Flutter Impeller
impeller::TextContents Class Referencefinal

#include <text_contents.h>

Inheritance diagram for impeller::TextContents:
impeller::Contents

Public Member Functions

 TextContents ()
 
 ~TextContents ()
 
void SetTextFrame (const std::shared_ptr< TextFrame > &frame)
 
void SetColor (Color color)
 
void SetForceTextColor (bool value)
 Force the text color to apply to the rendered glyphs, even if those glyphs are bitmaps. More...
 
void SetTextProperties (Color color, bool stroke, Scalar stroke_width, Cap stroke_cap, Join stroke_join, Scalar stroke_miter)
 Must be set after text frame. More...
 
Color GetColor () const
 
void SetInheritedOpacity (Scalar opacity) override
 Inherit the provided opacity. More...
 
void SetOffset (Vector2 offset)
 
std::optional< RectGetTextFrameBounds () const
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered. More...
 
void SetScale (Scalar scale)
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque (const Matrix &transform) const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, std::string_view label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU. More...
 

Static Public Member Functions

static void ComputeVertexData (GlyphAtlasPipeline::VertexShader::PerVertexData *vtx_contents, const std::shared_ptr< TextFrame > &frame, Scalar scale, const Matrix &entity_transform, Vector2 offset, std::optional< GlyphProperties > glyph_properties, const std::shared_ptr< GlyphAtlas > &atlas)
 
- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Additional Inherited Members

- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 

Detailed Description

Definition at line 21 of file text_contents.h.

Constructor & Destructor Documentation

◆ TextContents()

impeller::TextContents::TextContents ( )
default

◆ ~TextContents()

impeller::TextContents::~TextContents ( )
default

Member Function Documentation

◆ ComputeVertexData()

void impeller::TextContents::ComputeVertexData ( GlyphAtlasPipeline::VertexShader::PerVertexData *  vtx_contents,
const std::shared_ptr< TextFrame > &  frame,
Scalar  scale,
const Matrix entity_transform,
Vector2  offset,
std::optional< GlyphProperties glyph_properties,
const std::shared_ptr< GlyphAtlas > &  atlas 
)
static

Definition at line 96 of file text_contents.cc.

