760 } // namespace impeller
impeller::PathBuilder::AddQuadraticCurve
PathBuilder & AddQuadraticCurve(Point p1, Point cp, Point p2)
Move to point p1, then insert a quadradic curve from p1 to p2 with the control point cp.
Definition: path_builder.cc:105
polyline
const Path::Polyline & polyline
Definition: stroke_path_geometry.cc:296
impeller::LinearPathComponent
Definition: path_component.h:38
geometry_asserts.h
impeller::CubicPathComponent::p1
Point p1
Definition: path_component.h:102
impeller::FillType::kOdd
@ kOdd
impeller::TRect< Scalar >::MakeXYWH
constexpr static TRect MakeXYWH(Type x, Type y, Type width, Type height)
Definition: rect.h:136
impeller::Path::ComponentType::kLinear
@ kLinear
impeller::PathBuilder::SetBounds
PathBuilder & SetBounds(Rect bounds)
Set the bounding box that will be used by Path.GetBoundingBox in place of performing the computation.
Definition: path_builder.cc:494
impeller::LinearPathComponent::p2
Point p2
Definition: path_component.h:40
impeller::QuadraticPathComponent::p1
Point p1
Definition: path_component.h:64
impeller::CubicPathComponent::cp2
Point cp2
Definition: path_component.h:106
impeller::PathBuilder::CubicCurveTo
PathBuilder & CubicCurveTo(Point controlPoint1, Point controlPoint2, Point point, bool relative=false)
Insert a cubic curve from the curren position to point using the control points controlPoint1 and con...
Definition: path_builder.cc:93
impeller::Path::ComponentType::kCubic
@ kCubic
impeller::PathBuilder
Definition: path_builder.h:14
impeller::QuadraticPathComponent::cp
Point cp
Definition: path_component.h:66
EXPECT_POINT_NEAR
#define EXPECT_POINT_NEAR(a, b)
Definition: geometry_asserts.h:205
impeller::Path::GetBoundingBox
std::optional< Rect > GetBoundingBox() const
Definition: path.cc:387
path_builder.h
impeller::Path::ComponentType::kQuadratic
@ kQuadratic
impeller::PathBuilder::AddRoundedRect
PathBuilder & AddRoundedRect(Rect rect, RoundingRadii radii)
Definition: path_builder.cc:153
impeller::PathBuilder::HorizontalLineTo
PathBuilder & HorizontalLineTo(Scalar x, bool relative=false)
Definition: path_builder.cc:62
impeller::Size
TSize< Scalar > Size
Definition: size.h:137
impeller::PathBuilder::SetConvexity
PathBuilder & SetConvexity(Convexity value)
Definition: path_builder.cc:88
ASSERT_POINT_NEAR
#define ASSERT_POINT_NEAR(a, b)
Definition: geometry_asserts.h:193
offset
SeparatedVector2 offset
Definition: stroke_path_geometry.cc:304
impeller::MoveTo
void MoveTo(PathBuilder *builder, Scalar x, Scalar y)
Definition: tessellator.cc:20
impeller::PathBuilder::AddRect
PathBuilder & AddRect(Rect rect)
Definition: path_builder.cc:120
ASSERT_RECT_NEAR
#define ASSERT_RECT_NEAR(a, b)
Definition: geometry_asserts.h:191
impeller::Path::Polyline
Definition: path.h:110
impeller::Convexity::kUnknown
@ kUnknown
impeller::CubicPathComponent::cp1
Point cp1
Definition: path_component.h:104
impeller::Point
TPoint< Scalar > Point
Definition: point.h:327
impeller::LinearPathComponent::p1
Point p1
Definition: path_component.h:39
impeller::PathBuilder::Shift
PathBuilder & Shift(Point offset)
Transform the existing path segments and contours by the given offset.
Definition: path_builder.cc:454
impeller::PathBuilder::QuadraticCurveTo
PathBuilder & QuadraticCurveTo(Point controlPoint, Point point, bool relative=false)
Insert a quadradic curve from the current position to point using the control point controlPoint.
Definition: path_builder.cc:78
impeller::Path
Paths are lightweight objects that describe a collection of linear, quadratic, or cubic segments....
