| Flutter Impeller |

blit_command_gles.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "impeller/renderer/backend/gles/blit_command_gles.h"
6
7 #include "flutter/fml/closure.h"
8 #include "fml/trace_event.h"
9 #include "impeller/base/validation.h"
10 #include "impeller/core/formats.h"
11 #include "impeller/geometry/point.h"
12 #include "impeller/renderer/backend/gles/device_buffer_gles.h"
13 #include "impeller/renderer/backend/gles/reactor_gles.h"
14 #include "impeller/renderer/backend/gles/texture_gles.h"
15
16 namespace impeller {
17
18 namespace {
19 static void FlipImage(uint8_t* buffer,
20 size_t width,
21 size_t height,
22 size_t stride) {
23 if (buffer == nullptr || stride == 0) {
24 return;
25 }
26
27 const auto byte_width = width * stride;
28
29 for (size_t top = 0; top < height; top++) {
30 size_t bottom = height - top - 1;
31 if (top >= bottom) {
32 break;
33 }
34 auto* top_row = buffer + byte_width * top;
35 auto* bottom_row = buffer + byte_width * bottom;
36 std::swap_ranges(top_row, top_row + byte_width, bottom_row);
37 }
38 }
39 } // namespace
40
41 BlitEncodeGLES::~BlitEncodeGLES() = default;
42
43 static void DeleteFBO(const ProcTableGLES& gl, GLuint fbo, GLenum type) {
44 if (fbo != GL_NONE) {
45 gl.BindFramebuffer(type, GL_NONE);
46 gl.DeleteFramebuffers(1u, &fbo);
47 }
48 };
49
50 static std::optional<GLuint> ConfigureFBO(
51 const ProcTableGLES& gl,
52 const std::shared_ptr<Texture>& texture,
53 GLenum fbo_type) {
54 auto handle = TextureGLES::Cast(texture.get())->GetGLHandle();
55 if (!handle.has_value()) {
56 return std::nullopt;
57 }
58
59 if (TextureGLES::Cast(*texture).IsWrapped()) {
60 // The texture is attached to the default FBO, so there's no need to
61 // create/configure one.
62 gl.BindFramebuffer(fbo_type, 0);
63 return 0;
64 }
65
66 GLuint fbo;
67 gl.GenFramebuffers(1u, &fbo);
68 gl.BindFramebuffer(fbo_type, fbo);
69
70 if (!TextureGLES::Cast(*texture).SetAsFramebufferAttachment(
71 fbo_type, TextureGLES::AttachmentType::kColor0)) {
72 VALIDATION_LOG << "Could not attach texture to framebuffer.";
73 DeleteFBO(gl, fbo, fbo_type);
74 return std::nullopt;
75 }
76
77 if (gl.CheckFramebufferStatus(fbo_type) != GL_FRAMEBUFFER_COMPLETE) {
78 VALIDATION_LOG << "Could not create a complete framebuffer.";
79 DeleteFBO(gl, fbo, fbo_type);
80 return std::nullopt;
81 }
82
83 return fbo;
84 };
85
86 BlitCopyTextureToTextureCommandGLES::~BlitCopyTextureToTextureCommandGLES() =
87 default;
88
89 std::string BlitCopyTextureToTextureCommandGLES::GetLabel() const {
90 return label;
91 }
92
93 bool BlitCopyTextureToTextureCommandGLES::Encode(
94 const ReactorGLES& reactor) const {
95 const auto& gl = reactor.GetProcTable();
96
97 // glBlitFramebuffer is a GLES3 proc. Since we target GLES2, we need to
98 // emulate the blit when it's not available in the driver.
99 if (!gl.BlitFramebuffer.IsAvailable()) {
100 // TODO(157064): Emulate the blit using a raster draw call here.
