#include <context_vk.h>
Classes | |
| struct | Settings |
Public Member Functions | |
| uint64_t | GetHash () const |
| ~ContextVK () override | |
| BackendType | GetBackendType () const override |
| Get the graphics backend of an Impeller context. More... | |
| std::string | DescribeGpuModel () const override |
| bool | IsValid () const override |
| Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context. More... | |
| std::shared_ptr< Allocator > | GetResourceAllocator () const override |
| Returns the allocator used to create textures and buffers on the device. More... | |
| std::shared_ptr< ShaderLibrary > | GetShaderLibrary () const override |
| Returns the library of shaders used to specify the programmable stages of a pipeline. More... | |
| std::shared_ptr< SamplerLibrary > | GetSamplerLibrary () const override |
| Returns the library of combined image samplers used in shaders. More... | |
| std::shared_ptr< PipelineLibrary > | GetPipelineLibrary () const override |
| Returns the library of pipelines used by render or compute commands. More... | |
| std::shared_ptr< CommandBuffer > | CreateCommandBuffer () const override |
| Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device. More... | |
| const std::shared_ptr< const Capabilities > & | GetCapabilities () const override |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities. More... | |
| const std::shared_ptr< YUVConversionLibraryVK > & | GetYUVConversionLibrary () const |
| void | Shutdown () override |
| Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops. More... | |
| void | SetOffscreenFormat (PixelFormat pixel_format) |
| template<typename T > | |
| bool | SetDebugName (T handle, std::string_view label) const |
| std::shared_ptr< DeviceHolderVK > | GetDeviceHolder () const |
| vk::Instance | GetInstance () const |
| const vk::Device & | GetDevice () const |
| const std::unique_ptr< DriverInfoVK > & | GetDriverInfo () const |
| const std::shared_ptr< fml::ConcurrentTaskRunner > | GetConcurrentWorkerTaskRunner () const |
| std::shared_ptr< SurfaceContextVK > | CreateSurfaceContext () |
| const std::shared_ptr< QueueVK > & | GetGraphicsQueue () const |
| vk::PhysicalDevice | GetPhysicalDevice () const |
| std::shared_ptr< FenceWaiterVK > | GetFenceWaiter () const |
| std::shared_ptr< ResourceManagerVK > | GetResourceManager () const |
| std::shared_ptr< CommandPoolRecyclerVK > | GetCommandPoolRecycler () const |
| std::shared_ptr< DescriptorPoolRecyclerVK > | GetDescriptorPoolRecycler () const |
| std::shared_ptr< CommandQueue > | GetCommandQueue () const override |
| Return the graphics queue for submitting command buffers. More... | |
| std::shared_ptr< GPUTracerVK > | GetGPUTracer () const |
| void | RecordFrameEndTime () const |
| void | InitializeCommonlyUsedShadersIfNeeded () const override |
| void | DisposeThreadLocalCachedResources () override |
| bool | GetShouldDisableSurfaceControlSwapchain () const |
| Whether the Android Surface control based swapchain should be disabled, even if the device is capable of supporting it. More... | |
Public Member Functions inherited from impeller::Context | |
| virtual | ~Context () |
| Destroys an Impeller context. More... | |
| virtual bool | UpdateOffscreenLayerPixelFormat (PixelFormat format) |
| virtual void | StoreTaskForGPU (const fml::closure &task, const fml::closure &failure) |
Static Public Member Functions | |
| static size_t | ChooseThreadCountForWorkers (size_t hardware_concurrency) |
| static std::shared_ptr< ContextVK > | Create (Settings settings) |
| template<typename T > | |
| static bool | SetDebugName (const vk::Device &device, T handle, std::string_view label) |
Static Public Member Functions inherited from impeller::BackendCast< ContextVK, Context > | |
| static ContextVK & | Cast (Context &base) |
| static const ContextVK & | Cast (const Context &base) |
| static ContextVK * | Cast (Context *base) |
| static const ContextVK * | Cast (const Context *base) |
Additional Inherited Members | |
Public Types inherited from impeller::Context | |
| enum | BackendType { BackendType::kMetal, BackendType::kOpenGLES, BackendType::kVulkan } |
Static Public Attributes inherited from impeller::Context | |
| static constexpr int32_t | kMaxTasksAwaitingGPU = 10 |
Protected Member Functions inherited from impeller::Context | |
| Context () | |
Protected Attributes inherited from impeller::Context | |
| std::vector< std::function< void()> > | per_frame_task_ |
Definition at line 42 of file context_vk.h.
