Flutter Impeller
impeller::VerticesSimpleBlendContents Class Referencefinal

#include <vertices_contents.h>

Inheritance diagram for impeller::VerticesSimpleBlendContents:
impeller::Contents

Public Types

using LazyTexture = std::function< std::shared_ptr< Texture >(const ContentContext &renderer)>
 
- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 

Public Member Functions

 VerticesSimpleBlendContents ()
 
 ~VerticesSimpleBlendContents () override
 
void SetGeometry (std::shared_ptr< VerticesGeometry > geometry)
 
void SetAlpha (Scalar alpha)
 
void SetBlendMode (BlendMode blend_mode)
 
void SetTexture (std::shared_ptr< Texture > texture)
 
void SetLazyTexture (const LazyTexture &lazy_texture)
 
void SetSamplerDescriptor (SamplerDescriptor descriptor)
 
void SetTileMode (Entity::TileMode tile_mode_x, Entity::TileMode tile_mode_y)
 
void SetEffectTransform (Matrix transform)
 
void SetLazyTextureCoverage (Rect rect)
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered. More...
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque (const Matrix &transform) const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
virtual ClipCoverage GetClipCoverage (const Entity &entity, const std::optional< Rect > &current_clip_coverage) const
 Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More...
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual void SetInheritedOpacity (Scalar opacity)
 Inherit the provided opacity. More...
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
virtual const FilterContentsAsFilter () const
 Cast to a filter. Returns nullptr if this Contents is not a filter. More...
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

A vertices contents for (optional) per-color vertices + texture and any blend mode.

Definition at line 20 of file vertices_contents.h.

Member Typedef Documentation

◆ LazyTexture

using impeller::VerticesSimpleBlendContents::LazyTexture = std::function<std::shared_ptr<Texture>(const ContentContext& renderer)>

Definition at line 27 of file vertices_contents.h.

Constructor & Destructor Documentation

◆ VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::VerticesSimpleBlendContents ( )

Definition at line 46 of file vertices_contents.cc.

46 {}

◆ ~VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::~VerticesSimpleBlendContents ( )
override

Definition at line 48 of file vertices_contents.cc.

48 {}

Member Function Documentation

◆ GetCoverage()

std::optional< Rect > impeller::VerticesSimpleBlendContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the area of the render pass that will be affected when this contents is rendered.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Returns
The coverage rectangle. An std::nullopt result means that rendering this contents has no effect on the output color.

Implements impeller::Contents.

Definition at line 67 of file vertices_contents.cc.

68  {
69  return geometry_->GetCoverage(entity.GetTransform());
70 }

References impeller::Entity::GetTransform().

◆ Render()

bool impeller::VerticesSimpleBlendContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 96 of file vertices_contents.cc.

