Flutter Impeller
vertex_buffer_builder.h
Go to the documentation of this file.
1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_RENDERER_VERTEX_BUFFER_BUILDER_H_
6 #define FLUTTER_IMPELLER_RENDERER_VERTEX_BUFFER_BUILDER_H_
7 
8 #include <initializer_list>
9 #include <memory>
10 #include <type_traits>
11 #include <vector>
12 
13 #include "impeller/base/strings.h"
16 #include "impeller/core/formats.h"
19 
20 namespace impeller {
21 
22 /// @brief Create an index-less vertex buffer from a fixed size array.
23 template <class VertexType, size_t size>
24 VertexBuffer CreateVertexBuffer(std::array<VertexType, size> input,
25  HostBuffer& host_buffer) {
26  return VertexBuffer{
27  .vertex_buffer =
28  host_buffer.Emplace(input.data(), sizeof(VertexType) * size,
29  alignof(VertexType)), //
30  .vertex_count = size, //
31  .index_type = IndexType::kNone, //
32  };
33 }
34 
35 template <class VertexType_, class IndexType_ = uint16_t>
37  public:
38  using VertexType = VertexType_;
39  using IndexType = IndexType_;
40 
41  VertexBufferBuilder() = default;
42 
43  ~VertexBufferBuilder() = default;
44 
45  constexpr impeller::IndexType GetIndexType() const {
46  if (indices_.size() == 0) {
48  }
49  if constexpr (sizeof(IndexType) == 2) {
51  }
52  if (sizeof(IndexType) == 4) {
54  }
56  }
57 
58  void SetLabel(const std::string& label) { label_ = label; }
59 
60  void Reserve(size_t count) { return vertices_.reserve(count); }
61 
62  void ReserveIndices(size_t count) { return indices_.reserve(count); }
63 
64  bool HasVertices() const { return !vertices_.empty(); }
65 
66  size_t GetVertexCount() const { return vertices_.size(); }
67 
68  size_t GetIndexCount() const {
69  return indices_.size() > 0 ? indices_.size() : vertices_.size();
70  }
71 
72  const VertexType& Last() const {
73  FML_DCHECK(!vertices_.empty());
74  return vertices_.back();
75  }
76 
77  VertexBufferBuilder& AppendVertex(VertexType_ vertex) {
78  vertices_.emplace_back(std::move(vertex));
79  return *this;
80  }
81 
83  std::initializer_list<VertexType_> vertices) {
84  vertices_.reserve(vertices.size());
85  for (auto& vertex : vertices) {
86  vertices_.emplace_back(std::move(vertex));
87  }
88  return *this;
89  }
90 
91  VertexBufferBuilder& AppendIndex(IndexType_ index) {
92  indices_.emplace_back(index);
93  return *this;
94  }
95 
97  VertexBuffer buffer;
98  buffer.vertex_buffer = CreateVertexBufferView(host_buffer);
99  buffer.index_buffer = CreateIndexBufferView(host_buffer);
100  buffer.vertex_count = GetIndexCount();
101  buffer.index_type = GetIndexType();
102  return buffer;
103  };
104 
105  VertexBuffer CreateVertexBuffer(Allocator& device_allocator) const {
106  VertexBuffer buffer;
107  // This can be merged into a single allocation.
108  buffer.vertex_buffer = CreateVertexBufferView(device_allocator);
109  buffer.index_buffer = CreateIndexBufferView(device_allocator);
110  buffer.vertex_count = GetIndexCount();
111  buffer.index_type = GetIndexType();
112  return buffer;
113  };
114 
115  void IterateVertices(const std::function<void(VertexType&)>& iterator) {
116  for (auto& vertex : vertices_) {
117  iterator(vertex);
118  }
119  }
120 
121  private:
122  std::vector<VertexType> vertices_;
123  std::vector<IndexType> indices_;
124  std::string label_;
125 
126  BufferView CreateVertexBufferView(HostBuffer& buffer) const {
127  return buffer.Emplace(vertices_.data(),
128  vertices_.size() * sizeof(VertexType),
129  alignof(VertexType));
130  }
131 
132  BufferView CreateVertexBufferView(Allocator& allocator) const {
133  auto buffer = allocator.CreateBufferWithCopy(
134  reinterpret_cast<const uint8_t*>(vertices_.data()),
135  vertices_.size() * sizeof(VertexType));
136  if (!buffer) {
137  return {};
138  }
139  if (!label_.empty()) {
140  buffer->SetLabel(SPrintF("%s Vertices", label_.c_str()));
141  }
142  return DeviceBuffer::AsBufferView(buffer);
143  }
144 
145  std::vector<IndexType> CreateIndexBuffer() const { return indices_; }
146 
147  BufferView CreateIndexBufferView(HostBuffer& buffer) const {
148  const auto index_buffer = CreateIndexBuffer();
149  if (index_buffer.size() == 0) {
150  return {};
151  }
152  return buffer.Emplace(index_buffer.data(),
153  index_buffer.size() * sizeof(IndexType),
154  alignof(IndexType));
155  }
156 
157  BufferView CreateIndexBufferView(Allocator& allocator) const {
158  const auto index_buffer = CreateIndexBuffer();
159  if (index_buffer.size() == 0) {
160  return {};
161  }
162  auto buffer = allocator.CreateBufferWithCopy(
163  reinterpret_cast<const uint8_t*>(index_buffer.data()),
164  index_buffer.size() * sizeof(IndexType));
165  if (!buffer) {
166  return {};
167  }
168  if (!label_.empty()) {
169  buffer->SetLabel(SPrintF("%s Indices", label_.c_str()));
170  }
171  return DeviceBuffer::AsBufferView(buffer);
172  }
173 };
174 
175 } // namespace impeller
176 
177 #endif // FLUTTER_IMPELLER_RENDERER_VERTEX_BUFFER_BUILDER_H_
impeller::DeviceBuffer::AsBufferView
static BufferView AsBufferView(std::shared_ptr< DeviceBuffer > buffer)
Create a buffer view of this entire buffer.
