Flutter Impeller
content_context.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include <memory>
8 #include <utility>
9 
10 #include "fml/trace_event.h"
11 #include "impeller/base/strings.h"
13 #include "impeller/core/formats.h"
16 #include "impeller/entity/entity.h"
25 
26 namespace impeller {
27 
29  PipelineDescriptor& desc) const {
30  auto pipeline_blend = blend_mode;
32  VALIDATION_LOG << "Cannot use blend mode " << static_cast<int>(blend_mode)
33  << " as a pipeline blend.";
34  pipeline_blend = BlendMode::kSourceOver;
35  }
36 
38 
44 
45  switch (pipeline_blend) {
46  case BlendMode::kClear:
54  } else {
59  }
60  break;
61  case BlendMode::kSource:
62  color0.blending_enabled = false;
67  break;
74  break;
80  break;
86  break;
92  break;
98  break;
104  break;
110  break;
116  break;
122  break;
123  case BlendMode::kXor:
128  break;
129  case BlendMode::kPlus:
134  break;
140  break;
141  default:
142  FML_UNREACHABLE();
143  }
144  desc.SetColorAttachmentDescriptor(0u, color0);
145 
147  desc.ClearDepthAttachment();
149  }
150 
151  auto maybe_stencil = desc.GetFrontStencilAttachmentDescriptor();
152  auto maybe_depth = desc.GetDepthStencilAttachmentDescriptor();
153  FML_DCHECK(has_depth_stencil_attachments == maybe_depth.has_value())
154  << "Depth attachment doesn't match expected pipeline state. "
155  "has_depth_stencil_attachments="
157  FML_DCHECK(has_depth_stencil_attachments == maybe_stencil.has_value())
158  << "Stencil attachment doesn't match expected pipeline state. "
159  "has_depth_stencil_attachments="
161  if (maybe_stencil.has_value()) {
162  StencilAttachmentDescriptor front_stencil = maybe_stencil.value();
163  StencilAttachmentDescriptor back_stencil = front_stencil;
164 
165  switch (stencil_mode) {
169  desc.SetStencilAttachmentDescriptors(front_stencil);
170  break;
172  // The stencil ref should be 0 on commands that use this mode.
177  desc.SetStencilAttachmentDescriptors(front_stencil, back_stencil);
178  break;
180  // The stencil ref should be 0 on commands that use this mode.
184  desc.SetStencilAttachmentDescriptors(front_stencil);
185  break;
187  // The stencil ref should be 0 on commands that use this mode.
189  front_stencil.depth_stencil_pass =
191  desc.SetStencilAttachmentDescriptors(front_stencil);
192  break;
194  // The stencil ref should be 0 on commands that use this mode.
197  desc.SetStencilAttachmentDescriptors(front_stencil);
198  break;
202  desc.SetStencilAttachmentDescriptors(front_stencil);
203  break;
205  front_stencil.stencil_compare = CompareFunction::kLess;
206  front_stencil.depth_stencil_pass =
208  desc.SetStencilAttachmentDescriptors(front_stencil);
209  break;
210  }
211  }
212  if (maybe_depth.has_value()) {
213  DepthAttachmentDescriptor depth = maybe_depth.value();
217  }
218 
220 
222 }
223 
224 template <typename PipelineT>
225 static std::unique_ptr<PipelineT> CreateDefaultPipeline(
226  const Context& context) {
227  auto desc = PipelineT::Builder::MakeDefaultPipelineDescriptor(context);
228  if (!desc.has_value()) {
229  return nullptr;
230  }
231  // Apply default ContentContextOptions to the descriptor.
