Flutter Impeller
texture_filter_input.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#pragma once
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#include "
impeller/entity/contents/filters/inputs/filter_input.h
"
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#include "
impeller/geometry/matrix.h
"
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namespace
impeller
{
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class
TextureFilterInput
final :
public
FilterInput
{
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public
:
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~TextureFilterInput
()
override
;
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// |FilterInput|
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Variant
GetInput
()
const override
;
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// |FilterInput|
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std::optional<Snapshot>
GetSnapshot
(
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const
std::string& label,
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const
ContentContext
& renderer,
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const
Entity
& entity,
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std::optional<Rect> coverage_limit)
const override
;
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// |FilterInput|
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std::optional<Rect>
GetCoverage
(
const
Entity
& entity)
const override
;
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// |FilterInput|
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Matrix
GetLocalTransform
(
const
Entity
& entity)
const override
;
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private
:
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TextureFilterInput
(std::shared_ptr<Texture> texture,
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Matrix
local_transform =
Matrix
());
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std::shared_ptr<Texture> texture_;
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Matrix
local_transform_;
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friend
FilterInput
;
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};
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}
// namespace impeller
impeller::TextureFilterInput::GetLocalTransform
Matrix GetLocalTransform(const Entity &entity) const override
Get the local transform of this filter input. This transform is relative to the Entity transform spac...
Definition:
texture_filter_input.cc:43
impeller::TextureFilterInput::GetSnapshot
std::optional< Snapshot > GetSnapshot(const std::string &label, const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit) const override
Definition:
texture_filter_input.cc:23
impeller::TextureFilterInput
Definition:
texture_filter_input.h:13
impeller::TextureFilterInput::GetInput
Variant GetInput() const override
Definition:
texture_filter_input.cc:19
matrix.h
impeller::Entity
Definition:
entity.h:21
impeller::FilterInput
Definition:
filter_input.h:29
impeller::TextureFilterInput::~TextureFilterInput
~TextureFilterInput() override
impeller::FilterInput::Variant
std::variant< std::shared_ptr< FilterContents >, std::shared_ptr< Contents >, std::shared_ptr< Texture >, Rect > Variant
Definition:
filter_input.h:36
filter_input.h
impeller::TextureFilterInput::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Definition:
texture_filter_input.cc:37
impeller
Definition:
aiks_context.cc:10
impeller::ContentContext
Definition:
content_context.h:344
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition:
matrix.h:36
impeller
entity
contents
filters
inputs
texture_filter_input.h
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