98  {
99  FML_DCHECK(texture_ || lazy_texture_ ||
100  blend_mode_ == BlendMode::kDestination);
101  BlendMode blend_mode = blend_mode_;
102  if (!geometry_->HasVertexColors()) {
103  blend_mode = BlendMode::kSource;
104  }
105 
106  std::shared_ptr<Texture> texture;
107  if (blend_mode != BlendMode::kDestination) {
108  if (!texture_) {
109  texture = lazy_texture_(renderer);
110  } else {
111  texture = texture_;
112  }
113  } else {
114  texture = renderer.GetEmptyTexture();
115  }
116  if (!texture) {
117  VALIDATION_LOG << "Missing texture for VerticesSimpleBlendContents";
118  return false;
119  }
120 
121  auto dst_sampler_descriptor = descriptor_;
122  dst_sampler_descriptor.width_address_mode =
123  TileModeToAddressMode(tile_mode_x_, renderer.GetDeviceCapabilities())
125  dst_sampler_descriptor.height_address_mode =
126  TileModeToAddressMode(tile_mode_y_, renderer.GetDeviceCapabilities())
128 
129  const std::unique_ptr<const Sampler>& dst_sampler =
130  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
131  dst_sampler_descriptor);
132 
133  GeometryResult geometry_result = geometry_->GetPositionUVColorBuffer(
134  lazy_texture_coverage_.has_value() ? lazy_texture_coverage_.value()
135  : Rect::MakeSize(texture->GetSize()),
136  inverse_matrix_, renderer, entity, pass);
137  if (geometry_result.vertex_buffer.vertex_count == 0) {
138  return true;
139  }
140  FML_DCHECK(geometry_result.mode == GeometryResult::Mode::kNormal);
141 
142  if (blend_mode <= Entity::kLastPipelineBlendMode) {
145 
146 #ifdef IMPELLER_DEBUG
147  pass.SetCommandLabel(SPrintF("DrawVertices Porterduff Blend (%s)",
148  BlendModeToString(blend_mode)));
149 #endif // IMPELLER_DEBUG
150  pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
151 
152  auto options = OptionsFromPassAndEntity(pass, entity);
153  options.primitive_type = geometry_result.type;
154  pass.SetPipeline(renderer.GetPorterDuffBlendPipeline(options));
155 
156  FS::BindTextureSamplerDst(pass, texture, dst_sampler);
157 
158  VS::FrameInfo frame_info;
159  FS::FragInfo frag_info;
160 
161  frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
162  frame_info.mvp = geometry_result.transform;
163 
164  frag_info.output_alpha = alpha_;
165  frag_info.input_alpha = 1.0;
166 
167  auto inverted_blend_mode =
168  InvertPorterDuffBlend(blend_mode).value_or(BlendMode::kSource);
169  auto blend_coefficients =
170  kPorterDuffCoefficients[static_cast<int>(inverted_blend_mode)];
171  frag_info.src_coeff = blend_coefficients[0];
172  frag_info.src_coeff_dst_alpha = blend_coefficients[1];
173  frag_info.dst_coeff = blend_coefficients[2];
174  frag_info.dst_coeff_src_alpha = blend_coefficients[3];
175  frag_info.dst_coeff_src_color = blend_coefficients[4];
176 
177  // These values are ignored if the platform supports native decal mode.
178  frag_info.tmx = static_cast<int>(tile_mode_x_);
179  frag_info.tmy = static_cast<int>(tile_mode_y_);
180 
181  auto& host_buffer = renderer.GetTransientsBuffer();
182  FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
183  VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
184 
185  return pass.Draw().ok();
186  }
187 
190 
191 #ifdef IMPELLER_DEBUG
192  pass.SetCommandLabel(SPrintF("DrawVertices Advanced Blend (%s)",
193  BlendModeToString(blend_mode)));
194 #endif // IMPELLER_DEBUG
195  pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
196 
197  auto options = OptionsFromPassAndEntity(pass, entity);
198  options.primitive_type = geometry_result.type;
199  pass.SetPipeline(renderer.GetDrawVerticesUberShader(options));
200 
201  FS::BindTextureSampler(pass, texture, dst_sampler);
202 
203  VS::FrameInfo frame_info;
204  FS::FragInfo frag_info;
205 
206  frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
207  frame_info.mvp = geometry_result.transform;
208  frag_info.alpha = alpha_;
209  frag_info.blend_mode = static_cast<int>(blend_mode);
210 
211  // These values are ignored if the platform supports native decal mode.
212  frag_info.tmx = static_cast<int>(tile_mode_x_);
213  frag_info.tmy = static_cast<int>(tile_mode_y_);
214 
215  auto& host_buffer = renderer.GetTransientsBuffer();
216  FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
217  VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
218 
219  return pass.Draw().ok();
220 }

References impeller::BlendModeToString(), impeller::RenderPass::Draw(), impeller::ContentContext::GetContext(), impeller::ContentContext::GetDeviceCapabilities(), impeller::ContentContext::GetDrawVerticesUberShader(), impeller::ContentContext::GetEmptyTexture(), impeller::ContentContext::GetPorterDuffBlendPipeline(), impeller::ContentContext::GetTransientsBuffer(), impeller::InvertPorterDuffBlend(), impeller::kClampToEdge, impeller::kDestination, impeller::Entity::kLastPipelineBlendMode, impeller::GeometryResult::kNormal, impeller::kPorterDuffCoefficients, impeller::kSource, impeller::TRect< Scalar >::MakeSize(), impeller::GeometryResult::mode, impeller::OptionsFromPassAndEntity(), impeller::RenderPass::SetCommandLabel(), impeller::RenderPass::SetPipeline(), impeller::RenderPass::SetVertexBuffer(), impeller::SPrintF(), impeller::TileModeToAddressMode(), impeller::GeometryResult::transform, impeller::GeometryResult::type, VALIDATION_LOG, impeller::GeometryResult::vertex_buffer, impeller::VertexBuffer::vertex_count, and impeller::SamplerDescriptor::width_address_mode.

