| Flutter Impeller |

compute_unittests.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "flutter/fml/synchronization/waitable_event.h"
6 #include "flutter/testing/testing.h"
7 #include "gmock/gmock.h"
8 #include "impeller/core/host_buffer.h"
9 #include "impeller/fixtures/sample.comp.h"
10 #include "impeller/fixtures/stage1.comp.h"
11 #include "impeller/fixtures/stage2.comp.h"
12 #include "impeller/playground/compute_playground_test.h"
13 #include "impeller/renderer/command_buffer.h"
14 #include "impeller/renderer/compute_pipeline_builder.h"
15 #include "impeller/renderer/pipeline_library.h"
16 #include "impeller/renderer/prefix_sum_test.comp.h"
17 #include "impeller/renderer/threadgroup_sizing_test.comp.h"
18
19 namespace impeller {
20 namespace testing {
21 using ComputeTest = ComputePlaygroundTest;
22 INSTANTIATE_COMPUTE_SUITE(ComputeTest);
23
24 TEST_P(ComputeTest, CapabilitiesReportSupport) {
25 auto context = GetContext();
26 ASSERT_TRUE(context);
27 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
28 }
29
30 TEST_P(ComputeTest, CanCreateComputePass) {
31 using CS = SampleComputeShader;
32 auto context = GetContext();
33 auto host_buffer = HostBuffer::Create(context->GetResourceAllocator());
34 ASSERT_TRUE(context);
35 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
36
37 using SamplePipelineBuilder = ComputePipelineBuilder<CS>;
38 auto pipeline_desc =
39 SamplePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
40 ASSERT_TRUE(pipeline_desc.has_value());
41 auto compute_pipeline =
42 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
43 ASSERT_TRUE(compute_pipeline);
44
45 auto cmd_buffer = context->CreateCommandBuffer();
46 auto pass = cmd_buffer->CreateComputePass();
47 ASSERT_TRUE(pass && pass->IsValid());
48
49 static constexpr size_t kCount = 5;
50
51 pass->SetPipeline(compute_pipeline);
52
53 CS::Info info{.count = kCount};
54 CS::Input0<kCount> input_0;
55 CS::Input1<kCount> input_1;
56 for (size_t i = 0; i < kCount; i++) {
57 input_0.elements[i] = Vector4(2.0 + i, 3.0 + i, 4.0 + i, 5.0 * i);
58 input_1.elements[i] = Vector4(6.0, 7.0, 8.0, 9.0);
59 }
60
61 input_0.fixed_array[1] = IPoint32(2, 2);
62 input_1.fixed_array[0] = UintPoint32(3, 3);
63 input_0.some_int = 5;
64 input_1.some_struct = CS::SomeStruct{.vf = Point(3, 4), .i = 42};
65
66 auto output_buffer = CreateHostVisibleDeviceBuffer<CS::Output<kCount>>(
67 context, "Output Buffer");
68
69 CS::BindInfo(*pass, host_buffer->EmplaceUniform(info));
70 CS::BindInput0(*pass, host_buffer->EmplaceStorageBuffer(input_0));
71 CS::BindInput1(*pass, host_buffer->EmplaceStorageBuffer(input_1));
72 CS::BindOutput(*pass, DeviceBuffer::AsBufferView(output_buffer));
73
74 ASSERT_TRUE(pass->Compute(ISize(kCount, 1)).ok());
75 ASSERT_TRUE(pass->EncodeCommands());
76
77 fml::AutoResetWaitableEvent latch;
78 ASSERT_TRUE(
79 context->GetCommandQueue()
80 ->Submit(
81 {cmd_buffer},
82 [&latch, output_buffer, &input_0,
83 &input_1](CommandBuffer::Status status) {
84 EXPECT_EQ(status, CommandBuffer::Status::kCompleted);
85
86 auto view = DeviceBuffer::AsBufferView(output_buffer);
