Flutter Impeller
allocator_mtl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_ALLOCATOR_MTL_H_
6 #define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_ALLOCATOR_MTL_H_
7 
8 #include <Metal/Metal.h>
9 #include <atomic>
10 
11 #include "impeller/base/thread.h"
13 
14 namespace impeller {
15 
17  public:
19 
21 
22  /// Increment the tracked allocation size in bytes.
23  void Increment(size_t size);
24 
25  /// Decrement the tracked allocation size in bytes.
26  void Decrement(size_t size);
27 
28  /// Get the current tracked allocation size.
30 
31  private:
32  std::atomic<size_t> size_ = 0;
33 };
34 
35 ISize DeviceMaxTextureSizeSupported(id<MTLDevice> device);
36 
37 class AllocatorMTL final : public Allocator {
38  public:
39  AllocatorMTL();
40 
41  // |Allocator|
42  ~AllocatorMTL() override;
43 
44  // |Allocator|
45  Bytes DebugGetHeapUsage() const override;
46 
47  private:
48  friend class ContextMTL;
49 
50  id<MTLDevice> device_;
51  std::string allocator_label_;
52  bool supports_memoryless_targets_ = false;
53  bool supports_uma_ = false;
54  bool is_valid_ = false;
55 
56 #ifdef IMPELLER_DEBUG
57  std::shared_ptr<DebugAllocatorStats> debug_allocater_ =
58  std::make_shared<DebugAllocatorStats>();
59 #endif // IMPELLER_DEBUG
60 
61  ISize max_texture_supported_;
62 
63  AllocatorMTL(id<MTLDevice> device, std::string label);
64 
65  // |Allocator|
66  bool IsValid() const;
67 
68  // |Allocator|
69  std::shared_ptr<DeviceBuffer> OnCreateBuffer(
70  const DeviceBufferDescriptor& desc) override;
71 
72  // |Allocator|
73  std::shared_ptr<Texture> OnCreateTexture(
74  const TextureDescriptor& desc) override;
75 
76  // |Allocator|
77  uint16_t MinimumBytesPerRow(PixelFormat format) const override;
78 
79  // |Allocator|
80  ISize GetMaxTextureSizeSupported() const override;
81 
82  // |Allocator|
83  void DebugTraceMemoryStatistics() const override;
84 
85  AllocatorMTL(const AllocatorMTL&) = delete;
86 
87  AllocatorMTL& operator=(const AllocatorMTL&) = delete;
88 };
89 
90 } // namespace impeller
91 
92 #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_ALLOCATOR_MTL_H_
impeller::ISize
ISize64 ISize
Definition: size.h:140
impeller::AllocatorMTL
Definition: allocator_mtl.h:37
impeller::DeviceBufferDescriptor
Definition: device_buffer_descriptor.h:14
impeller::AllocatorMTL::AllocatorMTL
AllocatorMTL()
impeller::PixelFormat
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
Definition: formats.h:99
impeller::DebugAllocatorStats::Decrement
void Decrement(size_t size)
Decrement the tracked allocation size in bytes.
Definition: allocator_mtl.mm:98
impeller::DebugAllocatorStats
Definition: allocator_mtl.h:16
impeller::TSize
Definition: size.h:19
impeller::DebugAllocatorStats::~DebugAllocatorStats
~DebugAllocatorStats()
Definition: allocator_mtl.h:20
impeller::DebugAllocatorStats::DebugAllocatorStats
DebugAllocatorStats()
Definition: allocator_mtl.h:18
impeller::Allocator
An object that allocates device memory.
Definition: allocator.h:23
impeller::AllocationSize
Represents the size of an allocation in different units.
Definition: allocation_size.h:29
impeller::AllocatorMTL::DebugGetHeapUsage
Bytes DebugGetHeapUsage() const override
Definition: allocator_mtl.mm:258
impeller::AllocatorMTL::~AllocatorMTL
~AllocatorMTL() override
impeller::DeviceMaxTextureSizeSupported
ISize DeviceMaxTextureSizeSupported(id< MTLDevice > device)
Definition: allocator_mtl.mm:55
allocator.h
impeller::DebugAllocatorStats::Increment
void Increment(size_t size)
Increment the tracked allocation size in bytes.
Definition: allocator_mtl.mm:94
impeller::DebugAllocatorStats::GetAllocationSize
Bytes GetAllocationSize()
Get the current tracked allocation size.
Definition: allocator_mtl.mm:102
impeller::TextureDescriptor
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
Definition: texture_descriptor.h:38
impeller::ContextMTL
Definition: context_mtl.h:65
thread.h
impeller
Definition: allocation.cc:12