Definition: device_buffer.cc:18
impeller::VertexBuffer::index_type
IndexType index_type
Definition: vertex_buffer.h:29
host_buffer.h
impeller::HostBuffer::Emplace
BufferView Emplace(const BufferType &buffer, size_t alignment=0)
Emplace non-uniform data (like contiguous vertices) onto the host buffer.
Definition: host_buffer.h:95
impeller::IndexType::k16bit
@ k16bit
vertex_buffer.h
impeller::VertexBufferBuilder::GetVertexCount
size_t GetVertexCount() const
Definition: vertex_buffer_builder.h:66
device_buffer.h
impeller::VertexBufferBuilder::VertexType
VertexType_ VertexType
Definition: vertex_buffer_builder.h:38
impeller::HostBuffer
Definition: host_buffer.h:28
impeller::VertexBufferBuilder::~VertexBufferBuilder
~VertexBufferBuilder()=default
impeller::VertexBuffer
Definition: vertex_buffer.h:13
formats.h
impeller::VertexBufferBuilder::AddVertices
VertexBufferBuilder & AddVertices(std::initializer_list< VertexType_ > vertices)
Definition: vertex_buffer_builder.h:82
impeller::IndexType::k32bit
@ k32bit
impeller::VertexBuffer::vertex_buffer
BufferView vertex_buffer
Definition: vertex_buffer.h:14
impeller::VertexBuffer::vertex_count
size_t vertex_count
Definition: vertex_buffer.h:23
impeller::VertexBufferBuilder::CreateVertexBuffer
VertexBuffer CreateVertexBuffer(Allocator &device_allocator) const
Definition: vertex_buffer_builder.h:105
impeller::VertexBufferBuilder::VertexBufferBuilder
VertexBufferBuilder()=default
impeller::VertexBufferBuilder::HasVertices
bool HasVertices() const
Definition: vertex_buffer_builder.h:64
impeller::SPrintF
std::string SPrintF(const char *format,...)
Definition: strings.cc:12
impeller::CreateVertexBuffer
VertexBuffer CreateVertexBuffer(std::array< VertexType, size > input, HostBuffer &host_buffer)
Create an index-less vertex buffer from a fixed size array.
Definition: vertex_buffer_builder.h:24
impeller::VertexBufferBuilder
Definition: vertex_buffer_builder.h:36
impeller::IndexType
IndexType
Definition: formats.h:343
impeller::VertexBufferBuilder::GetIndexCount
size_t GetIndexCount() const
Definition: vertex_buffer_builder.h:68
impeller::IndexType::kNone
@ kNone
Does not use the index buffer.
impeller::Allocator
An object that allocates device memory.
Definition: allocator.h:23
strings.h
impeller::VertexBufferBuilder::AppendIndex
VertexBufferBuilder & AppendIndex(IndexType_ index)
Definition: vertex_buffer_builder.h:91
impeller::VertexBufferBuilder::SetLabel
void SetLabel(const std::string &label)
Definition: vertex_buffer_builder.h:58
impeller::VertexBufferBuilder::CreateVertexBuffer
VertexBuffer CreateVertexBuffer(HostBuffer &host_buffer) const
Definition: vertex_buffer_builder.h:96
impeller::VertexBufferBuilder::IterateVertices
void IterateVertices(const std::function< void(VertexType &)> &iterator)
Definition: vertex_buffer_builder.h:115
impeller::VertexBufferBuilder::ReserveIndices
void ReserveIndices(size_t count)
Definition: vertex_buffer_builder.h:62
impeller::VertexBuffer::index_buffer
BufferView index_buffer
The index buffer binding used by the vertex shader stage.
Definition: vertex_buffer.h:18
allocator.h
impeller::VertexBufferBuilder::IndexType
IndexType_ IndexType
Definition: vertex_buffer_builder.h:39
impeller::BufferView
Definition: buffer_view.h:15
impeller::VertexBufferBuilder::GetIndexType
constexpr impeller::IndexType GetIndexType() const
Definition: vertex_buffer_builder.h:45
impeller::VertexBufferBuilder::AppendVertex
VertexBufferBuilder & AppendVertex(VertexType_ vertex)
Definition: vertex_buffer_builder.h:77
impeller::VertexBufferBuilder::Reserve
void Reserve(size_t count)
Definition: vertex_buffer_builder.h:60
impeller::HostBuffer::SetLabel
void SetLabel(std::string label)
Definition: host_buffer.cc:40
impeller
Definition: allocation.cc:12
impeller::IndexType::kUnknown
@ kUnknown
impeller::VertexBufferBuilder::Last
const VertexType & Last() const
Definition: vertex_buffer_builder.h:72