#include "flutter/fml/logging.h"
#include "flutter/testing/testing.h"
#include "impeller/base/strings.h"
#include "impeller/core/device_buffer_descriptor.h"
#include "impeller/core/formats.h"
#include "impeller/core/sampler.h"
#include "impeller/core/sampler_descriptor.h"
#include "impeller/fixtures/array.frag.h"
#include "impeller/fixtures/array.vert.h"
#include "impeller/fixtures/box_fade.frag.h"
#include "impeller/fixtures/box_fade.vert.h"
#include "impeller/fixtures/colors.frag.h"
#include "impeller/fixtures/colors.vert.h"
#include "impeller/fixtures/impeller.frag.h"
#include "impeller/fixtures/impeller.vert.h"
#include "impeller/fixtures/inactive_uniforms.frag.h"
#include "impeller/fixtures/inactive_uniforms.vert.h"
#include "impeller/fixtures/instanced_draw.frag.h"
#include "impeller/fixtures/instanced_draw.vert.h"
#include "impeller/fixtures/mipmaps.frag.h"
#include "impeller/fixtures/mipmaps.vert.h"
#include "impeller/fixtures/test_texture.frag.h"
#include "impeller/fixtures/test_texture.vert.h"
#include "impeller/geometry/path_builder.h"
#include "impeller/image/compressed_image.h"
#include "impeller/image/decompressed_image.h"
#include "impeller/playground/playground_test.h"
#include "impeller/renderer/command.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/pipeline_builder.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/renderer.h"
#include "impeller/renderer/sampler_library.h"
#include "impeller/renderer/surface.h"
#include "impeller/renderer/vertex_buffer_builder.h"
#include "impeller/tessellator/tessellator.h"
#include "third_party/imgui/imgui.h"
Go to the source code of this file.
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| | impeller::testing::INSTANTIATE_PLAYGROUND_SUITE (RendererTest) |
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| | impeller::testing::TEST_P (RendererTest, CanCreateBoxPrimitive) |
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| | impeller::testing::TEST_P (RendererTest, CanRenderPerspectiveCube) |
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| | impeller::testing::TEST_P (RendererTest, CanRenderMultiplePrimitives) |
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| | impeller::testing::TEST_P (RendererTest, CanRenderToTexture) |
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| | impeller::testing::TEST_P (RendererTest, CanRenderInstanced) |
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| | impeller::testing::TEST_P (RendererTest, CanBlitTextureToTexture) |
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| | impeller::testing::TEST_P (RendererTest, CanBlitTextureToBuffer) |
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| | impeller::testing::TEST_P (RendererTest, CanGenerateMipmaps) |
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| | impeller::testing::TEST_P (RendererTest, TheImpeller) |
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| | impeller::testing::TEST_P (RendererTest, ArrayUniforms) |
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| | impeller::testing::TEST_P (RendererTest, InactiveUniforms) |
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| | impeller::testing::TEST_P (RendererTest, CanCreateCPUBackedTexture) |
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| | impeller::testing::TEST_P (RendererTest, DefaultIndexSize) |
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| | impeller::testing::TEST_P (RendererTest, DefaultIndexBehavior) |
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| | impeller::testing::TEST_P (RendererTest, VertexBufferBuilder) |
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| static const CompareFunctionUIData & | impeller::testing::CompareFunctionUI () |
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| | impeller::testing::TEST_P (RendererTest, StencilMask) |
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