103  {
104  // Common vertex information for all glyphs.
105  // All glyphs are given the same vertex information in the form of a
106  // unit-sized quad. The size of the glyph is specified in per instance data
107  // and the vertex shader uses this to size the glyph correctly. The
108  // interpolated vertex information is also used in the fragment shader to
109  // sample from the glyph atlas.
110 
111  constexpr std::array<Point, 6> unit_points = {Point{0, 0}, Point{1, 0},
112  Point{0, 1}, Point{1, 0},
113  Point{0, 1}, Point{1, 1}};
114 
115  ISize atlas_size = atlas->GetTexture()->GetSize();
116  bool is_translation_scale = entity_transform.IsTranslationScaleOnly();
117  Matrix basis_transform = entity_transform.Basis();
118 
119  VS::PerVertexData vtx;
120  size_t i = 0u;
121  size_t bounds_offset = 0u;
122  for (const TextRun& run : frame->GetRuns()) {
123  const Font& font = run.GetFont();
124  Scalar rounded_scale = frame->GetScale();
125  const Matrix transform = frame->GetOffsetTransform();
126  FontGlyphAtlas* font_atlas = nullptr;
127 
128  // Adjust glyph position based on the subpixel rounding
129  // used by the font.
130  Point subpixel_adjustment(0.5, 0.5);
131  switch (font.GetAxisAlignment()) {
133  break;
134  case AxisAlignment::kX:
135  subpixel_adjustment.x = 0.125;
136  break;
137  case AxisAlignment::kY:
138  subpixel_adjustment.y = 0.125;
139  break;
140  case AxisAlignment::kAll:
141  subpixel_adjustment.x = 0.125;
142  subpixel_adjustment.y = 0.125;
143  break;
144  }
145 
146  Point screen_offset = (entity_transform * Point(0, 0));
147  for (const TextRun::GlyphPosition& glyph_position :
148  run.GetGlyphPositions()) {
149  const FrameBounds& frame_bounds = frame->GetFrameBounds(bounds_offset);
150  bounds_offset++;
151  auto atlas_glyph_bounds = frame_bounds.atlas_bounds;
152  auto glyph_bounds = frame_bounds.glyph_bounds;
153 
154  // If frame_bounds.is_placeholder is true, this is the first frame
155  // the glyph has been rendered and so its atlas position was not
156  // known when the glyph was recorded. Perform a slow lookup into the
157  // glyph atlas hash table.
158  if (frame_bounds.is_placeholder) {
159  if (!font_atlas) {
160  font_atlas =
161  atlas->GetOrCreateFontGlyphAtlas(ScaledFont{font, rounded_scale});
162  }
163 
164  if (!font_atlas) {
165  VALIDATION_LOG << "Could not find font in the atlas.";
166  continue;
167  }
169  glyph_position, font.GetAxisAlignment(), transform);
170 
171  std::optional<FrameBounds> maybe_atlas_glyph_bounds =
172  font_atlas->FindGlyphBounds(SubpixelGlyph{
173  glyph_position.glyph, //
174  subpixel, //
175  glyph_properties //
176  });
177  if (!maybe_atlas_glyph_bounds.has_value()) {
178  VALIDATION_LOG << "Could not find glyph position in the atlas.";
179  continue;
180  }
181  atlas_glyph_bounds = maybe_atlas_glyph_bounds.value().atlas_bounds;
182  }
183 
184  Scalar inverted_rounded_scale = 1.f / rounded_scale;
185  Rect scaled_bounds = glyph_bounds.Scale(inverted_rounded_scale);
186  // For each glyph, we compute two rectangles. One for the vertex
187  // positions and one for the texture coordinates (UVs). The atlas
188  // glyph bounds are used to compute UVs in cases where the
189  // destination and source sizes may differ due to clamping the sizes
190  // of large glyphs.
191  Point uv_origin = (atlas_glyph_bounds.GetLeftTop()) / atlas_size;
192  Point uv_size = SizeToPoint(atlas_glyph_bounds.GetSize()) / atlas_size;
193 
194  Matrix unscaled_basis =
195  basis_transform * Matrix::MakeScale({inverted_rounded_scale,
196  inverted_rounded_scale, 1});
197 
198  // In typical scales < 48x these values should be -1 or 1. We round to
199  // those to avoid inaccuracies.
200  unscaled_basis.m[0] = AttractToOne(unscaled_basis.m[0]);
201  unscaled_basis.m[5] = AttractToOne(unscaled_basis.m[5]);
202 
203  Point unrounded_glyph_position =
204  // This is for RTL text.
205  unscaled_basis * glyph_bounds.GetLeftTop() +
206  (basis_transform * glyph_position.position);
207 
208  Point screen_glyph_position =
209  (screen_offset + unrounded_glyph_position + subpixel_adjustment)
210  .Floor();
211  for (const Point& point : unit_points) {
212  Point position;
213  if (is_translation_scale) {
214  position = (screen_glyph_position +
215  (unscaled_basis * point * glyph_bounds.GetSize()))
216  .Round();
217  } else {
218  position = entity_transform *
219  (glyph_position.position + scaled_bounds.GetLeftTop() +
220  point * scaled_bounds.GetSize());
221  }
222  vtx.uv = uv_origin + (uv_size * point);
223  vtx.position = position;
224  vtx_contents[i++] = vtx;
225  }
226  }
227  }
228 }
static Point ComputeSubpixelPosition(const TextRun::GlyphPosition &glyph_position, AxisAlignment alignment, const Matrix &transform)
Definition: text_frame.cc:69
float Scalar
Definition: scalar.h:18
TRect< Scalar > Rect
Definition: rect.h:792
TPoint< Scalar > Point
Definition: point.h:327
Point SizeToPoint(Size size)
ISize64 ISize
Definition: size.h:174
SolidFillVertexShader::PerVertexData vtx
Scalar m[16]
Definition: matrix.h:39
static constexpr Matrix MakeScale(const Vector3 &s)
Definition: matrix.h:104
static constexpr TPoint Round(const TPoint< U > &other)
Definition: point.h:49
constexpr TRect Scale(Type scale) const
Definition: rect.h:206
#define VALIDATION_LOG
Definition: validation.h:91