87 EXPECT_EQ(view.range.length, sizeof(CS::Output<kCount>));
88
89 CS::Output<kCount>* output =
90 reinterpret_cast<CS::Output<kCount>*>(
91 output_buffer->OnGetContents());
92 EXPECT_TRUE(output);
93 for (size_t i = 0; i < kCount; i++) {
94 Vector4 vector = output->elements[i];
95 Vector4 computed = input_0.elements[i] * input_1.elements[i];
96 EXPECT_EQ(vector,
97 Vector4(computed.x + 2 + input_1.some_struct.i,
98 computed.y + 3 + input_1.some_struct.vf.x,
99 computed.z + 5 + input_1.some_struct.vf.y,
100 computed.w));
101 }
102 latch.Signal();
103 })
104 .ok());
105
106 latch.Wait();
107 }
108
109 TEST_P(ComputeTest, CanComputePrefixSum) {
110 using CS = PrefixSumTestComputeShader;
111 auto context = GetContext();
112 auto host_buffer = HostBuffer::Create(context->GetResourceAllocator());
113 ASSERT_TRUE(context);
114 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
115
116 using SamplePipelineBuilder = ComputePipelineBuilder<CS>;
117 auto pipeline_desc =
118 SamplePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
119 ASSERT_TRUE(pipeline_desc.has_value());
120 auto compute_pipeline =
121 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
122 ASSERT_TRUE(compute_pipeline);
123
124 auto cmd_buffer = context->CreateCommandBuffer();
125 auto pass = cmd_buffer->CreateComputePass();
126 ASSERT_TRUE(pass && pass->IsValid());
127
128 static constexpr size_t kCount = 5;
129
130 pass->SetPipeline(compute_pipeline);
131
132 CS::InputData<kCount> input_data;
133 input_data.count = kCount;
134 for (size_t i = 0; i < kCount; i++) {
135 input_data.data[i] = 1 + i;
136 }
137
138 auto output_buffer = CreateHostVisibleDeviceBuffer<CS::OutputData<kCount>>(
139 context, "Output Buffer");
140
141 CS::BindInputData(*pass, host_buffer->EmplaceStorageBuffer(input_data));
142 CS::BindOutputData(*pass, DeviceBuffer::AsBufferView(output_buffer));
143
144 ASSERT_TRUE(pass->Compute(ISize(kCount, 1)).ok());
145 ASSERT_TRUE(pass->EncodeCommands());
146
147 fml::AutoResetWaitableEvent latch;
148 ASSERT_TRUE(
149 context->GetCommandQueue()
150 ->Submit({cmd_buffer},
151 [&latch, output_buffer](CommandBuffer::Status status) {
152 EXPECT_EQ(status, CommandBuffer::Status::kCompleted);
153
154 auto view = DeviceBuffer::AsBufferView(output_buffer);
155 EXPECT_EQ(view.range.length,
156 sizeof(CS::OutputData<kCount>));
157
158 CS::OutputData<kCount>* output =
159 reinterpret_cast<CS::OutputData<kCount>*>(
160 output_buffer->OnGetContents());
161 EXPECT_TRUE(output);
162
163 constexpr uint32_t expected[kCount] = {1, 3, 6, 10, 15};
164 for (size_t i = 0; i < kCount; i++) {
165 auto computed_sum = output->data[i];
166 EXPECT_EQ(computed_sum, expected[i]);
167 }
168 latch.Signal();
169 })
170 .ok());
171
172 latch.Wait();
173 }
174
175 TEST_P(ComputeTest, 1DThreadgroupSizingIsCorrect) {
176 using CS = ThreadgroupSizingTestComputeShader;
177 auto context = GetContext();
178 ASSERT_TRUE(context);
179 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
180
181 using SamplePipelineBuilder = ComputePipelineBuilder<CS>;
182 auto pipeline_desc =
