| Flutter Impeller |

playground_impl_mtl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef FLUTTER_IMPELLER_PLAYGROUND_BACKEND_METAL_PLAYGROUND_IMPL_MTL_H_
6 #define FLUTTER_IMPELLER_PLAYGROUND_BACKEND_METAL_PLAYGROUND_IMPL_MTL_H_
7
8 #include <memory>
9
10 #include "flutter/fml/concurrent_message_loop.h"
11 #include "flutter/fml/synchronization/sync_switch.h"
12 #include "impeller/playground/playground_impl.h"
13
14 namespace impeller {
15
16 // Forward declared to avoid objc in a C++ header.
17 class ContextMTL;
18
19 class PlaygroundImplMTL final : public PlaygroundImpl {
20 public:
21 explicit PlaygroundImplMTL(PlaygroundSwitches switches);
22
23 ~PlaygroundImplMTL();
24
25 fml::Status SetCapabilities(
26 const std::shared_ptr<Capabilities>& capabilities) override;
27
28 private:
29 struct Data;
30
31 static void DestroyWindowHandle(WindowHandle handle);
32 using UniqueHandle = std::unique_ptr<void, decltype(&DestroyWindowHandle)>;
33 UniqueHandle handle_;
34
35 // To ensure that ObjC stuff doesn't leak into C++ TUs.
36 std::unique_ptr<Data> data_;
37 std::shared_ptr<ContextMTL> context_;
38 std::shared_ptr<fml::ConcurrentMessageLoop> concurrent_loop_;
39 std::shared_ptr<const fml::SyncSwitch> is_gpu_disabled_sync_switch_;
40
41 // |PlaygroundImpl|
42 std::shared_ptr<Context> GetContext() const override;
43
44 // |PlaygroundImpl|
45 WindowHandle GetWindowHandle() const override;
46
47 // |PlaygroundImpl|
48 std::unique_ptr<Surface> AcquireSurfaceFrame(
49 std::shared_ptr<Context> context) override;
50
51 PlaygroundImplMTL(const PlaygroundImplMTL&) = delete;
52
53 PlaygroundImplMTL& operator=(const PlaygroundImplMTL&) = delete;
54 };
55
56 } // namespace impeller
57
58 #endif // FLUTTER_IMPELLER_PLAYGROUND_BACKEND_METAL_PLAYGROUND_IMPL_MTL_H_
impeller::PlaygroundImplMTL::~PlaygroundImplMTL
~PlaygroundImplMTL()
impeller::PlaygroundImplMTL::Data
Definition: playground_impl_mtl.mm:31
impeller::PlaygroundImplMTL
Definition: playground_impl_mtl.h:19
impeller::PlaygroundImpl
Definition: playground_impl.h:18
impeller::PlaygroundImplMTL::SetCapabilities
fml::Status SetCapabilities(const std::shared_ptr< Capabilities > &capabilities) override
Definition: playground_impl_mtl.mm:131
impeller::PlaygroundSwitches
Definition: switches.h:15
impeller::PlaygroundImplMTL::PlaygroundImplMTL
PlaygroundImplMTL(PlaygroundSwitches switches)
Definition: playground_impl_mtl.mm:64
playground_impl.h
impeller
Definition: allocation.cc:12
impeller::PlaygroundImpl::WindowHandle
void * WindowHandle
Definition: playground_impl.h:25