#include <entity_pass_clip_stack.h>
Public Attributes | |
| bool | should_render = false |
| bool | clip_did_change = false |
Definition at line 31 of file entity_pass_clip_stack.h.
| bool impeller::EntityPassClipStack::ClipStateResult::clip_did_change = false |
Whether or not the current clip coverage changed during the call to ApplyClipState.
Definition at line 37 of file entity_pass_clip_stack.h.
Referenced by impeller::EntityPassClipStack::ApplyClipState(), impeller::Canvas::Restore(), and impeller::testing::TEST().
| bool impeller::EntityPassClipStack::ClipStateResult::should_render = false |
Whether or not the Entity should be rendered. If false, the Entity may be safely skipped.
Definition at line 34 of file entity_pass_clip_stack.h.
Referenced by impeller::EntityPassClipStack::ApplyClipState(), impeller::Canvas::Restore(), and impeller::testing::TEST().