 |
Flutter Impeller
|
|
Go to the documentation of this file.
11 #include "flutter/fml/macros.h"
22 struct ContentContextOptions;
31 const Entity& entity);
61 const std::shared_ptr<LazyGlyphAtlas>& lazy_glyph_atlas,
99 const std::optional<Rect>& current_stencil_coverage)
const;
110 std::optional<Rect> coverage_limit = std::nullopt,
111 const std::optional<SamplerDescriptor>& sampler_descriptor = std::nullopt,
112 bool msaa_enabled =
true,
113 const std::string& label =
"Snapshot")
const;
116 const std::optional<Rect>& stencil_coverage)
const;
157 ISize target_size)
const;
185 std::optional<Rect> coverage_hint_;
186 std::optional<Size> color_source_size_;
188 FML_DISALLOW_COPY_AND_ASSIGN(
Contents);
std::optional< Size > GetColorSourceSize() const
Return the color source's intrinsic size, if available.
ContentContextOptions OptionsFromPass(const RenderPass &pass)
void SetCoverageHint(std::optional< Rect > coverage_hint)
Hint that specifies the coverage area of this Contents that will actually be used during rendering....
virtual std::optional< Color > AsBackgroundColor(const Entity &entity, ISize target_size) const
Returns a color if this Contents will flood the given target_size with a color. This output color is ...
void SetColorSourceSize(Size size)
virtual bool CanInheritOpacity(const Entity &entity) const
Whether or not this contents can accept the opacity peephole optimization.
virtual std::optional< Rect > GetCoverage(const Entity &entity) const =0
Get the screen space bounding rectangle that this contents affects.
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
const std::optional< Rect > & GetCoverageHint() const
std::function< Color(Color)> ColorFilterProc
virtual void PopulateGlyphAtlas(const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale)
Add any text data to the specified lazy atlas. The scale parameter must be used again later when draw...
std::optional< Rect > coverage
Render passes encode render commands directed as one specific render target into an underlying comman...
std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)> RenderProc
virtual bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const =0
virtual void SetInheritedOpacity(Scalar opacity)
Inherit the provided opacity.
static std::shared_ptr< Contents > MakeAnonymous(RenderProc render_proc, CoverageProc coverage_proc)
virtual bool ApplyColorFilter(const ColorFilterProc &color_filter_proc)
If possible, applies a color filter to this contents inputs on the CPU.
std::function< std::optional< Rect >(const Entity &entity)> CoverageProc
virtual bool IsOpaque() const
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
virtual const FilterContents * AsFilter() const
Cast to a filter. Returns nullptr if this Contents is not a filter.
virtual StencilCoverage GetStencilCoverage(const Entity &entity, const std::optional< Rect > ¤t_stencil_coverage) const
Given the current screen space bounding rectangle of the stencil, return the expected stencil coverag...
virtual std::optional< Snapshot > RenderToSnapshot(const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, const std::string &label="Snapshot") const
Render this contents to a snapshot, respecting the entity's transform, path, stencil depth,...
virtual bool ShouldRender(const Entity &entity, const std::optional< Rect > &stencil_coverage) const