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override |
Definition at line 125 of file context_vk.cc.
References impeller::CommandPoolRecyclerVK::DestroyThreadLocalPools().
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static |
Choose the number of worker threads the context_vk will create.
Visible for testing.
Definition at line 108 of file context_vk.cc.
Referenced by impeller::testing::TEST().
Definition at line 98 of file context_vk.cc.
Referenced by impeller::PlaygroundImplVK::PlaygroundImplVK().
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overridevirtual |
Create a new command buffer. Command buffers can be used to encode graphics, blit, or compute commands to be submitted to the device.
A command buffer can only be used on a single thread. Multi-threaded render, blit, or compute passes must create a new command buffer on each thread.
Implements impeller::Context.
Definition at line 492 of file context_vk.cc.
References GetCommandPoolRecycler(), GetDeviceHolder(), GetFenceWaiter(), GetGPUTracer(), GetGraphicsQueue(), and VALIDATION_LOG.
Referenced by impeller::GPUTracerVK::InitializeQueryPool().
| std::shared_ptr< SurfaceContextVK > impeller::ContextVK::CreateSurfaceContext | ( | ) |
Definition at line 551 of file context_vk.cc.
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overridevirtual |
Implements impeller::Context.
Definition at line 468 of file context_vk.cc.
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overridevirtual |
Dispose resources that are cached on behalf of the current thread.
Some backends such as Vulkan may cache resources that can be reused while executing a rendering operation. This API can be called after the operation completes in order to clear the cache.
Reimplemented from impeller::Context.
Definition at line 632 of file context_vk.cc.
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overridevirtual |
Get the graphics backend of an Impeller context.
This is useful for cases where a renderer needs to track and
lookup backend-specific resources, like shaders or uniform
layout information.
It's not recommended to use this as a substitute for
per-backend capability checking. Instead, check for specific
capabilities via `GetCapabilities()`.
Context. Implements impeller::Context.
Definition at line 132 of file context_vk.cc.
References impeller::Context::kVulkan.
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overridevirtual |
Get the capabilities of Impeller context. All optionally supported feature of the platform, client-rendering API, and device can be queried using the Capabilities.
nullptr for a valid context. Implements impeller::Context.
Definition at line 555 of file context_vk.cc.
Referenced by impeller::AllocatedTextureSourceVK::AllocatedTextureSourceVK().
| std::shared_ptr< CommandPoolRecyclerVK > impeller::ContextVK::GetCommandPoolRecycler | ( | ) | const |
Definition at line 575 of file context_vk.cc.
Referenced by CreateCommandBuffer().
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overridevirtual |
Return the graphics queue for submitting command buffers.
Implements impeller::Context.
Definition at line 589 of file context_vk.cc.
Referenced by impeller::GPUTracerVK::InitializeQueryPool().
| const std::shared_ptr< fml::ConcurrentTaskRunner > impeller::ContextVK::GetConcurrentWorkerTaskRunner | ( | ) | const |
Definition at line 535 of file context_vk.cc.
| std::shared_ptr< DescriptorPoolRecyclerVK > impeller::ContextVK::GetDescriptorPoolRecycler | ( | ) | const |
Definition at line 584 of file context_vk.cc.
| const vk::Device & impeller::ContextVK::GetDevice | ( | ) | const |
Definition at line 530 of file context_vk.cc.
Referenced by impeller::DescriptorPoolVK::AllocateDescriptorSets(), InitializeCommonlyUsedShadersIfNeeded(), impeller::GPUTracerVK::InitializeQueryPool(), and SetDebugName().
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inline |
Definition at line 137 of file context_vk.h.
Referenced by CreateCommandBuffer().
| const std::unique_ptr< DriverInfoVK > & impeller::ContextVK::GetDriverInfo | ( | ) | const |
Definition at line 641 of file context_vk.cc.
| std::shared_ptr< FenceWaiterVK > impeller::ContextVK::GetFenceWaiter | ( | ) | const |
Definition at line 567 of file context_vk.cc.
Referenced by CreateCommandBuffer().
| std::shared_ptr< GPUTracerVK > impeller::ContextVK::GetGPUTracer | ( | ) | const |
Definition at line 580 of file context_vk.cc.
