#include <tiled_texture_contents.h>
Public Types | |
| using | ColorFilterProc = std::function< std::shared_ptr< ColorFilterContents >(FilterInput::Ref)> |
Public Types inherited from impeller::Contents | |
| using | ColorFilterProc = std::function< Color(Color)> |
| using | RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)> |
| using | CoverageProc = std::function< std::optional< Rect >(const Entity &entity)> |
Public Member Functions | |
| TiledTextureContents () | |
| ~TiledTextureContents () override | |
| bool | IsOpaque (const Matrix &transform) const override |
| Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More... | |
| bool | Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override |
| void | SetTexture (std::shared_ptr< Texture > texture) |
| void | SetTileModes (Entity::TileMode x_tile_mode, Entity::TileMode y_tile_mode) |
| void | SetSamplerDescriptor (SamplerDescriptor desc) |
| void | SetColorFilter (ColorFilterProc color_filter) |
| Set a color filter to apply directly to this tiled texture. More... | |
| std::optional< Snapshot > | RenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Tiled Texture Snapshot") const override |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More... | |
Public Member Functions inherited from impeller::ColorSourceContents | |
| ColorSourceContents () | |
| ~ColorSourceContents () override | |
| void | SetGeometry (const Geometry *geometry) |
| Set the geometry that this contents will use to render. More... | |
| const Geometry * | GetGeometry () const |
| Get the geometry that this contents will use to render. More... | |
| void | SetEffectTransform (Matrix matrix) |
| Set the effect transform for this color source. More... | |
| const Matrix & | GetInverseEffectTransform () const |
| Set the inverted effect transform for this color source. More... | |
| void | SetOpacityFactor (Scalar opacity) |
| Set the opacity factor for this color source. More... | |
| Scalar | GetOpacityFactor () const |
| Get the opacity factor for this color source. More... | |
| virtual bool | IsSolidColor () const |
| std::optional< Rect > | GetCoverage (const Entity &entity) const override |
| Get the area of the render pass that will be affected when this contents is rendered. More... | |
| void | SetInheritedOpacity (Scalar opacity) override |
| Inherit the provided opacity. More... | |
Public Member Functions inherited from impeller::Contents | |
| Contents () | |
| virtual | ~Contents () |
| void | SetCoverageHint (std::optional< Rect > coverage_hint) |
Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More... | |
| const std::optional< Rect > & | GetCoverageHint () const |
| virtual ClipCoverage | GetClipCoverage (const Entity &entity, const std::optional< Rect > ¤t_clip_coverage) const |
| Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More... | |
| std::optional< Size > | GetColorSourceSize () const |
| Return the color source's intrinsic size, if available. More... | |
| void | SetColorSourceSize (Size size) |
| virtual std::optional< Color > | AsBackgroundColor (const Entity &entity, ISize target_size) const |
Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More... | |
| virtual const FilterContents * | AsFilter () const |
Cast to a filter. Returns nullptr if this Contents is not a filter. More... | |
| virtual bool | ApplyColorFilter (const ColorFilterProc &color_filter_proc) |
| If possible, applies a color filter to this contents inputs on the CPU. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from impeller::Contents | |
| static std::shared_ptr< Contents > | MakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc) |
Protected Types inherited from impeller::ColorSourceContents | |
| using | BindFragmentCallback = std::function< bool(RenderPass &pass)> |
| using | PipelineBuilderMethod = std::shared_ptr< Pipeline< PipelineDescriptor > >(impeller::ContentContext::*)(ContentContextOptions) const |
| using | PipelineBuilderCallback = std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >(ContentContextOptions)> |
| using | CreateGeometryCallback = std::function< GeometryResult(const ContentContext &renderer, const Entity &entity, RenderPass &pass, const Geometry *geom)> |
Protected Member Functions inherited from impeller::ColorSourceContents | |
| bool | AppliesAlphaForStrokeCoverage (const Matrix &transform) const |
| Whether the entity should be treated as non-opaque due to stroke geometry requiring alpha for coverage. More... | |
| template<typename VertexShaderT > | |
| bool | DrawGeometry (const ContentContext &renderer, const Entity &entity, RenderPass &pass, const PipelineBuilderCallback &pipeline_callback, typename VertexShaderT::FrameInfo frame_info, const BindFragmentCallback &bind_fragment_callback, bool force_stencil=false, const CreateGeometryCallback &create_geom_callback=DefaultCreateGeometryCallback) const |
Static Protected Member Functions inherited from impeller::ColorSourceContents | |
| static GeometryResult | DefaultCreateGeometryCallback (const ContentContext &renderer, const Entity &entity, RenderPass &pass, const Geometry *geom) |
Definition at line 19 of file tiled_texture_contents.h.
