AutoTrampolineContext(const Trampoline &trampoline)
Constructs a new instance and makes the trampolines EGL context current on the calling thread.
~AutoTrampolineContext()
Destroys the object and clears the previous EGL binding.
An instance of an EGL context.
AutoTrampolineContext & operator=(const AutoTrampolineContext &)=delete
An RAII object that makes the trampolines EGL context current when constructed and clears the EGL bin...
A texture source that wraps an instance of AHardwareBuffer.
Describes an OpenGL texture along with information on how to sample from it.