Flutter Impeller
scene.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "impeller/scene/scene.h"
6 
7 #include <memory>
8 #include <utility>
9 
10 #include "flutter/fml/logging.h"
14 
15 namespace impeller {
16 namespace scene {
17 
18 Scene::Scene(std::shared_ptr<SceneContext> scene_context)
19  : scene_context_(std::move(scene_context)) {
20  root_.is_root_ = true;
21 };
22 
24  for (auto& child : GetRoot().GetChildren()) {
25  child->parent_ = nullptr;
26  }
27 }
28 
30  return root_;
31 }
32 
33 bool Scene::Render(const RenderTarget& render_target,
34  const Matrix& camera_transform) {
35  // Collect the render commands from the scene.
36  SceneEncoder encoder;
37  if (!root_.Render(encoder,
38  *scene_context_->GetContext()->GetResourceAllocator(),
39  Matrix())) {
40  FML_LOG(ERROR) << "Failed to render frame.";
41  return false;
42  }
43 
44  // Encode the commands.
45 
46  std::shared_ptr<CommandBuffer> command_buffer =
47  encoder.BuildSceneCommandBuffer(*scene_context_, camera_transform,
48  render_target);
49 
50  // TODO(bdero): Do post processing.
51 
52  if (!command_buffer->SubmitCommands()) {
53  FML_LOG(ERROR) << "Failed to submit command buffer.";
54  return false;
55  }
56 
57  return true;
58 }
59 
60 bool Scene::Render(const RenderTarget& render_target, const Camera& camera) {
61  return Render(render_target,
62  camera.GetTransform(render_target.GetRenderTargetSize()));
63 }
64 
65 } // namespace scene
66 } // namespace impeller
scene_context.h
impeller::scene::Camera::GetTransform
Matrix GetTransform(ISize target_size) const
Definition: camera.cc:24
impeller::scene::Scene::Scene
Scene()=delete
impeller::scene::Scene::GetRoot
Node & GetRoot()
Definition: scene.cc:29
scene_encoder.h
scene.h
impeller::RenderTarget
Definition: render_target.h:48
impeller::scene::Scene::~Scene
~Scene()
Definition: scene.cc:23
impeller::RenderTarget::GetRenderTargetSize
ISize GetRenderTargetSize() const
Definition: render_target.cc:150
impeller::scene::Node::Render
bool Render(SceneEncoder &encoder, Allocator &allocator, const Matrix &parent_transform)
Definition: node.cc:354
std
Definition: comparable.h:98
impeller::scene::Node
Definition: node.h:29
impeller::scene::SceneEncoder
Definition: scene_encoder.h:29
render_target.h
impeller::scene::Scene::Render
bool Render(const RenderTarget &render_target, const Matrix &camera_transform)
Definition: scene.cc:33
impeller
Definition: aiks_context.cc:10
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:36
impeller::scene::Camera
Definition: camera.h:14