| Flutter Impeller |

command_pool_vk.h
Go to the documentation of this file.
1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_COMMAND_POOL_VK_H_
6 #define FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_COMMAND_POOL_VK_H_
7
8 #include <memory>
9 #include <optional>
10 #include <utility>
11
12 #include "impeller/base/thread.h"
13 #include "impeller/renderer/backend/vulkan/vk.h" // IWYU pragma: keep.
14 #include "vulkan/vulkan_handles.hpp"
15
16 namespace impeller {
17
18 class ContextVK;
19 class CommandPoolRecyclerVK;
20
21 //------------------------------------------------------------------------------
22 /// @brief Manages the lifecycle of a single |vk::CommandPool|.
23 ///
24 /// A |vk::CommandPool| is expensive to create and reset. This class manages
25 /// the lifecycle of a single |vk::CommandPool| by returning to the origin
26 /// (|CommandPoolRecyclerVK|) when it is destroyed to be reused.
27 ///
28 /// @warning This class is not thread-safe.
29 ///
30 /// @see |CommandPoolRecyclerVK|
31 class CommandPoolVK final {
32 public:
33 ~CommandPoolVK();
34
35 /// @brief Creates a resource that manages the life of a command pool.
36 ///
37 /// @param[in] pool The command pool to manage.
38 /// @param[in] buffers Zero or more command buffers in an initial state.
39 /// @param[in] recycler The context that will be notified on destruction.
40 CommandPoolVK(vk::UniqueCommandPool pool,
41 std::vector<vk::UniqueCommandBuffer>&& buffers,
42 std::weak_ptr<ContextVK>& context)
43 : pool_(std::move(pool)),
44 unused_command_buffers_(std::move(buffers)),
45 context_(context) {}
46
47 /// @brief Creates and returns a new |vk::CommandBuffer|.
48 ///
49 /// @return Always returns a new |vk::CommandBuffer|, but if for any
50 /// reason a valid command buffer could not be created, it will be
51 /// a `{}` default instance (i.e. while being torn down).
52 vk::UniqueCommandBuffer CreateCommandBuffer();
53
54 /// @brief Collects the given |vk::CommandBuffer| to be retained.
55 ///
56 /// @param[in] buffer The |vk::CommandBuffer| to collect.
57 ///
58 /// @see |GarbageCollectBuffersIfAble|
59 void CollectCommandBuffer(vk::UniqueCommandBuffer&& buffer);
60
61 /// @brief Delete all Vulkan objects in this command pool.
62 void Destroy();
63
64 private:
65 CommandPoolVK(const CommandPoolVK&) = delete;
66
67 CommandPoolVK& operator=(const CommandPoolVK&) = delete;
68
69 Mutex pool_mutex_;
70 vk::UniqueCommandPool pool_ IPLR_GUARDED_BY(pool_mutex_);
71 std::vector<vk::UniqueCommandBuffer> unused_command_buffers_;
72 std::weak_ptr<ContextVK>& context_;
73
74 // Used to retain a reference on these until the pool is reset.
75 std::vector<vk::UniqueCommandBuffer> collected_buffers_ IPLR_GUARDED_BY(
76 pool_mutex_);
77 };
78
79 //------------------------------------------------------------------------------
80 /// @brief Creates and manages the lifecycle of |vk::CommandPool| objects.
81 ///
82 /// A |vk::CommandPool| is expensive to create and reset. This class manages
83 /// the lifecycle of |vk::CommandPool| objects by creating and recycling them;
84 /// or in other words, a pool for command pools.
85 ///
86 /// A single instance should be created per |ContextVK|.
87 ///
88 /// Every "frame", a single |CommandPoolResourceVk| is made available for each
89 /// thread that calls |Get|. After calling |Dispose|, the current thread's pool
90 /// is moved to a background thread, reset, and made available for the next time
91 /// |Get| is called and needs to create a command pool.
92 ///
93 /// Commands in the command pool are not necessarily done executing when the
94 /// pool is recycled, when all references are dropped to the pool, they are
95 /// reset and returned to the pool of available pools.
96 ///
97 /// @note This class is thread-safe.
98 ///
99 /// @see |vk::CommandPoolResourceVk|
100 /// @see |ContextVK|
101 /// @see
102 /// https://arm-software.github.io/vulkan_best_practice_for_mobile_developers/samples/performance/command_buffer_usage/command_buffer_usage_tutorial.html
103 class CommandPoolRecyclerVK final
104 : public std::enable_shared_from_this<CommandPoolRecyclerVK> {
105 public:
106 ~CommandPoolRecyclerVK();
107
108 /// A unique command pool and zero or more recycled command buffers.
109 struct RecycledData {
110 vk::UniqueCommandPool pool;
111 std::vector<vk::UniqueCommandBuffer> buffers;
112 };
113
114 /// @brief Clean up resources held by all per-thread command pools
115 /// associated with the given context.
116 ///
117 /// @param[in] context The context.
118 static void DestroyThreadLocalPools(const ContextVK* context);
119
120 /// @brief Creates a recycler for the given |ContextVK|.
121 ///
122 /// @param[in] context The context to create the recycler for.
123 explicit CommandPoolRecyclerVK(std::weak_ptr<ContextVK> context)
124 : context_(std::move(context)) {}
125
126 /// @brief Gets a command pool for the current thread.
127 ///
128 /// @warning Returns a |nullptr| if a pool could not be created.
129 std::shared_ptr<CommandPoolVK> Get();
130
131 /// @brief Returns a command pool to be reset on a background thread.
132 ///
133 /// @param[in] pool The pool to recycle.
134 /// @param[in] should_trim whether to trim command pool memory before
135 /// reseting.
136 void Reclaim(vk::UniqueCommandPool&& pool,
137 std::vector<vk::UniqueCommandBuffer>&& buffers,
138 bool should_trim = false);
139
140 /// @brief Clears all recycled command pools to let them be reclaimed.
141 void Dispose();
142
143 private:
144 std::weak_ptr<ContextVK> context_;
145
146 Mutex recycled_mutex_;
147 std::vector<RecycledData> recycled_ IPLR_GUARDED_BY(recycled_mutex_);
148
149 /// @brief Creates a new |vk::CommandPool|.
150 ///
151 /// @returns Returns a |std::nullopt| if a pool could not be created.
152 std::optional<CommandPoolRecyclerVK::RecycledData> Create();
153
154 /// @brief Reuses a recycled |RecycledData|, if available.
155 ///
156 /// @returns Returns a |std::nullopt| if a pool was not available.
157 std::optional<RecycledData> Reuse();
158
159 CommandPoolRecyclerVK(const CommandPoolRecyclerVK&) = delete;
160
161 CommandPoolRecyclerVK& operator=(const CommandPoolRecyclerVK&) = delete;
162 };
163
164 } // namespace impeller
165
166 #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_VULKAN_COMMAND_POOL_VK_H_
impeller::CommandPoolRecyclerVK
Creates and manages the lifecycle of |vk::CommandPool| objects.
Definition: command_pool_vk.h:104
impeller::CommandPoolRecyclerVK::Dispose
void Dispose()
Clears all recycled command pools to let them be reclaimed.
Definition: command_pool_vk.cc:283
impeller::CommandPoolRecyclerVK::~CommandPoolRecyclerVK
~CommandPoolRecyclerVK()
Definition: command_pool_vk.cc:278
impeller::CommandPoolRecyclerVK::Get
std::shared_ptr< CommandPoolVK > Get()
Gets a command pool for the current thread.
Definition: command_pool_vk.cc:179
impeller::CommandPoolRecyclerVK::CommandPoolRecyclerVK
CommandPoolRecyclerVK(std::weak_ptr< ContextVK > context)
Creates a recycler for the given |ContextVK|.
Definition: command_pool_vk.h:123
impeller::CommandPoolRecyclerVK::DestroyThreadLocalPools
static void DestroyThreadLocalPools(const ContextVK *context)
Clean up resources held by all per-thread command pools associated with the given context.
Definition: command_pool_vk.cc:290
impeller::CommandPoolRecyclerVK::Reclaim
void Reclaim(vk::UniqueCommandPool &&pool, std::vector< vk::UniqueCommandBuffer > &&buffers, bool should_trim=false)
Returns a command pool to be reset on a background thread.
Definition: command_pool_vk.cc:254
impeller::CommandPoolVK
Manages the lifecycle of a single |vk::CommandPool|.
Definition: command_pool_vk.h:31
impeller::CommandPoolVK::CommandPoolVK
CommandPoolVK(vk::UniqueCommandPool pool, std::vector< vk::UniqueCommandBuffer > &&buffers, std::weak_ptr< ContextVK > &context)
Creates a resource that manages the life of a command pool.
Definition: command_pool_vk.h:40
impeller::CommandPoolVK::CollectCommandBuffer
void CollectCommandBuffer(vk::UniqueCommandBuffer &&buffer)
Collects the given |vk::CommandBuffer| to be retained.
Definition: command_pool_vk.cc:129
impeller::CommandPoolVK::Destroy
void Destroy()
Delete all Vulkan objects in this command pool.
Definition: command_pool_vk.cc:140
impeller::CommandPoolVK::~CommandPoolVK
~CommandPoolVK()
Definition: command_pool_vk.cc:72
impeller::CommandPoolVK::CreateCommandBuffer
vk::UniqueCommandBuffer CreateCommandBuffer()
Creates and returns a new |vk::CommandBuffer|.
Definition: command_pool_vk.cc:101
impeller::ContextVK
Definition: context_vk.h:66
impeller
Definition: allocation.cc:12
std
Definition: comparable.h:95
impeller::CommandPoolRecyclerVK::RecycledData
A unique command pool and zero or more recycled command buffers.
Definition: command_pool_vk.h:109
impeller::CommandPoolRecyclerVK::RecycledData::pool
vk::UniqueCommandPool pool
Definition: command_pool_vk.h:110
impeller::CommandPoolRecyclerVK::RecycledData::buffers
std::vector< vk::UniqueCommandBuffer > buffers
Definition: command_pool_vk.h:111
thread.h
vk.h