Setup default clip pipeline.
245 : context_(std::move(context)),
247 std::make_shared<LazyGlyphAtlas>(std::move(typographer_context))),
248 tessellator_(std::make_shared<Tessellator>()),
249 render_target_cache_(render_target_allocator ==
nullptr
250 ? std::make_shared<RenderTargetCache>(
251 context_->GetResourceAllocator())
252 : std::move(render_target_allocator)),
254 if (!context_ || !context_->IsValid()) {
259 TextureDescriptor desc;
262 desc.size =
ISize{1, 1};
263 empty_texture_ =
GetContext()->GetResourceAllocator()->CreateTexture(desc);
265 auto cmd_buffer =
GetContext()->CreateCommandBuffer();
266 auto blit_pass = cmd_buffer->CreateBlitPass();
271 if (!blit_pass->EncodeCommands(
GetContext()->GetResourceAllocator()) ||
274 ->Submit({std::move(cmd_buffer)})
280 auto options = ContentContextOptions{
282 .color_attachment_pixel_format =
283 context_->GetCapabilities()->GetDefaultColorFormat()};
284 auto options_trianglestrip = ContentContextOptions{
287 .color_attachment_pixel_format =
288 context_->GetCapabilities()->GetDefaultColorFormat()};
289 const auto supports_decal =
static_cast<Scalar>(
290 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
296 glyph_atlas_pipelines_.CreateDefault(
299 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
301 solid_fill_pipelines_.CreateDefault(*context_, options);
302 texture_pipelines_.CreateDefault(*context_, options);
303 fast_gradient_pipelines_.CreateDefault(*context_, options);
305 if (context_->GetCapabilities()->SupportsSSBO()) {
306 linear_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
307 radial_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
308 conical_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
309 sweep_gradient_ssbo_fill_pipelines_.CreateDefault(*context_, options);
311 linear_gradient_fill_pipelines_.CreateDefault(*context_, options);
312 radial_gradient_fill_pipelines_.CreateDefault(*context_, options);
313 conical_gradient_fill_pipelines_.CreateDefault(*context_, options);
314 sweep_gradient_fill_pipelines_.CreateDefault(*context_, options);
318 auto clip_pipeline_descriptor =
320 if (!clip_pipeline_descriptor.has_value()) {
323 ContentContextOptions{
325 .color_attachment_pixel_format =
326 context_->GetCapabilities()->GetDefaultColorFormat()}
327 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
329 auto clip_color_attachments =
330 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
331 for (
auto& color_attachment : clip_color_attachments) {
334 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
335 std::move(clip_color_attachments));
336 clip_pipelines_.SetDefault(
338 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
339 texture_downsample_pipelines_.CreateDefault(*context_,
340 options_trianglestrip);
341 rrect_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
342 texture_strict_src_pipelines_.CreateDefault(*context_, options);
343 tiled_texture_pipelines_.CreateDefault(*context_, options,
345 gaussian_blur_pipelines_.CreateDefault(*context_, options_trianglestrip,
347 border_mask_blur_pipelines_.CreateDefault(*context_, options_trianglestrip);
348 color_matrix_color_filter_pipelines_.CreateDefault(*context_,
349 options_trianglestrip);
350 porter_duff_blend_pipelines_.CreateDefault(*context_, options_trianglestrip,
352 vertices_uber_shader_.CreateDefault(*context_, options, {supports_decal});
355 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
356 framebuffer_blend_color_pipelines_.CreateDefault(
357 *context_, options_trianglestrip,
359 framebuffer_blend_colorburn_pipelines_.CreateDefault(
360 *context_, options_trianglestrip,
362 framebuffer_blend_colordodge_pipelines_.CreateDefault(
363 *context_, options_trianglestrip,
365 framebuffer_blend_darken_pipelines_.CreateDefault(
366 *context_, options_trianglestrip,
368 framebuffer_blend_difference_pipelines_.CreateDefault(
369 *context_, options_trianglestrip,
371 framebuffer_blend_exclusion_pipelines_.CreateDefault(
372 *context_, options_trianglestrip,
374 framebuffer_blend_hardlight_pipelines_.CreateDefault(
375 *context_, options_trianglestrip,
377 framebuffer_blend_hue_pipelines_.CreateDefault(
378 *context_, options_trianglestrip,
380 framebuffer_blend_lighten_pipelines_.CreateDefault(
381 *context_, options_trianglestrip,
383 framebuffer_blend_luminosity_pipelines_.CreateDefault(
384 *context_, options_trianglestrip,
386 framebuffer_blend_multiply_pipelines_.CreateDefault(
387 *context_, options_trianglestrip,
389 framebuffer_blend_overlay_pipelines_.CreateDefault(
390 *context_, options_trianglestrip,
392 framebuffer_blend_saturation_pipelines_.CreateDefault(
393 *context_, options_trianglestrip,
395 framebuffer_blend_screen_pipelines_.CreateDefault(
396 *context_, options_trianglestrip,
398 framebuffer_blend_softlight_pipelines_.CreateDefault(
399 *context_, options_trianglestrip,
402 blend_color_pipelines_.CreateDefault(
403 *context_, options_trianglestrip,
405 blend_colorburn_pipelines_.CreateDefault(
406 *context_, options_trianglestrip,
408 blend_colordodge_pipelines_.CreateDefault(
409 *context_, options_trianglestrip,
411 blend_darken_pipelines_.CreateDefault(
412 *context_, options_trianglestrip,
414 blend_difference_pipelines_.CreateDefault(
415 *context_, options_trianglestrip,
417 blend_exclusion_pipelines_.CreateDefault(
418 *context_, options_trianglestrip,
420 blend_hardlight_pipelines_.CreateDefault(
421 *context_, options_trianglestrip,
423 blend_hue_pipelines_.CreateDefault(
424 *context_, options_trianglestrip,
426 blend_lighten_pipelines_.CreateDefault(
427 *context_, options_trianglestrip,
429 blend_luminosity_pipelines_.CreateDefault(
430 *context_, options_trianglestrip,
432 blend_multiply_pipelines_.CreateDefault(
433 *context_, options_trianglestrip,
435 blend_overlay_pipelines_.CreateDefault(
436 *context_, options_trianglestrip,
438 blend_saturation_pipelines_.CreateDefault(
439 *context_, options_trianglestrip,
441 blend_screen_pipelines_.CreateDefault(
442 *context_, options_trianglestrip,
444 blend_softlight_pipelines_.CreateDefault(
445 *context_, options_trianglestrip,
449 morphology_filter_pipelines_.CreateDefault(*context_, options_trianglestrip,
451 linear_to_srgb_filter_pipelines_.CreateDefault(*context_,
452 options_trianglestrip);
453 srgb_to_linear_filter_pipelines_.CreateDefault(*context_,
454 options_trianglestrip);
455 yuv_to_rgb_filter_pipelines_.CreateDefault(*context_, options_trianglestrip);
458 #if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_MACOSX)
460 tiled_texture_external_pipelines_.CreateDefault(*context_, options);
462 #endif // IMPELLER_ENABLE_OPENGLES
465 InitializeCommonlyUsedShadersIfNeeded();