Flutter Impeller
impeller::compiler::Compiler Class Reference

#include <compiler.h>

Public Member Functions

 Compiler (const std::shared_ptr< const fml::Mapping > &source_mapping, const SourceOptions &options, Reflector::Options reflector_options)
 
 ~Compiler ()
 
bool IsValid () const
 
std::shared_ptr< fml::Mapping > GetSPIRVAssembly () const
 
std::shared_ptr< fml::Mapping > GetSLShaderSource () const
 
std::string GetErrorMessages () const
 
const std::vector< std::string > & GetIncludedFileNames () const
 
std::unique_ptr< fml::Mapping > CreateDepfileContents (std::initializer_list< std::string > targets) const
 
const ReflectorGetReflector () const
 

Detailed Description

Definition at line 24 of file compiler.h.

Constructor & Destructor Documentation

◆ Compiler()

impeller::compiler::Compiler::Compiler ( const std::shared_ptr< const fml::Mapping > &  source_mapping,
const SourceOptions options,
Reflector::Options  reflector_options 
)

Definition at line 260 of file compiler.cc.

263  : options_(source_options) {
264  if (!source_mapping || source_mapping->GetMapping() == nullptr) {
265  COMPILER_ERROR(error_stream_)
266  << "Could not read shader source or shader source was empty.";
267  return;
268  }
269 
270  if (source_options.target_platform == TargetPlatform::kUnknown) {
271  COMPILER_ERROR(error_stream_) << "Target platform not specified.";
272  return;
273  }
274 
275  SPIRVCompilerOptions spirv_options;
276 
277  // Make sure reflection is as effective as possible. The generated shaders
278  // will be processed later by backend specific compilers.
279  spirv_options.generate_debug_info = true;
280 
281  switch (options_.source_language) {
283  // Expects GLSL 4.60 (Core Profile).
284  // https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.4.60.pdf
285  spirv_options.source_langauge =
286  shaderc_source_language::shaderc_source_language_glsl;
287  spirv_options.source_profile = SPIRVCompilerSourceProfile{
288  shaderc_profile::shaderc_profile_core, //
289  460, //
290  };
291  break;
293  spirv_options.source_langauge =
294  shaderc_source_language::shaderc_source_language_hlsl;
295  break;
297  COMPILER_ERROR(error_stream_) << "Source language invalid.";
298  return;
299  }
300 
301  switch (source_options.target_platform) {
304  SPIRVCompilerTargetEnv target;
305 
306  if (source_options.use_half_textures) {
307  target.env = shaderc_target_env::shaderc_target_env_opengl;
308  target.version = shaderc_env_version::shaderc_env_version_opengl_4_5;
309  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_0;
310  } else {
311  target.env = shaderc_target_env::shaderc_target_env_vulkan;
312  target.version = shaderc_env_version::shaderc_env_version_vulkan_1_1;
313  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_3;
314  }
315 
316  spirv_options.target = target;
317  } break;
322  SPIRVCompilerTargetEnv target;
323 
324  target.env = shaderc_target_env::shaderc_target_env_vulkan;
325  target.version = shaderc_env_version::shaderc_env_version_vulkan_1_1;
326  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_3;
327 
328  if (source_options.target_platform ==
330  spirv_options.macro_definitions.push_back("IMPELLER_GRAPHICS_BACKEND");
331  spirv_options.relaxed_vulkan_rules = true;
332  }
333  spirv_options.target = target;
334  } break;
338  SPIRVCompilerTargetEnv target;
339 
340  target.env = shaderc_target_env::shaderc_target_env_opengl;
341  target.version = shaderc_env_version::shaderc_env_version_opengl_4_5;
342  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_0;
343 
344  spirv_options.target = target;
345  spirv_options.macro_definitions.push_back("IMPELLER_GRAPHICS_BACKEND");
346  } break;
347  case TargetPlatform::kSkSL: {
348  SPIRVCompilerTargetEnv target;
349 
350  target.env = shaderc_target_env::shaderc_target_env_opengl;
351  target.version = shaderc_env_version::shaderc_env_version_opengl_4_5;
352  target.spirv_version = shaderc_spirv_version::shaderc_spirv_version_1_0;
353 
354  // When any optimization level above 'zero' is enabled, the phi merges at
