Flutter Impeller
typographer_context.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_TYPOGRAPHER_TYPOGRAPHER_CONTEXT_H_
6 #define FLUTTER_IMPELLER_TYPOGRAPHER_TYPOGRAPHER_CONTEXT_H_
7 
8 #include <memory>
9 
12 
13 namespace impeller {
14 
15 //------------------------------------------------------------------------------
16 /// @brief The graphics context necessary to render text.
17 ///
18 /// This is necessary to create and reference resources related to
19 /// rendering text on the GPU.
20 ///
21 ///
23  public:
24  virtual ~TypographerContext();
25 
26  virtual bool IsValid() const;
27 
28  virtual std::shared_ptr<GlyphAtlasContext> CreateGlyphAtlasContext(
29  GlyphAtlas::Type type) const = 0;
30 
31  virtual std::shared_ptr<GlyphAtlas> CreateGlyphAtlas(
32  Context& context,
34  HostBuffer& host_buffer,
35  const std::shared_ptr<GlyphAtlasContext>& atlas_context,
36  const FontGlyphMap& font_glyph_map) const = 0;
37 
38  protected:
39  //----------------------------------------------------------------------------
40  /// @brief Create a new context to render text that talks to an
41  /// underlying graphics context.
42  ///
44 
45  private:
46  bool is_valid_ = false;
47 
48  TypographerContext(const TypographerContext&) = delete;
49 
50  TypographerContext& operator=(const TypographerContext&) = delete;
51 };
52 
53 } // namespace impeller
54 
55 #endif // FLUTTER_IMPELLER_TYPOGRAPHER_TYPOGRAPHER_CONTEXT_H_
impeller::TypographerContext
The graphics context necessary to render text.
Definition: typographer_context.h:22
impeller::FontGlyphMap
std::unordered_map< ScaledFont, std::unordered_set< SubpixelGlyph, SubpixelGlyph::Hash, SubpixelGlyph::Equal >, ScaledFont::Hash, ScaledFont::Equal > FontGlyphMap
Definition: font_glyph_pair.h:108
impeller::HostBuffer
Definition: host_buffer.h:28
impeller::TypographerContext::CreateGlyphAtlas
virtual std::shared_ptr< GlyphAtlas > CreateGlyphAtlas(Context &context, GlyphAtlas::Type type, HostBuffer &host_buffer, const std::shared_ptr< GlyphAtlasContext > &atlas_context, const FontGlyphMap &font_glyph_map) const =0
impeller::TypographerContext::TypographerContext
TypographerContext()
Create a new context to render text that talks to an underlying graphics context.
Definition: typographer_context.cc:11
impeller::TypographerContext::~TypographerContext
virtual ~TypographerContext()
impeller::GlyphAtlas::Type
Type
Describes how the glyphs are represented in the texture.
Definition: glyph_atlas.h:31
type
GLenum type
Definition: blit_command_gles.cc:127
impeller::Context
To do anything rendering related with Impeller, you need a context.
Definition: context.h:46
context.h
glyph_atlas.h
impeller::TypographerContext::CreateGlyphAtlasContext
virtual std::shared_ptr< GlyphAtlasContext > CreateGlyphAtlasContext(GlyphAtlas::Type type) const =0
impeller
Definition: allocation.cc:12
impeller::TypographerContext::IsValid
virtual bool IsValid() const
Definition: typographer_context.cc:17