232  const auto default_color_format =
233  context.GetCapabilities()->GetDefaultColorFormat();
235  .primitive_type = PrimitiveType::kTriangleStrip,
236  .color_attachment_pixel_format = default_color_format}
237  .ApplyToPipelineDescriptor(*desc);
238  return std::make_unique<PipelineT>(context, desc);
239 }
240 
242  std::shared_ptr<Context> context,
243  std::shared_ptr<TypographerContext> typographer_context,
244  std::shared_ptr<RenderTargetAllocator> render_target_allocator)
245  : context_(std::move(context)),
246  lazy_glyph_atlas_(
247  std::make_shared<LazyGlyphAtlas>(std::move(typographer_context))),
248  tessellator_(std::make_shared<Tessellator>()),
249  render_target_cache_(render_target_allocator == nullptr
250  ? std::make_shared<RenderTargetCache>(
251  context_->GetResourceAllocator())
252  : std::move(render_target_allocator)),
253  host_buffer_(HostBuffer::Create(context_->GetResourceAllocator())) {
254  if (!context_ || !context_->IsValid()) {
255  return;
256  }
257 
258  {
259  TextureDescriptor desc;
262  desc.size = ISize{1, 1};
263  empty_texture_ = GetContext()->GetResourceAllocator()->CreateTexture(desc);
265  auto cmd_buffer = GetContext()->CreateCommandBuffer();
266  auto blit_pass = cmd_buffer->CreateBlitPass();
267  auto& host_buffer = GetTransientsBuffer();
268  auto buffer_view = host_buffer.Emplace(data);
269  blit_pass->AddCopy(buffer_view, empty_texture_);
270 
271  if (!blit_pass->EncodeCommands(GetContext()->GetResourceAllocator()) ||
272  !GetContext()
273  ->GetCommandQueue()
274  ->Submit({std::move(cmd_buffer)})
275  .ok()) {
276  VALIDATION_LOG << "Failed to create empty texture.";
277  }
278  }
279 
280  auto options = ContentContextOptions{
282  .color_attachment_pixel_format =
283  context_->GetCapabilities()->GetDefaultColorFormat()};
284  auto options_trianglestrip = ContentContextOptions{
286  .primitive_type = PrimitiveType::kTriangleStrip,
287  .color_attachment_pixel_format =
288  context_->GetCapabilities()->GetDefaultColorFormat()};
289  const auto supports_decal = static_cast<Scalar>(
290  context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
291 
292  // Futures for the following pipelines may block in case the first frame is
293  // rendered without the pipelines being ready. Put pipelines that are more
294  // likely to be used first.
295  {
296  glyph_atlas_pipelines_.CreateDefault(
297  *context_, options,
298  {static_cast<Scalar>(
299  GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
301  solid_fill_pipelines_.CreateDefault(*context_, options);
302  texture_pipelines_.CreateDefault(*context_, options);
303  fast_gradient_pipelines_.CreateDefault(*context_, options);
304 
305  if (context_->GetCapabilities()->SupportsSSBO()) {
306  linear_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
307  radial_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
308  conical_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
309  sweep_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
310  } else {
311  linear_gradient_fill_pipelines_.CreateDefault(*context_, options);
312  radial_gradient_fill_pipelines_.CreateDefault(*context_, options);
313  conical_gradient_fill_pipelines_.CreateDefault(*context_, options);
314  sweep_gradient_fill_pipelines_.CreateDefault(*context_, options);
315  }
316 
317  /// Setup default clip pipeline.
318  auto clip_pipeline_descriptor =
320  if (!clip_pipeline_descriptor.has_value()) {
321  return;
322  }
325  .color_attachment_pixel_format =
326  context_->GetCapabilities()->GetDefaultColorFormat()}
327  .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
328  // Disable write to all color attachments.
329  auto clip_color_attachments =
330  clip_pipeline_descriptor->GetColorAttachmentDescriptors();
331  for (auto& color_attachment : clip_color_attachments) {
332  color_attachment.second.write_mask = ColorWriteMaskBits::kNone;
333  }
334  clip_pipeline_descriptor->SetColorAttachmentDescriptors(
335  std::move(clip_color_attachments));
336  clip_pipelines_.SetDefault(
337  options,
338  std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
339  texture_downsample_pipelines_.CreateDefault(*context_,
340  options_trianglestrip);
341  rrect_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