101 VALIDATION_LOG << "Texture blit fallback not implemented yet for GLES2.";
102 return false;
103 }
104
105 GLuint read_fbo = GL_NONE;
106 GLuint draw_fbo = GL_NONE;
107 fml::ScopedCleanupClosure delete_fbos([&gl, &read_fbo, &draw_fbo]() {
108 DeleteFBO(gl, read_fbo, GL_READ_FRAMEBUFFER);
109 DeleteFBO(gl, draw_fbo, GL_DRAW_FRAMEBUFFER);
110 });
111
112 {
113 auto read = ConfigureFBO(gl, source, GL_READ_FRAMEBUFFER);
114 if (!read.has_value()) {
115 return false;
116 }
117 read_fbo = read.value();
118 }
119
120 {
121 auto draw = ConfigureFBO(gl, destination, GL_DRAW_FRAMEBUFFER);
122 if (!draw.has_value()) {
123 return false;
124 }
125 draw_fbo = draw.value();
126 }
127
128 gl.Disable(GL_SCISSOR_TEST);
129 gl.Disable(GL_DEPTH_TEST);
130 gl.Disable(GL_STENCIL_TEST);
131
132 gl.BlitFramebuffer(source_region.GetX(), // srcX0
133 source_region.GetY(), // srcY0
134 source_region.GetWidth(), // srcX1
135 source_region.GetHeight(), // srcY1
136 destination_origin.x, // dstX0
137 destination_origin.y, // dstY0
138 source_region.GetWidth(), // dstX1
139 source_region.GetHeight(), // dstY1
140 GL_COLOR_BUFFER_BIT, // mask
141 GL_NEAREST // filter
142 );
143
144 return true;
145 };
146
147 namespace {
148 struct TexImage2DData {
149 GLint internal_format = 0;
150 GLenum external_format = GL_NONE;
151 GLenum type = GL_NONE;
152 BufferView buffer_view;
153
154 explicit TexImage2DData(PixelFormat pixel_format) {
155 switch (pixel_format) {
156 case PixelFormat::kA8UNormInt:
157 internal_format = GL_ALPHA;
158 external_format = GL_ALPHA;
159 type = GL_UNSIGNED_BYTE;
160 break;
161 case PixelFormat::kR8UNormInt:
162 internal_format = GL_RED;
163 external_format = GL_RED;
164 type = GL_UNSIGNED_BYTE;
165 break;
166 case PixelFormat::kR8G8B8A8UNormInt:
167 case PixelFormat::kB8G8R8A8UNormInt:
168 case PixelFormat::kR8G8B8A8UNormIntSRGB:
169 case PixelFormat::kB8G8R8A8UNormIntSRGB:
170 internal_format = GL_RGBA;
171 external_format = GL_RGBA;
172 type = GL_UNSIGNED_BYTE;
173 break;
174 case PixelFormat::kR32G32B32A32Float:
175 internal_format = GL_RGBA;
176 external_format = GL_RGBA;
177 type = GL_FLOAT;
178 break;
179 case PixelFormat::kR16G16B16A16Float:
180 internal_format = GL_RGBA;
181 external_format = GL_RGBA;
182 type = GL_HALF_FLOAT;
183 break;
184 case PixelFormat::kS8UInt:
185 // Pure stencil textures are only available in OpenGL 4.4+, which is
186 // ~0% of mobile devices. Instead, we use a depth-stencil texture and
187 // only use the stencil component.
188 //
189 // https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexImage2D.xhtml
190 case PixelFormat::kD24UnormS8Uint:
191 internal_format = GL_DEPTH_STENCIL;
192 external_format = GL_DEPTH_STENCIL;
193 type = GL_UNSIGNED_INT_24_8;
194 break;
195 case PixelFormat::kUnknown:
196 case PixelFormat::kD32FloatS8UInt:
197 case PixelFormat::kR8G8UNormInt:
198 case PixelFormat::kB10G10R10XRSRGB:
199 case PixelFormat::kB10G10R10XR:
200 case PixelFormat::kB10G10R10A10XR:
201 return;
202 }
203 is_valid_ = true;
204 }
205
206 TexImage2DData(PixelFormat pixel_format, BufferView p_buffer_view)
207 : TexImage2DData(pixel_format) {
208 buffer_view = std::move(p_buffer_view);
209 }
210
211 bool IsValid() const { return is_valid_; }
212
213 private:
214 bool is_valid_ = false;
215 };
216 } // namespace
217
218 BlitCopyBufferToTextureCommandGLES::~BlitCopyBufferToTextureCommandGLES() =
219 default;
220
221 std::string BlitCopyBufferToTextureCommandGLES::GetLabel() const {
222 return label;
223 }
224
225 bool BlitCopyBufferToTextureCommandGLES::Encode(
226 const ReactorGLES& reactor) const {
227 TextureGLES& texture_gles = TextureGLES::Cast(*destination);
228
229 if (texture_gles.GetType() != TextureGLES::Type::kTexture) {
230 VALIDATION_LOG << "Incorrect texture usage flags for setting contents on "
231 "this texture object.";
232 return false;
233 }
234
235 if (texture_gles.IsWrapped()) {
236 VALIDATION_LOG << "Cannot set the contents of a wrapped texture.";
237 return false;
238 }
239
240 const auto& tex_descriptor = texture_gles.GetTextureDescriptor();
241
242 if (tex_descriptor.size.IsEmpty()) {
243 return true;
244 }
245
246 if (!tex_descriptor.IsValid() ||
247 source.GetRange().length !=
248 BytesPerPixelForPixelFormat(tex_descriptor.format) *
249 destination_region.Area()) {
250 return false;
251 }
252
253 destination->SetCoordinateSystem(TextureCoordinateSystem::kUploadFromHost);
254
255 GLenum texture_type;
256 GLenum texture_target;
257 switch (tex_descriptor.type) {
258 case TextureType::kTexture2D:
259 texture_type = GL_TEXTURE_2D;
260 texture_target = GL_TEXTURE_2D;
261 break;
262 case TextureType::kTexture2DMultisample:
263 VALIDATION_LOG << "Multisample texture uploading is not supported for "
264 "the OpenGLES backend.";
265 return false;
266 case TextureType::kTextureCube:
267 texture_type = GL_TEXTURE_CUBE_MAP;
268 texture_target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice;
269 break;
270 case TextureType::kTextureExternalOES:
271 texture_type = GL_TEXTURE_EXTERNAL_OES;
272 texture_target = GL_TEXTURE_EXTERNAL_OES;
273 break;
274 }
275
276 TexImage2DData data = TexImage2DData(tex_descriptor.format, source);
277 if (!data.IsValid()) {
278 VALIDATION_LOG << "Invalid texture format.";
279 return false;
280 }
281
282 auto gl_handle = texture_gles.GetGLHandle();
283 if (!gl_handle.has_value()) {
284 VALIDATION_LOG
285 << "Texture was collected before it could be uploaded to the GPU.";
286 return false;
287 }
288 const auto& gl = reactor.GetProcTable();
289 gl.BindTexture(texture_type, gl_handle.value());
290 const GLvoid* tex_data = data.buffer_view.GetBuffer()->OnGetContents() +
291 data.buffer_view.GetRange().offset;
292
293 // GL_INVALID_OPERATION if the texture array has not been
294 // defined by a previous glTexImage2D operation.
295 if (!texture_gles.IsSliceInitialized(slice)) {
296 gl.TexImage2D(texture_target, // target
297 mip_level, // LOD level
298 data.internal_format, // internal format
299 tex_descriptor.size.width, // width
300 tex_descriptor.size.height, // height
301 0u, // border
302 data.external_format, // external format
303 data.type, // type
304 nullptr // data
305 );
306 texture_gles.MarkSliceInitialized(slice);
307 }
308
309 {
310 gl.PixelStorei(GL_UNPACK_ALIGNMENT, 1);
311 gl.TexSubImage2D(texture_target, // target
312 mip_level, // LOD level
313 destination_region.GetX(), // xoffset
314 destination_region.GetY(), // yoffset
315 destination_region.GetWidth(), // width
316 destination_region.GetHeight(), // height
317 data.external_format, // external format
318 data.type, // type
319 tex_data // data
320
321 );
322 }
323 return true;
324 }
325
326 BlitCopyTextureToBufferCommandGLES::~BlitCopyTextureToBufferCommandGLES() =
327 default;
328
329 std::string BlitCopyTextureToBufferCommandGLES::GetLabel() const {
330 return label;
331 }
332
333 bool BlitCopyTextureToBufferCommandGLES::Encode(
334 const ReactorGLES& reactor) const {
335 if (source->GetTextureDescriptor().format != PixelFormat::kR8G8B8A8UNormInt) {
336 VALIDATION_LOG << "Only textures with pixel format RGBA are supported yet.";
337 return false;
338 }
339
340 const auto& gl = reactor.GetProcTable();
341 TextureCoordinateSystem coord_system = source->GetCoordinateSystem();
342
343 GLuint read_fbo = GL_NONE;
344 fml::ScopedCleanupClosure delete_fbos(
345 [&gl, &read_fbo]() { DeleteFBO(gl, read_fbo, GL_READ_FRAMEBUFFER); });
346
347 {
348 auto read = ConfigureFBO(gl, source, GL_READ_FRAMEBUFFER);
349 if (!read.has_value()) {
350 return false;
351 }
352 read_fbo = read.value();
353 }
354
355 DeviceBufferGLES::Cast(*destination)
356 .UpdateBufferData([&gl, this, coord_system,
357 rows = source->GetSize().height](uint8_t* data,
358
359 size_t length) {
360 gl.ReadPixels(source_region.GetX(), source_region.GetY(),
361 source_region.GetWidth(), source_region.GetHeight(),
362 GL_RGBA, GL_UNSIGNED_BYTE, data + destination_offset);
363 switch (coord_system) {
364 case TextureCoordinateSystem::kUploadFromHost:
365 break;
366 case TextureCoordinateSystem::kRenderToTexture:
367 // The texture is upside down, and must be inverted when copying
368 // byte data out.
369 FlipImage(data + destination_offset, source_region.GetWidth(),
370 source_region.GetHeight(), 4);
371 }
372 });
373
374 return true;
375 };
376
377 BlitGenerateMipmapCommandGLES::~BlitGenerateMipmapCommandGLES() = default;
378
379 std::string BlitGenerateMipmapCommandGLES::GetLabel() const {
380 return label;
381 }
382
383 bool BlitGenerateMipmapCommandGLES::Encode(const ReactorGLES& reactor) const {
384 auto texture_gles = TextureGLES::Cast(texture.get());
385 if (!texture_gles->GenerateMipmap()) {
386 return false;
387 }
388
389 return true;
390 };
391
392 ////// BlitResizeTextureCommandGLES
393 //////////////////////////////////////////////////////
394
395 BlitResizeTextureCommandGLES::~BlitResizeTextureCommandGLES() = default;
396
397 std::string BlitResizeTextureCommandGLES::GetLabel() const {
398 return "Resize Texture";
399 }
400
401 bool BlitResizeTextureCommandGLES::Encode(const ReactorGLES& reactor) const {
402 const auto& gl = reactor.GetProcTable();
403
404 // glBlitFramebuffer is a GLES3 proc. Since we target GLES2, we need to
405 // emulate the blit when it's not available in the driver.
406 if (!gl.BlitFramebuffer.IsAvailable()) {
407 // TODO(157064): Emulate the blit using a raster draw call here.
408 VALIDATION_LOG << "Texture blit fallback not implemented yet for GLES2.";
409 return false;
410 }
411
412 destination->SetCoordinateSystem(source->GetCoordinateSystem());
413
414 GLuint read_fbo = GL_NONE;
415 GLuint draw_fbo = GL_NONE;
416 fml::ScopedCleanupClosure delete_fbos([&gl, &read_fbo, &draw_fbo]() {
417 DeleteFBO(gl, read_fbo, GL_READ_FRAMEBUFFER);
418 DeleteFBO(gl, draw_fbo, GL_DRAW_FRAMEBUFFER);
419 });
420
421 {
422 auto read = ConfigureFBO(gl, source, GL_READ_FRAMEBUFFER);
423 if (!read.has_value()) {
424 return false;
425 }
426 read_fbo = read.value();
427 }
428
429 {
430 auto draw = ConfigureFBO(gl, destination, GL_DRAW_FRAMEBUFFER);
431 if (!draw.has_value()) {
432 return false;
433 }
434 draw_fbo = draw.value();
435 }
436
437 gl.Disable(GL_SCISSOR_TEST);
438 gl.Disable(GL_DEPTH_TEST);
439 gl.Disable(GL_STENCIL_TEST);
440
441 const IRect source_region = IRect::MakeSize(source->GetSize());
442 const IRect destination_region = IRect::MakeSize(destination->GetSize());
443
444 gl.BlitFramebuffer(source_region.GetX(), // srcX0
445 source_region.GetY(), // srcY0
446 source_region.GetWidth(), // srcX1
447 source_region.GetHeight(), // srcY1
448 destination_region.GetX(), // dstX0
449 destination_region.GetY(), // dstY0
450 destination_region.GetWidth(), // dstX1
451 destination_region.GetHeight(), // dstY1
452 GL_COLOR_BUFFER_BIT, // mask
453 GL_LINEAR // filter
454 );
455
456 return true;
457 }
458
459 } // namespace impeller
type
GLenum type
Definition: blit_command_gles.cc:151
external_format
GLenum external_format
Definition: blit_command_gles.cc:150
internal_format
GLint internal_format
Definition: blit_command_gles.cc:149
buffer_view
BufferView buffer_view
Definition: blit_command_gles.cc:152
blit_command_gles.h
impeller::BackendCast< TextureGLES, Texture >::Cast
static TextureGLES & Cast(Texture &base)
Definition: backend_cast.h:13
impeller::DeviceBufferGLES::UpdateBufferData
void UpdateBufferData(const std::function< void(uint8_t *, size_t length)> &update_buffer_data)
Definition: device_buffer_gles.cc:151
impeller::ProcTableGLES
Definition: proc_table_gles.h:277
impeller::ReactorGLES
The reactor attempts to make thread-safe usage of OpenGL ES easier to reason about.