183 SamplePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
184 ASSERT_TRUE(pipeline_desc.has_value());
185 auto compute_pipeline =
186 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
187 ASSERT_TRUE(compute_pipeline);
188
189 auto cmd_buffer = context->CreateCommandBuffer();
190 auto pass = cmd_buffer->CreateComputePass();
191 ASSERT_TRUE(pass && pass->IsValid());
192
193 static constexpr size_t kCount = 2048;
194
195 pass->SetPipeline(compute_pipeline);
196
197 auto output_buffer = CreateHostVisibleDeviceBuffer<CS::OutputData<kCount>>(
198 context, "Output Buffer");
199
200 CS::BindOutputData(*pass, DeviceBuffer::AsBufferView(output_buffer));
201
202 ASSERT_TRUE(pass->Compute(ISize(kCount, 1)).ok());
203 ASSERT_TRUE(pass->EncodeCommands());
204
205 fml::AutoResetWaitableEvent latch;
206 ASSERT_TRUE(
207 context->GetCommandQueue()
208 ->Submit({cmd_buffer},
209 [&latch, output_buffer](CommandBuffer::Status status) {
210 EXPECT_EQ(status, CommandBuffer::Status::kCompleted);
211
212 auto view = DeviceBuffer::AsBufferView(output_buffer);
213 EXPECT_EQ(view.range.length,
214 sizeof(CS::OutputData<kCount>));
215
216 CS::OutputData<kCount>* output =
217 reinterpret_cast<CS::OutputData<kCount>*>(
218 output_buffer->OnGetContents());
219 EXPECT_TRUE(output);
220 EXPECT_EQ(output->data[kCount - 1], kCount - 1);
221 latch.Signal();
222 })
223 .ok());
224
225 latch.Wait();
226 }
227
228 TEST_P(ComputeTest, CanComputePrefixSumLargeInteractive) {
229 using CS = PrefixSumTestComputeShader;
230
231 auto context = GetContext();
232 auto host_buffer = HostBuffer::Create(context->GetResourceAllocator());
233
234 ASSERT_TRUE(context);
235 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
236
237 auto callback = [&](RenderPass& render_pass) -> bool {
238 using SamplePipelineBuilder = ComputePipelineBuilder<CS>;
239 auto pipeline_desc =
240 SamplePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
241 auto compute_pipeline =
242 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
243
244 auto cmd_buffer = context->CreateCommandBuffer();
245 auto pass = cmd_buffer->CreateComputePass();
246
247 static constexpr size_t kCount = 1023;
248
249 pass->SetPipeline(compute_pipeline);
250
251 CS::InputData<kCount> input_data;
252 input_data.count = kCount;
253 for (size_t i = 0; i < kCount; i++) {
254 input_data.data[i] = 1 + i;
255 }
256
257 auto output_buffer = CreateHostVisibleDeviceBuffer<CS::OutputData<kCount>>(
258 context, "Output Buffer");
259
260 CS::BindInputData(*pass, host_buffer->EmplaceStorageBuffer(input_data));
261 CS::BindOutputData(*pass, DeviceBuffer::AsBufferView(output_buffer));
262
263 pass->Compute(ISize(kCount, 1));
264 pass->EncodeCommands();
265 host_buffer->Reset();
266 return context->GetCommandQueue()->Submit({cmd_buffer}).ok();
267 };
268 ASSERT_TRUE(OpenPlaygroundHere(callback));
269 }
270
271 TEST_P(ComputeTest, MultiStageInputAndOutput) {
272 using CS1 = Stage1ComputeShader;
273 using Stage1PipelineBuilder = ComputePipelineBuilder<CS1>;
274 using CS2 = Stage2ComputeShader;
275 using Stage2PipelineBuilder = ComputePipelineBuilder<CS2>;
276
