Flutter Impeller
clip_contents.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include <cmath>
6 #include <optional>
7 
8 #include "fml/logging.h"
13 #include "impeller/entity/entity.h"
16 
17 namespace impeller {
18 
19 static Scalar GetShaderClipDepth(const Entity& entity) {
20  // Draw the clip at the max of the clip entity's depth slice, so that other
21  // draw calls with this same depth value will be culled even if they have a
22  // perspective transform.
23  return std::nextafterf(Entity::GetShaderClipDepth(entity.GetClipDepth() + 1),
24  0.0f);
25 }
26 
27 /*******************************************************************************
28  ******* ClipContents
29  ******************************************************************************/
30 
31 ClipContents::ClipContents() = default;
32 
33 ClipContents::~ClipContents() = default;
34 
35 void ClipContents::SetGeometry(const Geometry* geometry) {
36  geometry_ = geometry;
37 }
38 
40  clip_op_ = clip_op;
41 }
42 
43 std::optional<Rect> ClipContents::GetCoverage(const Entity& entity) const {
44  return std::nullopt;
45 };
46 
48  const Entity& entity,
49  const std::optional<Rect>& current_clip_coverage) const {
50  if (!current_clip_coverage.has_value()) {
51  return {.type = ClipCoverage::Type::kAppend, .coverage = std::nullopt};
52  }
53  switch (clip_op_) {
55  // This can be optimized further by considering cases when the bounds of
56  // the current stencil will shrink.
57  return {
58  .type = ClipCoverage::Type::kAppend, //
59  .is_difference_or_non_square = true, //
60  .coverage = current_clip_coverage //
61  };
63  if (!geometry_) {
64  return {.type = ClipCoverage::Type::kAppend, .coverage = std::nullopt};
65  }
66  auto coverage = geometry_->GetCoverage(entity.GetTransform());
67  if (!coverage.has_value() || !current_clip_coverage.has_value()) {
68  return {.type = ClipCoverage::Type::kAppend, .coverage = std::nullopt};
69  }
70  return {
71  .type = ClipCoverage::Type::kAppend, //
72  .is_difference_or_non_square = !geometry_->IsAxisAlignedRect(), //
73  .coverage = current_clip_coverage->Intersection(coverage.value()), //
74  };
75  }
76  FML_UNREACHABLE();
77 }
78 
80 
81 bool ClipContents::Render(const ContentContext& renderer,
82  const Entity& entity,
83  RenderPass& pass) const {
84  if (!geometry_) {
85  return true;
86  }
87 
89 
90  VS::FrameInfo info;
91  info.depth = GetShaderClipDepth(entity);
92 
93  auto geometry_result = geometry_->GetPositionBuffer(renderer, entity, pass);
94  auto options = OptionsFromPass(pass);
95  options.blend_mode = BlendMode::kDestination;
96 
97  pass.SetStencilReference(0);
98 
99  /// Stencil preparation draw.
100 
101  options.depth_write_enabled = false;
102  options.primitive_type = geometry_result.type;
103  pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
104  switch (geometry_result.mode) {
106  pass.SetCommandLabel("Clip stencil preparation (NonZero)");
107  options.stencil_mode =
109  break;
111  pass.SetCommandLabel("Clip stencil preparation (EvenOdd)");
112  options.stencil_mode =
114  break;
117  pass.SetCommandLabel("Clip stencil preparation (Increment)");
118  options.stencil_mode =
120  break;
121  }
122  pass.SetPipeline(renderer.GetClipPipeline(options));
123 
124  info.mvp = geometry_result.transform;
125  VS::BindFrameInfo(pass, renderer.GetTransientsBuffer().EmplaceUniform(info));
126 
127  if (!pass.Draw().ok()) {
128  return false;
129  }
130 
131  /// Write depth.
132 
133  options.depth_write_enabled = true;
134  options.primitive_type = PrimitiveType::kTriangleStrip;
135  Rect cover_area;
136  switch (clip_op_) {
138  pass.SetCommandLabel("Intersect Clip");
139  options.stencil_mode =
141  cover_area = Rect::MakeSize(pass.GetRenderTargetSize());
142  break;
144  pass.SetCommandLabel("Difference Clip");
146  std::optional<Rect> maybe_cover_area =
147  geometry_->GetCoverage(entity.GetTransform());
148  if (!maybe_cover_area.has_value()) {
149  return true;
150  }
151  cover_area = maybe_cover_area.value();
152  break;
153  }
154  auto points = cover_area.GetPoints();
155  pass.SetVertexBuffer(
156  CreateVertexBuffer(points, renderer.GetTransientsBuffer()));
157 
158  pass.SetPipeline(renderer.GetClipPipeline(options));
159 
160  info.mvp = pass.GetOrthographicTransform();
161  VS::BindFrameInfo(pass, renderer.GetTransientsBuffer().EmplaceUniform(info));
162 
163  return pass.Draw().ok();
164 }
165 
166 /*******************************************************************************
167  ******* ClipRestoreContents
168  ******************************************************************************/
169 
171 
173 
174 void ClipRestoreContents::SetRestoreHeight(size_t clip_height) {
175  restore_height_ = clip_height;
176 }
177 
179  return restore_height_;
180 }
181 
183  std::optional<Rect> restore_coverage) {
184  restore_coverage_ = restore_coverage;
185 }
186 
188  const Entity& entity) const {
189  return std::nullopt;
190 };
191 
193  const Entity& entity,
194  const std::optional<Rect>& current_clip_coverage) const {
195  return {.type = ClipCoverage::Type::kRestore, .coverage = std::nullopt};
196 }
197 
199 
201  const Entity& entity,
202  RenderPass& pass) const {
204 
205  pass.SetCommandLabel("Restore Clip");
206  auto options = OptionsFromPass(pass);
207  options.blend_mode = BlendMode::kDestination;
208  options.stencil_mode =
210  options.primitive_type = PrimitiveType::kTriangleStrip;
211  pass.SetPipeline(renderer.GetClipPipeline(options));
212  pass.SetStencilReference(0);
213 
214  // Create a rect that covers either the given restore area, or the whole
215  // render target texture.
216  auto ltrb =
217  restore_coverage_.value_or(Rect::MakeSize(pass.GetRenderTargetSize()))
218  .GetLTRB();
219 
220  std::array<VS::PerVertexData, 4> vertices = {
221  VS::PerVertexData{Point(ltrb[0], ltrb[1])},
222  VS::PerVertexData{Point(ltrb[2], ltrb[1])},
223  VS::PerVertexData{Point(ltrb[0], ltrb[3])},
224  VS::PerVertexData{Point(ltrb[2], ltrb[3])},
225  };
226  pass.SetVertexBuffer(
227  CreateVertexBuffer(vertices, renderer.GetTransientsBuffer()));
228 
229  VS::FrameInfo info;
230  info.depth = GetShaderClipDepth(entity);
231  info.mvp = pass.GetOrthographicTransform();
232  VS::BindFrameInfo(pass, renderer.GetTransientsBuffer().EmplaceUniform(info));
233 
234  return pass.Draw().ok();
235 }
236 
237 } // namespace impeller
impeller::GeometryResult::Mode::kNormal
@ kNormal
The geometry has no overlapping triangles.
impeller::Entity::ClipOperation::kIntersect
@ kIntersect
impeller::OptionsFromPass
ContentContextOptions OptionsFromPass(const RenderPass &pass)
Definition: contents.cc:19
impeller::Entity::GetShaderClipDepth
float GetShaderClipDepth() const
Definition: entity.cc:99
impeller::ClipRestoreContents::ClipRestoreContents
ClipRestoreContents()
impeller::Entity::ClipOperation::kDifference
@ kDifference
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::Entity::GetTransform
const Matrix & GetTransform() const
Get the global transform matrix for this Entity.
Definition: entity.cc:47
impeller::ClipRestoreContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: clip_contents.cc:187
vertex_buffer.h
entity.h
impeller::ContentContextOptions::StencilMode::kOverdrawPreventionIncrement
@ kOverdrawPreventionIncrement
impeller::Geometry::GetCoverage
virtual std::optional< Rect > GetCoverage(const Matrix &transform) const =0
impeller::BlendMode::kDestination
@ kDestination
formats.h
impeller::ContentContext::GetClipPipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetClipPipeline(ContentContextOptions opts) const
Definition: content_context.h:492
impeller::ClipContents::SetClipOperation
void SetClipOperation(Entity::ClipOperation clip_op)
Definition: clip_contents.cc:39
impeller::RenderPass::SetVertexBuffer
virtual bool SetVertexBuffer(VertexBuffer buffer)
Specify the vertex and index buffer to use for this command.
Definition: render_pass.cc:123
impeller::ClipRestoreContents::SetRestoreCoverage
void SetRestoreCoverage(std::optional< Rect > coverage)
The area on the pass texture where this clip restore will be applied. If unset, the entire pass textu...
Definition: clip_contents.cc:182
impeller::ClipRestoreContents::GetRestoreHeight
size_t GetRestoreHeight() const
Definition: clip_contents.cc:178
impeller::Geometry::IsAxisAlignedRect
virtual bool IsAxisAlignedRect() const
Definition: geometry.cc:124
impeller::ClipRestoreContents::~ClipRestoreContents
~ClipRestoreContents()
impeller::ContentContextOptions::StencilMode::kStencilEvenOddFill
@ kStencilEvenOddFill
impeller::GeometryResult::Mode::kEvenOdd
@ kEvenOdd
impeller::RenderPass::SetCommandLabel
virtual void SetCommandLabel(std::string_view label)
The debugging label to use for the command.