◆ SetAlpha()

void impeller::VerticesSimpleBlendContents::SetAlpha ( Scalar  alpha)

Definition at line 55 of file vertices_contents.cc.

55  {
56  alpha_ = alpha;
57 }

◆ SetBlendMode()

void impeller::VerticesSimpleBlendContents::SetBlendMode ( BlendMode  blend_mode)

Definition at line 59 of file vertices_contents.cc.

59  {
60  blend_mode_ = blend_mode;
61 }

◆ SetEffectTransform()

void impeller::VerticesSimpleBlendContents::SetEffectTransform ( Matrix  transform)

Definition at line 83 of file vertices_contents.cc.

83  {
84  inverse_matrix_ = transform.Invert();
85 }

References transform.

◆ SetGeometry()

void impeller::VerticesSimpleBlendContents::SetGeometry ( std::shared_ptr< VerticesGeometry geometry)

Definition at line 50 of file vertices_contents.cc.

51  {
52  geometry_ = std::move(geometry);
53 }

◆ SetLazyTexture()

void impeller::VerticesSimpleBlendContents::SetLazyTexture ( const LazyTexture lazy_texture)

Definition at line 87 of file vertices_contents.cc.

88  {
89  lazy_texture_ = lazy_texture;
90 }

◆ SetLazyTextureCoverage()

void impeller::VerticesSimpleBlendContents::SetLazyTextureCoverage ( Rect  rect)

Definition at line 92 of file vertices_contents.cc.

92  {
93  lazy_texture_coverage_ = rect;
94 }

◆ SetSamplerDescriptor()

void impeller::VerticesSimpleBlendContents::SetSamplerDescriptor ( SamplerDescriptor  descriptor)

Definition at line 72 of file vertices_contents.cc.

73  {
74  descriptor_ = std::move(descriptor);
75 }

◆ SetTexture()

void impeller::VerticesSimpleBlendContents::SetTexture ( std::shared_ptr< Texture texture)

Definition at line 63 of file vertices_contents.cc.

63  {
64  texture_ = std::move(texture);
65 }

◆ SetTileMode()

void impeller::VerticesSimpleBlendContents::SetTileMode ( Entity::TileMode  tile_mode_x,
Entity::TileMode  tile_mode_y 
)

Definition at line 77 of file vertices_contents.cc.

78  {
79  tile_mode_x_ = tile_mode_x;
80  tile_mode_y_ = tile_mode_y;
81 }

The documentation for this class was generated from the following files:
impeller::RenderPipelineHandle::FragmentShader
FragmentShader_ FragmentShader
Definition: pipeline.h:107
impeller::GeometryResult::Mode::kNormal
@ kNormal
The geometry has no overlapping triangles.
impeller::Entity::kLastPipelineBlendMode
static constexpr BlendMode kLastPipelineBlendMode
Definition: entity.h:22
impeller::BlendModeToString
const char * BlendModeToString(BlendMode blend_mode)
Definition: color.cc:47
impeller::BlendMode
BlendMode
Definition: color.h:58
impeller::BlendMode::kSource
@ kSource
impeller::BlendMode::kDestination
@ kDestination
impeller::InvertPorterDuffBlend
std::optional< BlendMode > InvertPorterDuffBlend(BlendMode blend_mode)
Definition: blend_filter_contents.cc:33
impeller::SamplerAddressMode::kClampToEdge
@ kClampToEdge
impeller::VS
SolidFillVertexShader VS
Definition: stroke_path_geometry.cc:16
impeller::OptionsFromPassAndEntity
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:34
impeller::SPrintF
std::string SPrintF(const char *format,...)
Definition: strings.cc:12
transform
Matrix transform
Definition: gaussian_blur_filter_contents.cc:213
impeller::RenderPipelineHandle::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:106
impeller::SamplerDescriptor::width_address_mode
SamplerAddressMode width_address_mode
Definition: sampler_descriptor.h:20
impeller::kPorterDuffCoefficients
constexpr std::array< std::array< Scalar, 5 >, 15 > kPorterDuffCoefficients
Definition: blend_filter_contents.h:15
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:91
impeller::TRect< Scalar >::MakeSize
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:150
impeller::TileModeToAddressMode
static std::optional< SamplerAddressMode > TileModeToAddressMode(Entity::TileMode tile_mode, const Capabilities &capabilities)
Definition: tiled_texture_contents.cc:15