277 auto context = GetContext();
278 auto host_buffer = HostBuffer::Create(context->GetResourceAllocator());
279 ASSERT_TRUE(context);
280 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
281
282 auto pipeline_desc_1 =
283 Stage1PipelineBuilder::MakeDefaultPipelineDescriptor(*context);
284 ASSERT_TRUE(pipeline_desc_1.has_value());
285 auto compute_pipeline_1 =
286 context->GetPipelineLibrary()->GetPipeline(pipeline_desc_1).Get();
287 ASSERT_TRUE(compute_pipeline_1);
288
289 auto pipeline_desc_2 =
290 Stage2PipelineBuilder::MakeDefaultPipelineDescriptor(*context);
291 ASSERT_TRUE(pipeline_desc_2.has_value());
292 auto compute_pipeline_2 =
293 context->GetPipelineLibrary()->GetPipeline(pipeline_desc_2).Get();
294 ASSERT_TRUE(compute_pipeline_2);
295
296 auto cmd_buffer = context->CreateCommandBuffer();
297 auto pass = cmd_buffer->CreateComputePass();
298 ASSERT_TRUE(pass && pass->IsValid());
299
300 static constexpr size_t kCount1 = 5;
301 static constexpr size_t kCount2 = kCount1 * 2;
302
303 CS1::Input<kCount1> input_1;
304 input_1.count = kCount1;
305 for (size_t i = 0; i < kCount1; i++) {
306 input_1.elements[i] = i;
307 }
308
309 CS2::Input<kCount2> input_2;
310 input_2.count = kCount2;
311 for (size_t i = 0; i < kCount2; i++) {
312 input_2.elements[i] = i;
313 }
314
315 auto output_buffer_1 = CreateHostVisibleDeviceBuffer<CS1::Output<kCount2>>(
316 context, "Output Buffer Stage 1");
317 auto output_buffer_2 = CreateHostVisibleDeviceBuffer<CS2::Output<kCount2>>(
318 context, "Output Buffer Stage 2");
319
320 {
321 pass->SetPipeline(compute_pipeline_1);
322
323 CS1::BindInput(*pass, host_buffer->EmplaceStorageBuffer(input_1));
324 CS1::BindOutput(*pass, DeviceBuffer::AsBufferView(output_buffer_1));
325
326 ASSERT_TRUE(pass->Compute(ISize(512, 1)).ok());
327 pass->AddBufferMemoryBarrier();
328 }
329
330 {
331 pass->SetPipeline(compute_pipeline_2);
332
333 CS1::BindInput(*pass, DeviceBuffer::AsBufferView(output_buffer_1));
334 CS2::BindOutput(*pass, DeviceBuffer::AsBufferView(output_buffer_2));
335 ASSERT_TRUE(pass->Compute(ISize(512, 1)).ok());
336 }
337
338 ASSERT_TRUE(pass->EncodeCommands());
339
340 fml::AutoResetWaitableEvent latch;
341 ASSERT_TRUE(
342 context->GetCommandQueue()
343 ->Submit({cmd_buffer},
344 [&latch, &output_buffer_1,
345 &output_buffer_2](CommandBuffer::Status status) {
346 EXPECT_EQ(status, CommandBuffer::Status::kCompleted);
347
348 CS1::Output<kCount2>* output_1 =
349 reinterpret_cast<CS1::Output<kCount2>*>(
350 output_buffer_1->OnGetContents());
351 EXPECT_TRUE(output_1);
352 EXPECT_EQ(output_1->count, 10u);
353 EXPECT_THAT(
354 output_1->elements,
355 ::testing::ElementsAre(0, 0, 2, 3, 4, 6, 6, 9, 8, 12));
356
357 CS2::Output<kCount2>* output_2 =
358 reinterpret_cast<CS2::Output<kCount2>*>(
359 output_buffer_2->OnGetContents());
360 EXPECT_TRUE(output_2);
361 EXPECT_EQ(output_2->count, 10u);
362 EXPECT_THAT(output_2->elements,
363 ::testing::ElementsAre(0, 0, 4, 6, 8, 12, 12,
364 18, 16, 24));
365
366 latch.Signal();
367 })
368 .ok());
369
370 latch.Wait();
371 }
372
373 TEST_P(ComputeTest, CanCompute1DimensionalData) {
374 using CS = SampleComputeShader;
375 auto context = GetContext();
376 auto host_buffer = HostBuffer::Create(context->GetResourceAllocator());
377 ASSERT_TRUE(context);
378 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
379
380 using SamplePipelineBuilder = ComputePipelineBuilder<CS>;
381 auto pipeline_desc =
382 SamplePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
383 ASSERT_TRUE(pipeline_desc.has_value());
384 auto compute_pipeline =
385 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
386 ASSERT_TRUE(compute_pipeline);
387
388 auto cmd_buffer = context->CreateCommandBuffer();
389 auto pass = cmd_buffer->CreateComputePass();
390 ASSERT_TRUE(pass && pass->IsValid());
391
392 static constexpr size_t kCount = 5;
393
394 pass->SetPipeline(compute_pipeline);
395
396 CS::Info info{.count = kCount};
397 CS::Input0<kCount> input_0;
398 CS::Input1<kCount> input_1;
399 for (size_t i = 0; i < kCount; i++) {
400 input_0.elements[i] = Vector4(2.0 + i, 3.0 + i, 4.0 + i, 5.0 * i);
401 input_1.elements[i] = Vector4(6.0, 7.0, 8.0, 9.0);
402 }
403
404 input_0.fixed_array[1] = IPoint32(2, 2);
405 input_1.fixed_array[0] = UintPoint32(3, 3);
406 input_0.some_int = 5;
407 input_1.some_struct = CS::SomeStruct{.vf = Point(3, 4), .i = 42};
408
409 auto output_buffer = CreateHostVisibleDeviceBuffer<CS::Output<kCount>>(
410 context, "Output Buffer");
411
412 CS::BindInfo(*pass, host_buffer->EmplaceUniform(info));
413 CS::BindInput0(*pass, host_buffer->EmplaceStorageBuffer(input_0));
414 CS::BindInput1(*pass, host_buffer->EmplaceStorageBuffer(input_1));
415 CS::BindOutput(*pass, DeviceBuffer::AsBufferView(output_buffer));
416
417 ASSERT_TRUE(pass->Compute(ISize(kCount, 1)).ok());
418 ASSERT_TRUE(pass->EncodeCommands());
419
420 fml::AutoResetWaitableEvent latch;
421 ASSERT_TRUE(
422 context->GetCommandQueue()
423 ->Submit(
424 {cmd_buffer},
425 [&latch, output_buffer, &input_0,
426 &input_1](CommandBuffer::Status status) {
427 EXPECT_EQ(status, CommandBuffer::Status::kCompleted);
428
429 auto view = DeviceBuffer::AsBufferView(output_buffer);
430 EXPECT_EQ(view.range.length, sizeof(CS::Output<kCount>));
431
432 CS::Output<kCount>* output =
433 reinterpret_cast<CS::Output<kCount>*>(
434 output_buffer->OnGetContents());
435 EXPECT_TRUE(output);
436 for (size_t i = 0; i < kCount; i++) {
437 Vector4 vector = output->elements[i];
438 Vector4 computed = input_0.elements[i] * input_1.elements[i];
439 EXPECT_EQ(vector,
440 Vector4(computed.x + 2 + input_1.some_struct.i,
441 computed.y + 3 + input_1.some_struct.vf.x,
442 computed.z + 5 + input_1.some_struct.vf.y,
443 computed.w));
444 }
445 latch.Signal();
446 })
447 .ok());
448
449 latch.Wait();
450 }
451
452 TEST_P(ComputeTest, ReturnsEarlyWhenAnyGridDimensionIsZero) {
453 using CS = SampleComputeShader;
454 auto context = GetContext();
455 auto host_buffer = HostBuffer::Create(context->GetResourceAllocator());
456 ASSERT_TRUE(context);
457 ASSERT_TRUE(context->GetCapabilities()->SupportsCompute());
458
459 using SamplePipelineBuilder = ComputePipelineBuilder<CS>;
460 auto pipeline_desc =
461 SamplePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
462 ASSERT_TRUE(pipeline_desc.has_value());
463 auto compute_pipeline =
464 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
465 ASSERT_TRUE(compute_pipeline);
466
467 auto cmd_buffer = context->CreateCommandBuffer();
468 auto pass = cmd_buffer->CreateComputePass();
469 ASSERT_TRUE(pass && pass->IsValid());
470
471 static constexpr size_t kCount = 5;
472
473 pass->SetPipeline(compute_pipeline);
474
475 CS::Info info{.count = kCount};
476 CS::Input0<kCount> input_0;
477 CS::Input1<kCount> input_1;
478 for (size_t i = 0; i < kCount; i++) {
479 input_0.elements[i] = Vector4(2.0 + i, 3.0 + i, 4.0 + i, 5.0 * i);
480 input_1.elements[i] = Vector4(6.0, 7.0, 8.0, 9.0);
481 }
482
483 input_0.fixed_array[1] = IPoint32(2, 2);
484 input_1.fixed_array[0] = UintPoint32(3, 3);
485 input_0.some_int = 5;
486 input_1.some_struct = CS::SomeStruct{.vf = Point(3, 4), .i = 42};
487
488 auto output_buffer = CreateHostVisibleDeviceBuffer<CS::Output<kCount>>(
489 context, "Output Buffer");
490
491 CS::BindInfo(*pass, host_buffer->EmplaceUniform(info));
492 CS::BindInput0(*pass, host_buffer->EmplaceStorageBuffer(input_0));
493 CS::BindInput1(*pass, host_buffer->EmplaceStorageBuffer(input_1));
494 CS::BindOutput(*pass, DeviceBuffer::AsBufferView(output_buffer));
495
496 // Intentionally making the grid size zero in one dimension. No GPU will
497 // tolerate this.
498 EXPECT_FALSE(pass->Compute(ISize(0, 1)).ok());
499 pass->EncodeCommands();
500 }
501
502 } // namespace testing
503 } // namespace impeller
impeller::DeviceBuffer::AsBufferView
static BufferView AsBufferView(std::shared_ptr< DeviceBuffer > buffer)
Create a buffer view of this entire buffer.
Definition: device_buffer.cc:18
impeller::ISize
ISize64 ISize
Definition: size.h:140
host_buffer.h
impeller::testing::TEST_P
TEST_P(ComputeTest, ReturnsEarlyWhenAnyGridDimensionIsZero)
Definition: compute_unittests.cc:452
impeller::Vector4
Definition: vector.h:232
impeller::HostBuffer::Create
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator)
Definition: host_buffer.cc:20
impeller::UintPoint32
TPoint< uint32_t > UintPoint32
Definition: point.h:325
impeller::ComputePlaygroundTest
Definition: compute_playground_test.h:17
impeller::testing::TEST_P
TEST_P(AiksTest, CanRenderAdvancedBlendColorFilterWithSaveLayer)
Definition: aiks_blend_unittests.cc:21
impeller::TSize
Definition: size.h:19
impeller::Point
TPoint< Scalar > Point
Definition: point.h:322
impeller::IPoint32
TPoint< int32_t > IPoint32
Definition: point.h:324
impeller::testing::INSTANTIATE_COMPUTE_SUITE
INSTANTIATE_COMPUTE_SUITE(ComputeTest)
compute_pipeline_builder.h
pipeline_library.h
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:33
command_buffer.h
compute_playground_test.h
impeller::SampleCount::kCount1
@ kCount1
impeller::CommandBuffer::Status
Status
Definition: command_buffer.h:49
impeller
Definition: aiks_blend_unittests.cc:18
impeller::ComputePipelineBuilder
An optional (but highly recommended) utility for creating pipelines from reflected shader information...
Definition: compute_pipeline_builder.h:25