Definition: path.h:52
impeller::PathBuilder::CopyPath
Path CopyPath(FillType fill=FillType::kNonZero)
Definition: path_builder.cc:19
impeller::PathBuilder::LineTo
PathBuilder & LineTo(Point point, bool relative=false)
Insert a line from the current position to point.
Definition: path_builder.cc:55
impeller::PathBuilder::AddCubicCurve
PathBuilder & AddCubicCurve(Point p1, Point cp1, Point cp2, Point p2)
Move to point p1, then insert a cubic curve from p1 to p2 with control points cp1 and cp2.
Definition: path_builder.cc:111
impeller::PathBuilder::AddLine
PathBuilder & AddLine(const Point &p1, const Point &p2)
Move to point p1, then insert a line from p1 to p2.
Definition: path_builder.cc:429
impeller::PathBuilder::TakePath
Path TakePath(FillType fill=FillType::kNonZero)
Definition: path_builder.cc:24
impeller::ContourComponent::destination
Point destination
Definition: path_component.h:151
impeller::Path::GetContourComponentAtIndex
bool GetContourComponentAtIndex(size_t index, ContourComponent &contour) const
Definition: path.cc:188
impeller::CubicPathComponent
Definition: path_component.h:100
impeller::Close
void Close(PathBuilder *builder)
Definition: tessellator.cc:38
impeller::ContourComponent::IsClosed
constexpr bool IsClosed() const
Definition: path_component.h:158
impeller::PathBuilder::Close
PathBuilder & Close()
Definition: path_builder.cc:43
impeller::LineTo
void LineTo(PathBuilder *builder, Scalar x, Scalar y)
Definition: tessellator.cc:24
impeller::QuadraticPathComponent::p2
Point p2
Definition: path_component.h:68
impeller::TPoint< Scalar >
impeller::TRect< Scalar >::MakeMaximum
constexpr static TRect MakeMaximum()
Definition: rect.h:178
impeller::Path::GetComponentCount
size_t GetComponentCount(std::optional< ComponentType > type={}) const
Definition: path.cc:33
impeller::PathBuilder::MoveTo
PathBuilder & MoveTo(Point point, bool relative=false)
Definition: path_builder.cc:36
impeller::PathBuilder::VerticalLineTo
PathBuilder & VerticalLineTo(Scalar y, bool relative=false)
Definition: path_builder.cc:70
impeller::Degrees
Definition: scalar.h:51
impeller::Path::Polyline::PointBufferPtr
std::unique_ptr< std::vector< Point > > PointBufferPtr
Definition: path.h:113
impeller::CubicPathComponent::p2
Point p2
Definition: path_component.h:108
impeller::PathBuilder::AddCircle
PathBuilder & AddCircle(const Point &center, Scalar radius)
Definition: path_builder.cc:138
impeller::CubicPathComponent::Extrema
std::vector< Point > Extrema() const
Definition: path_component.cc:332
impeller::TRect< Scalar >::MakeLTRB
constexpr static TRect MakeLTRB(Type left, Type top, Type right, Type bottom)
Definition: rect.h:129
impeller::PathBuilder::AddOval
PathBuilder & AddOval(const Rect &rect)
Definition: path_builder.cc:381
path_component.h
impeller::ContourComponent
Definition: path_component.h:150
path.h
impeller::Convexity::kConvex
@ kConvex
impeller
Definition: allocation.cc:12
impeller::QuadraticPathComponent
Definition: path_component.h:62
impeller::testing::TEST
TEST(AllocationSizeTest, CanCreateTypedAllocations)
Definition: allocation_size_unittests.cc:10
impeller::Path::CreatePolyline
Polyline CreatePolyline(Scalar scale, Polyline::PointBufferPtr point_buffer=std::make_unique< std::vector< Point >>(), Polyline::ReclaimPointBufferCallback reclaim=nullptr) const
Definition: path.cc:289
impeller::Path::GetLinearComponentAtIndex
bool GetLinearComponentAtIndex(size_t index, LinearPathComponent &linear) const
Definition: path.cc:129
impeller::Path::ComponentType::kContour
@ kContour
impeller::TRect
Definition: rect.h:122
impeller::PathBuilder::AddArc
PathBuilder & AddArc(const Rect &oval_bounds, Radians start, Radians sweep, bool use_center=false)
Definition: path_builder.cc:323