References impeller::FrameBounds::atlas_bounds, impeller::Matrix::Basis(), impeller::TextFrame::ComputeSubpixelPosition(), impeller::FontGlyphAtlas::FindGlyphBounds(), impeller::Font::GetAxisAlignment(), impeller::TRect< T >::GetLeftTop(), impeller::TRect< T >::GetSize(), impeller::SubpixelGlyph::glyph, impeller::FrameBounds::glyph_bounds, impeller::FrameBounds::is_placeholder, impeller::Matrix::IsTranslationScaleOnly(), impeller::kAll, impeller::kNone, impeller::kX, impeller::kY, impeller::Matrix::m, impeller::Matrix::MakeScale(), impeller::TPoint< T >::Round(), impeller::TRect< T >::Scale(), impeller::SizeToPoint(), transform, VALIDATION_LOG, vtx, impeller::TPoint< T >::x, and impeller::TPoint< T >::y.

Referenced by Render(), and impeller::testing::TEST_P().

◆ GetColor()

Color impeller::TextContents::GetColor ( ) const

Definition at line 40 of file text_contents.cc.

40  {
41  return color_.WithAlpha(color_.alpha * inherited_opacity_);
42 }
Scalar alpha
Definition: color.h:142
constexpr Color WithAlpha(Scalar new_alpha) const
Definition: color.h:277

References impeller::Color::alpha, and impeller::Color::WithAlpha().

Referenced by Render().

◆ GetCoverage()

std::optional< Rect > impeller::TextContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the area of the render pass that will be affected when this contents is rendered.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Returns
The coverage rectangle. An std::nullopt result means that rendering this contents has no effect on the output color.

Implements impeller::Contents.

Definition at line 56 of file text_contents.cc.

56  {
57  return frame_->GetBounds().TransformBounds(entity.GetTransform());
58 }

References impeller::Entity::GetTransform().

◆ GetTextFrameBounds()

std::optional<Rect> impeller::TextContents::GetTextFrameBounds ( ) const

◆ Render()

bool impeller::TextContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 230 of file text_contents.cc.

