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impeller::interop::Context Class Referencefinal

`#include <context.h>`

Inheritance diagram for impeller::interop::Context:

## Classes
class | BackendData

## Public Member Functions
| Context (std::shared_ptr< impeller::Context > context, std::shared_ptr< BackendData > backend_data)
| ~Context () override
| Context (const Context &)=delete
Context & | operator= (const Context &)=delete
bool | IsValid () const
std::shared_ptr< impeller::Context > | GetContext () const
AiksContext & | GetAiksContext ()
Public Member Functions inherited from impeller::interop::ObjectBase
| ObjectBase ()=default
virtual | ~ObjectBase ()=default
| ObjectBase (const ObjectBase &)=delete
| ObjectBase (ObjectBase &&)=delete
ObjectBase & | operator= (const ObjectBase &)=delete
ObjectBase & | operator= (ObjectBase &&)=delete
void | Retain ()
void | Release ()
uint64_t | GetRefCountForTests () const

## Static Public Member Functions
static ScopedObject< Context > | CreateOpenGLES (std::function< void *(const char *gl_proc_name)> proc_address_callback)
Static Public Member Functions inherited from impeller::interop::ObjectBase
static void | SafeRetain (void *ptr)
static void | SafeRelease (void *ptr)

## Additional Inherited Members
Public Types inherited from impeller::interop::Object< Context, IMPELLER_INTERNAL_HANDLE_NAME(ImpellerContext)>
using | InteropClass = Context
using | InteropCSibling = IMPELLER_INTERNAL_HANDLE_NAME(ImpellerContext)

## Detailed Description

Definition at line 17 of file context.h.

## Constructor & Destructor Documentation

## ◆ Context() [1/2]

impeller::interop::Context::Context | ( | std::shared_ptr< impeller::Context > | context,
|  | std::shared_ptr< BackendData > | backend_data
| ) |  |
| explicit

Definition at line 26 of file context.cc.

28 : context_(std::move(context), TypographerContextSkia::Make()),
29 backend_data_(std::move(backend_data)) {}
impeller::TypographerContextSkia::Make
static std::shared_ptr< TypographerContext > Make()
Definition: typographer_context_skia.cc:77

## ◆ ~Context()

impeller::interop::Context::~Context | ( |  | ) |
| override default

## ◆ Context() [2/2]

impeller::interop::Context::Context | ( | const Context & |  | ) |
| delete

## Member Function Documentation

## ◆ CreateOpenGLES()

ScopedObject< Context > impeller::interop::Context::CreateOpenGLES | ( | std::function< void *(const char *gl_proc_name)> | proc_address_callback | ) |
| static

Definition at line 65 of file context.cc.

66 {
67 #if IMPELLER_ENABLE_OPENGLES
68 auto proc_table = std::make_unique<ProcTableGLES>(
69 impeller::ProcTableGLES(std::move(proc_address_callback)));
70 if (!proc_table || !proc_table->IsValid()) {
71 VALIDATION_LOG << "Could not create valid OpenGL ES proc. table.";
72 return {};
73 }
74 std::vector<std::shared_ptr<fml::Mapping>> shader_mappings = {
75 std::make_shared<fml::NonOwnedMapping>(
76 impeller_entity_shaders_gles_data,
77 impeller_entity_shaders_gles_length),
78 std::make_shared<fml::NonOwnedMapping>(
79 impeller_framebuffer_blend_shaders_gles_data,
80 impeller_framebuffer_blend_shaders_gles_length),
81 };
82 auto impeller_context =
83 ContextGLES::Create(std::move(proc_table), shader_mappings, false);
84 if (!impeller_context) {
85 VALIDATION_LOG << "Could not create Impeller context.";
86 return {};
87 }
88 auto reactor_worker = std::make_shared<ReactorWorker>();
89 auto worker_id = impeller_context->AddReactorWorker(reactor_worker);
90 if (!worker_id.has_value()) {
91 VALIDATION_LOG << "Could not add reactor worker.";
92 return {};
93 }
94 auto context =
95 Create<Context>(std::move(impeller_context), std::move(reactor_worker));
96 if (!context->IsValid()) {
97 VALIDATION_LOG << "Could not create valid context.";
98 return {};
99 }
100 return context;
101 #else // IMPELLER_ENABLE_OPENGLES
102 VALIDATION_LOG << "This build does not support OpenGL ES contexts.";
103 return {};
104 #endif // IMPELLER_ENABLE_OPENGLES
105 }
impeller::ContextGLES::Create
static std::shared_ptr< ContextGLES > Create(std::unique_ptr< ProcTableGLES > gl, const std::vector< std::shared_ptr< fml::Mapping >> &shader_libraries, bool enable_gpu_tracing)
Definition: context_gles.cc:21
impeller::ProcTableGLES
Definition: proc_table_gles.h:277
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:91

References impeller::ContextGLES::Create(), and VALIDATION_LOG.

Referenced by impeller::interop::ImpellerContextCreateOpenGLESNew().

## ◆ GetAiksContext()

AiksContext & impeller::interop::Context::GetAiksContext | ( |  | ) |

Definition at line 107 of file context.cc.

107 {
108 return context_;
109 }

## ◆ GetContext()

std::shared_ptr< impeller::Context > impeller::interop::Context::GetContext | ( |  | ) | const

Definition at line 37 of file context.cc.

37 {
38 return context_.GetContext();
39 }
impeller::AiksContext::GetContext
std::shared_ptr< Context > GetContext() const
Definition: aiks_context.cc:38

References impeller::AiksContext::GetContext().

Referenced by impeller::interop::Texture::Texture(), and impeller::interop::Surface::WrapFBO().

## ◆ IsValid()

bool impeller::interop::Context::IsValid | ( |  | ) | const

Definition at line 33 of file context.cc.

33 {
34 return context_.IsValid();
35 }
impeller::AiksContext::IsValid
bool IsValid() const
Definition: aiks_context.cc:34

References impeller::AiksContext::IsValid().

Referenced by impeller::interop::Texture::Texture().

## ◆ operator=()

Context& impeller::interop::Context::operator= | ( | const Context & |  | ) |
| delete

The documentation for this class was generated from the following files:

- impeller/toolkit/interop/context.h
- impeller/toolkit/interop/context.cc