342  texture_strict_src_pipelines_.CreateDefault(*context_, options);
343  tiled_texture_pipelines_.CreateDefault(*context_, options,
344  {supports_decal});
345  gaussian_blur_pipelines_.CreateDefault(*context_, options_trianglestrip,
346  {supports_decal});
347  border_mask_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
348  color_matrix_color_filter_pipelines_.CreateDefault(*context_,
349  options_trianglestrip);
350  porter_duff_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
351  {supports_decal});
352  vertices_uber_shader_.CreateDefault(*context_, options, {supports_decal});
353  }
354 
355  if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
356  framebuffer_blend_color_pipelines_.CreateDefault(
357  *context_, options_trianglestrip,
358  {static_cast<Scalar>(BlendSelectValues::kColor), supports_decal});
359  framebuffer_blend_colorburn_pipelines_.CreateDefault(
360  *context_, options_trianglestrip,
361  {static_cast<Scalar>(BlendSelectValues::kColorBurn), supports_decal});
362  framebuffer_blend_colordodge_pipelines_.CreateDefault(
363  *context_, options_trianglestrip,
364  {static_cast<Scalar>(BlendSelectValues::kColorDodge), supports_decal});
365  framebuffer_blend_darken_pipelines_.CreateDefault(
366  *context_, options_trianglestrip,
367  {static_cast<Scalar>(BlendSelectValues::kDarken), supports_decal});
368  framebuffer_blend_difference_pipelines_.CreateDefault(
369  *context_, options_trianglestrip,
370  {static_cast<Scalar>(BlendSelectValues::kDifference), supports_decal});
371  framebuffer_blend_exclusion_pipelines_.CreateDefault(
372  *context_, options_trianglestrip,
373  {static_cast<Scalar>(BlendSelectValues::kExclusion), supports_decal});
374  framebuffer_blend_hardlight_pipelines_.CreateDefault(
375  *context_, options_trianglestrip,
376  {static_cast<Scalar>(BlendSelectValues::kHardLight), supports_decal});
377  framebuffer_blend_hue_pipelines_.CreateDefault(
378  *context_, options_trianglestrip,
379  {static_cast<Scalar>(BlendSelectValues::kHue), supports_decal});
380  framebuffer_blend_lighten_pipelines_.CreateDefault(
381  *context_, options_trianglestrip,
382  {static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
383  framebuffer_blend_luminosity_pipelines_.CreateDefault(
384  *context_, options_trianglestrip,
385  {static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
386  framebuffer_blend_multiply_pipelines_.CreateDefault(
387  *context_, options_trianglestrip,
388  {static_cast<Scalar>(BlendSelectValues::kMultiply), supports_decal});
389  framebuffer_blend_overlay_pipelines_.CreateDefault(
390  *context_, options_trianglestrip,
391  {static_cast<Scalar>(BlendSelectValues::kOverlay), supports_decal});
392  framebuffer_blend_saturation_pipelines_.CreateDefault(
393  *context_, options_trianglestrip,
394  {static_cast<Scalar>(BlendSelectValues::kSaturation), supports_decal});
395  framebuffer_blend_screen_pipelines_.CreateDefault(
396  *context_, options_trianglestrip,
397  {static_cast<Scalar>(BlendSelectValues::kScreen), supports_decal});
398  framebuffer_blend_softlight_pipelines_.CreateDefault(
399  *context_, options_trianglestrip,
400  {static_cast<Scalar>(BlendSelectValues::kSoftLight), supports_decal});
401  } else {
402  blend_color_pipelines_.CreateDefault(
403  *context_, options_trianglestrip,
404  {static_cast<Scalar>(BlendSelectValues::kColor), supports_decal});
405  blend_colorburn_pipelines_.CreateDefault(
406  *context_, options_trianglestrip,
407  {static_cast<Scalar>(BlendSelectValues::kColorBurn), supports_decal});
408  blend_colordodge_pipelines_.CreateDefault(
409  *context_, options_trianglestrip,
410  {static_cast<Scalar>(BlendSelectValues::kColorDodge), supports_decal});
411  blend_darken_pipelines_.CreateDefault(
412  *context_, options_trianglestrip,
413  {static_cast<Scalar>(BlendSelectValues::kDarken), supports_decal});
414  blend_difference_pipelines_.CreateDefault(
415  *context_, options_trianglestrip,
416  {static_cast<Scalar>(BlendSelectValues::kDifference), supports_decal});
417  blend_exclusion_pipelines_.CreateDefault(
418  *context_, options_trianglestrip,
419  {static_cast<Scalar>(BlendSelectValues::kExclusion), supports_decal});
420  blend_hardlight_pipelines_.CreateDefault(
421  *context_, options_trianglestrip,
