#include <texture_filter_input.h>
Public Member Functions | |
| ~TextureFilterInput () override | |
| Variant | GetInput () const override |
| std::optional< Snapshot > | GetSnapshot (const std::string &label, const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit, int32_t mip_count) const override |
| std::optional< Rect > | GetCoverage (const Entity &entity) const override |
| Matrix | GetLocalTransform (const Entity &entity) const override |
Get the local transform of this filter input. This transform is relative to the Entity transform space. More... | |
Public Member Functions inherited from impeller::FilterInput | |
| virtual | ~FilterInput () |
| std::optional< Rect > | GetLocalCoverage (const Entity &entity) const |
| virtual std::optional< Rect > | GetSourceCoverage (const Matrix &effect_transform, const Rect &output_limit) const |
| virtual Matrix | GetTransform (const Entity &entity) const |
Get the transform of this FilterInput. This is equivalent to calling entity.GetTransform() * GetLocalTransform(). More... | |
| virtual bool | IsTranslationOnly () const |
| virtual bool | IsLeaf () const |
Returns true unless this input is a FilterInput, which may take other inputs. More... | |
| virtual void | SetLeafInputs (const FilterInput::Vector &inputs) |
Replaces the inputs of all leaf FilterContents with a new set of inputs. More... | |
| virtual void | SetEffectTransform (const Matrix &matrix) |
| Sets the effect transform of filter inputs. More... | |
| virtual void | SetRenderingMode (Entity::RenderingMode rendering_mode) |
| Turns on subpass mode for filter inputs. More... | |
Additional Inherited Members | |
Public Types inherited from impeller::FilterInput | |
| using | Ref = std::shared_ptr< FilterInput > |
| using | Vector = std::vector< FilterInput::Ref > |
| using | Variant = std::variant< std::shared_ptr< FilterContents >, std::shared_ptr< Contents >, std::shared_ptr< Texture >, Rect > |
Static Public Member Functions inherited from impeller::FilterInput | |
| static FilterInput::Ref | Make (Variant input, bool msaa_enabled=true) |
| static FilterInput::Ref | Make (std::shared_ptr< Texture > input, Matrix local_transform) |
| static FilterInput::Vector | Make (std::initializer_list< Variant > inputs) |
Definition at line 14 of file texture_filter_input.h.
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overridedefault |
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overridevirtual |
Implements impeller::FilterInput.
Definition at line 38 of file texture_filter_input.cc.
References impeller::FilterInput::GetTransform(), impeller::TRect< Scalar >::MakeSize(), and impeller::TRect< T >::TransformBounds().
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overridevirtual |
Implements impeller::FilterInput.
Definition at line 19 of file texture_filter_input.cc.
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overridevirtual |
Get the local transform of this filter input. This transform is relative to the Entity transform space.
Reimplemented from impeller::FilterInput.
Definition at line 44 of file texture_filter_input.cc.
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overridevirtual |
Implements impeller::FilterInput.
Definition at line 23 of file texture_filter_input.cc.
References impeller::FilterInput::GetTransform(), impeller::kLinear, and impeller::Snapshot::texture.