232  {
233  auto color = GetColor();
234  if (color.IsTransparent()) {
235  return true;
236  }
237 
238  auto type = frame_->GetAtlasType();
239  const std::shared_ptr<GlyphAtlas>& atlas =
240  renderer.GetLazyGlyphAtlas()->CreateOrGetGlyphAtlas(
241  *renderer.GetContext(), renderer.GetTransientsBuffer(), type);
242 
243  if (!atlas || !atlas->IsValid()) {
244  VALIDATION_LOG << "Cannot render glyphs without prepared atlas.";
245  return false;
246  }
247  if (!frame_->IsFrameComplete()) {
248  VALIDATION_LOG << "Failed to find font glyph bounds.";
249  return false;
250  }
251 
252  // Information shared by all glyph draw calls.
253  pass.SetCommandLabel("TextFrame");
254  auto opts = OptionsFromPassAndEntity(pass, entity);
255  opts.primitive_type = PrimitiveType::kTriangle;
256  pass.SetPipeline(renderer.GetGlyphAtlasPipeline(opts));
257 
258  // Common vertex uniforms for all glyphs.
259  VS::FrameInfo frame_info;
260  frame_info.mvp =
261  Entity::GetShaderTransform(entity.GetShaderClipDepth(), pass, Matrix());
262  bool is_translation_scale = entity.GetTransform().IsTranslationScaleOnly();
263  Matrix entity_transform = entity.GetTransform();
264 
265  VS::BindFrameInfo(pass,
266  renderer.GetTransientsBuffer().EmplaceUniform(frame_info));
267 
268  FS::FragInfo frag_info;
269  frag_info.use_text_color = force_text_color_ ? 1.0 : 0.0;
270  frag_info.text_color = ToVector(color.Premultiply());
271  frag_info.is_color_glyph = type == GlyphAtlas::Type::kColorBitmap;
272 
273  FS::BindFragInfo(pass,
274  renderer.GetTransientsBuffer().EmplaceUniform(frag_info));
275 
276  SamplerDescriptor sampler_desc;
277  if (is_translation_scale) {
278  sampler_desc.min_filter = MinMagFilter::kNearest;
279  sampler_desc.mag_filter = MinMagFilter::kNearest;
280  } else {
281  // Currently, we only propagate the scale of the transform to the atlas
282  // renderer, so if the transform has more than just a translation, we turn
283  // on linear sampling to prevent crunchiness caused by the pixel grid not
284  // being perfectly aligned.
285  // The downside is that this slightly over-blurs rotated/skewed text.
286  sampler_desc.min_filter = MinMagFilter::kLinear;
287  sampler_desc.mag_filter = MinMagFilter::kLinear;
288  }
289 
290  // No mipmaps for glyph atlas (glyphs are generated at exact scales).
291  sampler_desc.mip_filter = MipFilter::kBase;
292 
293  FS::BindGlyphAtlasSampler(
294  pass, // command
295  atlas->GetTexture(), // texture
296  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
297  sampler_desc) // sampler
298  );
299 
300  auto& host_buffer = renderer.GetTransientsBuffer();
301  size_t vertex_count = 0;
302  for (const auto& run : frame_->GetRuns()) {
303  vertex_count += run.GetGlyphPositions().size();
304  }
305  vertex_count *= 6;
306 
307  BufferView buffer_view = host_buffer.Emplace(
308  vertex_count * sizeof(VS::PerVertexData), alignof(VS::PerVertexData),
309  [&](uint8_t* contents) {
310  VS::PerVertexData* vtx_contents =
311  reinterpret_cast<VS::PerVertexData*>(contents);
312  ComputeVertexData(vtx_contents, frame_, scale_,
313  /*entity_transform=*/entity_transform, offset_,
314  GetGlyphProperties(), atlas);
315  });
316 
317  pass.SetVertexBuffer(std::move(buffer_view));
318  pass.SetIndexBuffer({}, IndexType::kNone);
319  pass.SetElementCount(vertex_count);
320 
321  return pass.Draw().ok();
322 }
GLenum type
BufferView buffer_view
Matrix GetShaderTransform(const RenderPass &pass) const
Get the vertex shader transform used for drawing this Entity.
Definition: entity.cc:48
static void ComputeVertexData(GlyphAtlasPipeline::VertexShader::PerVertexData *vtx_contents, const std::shared_ptr< TextFrame > &frame, Scalar scale, const Matrix &entity_transform, Vector2 offset, std::optional< GlyphProperties > glyph_properties, const std::shared_ptr< GlyphAtlas > &atlas)
Color GetColor() const
@ kNone
Does not use the index buffer.
@ kBase
The texture is sampled as if it only had a single mipmap level.
constexpr Vector4 ToVector(Color color)
Definition: shader_types.h:190
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:34
@ kNearest
Select nearest to the sample point. Most widely supported.