355  // loop continue blocks are rendered using syntax that is supported in
356  // GLSL, but not in SkSL.
357  // https://bugs.chromium.org/p/skia/issues/detail?id=13518.
358  spirv_options.optimization_level =
359  shaderc_optimization_level::shaderc_optimization_level_zero;
360  spirv_options.target = target;
361  spirv_options.macro_definitions.push_back("SKIA_GRAPHICS_BACKEND");
362  } break;
364  COMPILER_ERROR(error_stream_) << "Target platform invalid.";
365  return;
366  }
367 
368  // Implicit definition that indicates that this compilation is for the device
369  // (instead of the host).
370  spirv_options.macro_definitions.push_back("IMPELLER_DEVICE");
371  for (const auto& define : source_options.defines) {
372  spirv_options.macro_definitions.push_back(define);
373  }
374 
375  std::vector<std::string> included_file_names;
376  spirv_options.includer = std::make_shared<Includer>(
377  options_.working_directory, options_.include_dirs,
378  [&included_file_names](auto included_name) {
379  included_file_names.emplace_back(std::move(included_name));
380  });
381 
382  // SPIRV Generation.
383  SPIRVCompiler spv_compiler(source_options, source_mapping);
384 
385  spirv_assembly_ = spv_compiler.CompileToSPV(
386  error_stream_, spirv_options.BuildShadercOptions());
387 
388  if (!spirv_assembly_) {
389  return;
390  } else {
391  included_file_names_ = std::move(included_file_names);
392  }
393 
394  // SL Generation.
395  spirv_cross::Parser parser(
396  reinterpret_cast<const uint32_t*>(spirv_assembly_->GetMapping()),
397  spirv_assembly_->GetSize() / sizeof(uint32_t));
398  // The parser and compiler must be run separately because the parser contains
399  // meta information (like type member names) that are useful for reflection.
400  parser.parse();
401 
402  const auto parsed_ir =
403  std::make_shared<spirv_cross::ParsedIR>(parser.get_parsed_ir());
404 
405  auto sl_compiler = CreateCompiler(*parsed_ir, options_);
406 
407  if (!sl_compiler) {
408  COMPILER_ERROR(error_stream_)
409  << "Could not create compiler for target platform.";
410  return;
411  }
412 
413  // We need to invoke the compiler even if we don't use the SL mapping later
414  // for Vulkan. The reflector needs information that is only valid after a
415  // successful compilation call.
416  auto sl_compilation_result =
417  CreateMappingWithString(sl_compiler.GetCompiler()->compile());
418 
419  // If the target is Vulkan, our shading language is SPIRV which we already
420  // have. We just need to strip it of debug information. If it isn't, we need
421  // to invoke the appropriate compiler to compile the SPIRV to the target SL.
422  if (source_options.target_platform == TargetPlatform::kVulkan ||
423  source_options.target_platform == TargetPlatform::kRuntimeStageVulkan) {
424  auto stripped_spirv_options = spirv_options;
425  stripped_spirv_options.generate_debug_info = false;
426  sl_mapping_ = spv_compiler.CompileToSPV(
427  error_stream_, stripped_spirv_options.BuildShadercOptions());
428  } else {
429  sl_mapping_ = sl_compilation_result;
430  }
431 
432  if (!sl_mapping_) {
433  COMPILER_ERROR(error_stream_) << "Could not generate SL from SPIRV";
434  return;
435  }
436 
437  reflector_ = std::make_unique<Reflector>(std::move(reflector_options), //
438  parsed_ir, //
439  GetSLShaderSource(), //
440  sl_compiler //
441  );
442 
443  if (!reflector_->IsValid()) {
444  COMPILER_ERROR(error_stream_)
445  << "Could not complete reflection on generated shader.";
446  return;
447  }
448 
449  is_valid_ = true;
450 }
std::shared_ptr< fml::Mapping > GetSLShaderSource() const
Definition: compiler.cc:458
#define COMPILER_ERROR(stream)
Definition: logger.h:39
static CompilerBackend CreateCompiler(const spirv_cross::ParsedIR &ir, const SourceOptions &source_options)
Definition: compiler.cc:225
std::shared_ptr< fml::Mapping > CreateMappingWithString(std::string string)
Creates a mapping with string data.
Definition: allocation.cc:111
std::vector< IncludeDir > include_dirs
std::shared_ptr< fml::UniqueFD > working_directory