Referenced by impeller::AHBSwapchainImplVK::AcquireNextDrawable(), and CreateCommandBuffer().
| const std::shared_ptr< QueueVK > & impeller::ContextVK::GetGraphicsQueue | ( | ) | const |
Definition at line 559 of file context_vk.cc.
References impeller::QueuesVK::graphics_queue.
Referenced by CreateCommandBuffer().
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inline |
Definition at line 68 of file context_vk.h.
Referenced by impeller::CommandPoolRecyclerVK::DestroyThreadLocalPools().
| vk::Instance impeller::ContextVK::GetInstance | ( | ) | const |
Definition at line 526 of file context_vk.cc.
| vk::PhysicalDevice impeller::ContextVK::GetPhysicalDevice | ( | ) | const |
Definition at line 563 of file context_vk.cc.
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overridevirtual |
Returns the library of pipelines used by render or compute commands.
nullptr for a valid context. Implements impeller::Context.
Definition at line 488 of file context_vk.cc.
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overridevirtual |
Returns the allocator used to create textures and buffers on the device.
nullptr for a valid context. Implements impeller::Context.
Definition at line 476 of file context_vk.cc.
Referenced by InitializeCommonlyUsedShadersIfNeeded().
| std::shared_ptr< ResourceManagerVK > impeller::ContextVK::GetResourceManager | ( | ) | const |
Definition at line 571 of file context_vk.cc.
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overridevirtual |
Returns the library of combined image samplers used in shaders.
nullptr for a valid context. Implements impeller::Context.
Definition at line 484 of file context_vk.cc.
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overridevirtual |
Returns the library of shaders used to specify the programmable stages of a pipeline.
nullptr for a valid context. Implements impeller::Context.
Definition at line 480 of file context_vk.cc.
| bool impeller::ContextVK::GetShouldDisableSurfaceControlSwapchain | ( | ) | const |
Whether the Android Surface control based swapchain should be disabled, even if the device is capable of supporting it.
Definition at line 645 of file context_vk.cc.
| const std::shared_ptr< YUVConversionLibraryVK > & impeller::ContextVK::GetYUVConversionLibrary | ( | ) | const |
Definition at line 637 of file context_vk.cc.
Referenced by impeller::CreateYUVConversion().
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overridevirtual |
Run backend specific additional setup and create common shader variants.
This bootstrap is intended to improve the performance of several first frame benchmarks that are tracked in the flutter device lab. The workload includes initializing commonly used but not default shader variants, as well as forcing driver initialization.
Reimplemented from impeller::Context.
Definition at line 596 of file context_vk.cc.
References impeller::RenderPassBuilderVK::Build(), color, impeller::RenderTargetAllocator::CreateOffscreenMSAA(), impeller::RenderTarget::GetColorAttachments(), impeller::RenderTarget::GetDepthAttachment(), GetDevice(), GetResourceAllocator(), impeller::RenderTarget::GetStencilAttachment(), impeller::RenderPassBuilderVK::SetColorAttachment(), impeller::RenderPassBuilderVK::SetDepthStencilAttachment(), and impeller::RenderPassBuilderVK::SetStencilAttachment().
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overridevirtual |
Determines if a context is valid. If the caller ever receives an invalid context, they must discard it and construct a new context. There is no recovery mechanism to repair a bad context.
It is convention in Impeller to never return an invalid context from a call that returns an pointer to a context. The call implementation performs validity checks itself and return a null context instead of a pointer to an invalid context.
How a context goes invalid is backend specific. It could happen due to device loss, or any other unrecoverable error.
Implements impeller::Context.
Definition at line 472 of file context_vk.cc.
| void impeller::ContextVK::RecordFrameEndTime | ( | ) | const |
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inlinestatic |
Definition at line 114 of file context_vk.h.
References impeller::HasValidationLayers(), and VALIDATION_LOG.
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inline |
Definition at line 109 of file context_vk.h.
References GetDevice().
Referenced by impeller::CreateCompatRenderPassForPipeline(), impeller::CreateSampler(), and impeller::QueuesVK::QueuesVK().
| void impeller::ContextVK::SetOffscreenFormat | ( | PixelFormat | pixel_format | ) |
Definition at line 463 of file context_vk.cc.
References impeller::BackendCast< CapabilitiesVK, Capabilities >::Cast(), and impeller::CapabilitiesVK::SetOffscreenFormat().
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overridevirtual |
Force all pending asynchronous work to finish. This is achieved by deleting all owned concurrent message loops.
Implements impeller::Context.
Definition at line 539 of file context_vk.cc.