References buffer_view, ComputeVertexData(), impeller::RenderPass::Draw(), impeller::HostBuffer::EmplaceUniform(), GetColor(), impeller::ContentContext::GetContext(), impeller::ContentContext::GetGlyphAtlasPipeline(), impeller::ContentContext::GetLazyGlyphAtlas(), impeller::Entity::GetShaderClipDepth(), impeller::Entity::GetShaderTransform(), impeller::Entity::GetTransform(), impeller::ContentContext::GetTransientsBuffer(), impeller::Matrix::IsTranslationScaleOnly(), impeller::kBase, impeller::GlyphAtlas::kColorBitmap, impeller::kLinear, impeller::kNearest, impeller::kNone, impeller::kTriangle, impeller::SamplerDescriptor::mag_filter, impeller::SamplerDescriptor::min_filter, impeller::SamplerDescriptor::mip_filter, impeller::OptionsFromPassAndEntity(), impeller::RenderPass::SetCommandLabel(), impeller::RenderPass::SetElementCount(), impeller::RenderPass::SetIndexBuffer(), impeller::RenderPass::SetPipeline(), impeller::RenderPass::SetVertexBuffer(), impeller::ToVector(), type, and VALIDATION_LOG.

Referenced by impeller::testing::TEST_P().

◆ SetColor()

void impeller::TextContents::SetColor ( Color  color)

Definition at line 36 of file text_contents.cc.

36  {
37  color_ = color;
38 }

Referenced by impeller::testing::TEST_P().

◆ SetForceTextColor()

void impeller::TextContents::SetForceTextColor ( bool  value)

Force the text color to apply to the rendered glyphs, even if those glyphs are bitmaps.

This is used to ensure that mask blurs work correctly on emoji.

Definition at line 52 of file text_contents.cc.

52  {
53  force_text_color_ = value;
54 }
int32_t value

References value.

◆ SetInheritedOpacity()

void impeller::TextContents::SetInheritedOpacity ( Scalar  opacity)
overridevirtual

Inherit the provided opacity.

   Use of this method is invalid if CanAcceptOpacity returns false.

Reimplemented from impeller::Contents.

Definition at line 44 of file text_contents.cc.

44  {
45  inherited_opacity_ = opacity;
46 }

◆ SetOffset()

void impeller::TextContents::SetOffset ( Vector2  offset)

Definition at line 48 of file text_contents.cc.

48  {
49  offset_ = offset;
50 }
SeparatedVector2 offset

References offset.

Referenced by impeller::testing::TEST_P().

◆ SetScale()

void impeller::TextContents::SetScale ( Scalar  scale)
inline

Definition at line 58 of file text_contents.h.

58 { scale_ = scale; }
const Scalar scale

References scale.

Referenced by impeller::testing::TEST_P().

◆ SetTextFrame()

void impeller::TextContents::SetTextFrame ( const std::shared_ptr< TextFrame > &  frame)

Definition at line 32 of file text_contents.cc.

32  {
33  frame_ = frame;
34 }

Referenced by impeller::testing::TEST_P().

◆ SetTextProperties()

void impeller::TextContents::SetTextProperties ( Color  color,
bool  stroke,
Scalar  stroke_width,
Cap  stroke_cap,
Join  stroke_join,
Scalar  stroke_miter 
)

Must be set after text frame.

Definition at line 60 of file text_contents.cc.

65  {
66  if (frame_->HasColor()) {
67  // Alpha is always applied when rendering, remove it here so
68  // we do not double-apply the alpha.
69  properties_.color = color.WithAlpha(1.0);
70  }
71  if (stroke) {
72  properties_.stroke = true;
73  properties_.stroke_width = stroke_width;
74  properties_.stroke_cap = stroke_cap;
75  properties_.stroke_join = stroke_join;
76  properties_.stroke_miter = stroke_miter;
77  }
78 }
const Scalar stroke_width

References impeller::GlyphProperties::color, impeller::GlyphProperties::stroke, impeller::GlyphProperties::stroke_cap, impeller::GlyphProperties::stroke_join, impeller::GlyphProperties::stroke_miter, stroke_width, impeller::GlyphProperties::stroke_width, and impeller::Color::WithAlpha().


The documentation for this class was generated from the following files: