Flutter Impeller
context_mtl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_CONTEXT_MTL_H_
6 #define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_CONTEXT_MTL_H_
7 
8 #include <Metal/Metal.h>
9 
10 #include <deque>
11 #include <string>
12 
13 #include "flutter/fml/concurrent_message_loop.h"
14 #include "flutter/fml/synchronization/sync_switch.h"
15 #include "fml/closure.h"
17 #include "impeller/core/sampler.h"
26 
27 #if TARGET_OS_SIMULATOR
28 #define IMPELLER_CA_METAL_LAYER_AVAILABLE API_AVAILABLE(macos(10.11), ios(13.0))
29 #else // TARGET_OS_SIMULATOR
30 #define IMPELLER_CA_METAL_LAYER_AVAILABLE API_AVAILABLE(macos(10.11), ios(8.0))
31 #endif // TARGET_OS_SIMULATOR
32 
33 namespace impeller {
34 
35 /// @brief Creates and manages a Metal capture scope that supports frame capture
36 /// when using the FlutterMetalLayer backed drawable.
38  public:
39  /// @brief Construct a new capture manager from the provided Metal device.
40  explicit ImpellerMetalCaptureManager(id<MTLDevice> device);
41 
42  ~ImpellerMetalCaptureManager() = default;
43 
44  /// Whether or not the Impeller capture scope is active.
45  ///
46  /// This is distinct from whether or not there is a session recording the
47  /// capture. That can be checked with `[[MTLCaptureManager
48  /// sharedCaptureManager] isCapturing].`
49  bool CaptureScopeActive() const;
50 
51  /// @brief Begin a new capture scope, no-op if the scope has already started.
52  void StartCapture();
53 
54  /// @brief End the current capture scope.
55  void FinishCapture();
56 
57  private:
58  id<MTLCaptureScope> current_capture_scope_;
59  bool scope_active_ = false;
60 
63 };
64 
65 class ContextMTL final : public Context,
66  public BackendCast<ContextMTL, Context>,
67  public std::enable_shared_from_this<ContextMTL> {
68  public:
69  static std::shared_ptr<ContextMTL> Create(
70  const std::vector<std::string>& shader_library_paths,
71  std::shared_ptr<const fml::SyncSwitch> is_gpu_disabled_sync_switch);
72 
73  static std::shared_ptr<ContextMTL> Create(
74  const std::vector<std::shared_ptr<fml::Mapping>>& shader_libraries_data,
75  std::shared_ptr<const fml::SyncSwitch> is_gpu_disabled_sync_switch,
76  const std::string& label,
77  std::optional<PixelFormat> pixel_format_override = std::nullopt);
78 
79  static std::shared_ptr<ContextMTL> Create(
80  id<MTLDevice> device,
81  id<MTLCommandQueue> command_queue,
82  const std::vector<std::shared_ptr<fml::Mapping>>& shader_libraries_data,
83  std::shared_ptr<const fml::SyncSwitch> is_gpu_disabled_sync_switch,
84  const std::string& label);
85 
86  // |Context|
87  ~ContextMTL() override;
88 
89  // |Context|
90  BackendType GetBackendType() const override;
91 
92  id<MTLDevice> GetMTLDevice() const;
93 
94  // |Context|
95  std::string DescribeGpuModel() const override;
96 
97  // |Context|
98  bool IsValid() const override;
99 
100  // |Context|
101  std::shared_ptr<Allocator> GetResourceAllocator() const override;
102 
103  // |Context|
104  std::shared_ptr<ShaderLibrary> GetShaderLibrary() const override;
105 
106  // |Context|
107  std::shared_ptr<SamplerLibrary> GetSamplerLibrary() const override;
108 
109  // |Context|
110  std::shared_ptr<PipelineLibrary> GetPipelineLibrary() const override;
111 
112  // |Context|
113  std::shared_ptr<CommandBuffer> CreateCommandBuffer() const override;
114 
115  // |Context|
116  std::shared_ptr<CommandQueue> GetCommandQueue() const override;
117 
118  // |Context|
119  const std::shared_ptr<const Capabilities>& GetCapabilities() const override;
120 
121  void SetCapabilities(const std::shared_ptr<const Capabilities>& capabilities);
122 
123  // |Context|
124  bool UpdateOffscreenLayerPixelFormat(PixelFormat format) override;
125 
126  // |Context|
127  void Shutdown() override;
128 
129  id<MTLCommandBuffer> CreateMTLCommandBuffer(const std::string& label) const;
130 
131  std::shared_ptr<const fml::SyncSwitch> GetIsGpuDisabledSyncSwitch() const;
132 
133 #ifdef IMPELLER_DEBUG
134  std::shared_ptr<GPUTracerMTL> GetGPUTracer() const;
135 
136  const std::shared_ptr<ImpellerMetalCaptureManager> GetCaptureManager() const;
137 #endif // IMPELLER_DEBUG
138 
139  // |Context|
140  void StoreTaskForGPU(const fml::closure& task,
141  const fml::closure& failure) override;
142 
143  private:
144  class SyncSwitchObserver : public fml::SyncSwitch::Observer {
145  public:
146  explicit SyncSwitchObserver(ContextMTL& parent);
147  virtual ~SyncSwitchObserver() = default;
148  void OnSyncSwitchUpdate(bool new_value) override;
149 
150  private:
151  ContextMTL& parent_;
152  };
153 
154  struct PendingTasks {
155  fml::closure task;
156  fml::closure failure;
157  };
158 
159  id<MTLDevice> device_ = nullptr;
160  id<MTLCommandQueue> command_queue_ = nullptr;
161  std::shared_ptr<ShaderLibraryMTL> shader_library_;
162  std::shared_ptr<PipelineLibraryMTL> pipeline_library_;
163  std::shared_ptr<SamplerLibrary> sampler_library_;
164  std::shared_ptr<AllocatorMTL> resource_allocator_;
165  std::shared_ptr<const Capabilities> device_capabilities_;
166  std::shared_ptr<const fml::SyncSwitch> is_gpu_disabled_sync_switch_;
167  Mutex tasks_awaiting_gpu_mutex_;
168  std::deque<PendingTasks> tasks_awaiting_gpu_ IPLR_GUARDED_BY(
169  tasks_awaiting_gpu_mutex_);
170  std::unique_ptr<SyncSwitchObserver> sync_switch_observer_;
171  std::shared_ptr<CommandQueue> command_queue_ip_;
172 #ifdef IMPELLER_DEBUG
173  std::shared_ptr<GPUTracerMTL> gpu_tracer_;
174  std::shared_ptr<ImpellerMetalCaptureManager> capture_manager_;
175 #endif // IMPELLER_DEBUG
176  bool is_valid_ = false;
177 
178  ContextMTL(id<MTLDevice> device,
179  id<MTLCommandQueue> command_queue,
180  NSArray<id<MTLLibrary>>* shader_libraries,
181  std::shared_ptr<const fml::SyncSwitch> is_gpu_disabled_sync_switch,
182  std::optional<PixelFormat> pixel_format_override = std::nullopt);
183 
184  std::shared_ptr<CommandBuffer> CreateCommandBufferInQueue(
185  id<MTLCommandQueue> queue) const;
186 
187  void FlushTasksAwaitingGPU();
188 
189  ContextMTL(const ContextMTL&) = delete;
190 
191  ContextMTL& operator=(const ContextMTL&) = delete;
192 };
193 
194 } // namespace impeller
195 
196 #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_CONTEXT_MTL_H_
impeller::ContextMTL::GetIsGpuDisabledSyncSwitch
std::shared_ptr< const fml::SyncSwitch > GetIsGpuDisabledSyncSwitch() const
Definition: context_mtl.mm:331
impeller::Context::BackendType
BackendType
Definition: context.h:48
command_buffer_mtl.h
command_queue.h
impeller::ContextMTL::GetSamplerLibrary
std::shared_ptr< SamplerLibrary > GetSamplerLibrary() const override
Returns the library of combined image samplers used in shaders.
Definition: context_mtl.mm:313
allocator_mtl.h
impeller::ContextMTL::GetBackendType
BackendType GetBackendType() const override
Get the graphics backend of an Impeller context.
Definition: context_mtl.mm:288
impeller::ImpellerMetalCaptureManager::CaptureScopeActive
bool CaptureScopeActive() const
Definition: context_mtl.mm:446
impeller::ContextMTL::Create
static std::shared_ptr< ContextMTL > Create(const std::vector< std::string > &shader_library_paths, std::shared_ptr< const fml::SyncSwitch > is_gpu_disabled_sync_switch)
Definition: context_mtl.mm:225
sampler.h
impeller::ImpellerMetalCaptureManager::StartCapture
void StartCapture()
Begin a new capture scope, no-op if the scope has already started.
Definition: context_mtl.mm:450
impeller::PixelFormat
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
Definition: formats.h:99
impeller::ContextMTL::GetResourceAllocator
std::shared_ptr< Allocator > GetResourceAllocator() const override
Returns the allocator used to create textures and buffers on the device.
Definition: context_mtl.mm:350
impeller::ImpellerMetalCaptureManager::FinishCapture
void FinishCapture()
End the current capture scope.
Definition: context_mtl.mm:458
impeller::ContextMTL::StoreTaskForGPU
void StoreTaskForGPU(const fml::closure &task, const fml::closure &failure) override
Definition: context_mtl.mm:382
impeller::ContextMTL::SetCapabilities
void SetCapabilities(const std::shared_ptr< const Capabilities > &capabilities)
Definition: context_mtl.mm:362
shader_library_mtl.h
impeller::ContextMTL::UpdateOffscreenLayerPixelFormat
bool UpdateOffscreenLayerPixelFormat(PixelFormat format) override
Definition: context_mtl.mm:368
backend_cast.h
impeller::ImpellerMetalCaptureManager
Creates and manages a Metal capture scope that supports frame capture when using the FlutterMetalLaye...
Definition: context_mtl.h:37
capabilities.h
impeller::ContextMTL::Shutdown
void Shutdown() override
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent mess...
Definition: context_mtl.mm:323
impeller::ImpellerMetalCaptureManager::ImpellerMetalCaptureManager
ImpellerMetalCaptureManager(id< MTLDevice > device)
Construct a new capture manager from the provided Metal device.
Definition: context_mtl.mm:440
impeller::ContextMTL::IsValid
bool IsValid() const override
Determines if a context is valid. If the caller ever receives an invalid context, they must discard i...
Definition: context_mtl.mm:298
pipeline_library_mtl.h
impeller::ContextMTL::GetMTLDevice
id< MTLDevice > GetMTLDevice() const
Definition: context_mtl.mm:354
impeller::ImpellerMetalCaptureManager::~ImpellerMetalCaptureManager
~ImpellerMetalCaptureManager()=default
impeller::Context
To do anything rendering related with Impeller, you need a context.
Definition: context.h:46
impeller::BackendCast
Definition: backend_cast.h:11
impeller::ContextMTL::GetPipelineLibrary
std::shared_ptr< PipelineLibrary > GetPipelineLibrary() const override
Returns the library of pipelines used by render or compute commands.
Definition: context_mtl.mm:308
impeller::ContextMTL::DescribeGpuModel
std::string DescribeGpuModel() const override
Definition: context_mtl.mm:293
impeller::ContextMTL::CreateMTLCommandBuffer
id< MTLCommandBuffer > CreateMTLCommandBuffer(const std::string &label) const
Definition: context_mtl.mm:373
impeller::ContextMTL::GetCommandQueue
std::shared_ptr< CommandQueue > GetCommandQueue() const override
Return the graphics queue for submitting command buffers.
Definition: context_mtl.mm:429
gpu_tracer_mtl.h
context.h
impeller::ContextMTL::GetCapabilities
const std::shared_ptr< const Capabilities > & GetCapabilities() const override
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
Definition: context_mtl.mm:358
impeller::ContextMTL
Definition: context_mtl.h:65
impeller
Definition: allocation.cc:12
impeller::ContextMTL::~ContextMTL
~ContextMTL() override
Definition: context_mtl.mm:284
impeller::ContextMTL::CreateCommandBuffer
std::shared_ptr< CommandBuffer > CreateCommandBuffer() const override
Create a new command buffer. Command buffers can be used to encode graphics, blit,...
Definition: context_mtl.mm:318
impeller::ContextMTL::GetShaderLibrary
std::shared_ptr< ShaderLibrary > GetShaderLibrary() const override
Returns the library of shaders used to specify the programmable stages of a pipeline.
Definition: context_mtl.mm:303