5 #include "display_list/dl_sampling_options.h"
6 #include "display_list/dl_tile_mode.h"
7 #include "display_list/dl_vertices.h"
10 #include "flutter/display_list/dl_blend_mode.h"
11 #include "flutter/display_list/dl_builder.h"
12 #include "flutter/display_list/dl_color.h"
13 #include "flutter/display_list/dl_paint.h"
14 #include "flutter/testing/testing.h"
24 std::shared_ptr<DlVertices> MakeVertices(
26 std::vector<SkPoint> vertices,
27 std::vector<uint16_t> indices,
28 std::vector<SkPoint> texture_coordinates,
29 std::vector<DlColor> colors) {
30 DlVertices::Builder::Flags flags(
31 {{texture_coordinates.size() > 0, colors.size() > 0}});
32 DlVertices::Builder builder(mode, vertices.size(), flags, indices.size());
33 if (colors.size() > 0) {
34 builder.store_colors(colors.data());
36 if (texture_coordinates.size() > 0) {
37 builder.store_texture_coordinates(texture_coordinates.data());
39 if (indices.size() > 0) {
40 builder.store_indices(indices.data());
42 builder.store_vertices(vertices.data());
43 return builder.build();
49 DisplayListBuilder builder;
53 auto size = image->impeller_texture()->GetSize();
55 paint.setColorSource(std::make_shared<DlImageColorSource>(
56 image, DlTileMode::kClamp, DlTileMode::kClamp));
58 std::vector<SkPoint> vertex_coordinates = {SkPoint::Make(0, 0),
59 SkPoint::Make(size.width, 0),
60 SkPoint::Make(0, size.height)};
61 auto vertices = MakeVertices(DlVertexMode::kTriangleStrip, vertex_coordinates,
64 builder.DrawVertices(vertices, DlBlendMode::kSrcOver, paint);
65 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
70 DisplayListBuilder builder;
74 auto size = image->impeller_texture()->GetSize();
77 matrix.setTranslateX(100);
78 matrix.setTranslateY(100);
79 paint.setColorSource(std::make_shared<DlImageColorSource>(
80 image, DlTileMode::kClamp, DlTileMode::kClamp, DlImageSampling::kLinear,
83 std::vector<SkPoint> positions = {SkPoint::Make(0, 0),
84 SkPoint::Make(size.width, 0),
85 SkPoint::Make(0, size.height)};
87 MakeVertices(DlVertexMode::kTriangleStrip, positions, {0, 1, 2}, {}, {});
89 builder.DrawVertices(vertices, DlBlendMode::kSrcOver, paint);
90 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
95 DisplayListBuilder builder;
99 auto size = image->impeller_texture()->GetSize();
101 paint.setColorSource(std::make_shared<DlImageColorSource>(
102 image, DlTileMode::kClamp, DlTileMode::kClamp));
104 std::vector<SkPoint> positions = {
105 SkPoint::Make(0, 0), SkPoint::Make(size.width, 0),
106 SkPoint::Make(0, size.height), SkPoint::Make(size.width, 0),
107 SkPoint::Make(0, 0), SkPoint::Make(size.width, size.height),
109 std::vector<DlColor> colors = {
110 DlColor::kRed().withAlpha(128), DlColor::kBlue().withAlpha(128),
111 DlColor::kGreen().withAlpha(128), DlColor::kRed().withAlpha(128),
112 DlColor::kBlue().withAlpha(128), DlColor::kGreen().withAlpha(128),
116 MakeVertices(DlVertexMode::kTriangles, positions, {}, {}, colors);
118 builder.DrawVertices(vertices, DlBlendMode::kDstOver, paint);
119 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
123 DisplayListBuilder builder;
127 auto size = image->impeller_texture()->GetSize();
129 paint.setColorSource(std::make_shared<DlImageColorSource>(
130 image, DlTileMode::kClamp, DlTileMode::kClamp));
132 std::vector<SkPoint> positions = {
133 SkPoint::Make(0, 0), SkPoint::Make(size.width, 0),
134 SkPoint::Make(0, size.height), SkPoint::Make(size.width, 0),
135 SkPoint::Make(0, 0), SkPoint::Make(size.width, size.height),
137 std::vector<DlColor> colors = {
138 DlColor::kRed().modulateOpacity(0.5),
139 DlColor::kBlue().modulateOpacity(0.5),