Definition: reactor_gles.h:57
impeller::ReactorGLES::GetProcTable
const ProcTableGLES & GetProcTable() const
Get the OpenGL proc. table the reactor uses to manage handles.
Definition: reactor_gles.cc:122
impeller::TextureGLES
Definition: texture_gles.h:19
impeller::TextureGLES::IsSliceInitialized
bool IsSliceInitialized(size_t slice) const
Definition: texture_gles.cc:534
impeller::TextureGLES::Type::kTexture
@ kTexture
impeller::TextureGLES::AttachmentType::kColor0
@ kColor0
impeller::TextureGLES::GetType
Type GetType() const
Definition: texture_gles.cc:572
impeller::TextureGLES::SetAsFramebufferAttachment
bool SetAsFramebufferAttachment(GLenum target, AttachmentType attachment_type) const
Definition: texture_gles.cc:587
impeller::TextureGLES::MarkSliceInitialized
void MarkSliceInitialized(size_t slice) const
Indicates that a specific texture slice has been initialized.
Definition: texture_gles.cc:530
impeller::TextureGLES::GetGLHandle
std::optional< GLuint > GetGLHandle() const
Definition: texture_gles.cc:482
impeller::TextureGLES::IsWrapped
bool IsWrapped() const
Definition: texture_gles.cc:644
impeller::Texture::GetTextureDescriptor
const TextureDescriptor & GetTextureDescriptor() const
Definition: texture.cc:57
formats.h
device_buffer_gles.h
impeller
Definition: allocation.cc:12
impeller::BytesPerPixelForPixelFormat
constexpr size_t BytesPerPixelForPixelFormat(PixelFormat format)
Definition: formats.h:466
impeller::ConfigureFBO
static std::optional< GLuint > ConfigureFBO(const ProcTableGLES &gl, const std::shared_ptr< Texture > &texture, GLenum fbo_type)
Definition: blit_command_gles.cc:50
impeller::PixelFormat
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
Definition: formats.h:99
impeller::PixelFormat::kD24UnormS8Uint
@ kD24UnormS8Uint
impeller::PixelFormat::kR8G8B8A8UNormIntSRGB
@ kR8G8B8A8UNormIntSRGB
impeller::PixelFormat::kR8UNormInt
@ kR8UNormInt
impeller::PixelFormat::kUnknown
@ kUnknown
impeller::PixelFormat::kR32G32B32A32Float
@ kR32G32B32A32Float
impeller::PixelFormat::kA8UNormInt
@ kA8UNormInt
impeller::PixelFormat::kB10G10R10A10XR
@ kB10G10R10A10XR
impeller::PixelFormat::kB8G8R8A8UNormInt
@ kB8G8R8A8UNormInt
impeller::PixelFormat::kS8UInt
@ kS8UInt
impeller::PixelFormat::kB10G10R10XRSRGB
@ kB10G10R10XRSRGB
impeller::PixelFormat::kD32FloatS8UInt
@ kD32FloatS8UInt
impeller::PixelFormat::kB10G10R10XR
@ kB10G10R10XR
impeller::PixelFormat::kR8G8UNormInt
@ kR8G8UNormInt
impeller::PixelFormat::kB8G8R8A8UNormIntSRGB
@ kB8G8R8A8UNormIntSRGB
impeller::PixelFormat::kR16G16B16A16Float
@ kR16G16B16A16Float
impeller::PixelFormat::kR8G8B8A8UNormInt
@ kR8G8B8A8UNormInt
impeller::DeleteFBO
static void DeleteFBO(const ProcTableGLES &gl, GLuint fbo, GLenum type)
Definition: blit_command_gles.cc:43
impeller::TextureType::kTextureExternalOES
@ kTextureExternalOES
impeller::TextureType::kTexture2DMultisample
@ kTexture2DMultisample
impeller::TextureType::kTexture2D
@ kTexture2D
impeller::TextureType::kTextureCube
@ kTextureCube
impeller::TextureCoordinateSystem
TextureCoordinateSystem
Definition: formats.h:327
impeller::TextureCoordinateSystem::kUploadFromHost
@ kUploadFromHost
point.h
reactor_gles.h
impeller::BlitCommand::label
std::string label
Definition: blit_command.h:16
impeller::BlitCopyBufferToTextureCommandGLES::~BlitCopyBufferToTextureCommandGLES
~BlitCopyBufferToTextureCommandGLES() override
impeller::BlitCopyBufferToTextureCommandGLES::GetLabel
std::string GetLabel() const override