422  {static_cast<Scalar>(BlendSelectValues::kHardLight), supports_decal});
423  blend_hue_pipelines_.CreateDefault(
424  *context_, options_trianglestrip,
425  {static_cast<Scalar>(BlendSelectValues::kHue), supports_decal});
426  blend_lighten_pipelines_.CreateDefault(
427  *context_, options_trianglestrip,
428  {static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
429  blend_luminosity_pipelines_.CreateDefault(
430  *context_, options_trianglestrip,
431  {static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
432  blend_multiply_pipelines_.CreateDefault(
433  *context_, options_trianglestrip,
434  {static_cast<Scalar>(BlendSelectValues::kMultiply), supports_decal});
435  blend_overlay_pipelines_.CreateDefault(
436  *context_, options_trianglestrip,
437  {static_cast<Scalar>(BlendSelectValues::kOverlay), supports_decal});
438  blend_saturation_pipelines_.CreateDefault(
439  *context_, options_trianglestrip,
440  {static_cast<Scalar>(BlendSelectValues::kSaturation), supports_decal});
441  blend_screen_pipelines_.CreateDefault(
442  *context_, options_trianglestrip,
443  {static_cast<Scalar>(BlendSelectValues::kScreen), supports_decal});
444  blend_softlight_pipelines_.CreateDefault(
445  *context_, options_trianglestrip,
446  {static_cast<Scalar>(BlendSelectValues::kSoftLight), supports_decal});
447  }
448 
449  morphology_filter_pipelines_.CreateDefault(*context_, options_trianglestrip,
450  {supports_decal});
451  linear_to_srgb_filter_pipelines_.CreateDefault(*context_,
452  options_trianglestrip);
453  srgb_to_linear_filter_pipelines_.CreateDefault(*context_,
454  options_trianglestrip);
455  yuv_to_rgb_filter_pipelines_.CreateDefault(*context_, options_trianglestrip);
456 
457  // GLES only shader that is unsupported on macOS.
458 #if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_MACOSX)
459  if (GetContext()->GetBackendType() == Context::BackendType::kOpenGLES) {
460  tiled_texture_external_pipelines_.CreateDefault(*context_, options);
461  }
462 #endif // IMPELLER_ENABLE_OPENGLES
463 
464  is_valid_ = true;
465  InitializeCommonlyUsedShadersIfNeeded();
466 }
467 
469 
471  return is_valid_;
472 }
473 
474 std::shared_ptr<Texture> ContentContext::GetEmptyTexture() const {
475  return empty_texture_;
476 }
477 
478 fml::StatusOr<RenderTarget> ContentContext::MakeSubpass(
479  std::string_view label,
480  ISize texture_size,
481  const std::shared_ptr<CommandBuffer>& command_buffer,
482  const SubpassCallback& subpass_callback,
483  bool msaa_enabled,
484  bool depth_stencil_enabled,
485  int32_t mip_count) const {
486  const std::shared_ptr<Context>& context = GetContext();
487  RenderTarget subpass_target;
488 
489  std::optional<RenderTarget::AttachmentConfig> depth_stencil_config =
490  depth_stencil_enabled ? RenderTarget::kDefaultStencilAttachmentConfig
491  : std::optional<RenderTarget::AttachmentConfig>();
492 
493  if (context->GetCapabilities()->SupportsOffscreenMSAA() && msaa_enabled) {
494  subpass_target = GetRenderTargetCache()->CreateOffscreenMSAA(
495  *context, texture_size,
496  /*mip_count=*/mip_count, SPrintF("%s Offscreen", label.data()),
498  } else {
499  subpass_target = GetRenderTargetCache()->CreateOffscreen(
500  *context, texture_size,
501  /*mip_count=*/mip_count, SPrintF("%s Offscreen", label.data()),
502  RenderTarget::kDefaultColorAttachmentConfig, depth_stencil_config);
503  }
504  return MakeSubpass(label, subpass_target, command_buffer, subpass_callback);
505 }
506 
507 fml::StatusOr<RenderTarget> ContentContext::MakeSubpass(
508  std::string_view label,
509  const RenderTarget& subpass_target,
510  const std::shared_ptr<CommandBuffer>& command_buffer,
511  const SubpassCallback& subpass_callback) const {
512  const std::shared_ptr<Context>& context = GetContext();
513 
514  auto subpass_texture = subpass_target.GetRenderTargetTexture();
515  if (!subpass_texture) {
516  return fml::Status(fml::StatusCode::kUnknown, "");
517  }
518 
519  auto sub_renderpass = command_buffer->CreateRenderPass(subpass_target);
520  if (!sub_renderpass) {
521  return fml::Status(fml::StatusCode::kUnknown, "");
522  }
523  sub_renderpass->SetLabel(SPrintF("%s RenderPass", label.data()));
524 
525  if (!subpass_callback(*this, *sub_renderpass)) {
526  return fml::Status(fml::StatusCode::kUnknown, "");
527  }
528 
529  if (!sub_renderpass->EncodeCommands()) {
530  return fml::Status(fml::StatusCode::kUnknown, "");
531  }
532 
533  const std::shared_ptr<Texture>& target_texture =
534  subpass_target.GetRenderTargetTexture();
535  if (target_texture->GetMipCount() > 1) {
536  fml::Status mipmap_status =
537  AddMipmapGeneration(command_buffer, context, target_texture);
538  if (!mipmap_status.ok()) {
539  return mipmap_status;
540  }
541  }
542 
543  return subpass_target;
544 }
545 
546 std::shared_ptr<Tessellator> ContentContext::GetTessellator() const {
547  return tessellator_;
548 }
549 
550 std::shared_ptr<Context> ContentContext::GetContext() const {
551  return context_;
552 }
553 
555  return *context_->GetCapabilities();
556 }
557 
558 void ContentContext::SetWireframe(bool wireframe) {
559  wireframe_ = wireframe;
560 }
561 
562 std::shared_ptr<Pipeline<PipelineDescriptor>>
564  const std::string& unique_entrypoint_name,
565  const ContentContextOptions& options,
566  const std::function<std::shared_ptr<Pipeline<PipelineDescriptor>>()>&
567  create_callback) const {
568  RuntimeEffectPipelineKey key{unique_entrypoint_name, options};
569  auto it = runtime_effect_pipelines_.find(key);
570  if (it == runtime_effect_pipelines_.end()) {
571  it = runtime_effect_pipelines_.insert(it, {key, create_callback()});
572  }
573  return it->second;
574 }
575 
577  const std::string& unique_entrypoint_name) const {
578  for (auto it = runtime_effect_pipelines_.begin();
579  it != runtime_effect_pipelines_.end();) {
580  if (it->first.unique_entrypoint_name == unique_entrypoint_name) {
581  it = runtime_effect_pipelines_.erase(it);
582  } else {
583  it++;
584  }
585  }
586 }
587 
588 void ContentContext::InitializeCommonlyUsedShadersIfNeeded() const {
589  TRACE_EVENT0("flutter", "InitializeCommonlyUsedShadersIfNeeded");
590  GetContext()->InitializeCommonlyUsedShadersIfNeeded();
591 }
592 
593 } // namespace impeller
impeller::PipelineDescriptor
Definition: pipeline_descriptor.h:24
impeller::Pipeline< PipelineDescriptor >
impeller::ContentContextOptions::StencilMode::kIgnore
@ kIgnore
impeller::BlendSelectValues::kSaturation
@ kSaturation
impeller::ContentContext::ClearCachedRuntimeEffectPipeline
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
Definition: content_context.cc:576
impeller::ColorAttachmentDescriptor::src_color_blend_factor
BlendFactor src_color_blend_factor
Definition: formats.h:522
impeller::PipelineDescriptor::SetPolygonMode
void SetPolygonMode(PolygonMode mode)
Definition: pipeline_descriptor.cc:276
impeller::Entity::kLastPipelineBlendMode
static constexpr BlendMode kLastPipelineBlendMode
Definition: entity.h:22
impeller::BlendMode::kDestinationATop
@ kDestinationATop
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::BlendSelectValues::kColorBurn
@ kColorBurn
impeller::RenderTarget::kDefaultColorAttachmentConfig
static constexpr AttachmentConfig kDefaultColorAttachmentConfig
Definition: render_target.h:55
impeller::StencilAttachmentDescriptor::stencil_compare
CompareFunction stencil_compare
Definition: formats.h:616
impeller::ContentContext::ContentContext
ContentContext(std::shared_ptr< Context > context, std::shared_ptr< TypographerContext > typographer_context, std::shared_ptr< RenderTargetAllocator > render_target_allocator=nullptr)
Definition: content_context.cc:241
impeller::BlendSelectValues::kMultiply
@ kMultiply
impeller::AddMipmapGeneration
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
Definition: texture_mipmap.cc:11
impeller::ColorWriteMaskBits::kNone
@ kNone
impeller::PixelFormat::kA8UNormInt
@ kA8UNormInt
impeller::PipelineDescriptor::SetStencilAttachmentDescriptors
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
Definition: pipeline_descriptor.cc:157
entity.h
impeller::ContentContextOptions::StencilMode::kOverdrawPreventionIncrement
@ kOverdrawPreventionIncrement
impeller::PipelineDescriptor::SetColorAttachmentDescriptor
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
Definition: pipeline_descriptor.cc:110
impeller::Tessellator
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
Definition: tessellator.h:31
impeller::CompareFunction::kEqual
@ kEqual
Comparison test passes if new_value == current_value.
impeller::BlendFactor::kOneMinusSourceAlpha
@ kOneMinusSourceAlpha
impeller::Context::GetCapabilities
virtual const std::shared_ptr< const Capabilities > & GetCapabilities() const =0
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
impeller::HostBuffer
Definition: host_buffer.h:28
data
std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:63
impeller::StencilOperation::kKeep
@ kKeep
Don't modify the current stencil value.
impeller::TextureDescriptor::format
PixelFormat format
Definition: texture_descriptor.h:41
impeller::PipelineDescriptor::GetColorAttachmentDescriptor
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
Definition: pipeline_descriptor.cc:124
impeller::BlendMode::kSource
@ kSource
impeller::PipelineDescriptor::SetPrimitiveType
void SetPrimitiveType(PrimitiveType type)
Definition: pipeline_descriptor.cc:268
impeller::PixelFormat::kR8G8B8A8UNormInt
@ kR8G8B8A8UNormInt
impeller::BlendMode::kDestination
@ kDestination
texture_descriptor.h
impeller::RenderTarget::kDefaultColorAttachmentConfigMSAA
static constexpr AttachmentConfigMSAA kDefaultColorAttachmentConfigMSAA
Definition: render_target.h:61
impeller::StencilOperation::kIncrementClamp
@ kIncrementClamp
Increment the current stencil value by 1. Clamp it to the maximum.
impeller::ColorAttachmentDescriptor::alpha_blend_op
BlendOperation alpha_blend_op
Definition: formats.h:527
formats.h
impeller::ContentContextOptions::has_depth_stencil_attachments
bool has_depth_stencil_attachments
Definition: content_context.h:313
impeller::BlendMode::kDestinationOver
@ kDestinationOver
impeller::BlendMode::kPlus
@ kPlus
impeller::BlendSelectValues::kSoftLight
@ kSoftLight
impeller::ContentContextOptions::blend_mode
BlendMode blend_mode
Definition: content_context.h:308
typographer_context.h
buffer_view
BufferView buffer_view
Definition: blit_command_gles.cc:128
impeller::BlendFactor::kDestinationAlpha
@ kDestinationAlpha
impeller::BlendSelectValues::kDifference
@ kDifference
impeller::ContentContextOptions::ApplyToPipelineDescriptor
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
Definition: content_context.cc:28
impeller::StorageMode::kHostVisible
@ kHostVisible
framebuffer_blend_contents.h
impeller::ContentContextOptions::StencilMode::kStencilEvenOddFill
@ kStencilEvenOddFill
impeller::ContentContext::GetCachedRuntimeEffectPipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor >>()> &create_callback) const
Definition: content_context.cc:563
validation.h
impeller::ContentContext::GetEmptyTexture
std::shared_ptr< Texture > GetEmptyTexture() const
Definition: content_context.cc:474
impeller::BlendMode::kModulate
@ kModulate
impeller::PolygonMode::kFill
@ kFill
impeller::ContentContextOptions::wireframe
bool wireframe
Definition: content_context.h:315
impeller::StencilOperation::kSetToReferenceValue
@ kSetToReferenceValue
Reset the stencil value to the reference value.
impeller::BlendFactor::kSourceColor
@ kSourceColor
impeller::BlendMode::kSourceOut
@ kSourceOut
tessellator.h
impeller::BlendFactor::kDestinationColor
@ kDestinationColor
impeller::BlendSelectValues::kDarken
@ kDarken
impeller::BlendSelectValues::kExclusion
@ kExclusion
impeller::BlendFactor::kZero
@ kZero
impeller::Capabilities
Definition: capabilities.h:14
impeller::ColorWriteMaskBits::kAll
@ kAll
impeller::TSize
Definition: size.h:19
impeller::StencilOperation::kDecrementWrap
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
impeller::DepthAttachmentDescriptor::depth_write_enabled
bool depth_write_enabled
Definition: formats.h:598
impeller::PrimitiveType::kTriangleStrip
@ kTriangleStrip
impeller::ContentContextOptions::color_attachment_pixel_format
PixelFormat color_attachment_pixel_format
Definition: content_context.h:312
impeller::ContentContext::~ContentContext
~ContentContext()
impeller::RenderTarget::GetRenderTargetTexture
std::shared_ptr< Texture > GetRenderTargetTexture() const
Definition: render_target.cc:144
impeller::BlendOperation::kReverseSubtract
@ kReverseSubtract
impeller::BlendSelectValues::kColor
@ kColor
impeller::Context::BackendType::kOpenGLES
@ kOpenGLES
impeller::SPrintF
std::string SPrintF(const char *format,...)
