#include "impeller/renderer/backend/vulkan/command_pool_vk.h"
#include <memory>
#include <optional>
#include <utility>
#include "fml/macros.h"
#include "fml/thread_local.h"
#include "fml/trace_event.h"
#include "impeller/renderer/backend/vulkan/resource_manager_vk.h"
#include "impeller/renderer/backend/vulkan/vk.h"
#include "vulkan/vulkan_structs.hpp"
Go to the source code of this file.
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| static std::unordered_map< const ContextVK *, std::vector< std::weak_ptr< CommandPoolVK > > > g_all_pools_map | impeller::IPLR_GUARDED_BY (g_all_pools_map_mutex) |
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