| Flutter Impeller |

Namespaces | Macros | Functions
dl_dispatcher.cc File Reference
`#include "impeller/display_list/dl_dispatcher.h"`
`#include <algorithm>`
`#include <cstring>`
`#include <memory>`
`#include <optional>`
`#include <utility>`
`#include <vector>`
`#include "display_list/effects/dl_color_source.h"`
`#include "flutter/fml/logging.h"`
`#include "impeller/core/formats.h"`
`#include "impeller/display_list/aiks_context.h"`
`#include "impeller/display_list/color_filter.h"`
`#include "impeller/display_list/dl_atlas_geometry.h"`
`#include "impeller/display_list/dl_vertices_geometry.h"`
`#include "impeller/display_list/nine_patch_converter.h"`
`#include "impeller/display_list/skia_conversions.h"`
`#include "impeller/entity/contents/atlas_contents.h"`
`#include "impeller/entity/contents/content_context.h"`
`#include "impeller/entity/contents/filters/filter_contents.h"`
`#include "impeller/entity/contents/filters/inputs/filter_input.h"`
`#include "impeller/entity/entity.h"`
`#include "impeller/entity/geometry/geometry.h"`
`#include "impeller/geometry/color.h"`
`#include "impeller/geometry/path.h"`
`#include "impeller/geometry/path_builder.h"`
`#include "impeller/geometry/scalar.h"`
`#include "impeller/geometry/sigma.h"`
`#include "impeller/typographer/font_glyph_pair.h"`

Go to the source code of this file.

## Namespaces
| impeller

## Macros
#define | USE_DEPTH_WATCHER true
#define | AUTO_DEPTH_WATCHER(d)
#define | AUTO_DEPTH_CHECK()
#define | UNIMPLEMENTED FML_DLOG(ERROR) << "Unimplemented detail in " << __FUNCTION__;

## Functions
static impeller::SamplerDescriptor | impeller::ToSamplerDescriptor (const flutter::DlFilterMode options)
static Paint::Style | impeller::ToStyle (flutter::DlDrawStyle style)
static FilterContents::BlurStyle | impeller::ToBlurStyle (flutter::DlBlurStyle blur_style)
static Entity::ClipOperation | impeller::ToClipOperation (flutter::DlCanvas::ClipOp clip_op)
static bool | impeller::RequiresReadbackForBlends (const ContentContext &renderer, flutter::DlBlendMode max_root_blend_mode)
| Subclasses. More...
std::shared_ptr< Texture > | impeller::DisplayListToTexture (const sk_sp< flutter::DisplayList > &display_list, ISize size, AiksContext &context, bool reset_host_buffer=true, bool generate_mips=false)
| Render the provided display list to a texture with the given size. More...
bool | impeller::RenderToOnscreen (ContentContext &context, RenderTarget render_target, const sk_sp< flutter::DisplayList > &display_list, SkIRect cull_rect, bool reset_host_buffer)
| Render the provided display list to the render target. More...

## Macro Definition Documentation

## ◆ AUTO_DEPTH_CHECK

#define AUTO_DEPTH_CHECK | ( |  | ) |

Definition at line 111 of file dl_dispatcher.cc.

## ◆ AUTO_DEPTH_WATCHER

#define AUTO_DEPTH_WATCHER | ( |  | d | ) |

Definition at line 110 of file dl_dispatcher.cc.

## ◆ UNIMPLEMENTED

#define UNIMPLEMENTED FML_DLOG(ERROR) << "Unimplemented detail in " << __FUNCTION__;

Definition at line 115 of file dl_dispatcher.cc.

## ◆ USE_DEPTH_WATCHER

#define USE_DEPTH_WATCHER true

Definition at line 39 of file dl_dispatcher.cc.