140 DlColor::kGreen().modulateOpacity(0.5),
141 DlColor::kRed().modulateOpacity(0.5),
142 DlColor::kBlue().modulateOpacity(0.5),
143 DlColor::kGreen().modulateOpacity(0.5),
147 MakeVertices(DlVertexMode::kTriangles, positions, {}, {}, colors);
149 builder.DrawVertices(vertices, DlBlendMode::kColorBurn, paint);
150 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
155 constexpr
Scalar hexagon_radius = 125;
156 auto hex_start =
Point(200.0, -hexagon_radius + 200.0);
157 auto center_to_flat = 1.73 / 2 * hexagon_radius;
160 std::vector<SkPoint> vertices = {
161 SkPoint::Make(hex_start.x, hex_start.y),
162 SkPoint::Make(hex_start.x + center_to_flat, hex_start.y + 0.5 * hexagon_radius),
163 SkPoint::Make(hex_start.x + center_to_flat, hex_start.y + 1.5 * hexagon_radius),
164 SkPoint::Make(hex_start.x + center_to_flat, hex_start.y + 1.5 * hexagon_radius),
165 SkPoint::Make(hex_start.x, hex_start.y + 2 * hexagon_radius),
166 SkPoint::Make(hex_start.x, hex_start.y + 2 * hexagon_radius),
167 SkPoint::Make(hex_start.x - center_to_flat, hex_start.y + 1.5 * hexagon_radius),
168 SkPoint::Make(hex_start.x - center_to_flat, hex_start.y + 1.5 * hexagon_radius),
169 SkPoint::Make(hex_start.x - center_to_flat, hex_start.y + 0.5 * hexagon_radius)
172 auto paint = flutter::DlPaint(flutter::DlColor::kDarkGrey());
173 auto dl_vertices = flutter::DlVertices::Make(
174 flutter::DlVertexMode::kTriangleFan, vertices.size(), vertices.data(),
176 flutter::DisplayListBuilder builder;
177 builder.DrawVertices(dl_vertices, flutter::DlBlendMode::kSrcOver, paint);
178 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
184 std::vector<SkPoint> positions = {SkPoint::Make(-100, -300),
185 SkPoint::Make(-200, -100),
186 SkPoint::Make(-300, -300)};
187 std::vector<flutter::DlColor> colors = {flutter::DlColor::kWhite(),
188 flutter::DlColor::kGreen(),
189 flutter::DlColor::kWhite()};
191 auto vertices = flutter::DlVertices::Make(
192 flutter::DlVertexMode::kTriangles, 3, positions.data(),
193 nullptr, colors.data());
195 flutter::DisplayListBuilder builder;
196 flutter::DlPaint paint;
198 paint.setColor(flutter::DlColor::kRed().modulateOpacity(0.5));
199 builder.Scale(-1, -1);
200 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
202 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
206 std::vector<SkPoint> positions = {SkPoint::Make(100, 300),
207 SkPoint::Make(200, 100),
208 SkPoint::Make(300, 300)};
210 auto vertices = flutter::DlVertices::Make(
211 flutter::DlVertexMode::kTriangles, 3, positions.data(),
214 std::vector<flutter::DlColor> colors = {flutter::DlColor::kBlue(),
215 flutter::DlColor::kRed()};
216 const float stops[2] = {0.0, 1.0};
218 auto linear = flutter::DlColorSource::MakeLinear(
219 {100.0, 100.0}, {300.0, 300.0}, 2, colors.data(), stops,
220 flutter::DlTileMode::kRepeat);
222 flutter::DisplayListBuilder builder;
223 flutter::DlPaint paint;
225 paint.setColorSource(linear);
226 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
228 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
232 std::vector<SkPoint> positions = {SkPoint::Make(100, 300),
233 SkPoint::Make(200, 100),
234 SkPoint::Make(300, 300)};
235 std::vector<SkPoint> texture_coordinates = {SkPoint::Make(300, 100),
236 SkPoint::Make(100, 200),
237 SkPoint::Make(300, 300)};
239 auto vertices = flutter::DlVertices::Make(
240 flutter::DlVertexMode::kTriangles, 3, positions.data(),
241 texture_coordinates.data(),
nullptr);
243 std::vector<flutter::DlColor> colors = {flutter::DlColor::kBlue(),
244 flutter::DlColor::kRed()};
245 const float stops[2] = {0.0, 1.0};
247 auto linear = flutter::DlColorSource::MakeLinear(
248 {100.0, 100.0}, {300.0, 300.0}, 2, colors.data(), stops,
249 flutter::DlTileMode::kRepeat);
251 flutter::DisplayListBuilder builder;
252 flutter::DlPaint paint;
254 paint.setColorSource(linear);
255 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
257 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
261 auto texture = CreateTextureForFixture(
"embarcadero.jpg");
263 std::vector<SkPoint> positions = {SkPoint::Make(100, 300),
264 SkPoint::Make(200, 100),
265 SkPoint::Make(300, 300)};
266 std::vector<SkPoint> texture_coordinates = {
267 SkPoint::Make(0, 0), SkPoint::Make(100, 200), SkPoint::Make(200, 100)};
269 auto vertices = flutter::DlVertices::Make(
270 flutter::DlVertexMode::kTriangles, 3, positions.data(),
271 texture_coordinates.data(),
nullptr);
273 flutter::DisplayListBuilder builder;
274 flutter::DlPaint paint;
276 auto image_source = flutter::DlImageColorSource(
277 dl_image, flutter::DlTileMode::kRepeat, flutter::DlTileMode::kRepeat);
279 paint.setColorSource(&image_source);
280 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
282 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
286 DrawVerticesImageSourceWithTextureCoordinatesAndColorBlending) {
287 auto texture = CreateTextureForFixture(
"embarcadero.jpg");
289 std::vector<SkPoint> positions = {SkPoint::Make(100, 300),
290 SkPoint::Make(200, 100),
291 SkPoint::Make(300, 300)};
292 std::vector<flutter::DlColor> colors = {flutter::DlColor::kWhite(),
293 flutter::DlColor::kGreen(),
294 flutter::DlColor::kWhite()};
295 std::vector<SkPoint> texture_coordinates = {
296 SkPoint::Make(0, 0), SkPoint::Make(100, 200), SkPoint::Make(200, 100)};
298 auto vertices = flutter::DlVertices::Make(
299 flutter::DlVertexMode::kTriangles, 3, positions.data(),
300 texture_coordinates.data(), colors.data());
302 flutter::DisplayListBuilder builder;
303 flutter::DlPaint paint;
305 auto image_source = flutter::DlImageColorSource(
306 dl_image, flutter::DlTileMode::kRepeat, flutter::DlTileMode::kRepeat);
308 paint.setColorSource(&image_source);
309 builder.DrawVertices(vertices, flutter::DlBlendMode::kModulate, paint);
311 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
315 std::vector<SkPoint> positions = {
316 SkPoint::Make(100, 300), SkPoint::Make(200, 100), SkPoint::Make(300, 300),
317 SkPoint::Make(200, 500)};
318 std::vector<uint16_t> indices = {0, 1, 2, 0, 2, 3};
320 auto vertices = flutter::DlVertices::Make(
321 flutter::DlVertexMode::kTriangles, positions.size(), positions.data(),
322 nullptr,
nullptr, indices.size(),
325 flutter::DisplayListBuilder builder;
326 flutter::DlPaint paint;
328 paint.setColor(flutter::DlColor::kRed());
329 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
331 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
335 std::vector<SkPoint> positions = {
336 SkPoint::Make(100, 300), SkPoint::Make(200, 100), SkPoint::Make(300, 300),
337 SkPoint::Make(200, 500)};
338 auto color = flutter::DlColor::kBlue().withAlpha(0x99);
339 std::vector<uint16_t> indices = {0, 1, 2, 0, 2, 3};
342 auto vertices = flutter::DlVertices::Make(
343 flutter::DlVertexMode::kTriangles, positions.size(), positions.data(),
344 nullptr, colors.data(), indices.size(),
347 flutter::DisplayListBuilder builder;
348 flutter::DlPaint paint;
349 paint.setBlendMode(flutter::DlBlendMode::kSrcOver);
350 paint.setColor(flutter::DlColor::kRed());
352 builder.DrawRect(SkRect::MakeLTRB(0, 0, 400, 400), paint);
353 builder.DrawVertices(vertices, flutter::DlBlendMode::kDst, paint);
355 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
359 std::vector<SkPoint> positions = {
