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Flutter Impeller
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8 #include "fml/logging.h"
41 std::move(coverage_proc));
54 const std::optional<Rect>& current_stencil_coverage)
const {
56 .coverage = current_stencil_coverage};
62 std::optional<Rect> coverage_limit,
63 const std::optional<SamplerDescriptor>& sampler_descriptor,
65 const std::string& label)
const {
67 if (!coverage.has_value()) {
75 coverage = coverage->Expand(1);
77 if (coverage_limit.has_value()) {
78 coverage = coverage->Intersection(*coverage_limit);
79 if (!coverage.has_value()) {
86 [&contents = *
this, &entity, &coverage](
const ContentContext& renderer,
89 sub_entity.SetBlendMode(BlendMode::kSourceOver);
90 sub_entity.SetTransformation(
91 Matrix::MakeTranslation(Vector3(-coverage->origin)) *
92 entity.GetTransformation());
93 return contents.Render(renderer, sub_entity, pass);
105 if (sampler_descriptor.has_value()) {
106 snapshot.sampler_descriptor = sampler_descriptor.value();
117 VALIDATION_LOG <<
"Contents::SetInheritedOpacity should never be called when "
118 "Contents::CanAcceptOpacity returns false.";
122 ISize target_size)
const {
136 const std::optional<Rect>& stencil_coverage)
const {
137 if (!stencil_coverage.has_value()) {
142 if (!coverage.has_value()) {
148 return stencil_coverage->IntersectsWithRect(coverage.value());
152 coverage_hint_ = coverage_hint;
156 return coverage_hint_;
160 return color_source_size_;
164 color_source_size_ = size;
std::optional< Size > GetColorSourceSize() const
Return the color source's intrinsic size, if available.
ContentContextOptions OptionsFromPass(const RenderPass &pass)
const RenderTarget & GetRenderTarget() const
void SetCoverageHint(std::optional< Rect > coverage_hint)
Hint that specifies the coverage area of this Contents that will actually be used during rendering....
virtual std::optional< Color > AsBackgroundColor(const Entity &entity, ISize target_size) const
Returns a color if this Contents will flood the given target_size with a color. This output color is ...
void SetColorSourceSize(Size size)
virtual bool CanInheritOpacity(const Entity &entity) const
Whether or not this contents can accept the opacity peephole optimization.
virtual std::optional< Rect > GetCoverage(const Entity &entity) const =0
Get the screen space bounding rectangle that this contents affects.
constexpr TSize Ceil() const
PixelFormat GetRenderTargetPixelFormat() const
static constexpr Matrix MakeTranslation(const Vector3 &t)
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
const std::optional< Rect > & GetCoverageHint() const
std::shared_ptr< Texture > MakeSubpass(const std::string &label, ISize texture_size, const SubpassCallback &subpass_callback, bool msaa_enabled=true) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
PixelFormat color_attachment_pixel_format
std::function< Color(Color)> ColorFilterProc
Represents a texture and its intended draw transform/sampler configuration.
bool has_stencil_attachment
BlendMode GetBlendMode() const
Render passes encode render commands directed as one specific render target into an underlying comman...
std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)> RenderProc
constexpr static TRect MakeMaximum()
virtual void SetInheritedOpacity(Scalar opacity)
Inherit the provided opacity.
static std::shared_ptr< Contents > MakeAnonymous(RenderProc render_proc, CoverageProc coverage_proc)
virtual bool ApplyColorFilter(const ColorFilterProc &color_filter_proc)
If possible, applies a color filter to this contents inputs on the CPU.
std::function< std::optional< Rect >(const Entity &entity)> CoverageProc
std::shared_ptr< Texture > texture
const std::optional< StencilAttachment > & GetStencilAttachment() const
virtual bool IsOpaque() const
Whether this Contents only emits opaque source colors from the fragment stage. This value does not ac...
SampleCount GetSampleCount() const
virtual const FilterContents * AsFilter() const
Cast to a filter. Returns nullptr if this Contents is not a filter.
virtual StencilCoverage GetStencilCoverage(const Entity &entity, const std::optional< Rect > ¤t_stencil_coverage) const
Given the current screen space bounding rectangle of the stencil, return the expected stencil coverag...
static std::shared_ptr< Contents > Make(RenderProc render_proc, CoverageProc coverage_proc)
virtual std::optional< Snapshot > RenderToSnapshot(const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, const std::string &label="Snapshot") const
Render this contents to a snapshot, respecting the entity's transform, path, stencil depth,...
virtual bool ShouldRender(const Entity &entity, const std::optional< Rect > &stencil_coverage) const