Definition: strings.cc:12
impeller::BlendMode::kClear
@ kClear
impeller::ContentContext::GetContext
std::shared_ptr< Context > GetContext() const
Definition: content_context.cc:550
impeller::BlendOperation::kAdd
@ kAdd
impeller::RenderTarget::kDefaultStencilAttachmentConfig
static constexpr AttachmentConfig kDefaultStencilAttachmentConfig
Definition: render_target.h:68
impeller::ContentContextOptions::StencilMode::kStencilNonZeroFill
@ kStencilNonZeroFill
impeller::ContentContext::MakeSubpass
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
Definition: content_context.cc:478
impeller::Color::ToR8G8B8A8
constexpr std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
Definition: color.h:245
texture_mipmap.h
impeller::StencilAttachmentDescriptor::stencil_failure
StencilOperation stencil_failure
Definition: formats.h:620
impeller::ColorAttachmentDescriptor::format
PixelFormat format
Definition: formats.h:519
impeller::StencilOperation::kIncrementWrap
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
impeller::StencilAttachmentDescriptor::depth_stencil_pass
StencilOperation depth_stencil_pass
Definition: formats.h:629
impeller::RenderTarget
Definition: render_target.h:38
impeller::BlendFactor::kOne
@ kOne
impeller::ContentContextOptions::is_for_rrect_blur_clear
bool is_for_rrect_blur_clear
Definition: content_context.h:316
impeller::ContentContextOptions::stencil_mode
StencilMode stencil_mode
Definition: content_context.h:310
strings.h
impeller::ContentContextOptions::depth_write_enabled
bool depth_write_enabled
Definition: content_context.h:314
impeller::CompareFunction::kAlways
@ kAlways
Comparison test passes always passes.
impeller::ContentContext::GetTessellator
std::shared_ptr< Tessellator > GetTessellator() const
Definition: content_context.cc:546
impeller::ContentContextOptions::primitive_type
PrimitiveType primitive_type
Definition: content_context.h:311
pipeline_library.h
impeller::ContentContext::SubpassCallback
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
Definition: content_context.h:701
impeller::PipelineDescriptor::SetSampleCount
PipelineDescriptor & SetSampleCount(SampleCount samples)
Definition: pipeline_descriptor.cc:76
impeller::ColorAttachmentDescriptor::src_alpha_blend_factor
BlendFactor src_alpha_blend_factor
Definition: formats.h:526
impeller::TextureDescriptor::size
ISize size
Definition: texture_descriptor.h:42
impeller::BlendMode::kDestinationIn
@ kDestinationIn
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:91
command_buffer.h
impeller::ColorAttachmentDescriptor::dst_color_blend_factor
BlendFactor dst_color_blend_factor
Definition: formats.h:524
content_context.h
impeller::BlendMode::kDestinationOut
@ kDestinationOut
impeller::ContentContext::GetRenderTargetCache
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
Definition: content_context.h:725
impeller::PipelineDescriptor::GetFrontStencilAttachmentDescriptor
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
Definition: pipeline_descriptor.cc:202
impeller::ColorAttachmentDescriptor::dst_alpha_blend_factor
BlendFactor dst_alpha_blend_factor
Definition: formats.h:528
impeller::ContentContextOptions::depth_compare
CompareFunction depth_compare
Definition: content_context.h:309
impeller::PipelineDescriptor::ClearDepthAttachment
void ClearDepthAttachment()
Definition: pipeline_descriptor.cc:176
impeller::ContentContext::GetDeviceCapabilities
const Capabilities & GetDeviceCapabilities() const
Definition: content_context.cc:554
impeller::Context
To do anything rendering related with Impeller, you need a context.