Definition: blit_command_gles.cc:221
impeller::BlitCopyBufferToTextureCommandGLES::Encode
bool Encode(const ReactorGLES &reactor) const override
Definition: blit_command_gles.cc:225
impeller::BlitCopyBufferToTextureCommand::mip_level
uint32_t mip_level
Definition: blit_command.h:42
impeller::BlitCopyBufferToTextureCommand::slice
uint32_t slice
Definition: blit_command.h:43
impeller::BlitCopyBufferToTextureCommand::destination
std::shared_ptr< Texture > destination
Definition: blit_command.h:40
impeller::BlitCopyBufferToTextureCommand::source
BufferView source
Definition: blit_command.h:39
impeller::BlitCopyBufferToTextureCommand::destination_region
IRect destination_region
Definition: blit_command.h:41
impeller::BlitCopyTextureToBufferCommandGLES::~BlitCopyTextureToBufferCommandGLES
~BlitCopyTextureToBufferCommandGLES() override
impeller::BlitCopyTextureToBufferCommandGLES::Encode
bool Encode(const ReactorGLES &reactor) const override
Definition: blit_command_gles.cc:333
impeller::BlitCopyTextureToBufferCommandGLES::GetLabel
std::string GetLabel() const override
Definition: blit_command_gles.cc:329
impeller::BlitCopyTextureToBufferCommand::destination
std::shared_ptr< DeviceBuffer > destination
Definition: blit_command.h:33
impeller::BlitCopyTextureToBufferCommand::source
std::shared_ptr< Texture > source
Definition: blit_command.h:32
impeller::BlitCopyTextureToTextureCommandGLES::Encode
bool Encode(const ReactorGLES &reactor) const override
Definition: blit_command_gles.cc:93
impeller::BlitCopyTextureToTextureCommandGLES::GetLabel
std::string GetLabel() const override
Definition: blit_command_gles.cc:89
impeller::BlitCopyTextureToTextureCommandGLES::~BlitCopyTextureToTextureCommandGLES
~BlitCopyTextureToTextureCommandGLES() override
impeller::BlitCopyTextureToTextureCommand::destination_origin
IPoint destination_origin
Definition: blit_command.h:23
impeller::BlitCopyTextureToTextureCommand::destination
std::shared_ptr< Texture > destination
Definition: blit_command.h:21
impeller::BlitCopyTextureToTextureCommand::source_region
IRect source_region
Definition: blit_command.h:22
impeller::BlitCopyTextureToTextureCommand::source
std::shared_ptr< Texture > source
Definition: blit_command.h:20
impeller::BlitEncodeGLES::~BlitEncodeGLES
virtual ~BlitEncodeGLES()
impeller::BufferView::GetRange
Range GetRange() const
Definition: buffer_view.h:27
impeller::Range::length
size_t length
Definition: range.h:15
impeller::TPoint::y
Type y
Definition: point.h:31
impeller::TPoint::x
Type x
Definition: point.h:30
impeller::TRect
Definition: rect.h:122
impeller::TRect::GetY
constexpr Type GetY() const
Returns the Y coordinate of the upper left corner, equivalent to |GetOrigin().y|.
Definition: rect.h:341
impeller::TRect::GetHeight
constexpr Type GetHeight() const
Returns the height of the rectangle, equivalent to |GetSize().height|.
Definition: rect.h:351
impeller::TRect::Area
constexpr T Area() const
Get the area of the rectangle, equivalent to |GetSize().Area()|.
Definition: rect.h:380
impeller::TRect::GetX
constexpr Type GetX() const
Returns the X coordinate of the upper left corner, equivalent to |GetOrigin().x|.
Definition: rect.h:337
impeller::TRect::GetWidth
constexpr Type GetWidth() const
Returns the width of the rectangle, equivalent to |GetSize().width|.
Definition: rect.h:345
data
std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:64
texture_gles.h
validation.h
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:91