Definition: render_pass.cc:97
impeller::RenderPass::GetOrthographicTransform
const Matrix & GetOrthographicTransform() const
Definition: render_pass.cc:47
impeller::TRect::GetPoints
constexpr std::array< TPoint< T >, 4 > GetPoints() const
Get the points that represent the 4 corners of this rectangle in a Z order that is compatible with tr...
Definition: rect.h:408
impeller::ClipContents::GetClipCoverage
ClipCoverage GetClipCoverage(const Entity &entity, const std::optional< Rect > &current_clip_coverage) const override
Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage...
Definition: clip_contents.cc:47
impeller::RenderPass::Draw
virtual fml::Status Draw()
Record the currently pending command.
Definition: render_pass.cc:127
impeller::GetShaderClipDepth
static Scalar GetShaderClipDepth(const Entity &entity)
Definition: clip_contents.cc:19
impeller::VS
SolidFillVertexShader VS
Definition: stroke_path_geometry.cc:16
impeller::Entity
Definition: entity.h:20
impeller::RenderPass::GetRenderTargetSize
ISize GetRenderTargetSize() const
Definition: render_pass.cc:43
impeller::ClipContents::ClipContents
ClipContents()
impeller::PrimitiveType::kTriangleStrip
@ kTriangleStrip
impeller::Point
TPoint< Scalar > Point
Definition: point.h:327
render_pass.h
impeller::ClipRestoreContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: clip_contents.cc:200
impeller::Geometry::GetPositionBuffer
virtual GeometryResult GetPositionBuffer(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const =0
impeller::ClipContents::~ClipContents
~ClipContents()
impeller::ClipContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: clip_contents.cc:43
impeller::CreateVertexBuffer
VertexBuffer CreateVertexBuffer(std::array< VertexType, size > input, HostBuffer &host_buffer)
Create an index-less vertex buffer from a fixed size array.
Definition: vertex_buffer_builder.h:24
impeller::ClipContents::SetGeometry
void SetGeometry(const Geometry *geometry)
Definition: clip_contents.cc:35
impeller::ContentContextOptions::StencilMode::kStencilNonZeroFill
@ kStencilNonZeroFill
impeller::Contents::ClipCoverage::type
Type type
Definition: contents.h:40
impeller::RenderPipelineHandle::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:106
impeller::ClipRestoreContents::SetInheritedOpacity
void SetInheritedOpacity(Scalar opacity) override
Inherit the provided opacity.
Definition: clip_contents.cc:198
clip_contents.h
impeller::RenderPass::SetStencilReference
virtual void SetStencilReference(uint32_t value)
Definition: render_pass.cc:103
impeller::ClipContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: clip_contents.cc:81
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:33
impeller::Entity::GetClipDepth
uint32_t GetClipDepth() const
Definition: entity.cc:95
content_context.h
impeller::Geometry
Definition: geometry.h:55
impeller::TRect< Scalar >::MakeSize
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:150
impeller::ClipRestoreContents::GetClipCoverage
ClipCoverage GetClipCoverage(const Entity &entity, const std::optional< Rect > &current_clip_coverage) const override
Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage...
Definition: clip_contents.cc:192
impeller::Contents::ClipCoverage
Definition: contents.h:37
impeller::HostBuffer::EmplaceUniform
BufferView EmplaceUniform(const UniformType &uniform)
Emplace uniform data onto the host buffer. Ensure that backend specific uniform alignment requirement...
Definition: host_buffer.h:50
impeller::Entity::ClipOperation
ClipOperation
Definition: entity.h:61
impeller::ClipContents::SetInheritedOpacity
void SetInheritedOpacity(Scalar opacity) override
Inherit the provided opacity.
Definition: clip_contents.cc:79
impeller::ClipRestoreContents::SetRestoreHeight
void SetRestoreHeight(size_t clip_height)
Definition: clip_contents.cc:174
impeller::GeometryResult::Mode::kPreventOverdraw
@ kPreventOverdraw
impeller::ContentContextOptions::StencilMode::kOverdrawPreventionRestore
@ kOverdrawPreventionRestore
impeller::RenderPass::SetPipeline
virtual void SetPipeline(const std::shared_ptr< Pipeline< PipelineDescriptor >> &pipeline)
The pipeline to use for this command.
Definition: render_pass.cc:92
impeller::ContentContextOptions::StencilMode::kCoverCompareInverted
@ kCoverCompareInverted
impeller::ContentContextOptions::StencilMode::kCoverCompare
@ kCoverCompare
impeller
Definition: allocation.cc:12
impeller::ContentContext
Definition: content_context.h:366
impeller::TRect< Scalar >
impeller::ContentContext::GetTransientsBuffer
HostBuffer & GetTransientsBuffer() const
Retrieve the currnent host buffer for transient storage.
Definition: content_context.h:753
impeller::GeometryResult::Mode::kNonZero
@ kNonZero
vertex_buffer_builder.h