| using impeller::TiledTextureContents::ColorFilterProc = std::function<std::shared_ptr<ColorFilterContents>(FilterInput::Ref)> |
Definition at line 26 of file tiled_texture_contents.h.
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default |
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overridedefault |
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overridevirtual |
Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity.
| transform | The current transform matrix of the entity that will render this contents. |
Reimplemented from impeller::Contents.
Definition at line 99 of file tiled_texture_contents.cc.
References impeller::ColorSourceContents::AppliesAlphaForStrokeCoverage(), impeller::ColorSourceContents::GetOpacityFactor(), impeller::Entity::kDecal, and transform.
Referenced by impeller::testing::TEST_P().
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overridevirtual |
Implements impeller::Contents.
Definition at line 110 of file tiled_texture_contents.cc.
References impeller::Geometry::ComputeAlphaCoverage(), impeller::ContentContext::GetContext(), impeller::ContentContext::GetDeviceCapabilities(), impeller::ColorSourceContents::GetGeometry(), impeller::ColorSourceContents::GetInverseEffectTransform(), impeller::TRect< T >::GetNormalizingTransform(), impeller::ColorSourceContents::GetOpacityFactor(), impeller::ContentContext::GetTiledTexturePipeline(), impeller::Entity::GetTransform(), impeller::ContentContext::GetTransientsBuffer(), impeller::TRect< Scalar >::MakeSize(), and impeller::RenderPass::SetCommandLabel().
Referenced by impeller::testing::TEST_P().
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overridevirtual |
Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity).
Reimplemented from impeller::Contents.
Definition at line 171 of file tiled_texture_contents.cc.
References impeller::TRect< T >::Contains(), impeller::ColorSourceContents::GetCoverage(), impeller::Geometry::GetCoverage(), impeller::ColorSourceContents::GetGeometry(), impeller::ColorSourceContents::GetInverseEffectTransform(), impeller::ColorSourceContents::GetOpacityFactor(), impeller::Matrix::MakeScale(), impeller::TRect< Scalar >::MakeSize(), impeller::Matrix::MakeTranslation(), impeller::Contents::RenderToSnapshot(), scale, and impeller::Snapshot::texture.
| void impeller::TiledTextureContents::SetColorFilter | ( | ColorFilterProc | color_filter | ) |
Set a color filter to apply directly to this tiled texture.
| color_filter | When applying a color filter to a tiled texture, we can reduce the size and number of the subpasses required and the shader workload by applying the filter to the untiled image and absorbing the opacity before tiling it into the final location. |
This may not be a performance improvement if the image is tiled into a much smaller size that its original texture size.
Definition at line 54 of file tiled_texture_contents.cc.
| void impeller::TiledTextureContents::SetSamplerDescriptor | ( | SamplerDescriptor | desc | ) |
Definition at line 50 of file tiled_texture_contents.cc.
| void impeller::TiledTextureContents::SetTexture | ( | std::shared_ptr< Texture > | texture | ) |
Definition at line 40 of file tiled_texture_contents.cc.
Referenced by impeller::testing::TEST_P().
| void impeller::TiledTextureContents::SetTileModes | ( | Entity::TileMode | x_tile_mode, |
| Entity::TileMode | y_tile_mode | ||
| ) |
Definition at line 44 of file tiled_texture_contents.cc.