#include <functional>#include <string>#include "flutter/fml/logging.h"#include "flutter/fml/mapping.h"#include "impeller/renderer/backend/gles/capabilities_gles.h"#include "impeller/renderer/backend/gles/description_gles.h"#include "impeller/renderer/backend/gles/gles.h"Go to the source code of this file.
Classes | |
| struct | impeller::AutoErrorCheck |
| struct | impeller::GLProc< T > |
| class | impeller::ProcTableGLES |
Namespaces | |
| impeller | |
Macros | |
| #define | FOR_EACH_IMPELLER_PROC(PROC) |
| #define | FOR_EACH_IMPELLER_ES_ONLY_PROC(PROC) |
| #define | FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC(PROC) |
| #define | FOR_EACH_IMPELLER_GLES3_PROC(PROC) PROC(BlitFramebuffer); |
| #define | FOR_EACH_IMPELLER_EXT_PROC(PROC) |
| #define | IMPELLER_PROC(name) GLProc<decltype(gl##name)> name = {"gl" #name, nullptr}; |
Functions | |
| const char * | impeller::GLErrorToString (GLenum value) |
| bool | impeller::GLErrorIsFatal (GLenum value) |
| void() | impeller::glClearDepthf (GLfloat depth) |
| void() | impeller::glDepthRangef (GLfloat n, GLfloat f) |
| void() | impeller::glClearDepth (GLdouble depth) |
| void() | impeller::glDepthRange (GLdouble n, GLdouble f) |
| #define FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC | ( | PROC | ) |
Definition at line 196 of file proc_table_gles.h.
| #define FOR_EACH_IMPELLER_ES_ONLY_PROC | ( | PROC | ) |
Definition at line 188 of file proc_table_gles.h.
| #define FOR_EACH_IMPELLER_EXT_PROC | ( | PROC | ) |
Definition at line 202 of file proc_table_gles.h.
| #define FOR_EACH_IMPELLER_GLES3_PROC | ( | PROC | ) | PROC(BlitFramebuffer); |
Definition at line 200 of file proc_table_gles.h.
| #define FOR_EACH_IMPELLER_PROC | ( | PROC | ) |
Definition at line 96 of file proc_table_gles.h.
| #define IMPELLER_PROC | ( | name | ) | GLProc<decltype(gl##name)> name = {"gl" #name, nullptr}; |
Definition at line 234 of file proc_table_gles.h.