Flutter Impeller
typographer_context.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #pragma once
6 
7 #include <memory>
8 
9 #include "flutter/fml/macros.h"
12 
13 namespace impeller {
14 
15 //------------------------------------------------------------------------------
16 /// @brief The graphics context necessary to render text.
17 ///
18 /// This is necessary to create and reference resources related to
19 /// rendering text on the GPU.
20 ///
21 ///
23  public:
24  virtual ~TypographerContext();
25 
26  virtual bool IsValid() const;
27 
28  virtual std::shared_ptr<GlyphAtlasContext> CreateGlyphAtlasContext()
29  const = 0;
30 
31  // TODO(dnfield): Callers should not need to know which type of atlas to
32  // create. https://github.com/flutter/flutter/issues/111640
33 
34  virtual std::shared_ptr<GlyphAtlas> CreateGlyphAtlas(
35  Context& context,
36  GlyphAtlas::Type type,
37  std::shared_ptr<GlyphAtlasContext> atlas_context,
38  const FontGlyphMap& font_glyph_map) const = 0;
39 
40  protected:
41  //----------------------------------------------------------------------------
42  /// @brief Create a new context to render text that talks to an
43  /// underlying graphics context.
44  ///
46 
47  private:
48  bool is_valid_ = false;
49 
50  FML_DISALLOW_COPY_AND_ASSIGN(TypographerContext);
51 };
52 
53 } // namespace impeller
impeller::TypographerContext
The graphics context necessary to render text.
Definition: typographer_context.h:22
impeller::TypographerContext::CreateGlyphAtlasContext
virtual std::shared_ptr< GlyphAtlasContext > CreateGlyphAtlasContext() const =0
impeller::FontGlyphMap
std::unordered_map< ScaledFont, std::unordered_set< Glyph > > FontGlyphMap
Definition: font_glyph_pair.h:28
impeller::TypographerContext::TypographerContext
TypographerContext()
Create a new context to render text that talks to an underlying graphics context.
Definition: typographer_context.cc:11
impeller::TypographerContext::CreateGlyphAtlas
virtual std::shared_ptr< GlyphAtlas > CreateGlyphAtlas(Context &context, GlyphAtlas::Type type, std::shared_ptr< GlyphAtlasContext > atlas_context, const FontGlyphMap &font_glyph_map) const =0
impeller::TypographerContext::~TypographerContext
virtual ~TypographerContext()
impeller::GlyphAtlas::Type
Type
Describes how the glyphs are represented in the texture.
Definition: glyph_atlas.h:32
impeller::Context
To do anything rendering related with Impeller, you need a context.
Definition: context.h:47
context.h
glyph_atlas.h
impeller
Definition: aiks_context.cc:10
impeller::TypographerContext::IsValid
virtual bool IsValid() const
Definition: typographer_context.cc:17