References impeller::compiler::SPIRVCompilerOptions::BuildShadercOptions(), COMPILER_ERROR, impeller::compiler::SPIRVCompiler::CompileToSPV(), impeller::compiler::CreateCompiler(), impeller::CreateMappingWithString(), impeller::compiler::SourceOptions::defines, impeller::compiler::SPIRVCompilerTargetEnv::env, impeller::compiler::SPIRVCompilerOptions::generate_debug_info, GetSLShaderSource(), impeller::compiler::SourceOptions::include_dirs, impeller::compiler::SPIRVCompilerOptions::includer, impeller::compiler::kGLSL, impeller::compiler::kHLSL, impeller::compiler::kMetalDesktop, impeller::compiler::kMetalIOS, impeller::compiler::kOpenGLDesktop, impeller::compiler::kOpenGLES, impeller::compiler::kRuntimeStageGLES, impeller::compiler::kRuntimeStageGLES3, impeller::compiler::kRuntimeStageMetal, impeller::compiler::kRuntimeStageVulkan, impeller::compiler::kSkSL, impeller::compiler::kUnknown, impeller::compiler::kVulkan, impeller::compiler::SPIRVCompilerOptions::macro_definitions, impeller::compiler::SPIRVCompilerOptions::optimization_level, impeller::compiler::SPIRVCompilerOptions::relaxed_vulkan_rules, impeller::compiler::SPIRVCompilerOptions::source_langauge, impeller::compiler::SourceOptions::source_language, impeller::compiler::SPIRVCompilerOptions::source_profile, impeller::compiler::SPIRVCompilerTargetEnv::spirv_version, impeller::compiler::SPIRVCompilerOptions::target, impeller::compiler::SourceOptions::target_platform, impeller::compiler::SourceOptions::use_half_textures, impeller::compiler::SPIRVCompilerTargetEnv::version, and impeller::compiler::SourceOptions::working_directory.

◆ ~Compiler()

impeller::compiler::Compiler::~Compiler ( )
default

Member Function Documentation

◆ CreateDepfileContents()

std::unique_ptr< fml::Mapping > impeller::compiler::Compiler::CreateDepfileContents ( std::initializer_list< std::string >  targets) const

Definition at line 500 of file compiler.cc.

501  {
502  // https://github.com/ninja-build/ninja/blob/master/src/depfile_parser.cc#L28
503  const auto targets = JoinStrings(targets_names, " ");
504  const auto dependencies = GetDependencyNames(" ");
505 
506  std::stringstream stream;
507  stream << targets << ": " << dependencies << "\n";
508 
509  auto contents = std::make_shared<std::string>(stream.str());
510  return std::make_unique<fml::NonOwnedMapping>(
511  reinterpret_cast<const uint8_t*>(contents->data()), contents->size(),
512  [contents](auto, auto) {});
513 }
static std::string JoinStrings(std::vector< std::string > items, const std::string &separator)
Definition: compiler.cc:480

References impeller::compiler::JoinStrings().

Referenced by impeller::compiler::OutputDepfile().

◆ GetErrorMessages()

std::string impeller::compiler::Compiler::GetErrorMessages ( ) const

◆ GetIncludedFileNames()

const std::vector< std::string > & impeller::compiler::Compiler::GetIncludedFileNames ( ) const

Definition at line 476 of file compiler.cc.

476  {
477  return included_file_names_;
478 }

◆ GetReflector()

const Reflector * impeller::compiler::Compiler::GetReflector ( ) const

◆ GetSLShaderSource()

std::shared_ptr< fml::Mapping > impeller::compiler::Compiler::GetSLShaderSource ( ) const

Definition at line 458 of file compiler.cc.

458  {
459  return sl_mapping_;
460 }

Referenced by impeller::compiler::testing::CompilerTest::CanCompileAndReflect(), Compiler(), and impeller::compiler::OutputSLFile().

◆ GetSPIRVAssembly()

std::shared_ptr< fml::Mapping > impeller::compiler::Compiler::GetSPIRVAssembly ( ) const

Definition at line 454 of file compiler.cc.

454  {
455  return spirv_assembly_;
456 }

Referenced by impeller::compiler::testing::CompilerTest::CanCompileAndReflect(), and impeller::compiler::Main().

◆ IsValid()

bool impeller::compiler::Compiler::IsValid ( ) const

The documentation for this class was generated from the following files: