| Flutter Impeller |

Classes | Namespaces | Macros | Functions
allocator_vk.cc File Reference
`#include "impeller/renderer/backend/vulkan/allocator_vk.h"`
`#include <memory>`
`#include "flutter/fml/memory/ref_ptr.h"`
`#include "flutter/fml/trace_event.h"`
`#include "impeller/core/formats.h"`
`#include "impeller/renderer/backend/vulkan/device_buffer_vk.h"`
`#include "impeller/renderer/backend/vulkan/formats_vk.h"`
`#include "impeller/renderer/backend/vulkan/texture_vk.h"`

Go to the source code of this file.

## Classes
class | impeller::AllocatedTextureSourceVK

## Namespaces
| impeller

## Macros
#define | BIND_VMA_PROC(x) proc_table.x = VULKAN_HPP_DEFAULT_DISPATCHER.x;
#define | BIND_VMA_PROC_KHR(x)

## Functions
static constexpr vk::Flags< vk::MemoryPropertyFlagBits > | impeller::ToVKBufferMemoryPropertyFlags (StorageMode mode)
static VmaAllocationCreateFlags | impeller::ToVmaAllocationBufferCreateFlags (StorageMode mode)
static PoolVMA | impeller::CreateBufferPool (VmaAllocator allocator)
static constexpr vk::ImageUsageFlags | impeller::ToVKImageUsageFlags (PixelFormat format, TextureUsageMask usage, StorageMode mode, bool supports_memoryless_textures)
static constexpr VmaMemoryUsage | impeller::ToVMAMemoryUsage ()
static constexpr vk::Flags< vk::MemoryPropertyFlagBits > | impeller::ToVKTextureMemoryPropertyFlags (StorageMode mode, bool supports_memoryless_textures)
static VmaAllocationCreateFlags | impeller::ToVmaAllocationCreateFlags (StorageMode mode)

## Macro Definition Documentation

## ◆ BIND_VMA_PROC

#define BIND_VMA_PROC | ( |  | x | ) | proc_table.x = VULKAN_HPP_DEFAULT_DISPATCHER.x;

## ◆ BIND_VMA_PROC_KHR

#define BIND_VMA_PROC_KHR | ( |  | x | ) |

Value:
proc_table.x##KHR = VULKAN_HPP_DEFAULT_DISPATCHER.x \
? VULKAN_HPP_DEFAULT_DISPATCHER.x \
: VULKAN_HPP_DEFAULT_DISPATCHER.x##KHR;