| Flutter Impeller |

Public Member Functions | List of all members
impeller::IdleWaiterVK Class Reference

`#include <context_vk.h>`

Inheritance diagram for impeller::IdleWaiterVK:

## Public Member Functions
| IdleWaiterVK (std::weak_ptr< DeviceHolderVK > device_holder)
void | WaitIdle () const override
Public Member Functions inherited from impeller::IdleWaiter
virtual | ~IdleWaiter ()=default

## Detailed Description

Definition at line 46 of file context_vk.h.

## Constructor & Destructor Documentation

## ◆ IdleWaiterVK()

impeller::IdleWaiterVK::IdleWaiterVK | ( | std::weak_ptr< DeviceHolderVK > | device_holder | ) |
| inlineexplicit

Definition at line 48 of file context_vk.h.

49 : device_holder_(std::move(device_holder)) {}

## Member Function Documentation

## ◆ WaitIdle()

void impeller::IdleWaiterVK::WaitIdle | ( |  | ) | const
| inlineoverridevirtual

Wait for the GPU tasks to finish. This is a noop on some platforms, it's important for Vulkan.

Implements impeller::IdleWaiter.

Definition at line 51 of file context_vk.h.

51 {
52 std::shared_ptr<DeviceHolderVK> strong_device_holder_ =
53 device_holder_.lock();
54 if (strong_device_holder_ && strong_device_holder_->GetDevice()) {
55 [[maybe_unused]] auto result =
56 strong_device_holder_->GetDevice().waitIdle();
57 }
58 }

The documentation for this class was generated from the following file:

- impeller/renderer/backend/vulkan/context_vk.h