Flutter Impeller
impeller::SolidColorContents Class Referencefinal

#include <solid_color_contents.h>

Inheritance diagram for impeller::SolidColorContents:
impeller::ColorSourceContents impeller::Contents

Public Member Functions

 SolidColorContents ()
 
 ~SolidColorContents () override
 
void SetColor (Color color)
 
Color GetColor () const
 
bool IsSolidColor () const override
 
bool IsOpaque () const override
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the screen space bounding rectangle that this contents affects. More...
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const override
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
bool ApplyColorFilter (const ColorFilterProc &color_filter_proc) override
 If possible, applies a color filter to this contents inputs on the CPU. More...
 
- Public Member Functions inherited from impeller::ColorSourceContents
 ColorSourceContents ()
 
 ~ColorSourceContents () override
 
void SetGeometry (std::shared_ptr< Geometry > geometry)
 Set the geometry that this contents will use to render. More...
 
const std::shared_ptr< Geometry > & GetGeometry () const
 Get the geometry that this contents will use to render. More...
 
void SetEffectTransform (Matrix matrix)
 Set the effect transform for this color source. More...
 
const MatrixGetInverseEffectTransform () const
 Set the inverted effect transform for this color source. More...
 
void SetOpacityFactor (Scalar opacity)
 Set the opacity factor for this color source. More...
 
Scalar GetOpacityFactor () const
 Get the opacity factor for this color source. More...
 
bool CanInheritOpacity (const Entity &entity) const override
 Whether or not this contents can accept the opacity peephole optimization. More...
 
void SetInheritedOpacity (Scalar opacity) override
 Inherit the provided opacity. More...
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
virtual void PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale)
 Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More...
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual StencilCoverage GetStencilCoverage (const Entity &entity, const std::optional< Rect > &current_stencil_coverage) const
 Given the current screen space bounding rectangle of the stencil, return the expected stencil coverage after this draw call. This should only be implemented for contents that may write to the stencil buffer. More...
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, const std::string &label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, stencil depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
virtual bool ShouldRender (const Entity &entity, const std::optional< Rect > &stencil_coverage) const
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual const FilterContentsAsFilter () const
 Cast to a filter. Returns nullptr if this Contents is not a filter. More...
 

Static Public Member Functions

static std::unique_ptr< SolidColorContentsMake (const Path &path, Color color)
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Additional Inherited Members

- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 

Detailed Description

Definition at line 24 of file solid_color_contents.h.

Constructor & Destructor Documentation

◆ SolidColorContents()

impeller::SolidColorContents::SolidColorContents ( )
default

◆ ~SolidColorContents()

impeller::SolidColorContents::~SolidColorContents ( )
overridedefault

Member Function Documentation

◆ ApplyColorFilter()

bool impeller::SolidColorContents::ApplyColorFilter ( const ColorFilterProc color_filter_proc)
overridevirtual

If possible, applies a color filter to this contents inputs on the CPU.

This method will either fully apply the color filter or perform no action. Partial/incorrect application of the color filter will never occur.

Parameters
[in]color_filter_procA function that filters a given unpremultiplied color to produce a new unpremultiplied color.
Returns
True if the color filter was able to be fully applied to all all relevant inputs. Otherwise, this operation is a no-op and false is returned.

Reimplemented from impeller::Contents.

Definition at line 106 of file solid_color_contents.cc.

107  {
108  color_ = color_filter_proc(color_);
109  return true;
110 }

◆ AsBackgroundColor()

std::optional< Color > impeller::SolidColorContents::AsBackgroundColor ( const Entity entity,
ISize  target_size 
) const
overridevirtual

Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation.

This is useful for absorbing full screen solid color draws into subpass clear colors.

Reimplemented from impeller::Contents.

Definition at line 97 of file solid_color_contents.cc.

99  {
100  Rect target_rect = Rect::MakeSize(target_size);
101  return GetGeometry()->CoversArea(entity.GetTransformation(), target_rect)
102  ? GetColor()
103  : std::optional<Color>();
104 }

References GetColor(), impeller::ColorSourceContents::GetGeometry(), impeller::Entity::GetTransformation(), and impeller::TRect< Scalar >::MakeSize().

◆ GetColor()

Color impeller::SolidColorContents::GetColor ( ) const

◆ GetCoverage()

std::optional< Rect > impeller::SolidColorContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the screen space bounding rectangle that this contents affects.

Reimplemented from impeller::ColorSourceContents.

Definition at line 35 of file solid_color_contents.cc.

36  {
37  if (GetColor().IsTransparent()) {
38  return std::nullopt;
39  }
40 
41  auto geometry = GetGeometry();
42  if (geometry == nullptr) {
43  return std::nullopt;
44  }
45  return geometry->GetCoverage(entity.GetTransformation());
46 };

References GetColor(), impeller::ColorSourceContents::GetGeometry(), and impeller::Entity::GetTransformation().

Referenced by Render().

◆ IsOpaque()

bool impeller::SolidColorContents::IsOpaque ( ) const
overridevirtual

Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity.

Reimplemented from impeller::Contents.

Definition at line 31 of file solid_color_contents.cc.

31  {
32  return GetColor().IsOpaque();
33 }

References GetColor(), and impeller::Color::IsOpaque().