Definition: context.h:46
std
Definition: comparable.h:95
impeller::BlendSelectValues::kHardLight
@ kHardLight
impeller::ContentContextOptions::sample_count
SampleCount sample_count
Definition: content_context.h:307
impeller::BlendSelectValues::kScreen
@ kScreen
impeller::DepthAttachmentDescriptor
Definition: formats.h:590
impeller::RenderTargetCache
An implementation of the [RenderTargetAllocator] that caches all allocated texture data for one frame...
Definition: render_target_cache.h:16
impeller::Color::BlackTransparent
static constexpr Color BlackTransparent()
Definition: color.h:269
impeller::StencilAttachmentDescriptor
Definition: formats.h:610
impeller::BlendSelectValues::kLighten
@ kLighten
impeller::BlendMode::kSourceIn
@ kSourceIn
impeller::PipelineDescriptor::GetDepthStencilAttachmentDescriptor
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
Definition: pipeline_descriptor.cc:207
impeller::ContentContext::SetWireframe
void SetWireframe(bool wireframe)
Definition: content_context.cc:558
impeller::BlendSelectValues::kHue
@ kHue
impeller::SampleCount::kCount4
@ kCount4
impeller::PolygonMode::kLine
@ kLine
impeller::BlendSelectValues::kLuminosity
@ kLuminosity
impeller::TextureDescriptor::storage_mode
StorageMode storage_mode
Definition: texture_descriptor.h:39
impeller::PipelineDescriptor::SetDepthStencilAttachmentDescriptor
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
Definition: pipeline_descriptor.cc:151
impeller::ContentContextOptions::StencilMode::kOverdrawPreventionRestore
@ kOverdrawPreventionRestore
impeller::ContentContextOptions::StencilMode::kCoverCompareInverted
@ kCoverCompareInverted
pipeline_descriptor.h
impeller::TextureDescriptor
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
Definition: texture_descriptor.h:38
impeller::ContentContextOptions::StencilMode::kCoverCompare
@ kCoverCompare
impeller::ColorAttachmentDescriptor::color_blend_op
BlendOperation color_blend_op
Definition: formats.h:523
impeller::CompareFunction::kNotEqual
@ kNotEqual
Comparison test passes if new_value != current_value.
render_target.h
impeller::BlendMode::kXor
@ kXor
impeller::PipelineBuilder::MakeDefaultPipelineDescriptor
static std::optional< PipelineDescriptor > MakeDefaultPipelineDescriptor(const Context &context, const std::vector< Scalar > &constants={})
Create a default pipeline descriptor using the combination reflected shader information....
Definition: pipeline_builder.h:49
render_target_cache.h
impeller::BlendFactor::kSourceAlpha
@ kSourceAlpha
impeller::interop::Create
ScopedObject< Object > Create(CtorArgs &&... args)
Definition: object.h:160
impeller::ContentContextOptions
Definition: content_context.h:254
impeller::LazyGlyphAtlas
Definition: lazy_glyph_atlas.h:15
impeller::PipelineDescriptor::ClearStencilAttachments
void ClearStencilAttachments()
Definition: pipeline_descriptor.cc:170
impeller::CompareFunction::kLess
@ kLess
Comparison test passes if new_value < current_value.
impeller
Definition: allocation.cc:12
impeller::ContentContext::IsValid
bool IsValid() const
Definition: content_context.cc:470
impeller::BlendMode::kSourceATop
@ kSourceATop
impeller::ColorAttachmentDescriptor::blending_enabled
bool blending_enabled
Definition: formats.h:520
impeller::BlendSelectValues::kColorDodge
@ kColorDodge
impeller::CreateDefaultPipeline
static std::unique_ptr< PipelineT > CreateDefaultPipeline(const Context &context)
Definition: content_context.cc:225
impeller::BlendMode::kSourceOver
@ kSourceOver
impeller::BlendSelectValues::kOverlay
@ kOverlay
impeller::BlendFactor::kOneMinusDestinationAlpha
@ kOneMinusDestinationAlpha
impeller::ContentContext::GetTransientsBuffer
HostBuffer & GetTransientsBuffer() const
Retrieve the currnent host buffer for transient storage.
Definition: content_context.h:753
impeller::DepthAttachmentDescriptor::depth_compare
CompareFunction depth_compare
Definition: formats.h:594
impeller::ColorAttachmentDescriptor::write_mask
ColorWriteMask write_mask
Definition: formats.h:530
impeller::ColorAttachmentDescriptor
Describe the color attachment that will be used with this pipeline.
Definition: formats.h:518