Referenced by impeller::testing::TEST_P().

◆ IsSolidColor()

bool impeller::SolidColorContents::IsSolidColor ( ) const
overridevirtual

Reimplemented from impeller::ColorSourceContents.

Definition at line 27 of file solid_color_contents.cc.

27  {
28  return true;
29 }

◆ Make()

std::unique_ptr< SolidColorContents > impeller::SolidColorContents::Make ( const Path path,
Color  color 
)
static

Definition at line 89 of file solid_color_contents.cc.

90  {
91  auto contents = std::make_unique<SolidColorContents>();
92  contents->SetGeometry(Geometry::MakeFillPath(path));
93  contents->SetColor(color);
94  return contents;
95 }

References impeller::Geometry::MakeFillPath().

Referenced by impeller::testing::CreatePassWithRectPath(), and impeller::testing::TEST_P().

◆ Render()

bool impeller::SolidColorContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 48 of file solid_color_contents.cc.

50  {
51  auto capture = entity.GetCapture().CreateChild("SolidColorContents");
52 
54 
55  Command cmd;
56  DEBUG_COMMAND_INFO(cmd, "Solid Fill");
57  cmd.stencil_reference = entity.GetStencilDepth();
58 
59  auto geometry_result =
60  GetGeometry()->GetPositionBuffer(renderer, entity, pass);
61 
62  auto options = OptionsFromPassAndEntity(pass, entity);
63  if (geometry_result.prevent_overdraw) {
64  options.stencil_compare = CompareFunction::kEqual;
65  options.stencil_operation = StencilOperation::kIncrementClamp;
66  }
67 
68  options.primitive_type = geometry_result.type;
69  cmd.pipeline = renderer.GetSolidFillPipeline(options);
70  cmd.BindVertices(geometry_result.vertex_buffer);
71 
72  VS::FrameInfo frame_info;
73  frame_info.mvp = capture.AddMatrix("Transform", geometry_result.transform);
74  frame_info.color = capture.AddColor("Color", GetColor()).Premultiply();
75  VS::BindFrameInfo(cmd, pass.GetTransientsBuffer().EmplaceUniform(frame_info));
76 
77  if (!pass.AddCommand(std::move(cmd))) {
78  return false;
79  }
80 
81  if (geometry_result.prevent_overdraw) {
82  auto restore = ClipRestoreContents();
83  restore.SetRestoreCoverage(GetCoverage(entity));
84  return restore.Render(renderer, entity, pass);
85  }
86  return true;
87 }

References impeller::RenderPass::AddCommand(), impeller::Command::BindVertices(), impeller::Capture::CreateChild(), DEBUG_COMMAND_INFO, impeller::HostBuffer::EmplaceUniform(), impeller::Entity::GetCapture(), GetColor(), GetCoverage(), impeller::ColorSourceContents::GetGeometry(), impeller::ContentContext::GetSolidFillPipeline(), impeller::Entity::GetStencilDepth(), impeller::RenderPass::GetTransientsBuffer(), impeller::kEqual, impeller::kIncrementClamp, impeller::OptionsFromPassAndEntity(), impeller::Command::pipeline, and impeller::Command::stencil_reference.

◆ SetColor()

void impeller::SolidColorContents::SetColor ( Color  color)

Definition at line 19 of file solid_color_contents.cc.

19  {
20  color_ = color;
21 }

Referenced by impeller::testing::TEST_P().


The documentation for this class was generated from the following files:
impeller::SolidColorContents::GetColor
Color GetColor() const
Definition: solid_color_contents.cc:23
impeller::ColorSourceContents::GetOpacityFactor
Scalar GetOpacityFactor() const
Get the opacity factor for this color source.
Definition: color_source_contents.cc:29
DEBUG_COMMAND_INFO
#define DEBUG_COMMAND_INFO(obj, arg)
Definition: command.h:31
impeller::SolidColorContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the screen space bounding rectangle that this contents affects.
Definition: solid_color_contents.cc:35
impeller::Color::alpha
Scalar alpha
Definition: color.h:141
impeller::ColorSourceContents::GetGeometry
const std::shared_ptr< Geometry > & GetGeometry() const
Get the geometry that this contents will use to render.
Definition: color_source_contents.cc:21
impeller::OptionsFromPassAndEntity
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:30
impeller::Color::WithAlpha
constexpr Color WithAlpha(Scalar new_alpha) const
Definition: color.h:268
impeller::Rect
TRect< Scalar > Rect
Definition: rect.h:306
impeller::StencilOperation::kIncrementClamp
@ kIncrementClamp
Increment the current stencil value by 1. Clamp it to the maximum.
impeller::TRect< Scalar >::MakeSize
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:52
std
Definition: comparable.h:98
impeller::Geometry::MakeFillPath
static std::unique_ptr< Geometry > MakeFillPath(const Path &path, std::optional< Rect > inner_rect=std::nullopt)
Definition: geometry.cc:113
impeller::CompareFunction::kEqual
@ kEqual
Comparison test passes if new_value == current_value.
impeller::Color::IsOpaque
constexpr bool IsOpaque() const
Definition: color.h:880
impeller::RenderPipelineT::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:90