360 SkPoint::Make(100, 300), SkPoint::Make(200, 100), SkPoint::Make(300, 300),
361 SkPoint::Make(200, 500)};
362 std::vector<uint16_t> indices = {0, 1, 2, 0, 2, 3, 99, 100, 101};
364 auto vertices = flutter::DlVertices::Make(
365 flutter::DlVertexMode::kTriangles, positions.size(), positions.data(),
366 nullptr,
nullptr, indices.size(),
369 EXPECT_EQ(vertices->bounds(), SkRect::MakeLTRB(100, 100, 300, 500));
371 flutter::DisplayListBuilder builder;
372 flutter::DlPaint paint;
373 paint.setBlendMode(flutter::DlBlendMode::kSrcOver);
374 paint.setColor(flutter::DlColor::kRed());
376 builder.DrawRect(SkRect::MakeLTRB(0, 0, 400, 400), paint);
377 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrc, paint);
380 std::shared_ptr<Texture> image =
388 std::vector<SkPoint> positions_lt = {
390 SkPoint::Make(50, 0),
391 SkPoint::Make(0, 50),
392 SkPoint::Make(50, 50),
395 auto vertices_lt = flutter::DlVertices::Make(
396 flutter::DlVertexMode::kTriangleStrip, positions_lt.size(),
398 positions_lt.data(),
nullptr,
402 std::vector<SkPoint> positions_rt = {
403 SkPoint::Make(50, 0),
404 SkPoint::Make(100, 0),
405 SkPoint::Make(50, 50),
406 SkPoint::Make(100, 50),
409 auto vertices_rt = flutter::DlVertices::Make(
410 flutter::DlVertexMode::kTriangleStrip, positions_rt.size(),
412 positions_rt.data(),
nullptr,
416 std::vector<SkPoint> positions_lb = {
417 SkPoint::Make(0, 50),
418 SkPoint::Make(50, 50),
419 SkPoint::Make(0, 100),
420 SkPoint::Make(50, 100),
423 auto vertices_lb = flutter::DlVertices::Make(
424 flutter::DlVertexMode::kTriangleStrip, positions_lb.size(),
426 positions_lb.data(),
nullptr,
430 std::vector<SkPoint> positions_rb = {
431 SkPoint::Make(50, 50),
432 SkPoint::Make(100, 50),
433 SkPoint::Make(50, 100),
434 SkPoint::Make(100, 100),
437 auto vertices_rb = flutter::DlVertices::Make(
438 flutter::DlVertexMode::kTriangleStrip, positions_rb.size(),
440 positions_rb.data(),
nullptr,
444 flutter::DisplayListBuilder builder;
445 flutter::DlPaint paint;
446 flutter::DlPaint rect_paint;
447 rect_paint.setColor(DlColor::kBlue());
449 auto runtime_stages =
450 OpenAssetAsRuntimeStage(
"runtime_stage_simple.frag.iplr");
454 ASSERT_TRUE(runtime_stage);
456 auto runtime_effect = DlRuntimeEffect::MakeImpeller(runtime_stage);
457 auto uniform_data = std::make_shared<std::vector<uint8_t>>();
458 auto color_source = flutter::DlColorSource::MakeRuntimeEffect(
459 runtime_effect, {}, uniform_data);
461 paint.setColorSource(color_source);
463 builder.Scale(GetContentScale().x, GetContentScale().y);
465 builder.DrawRect(SkRect::MakeLTRB(0, 0, 100, 100), rect_paint);
466 builder.DrawVertices(vertices_lt, flutter::DlBlendMode::kSrcOver, paint);
467 builder.DrawVertices(vertices_rt, flutter::DlBlendMode::kSrcOver, paint);
468 builder.DrawVertices(vertices_lb, flutter::DlBlendMode::kSrcOver, paint);
469 builder.DrawVertices(vertices_rb, flutter::DlBlendMode::kSrcOver, paint);
472 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
478 DrawVerticesTextureCoordinatesWithFragmentShaderNonZeroOrigin) {
479 std::vector<SkPoint> positions_lt = {
480 SkPoint::Make(200, 200),
481 SkPoint::Make(250, 200),
482 SkPoint::Make(200, 250),
483 SkPoint::Make(250, 250),
486 auto vertices = flutter::DlVertices::Make(
487 flutter::DlVertexMode::kTriangleStrip, positions_lt.size(),
489 positions_lt.data(),
nullptr,
493 flutter::DisplayListBuilder builder;
494 flutter::DlPaint paint;
495 flutter::DlPaint rect_paint;
496 rect_paint.setColor(DlColor::kBlue());
498 auto runtime_stages =
499 OpenAssetAsRuntimeStage(
"runtime_stage_position.frag.iplr");
503 ASSERT_TRUE(runtime_stage);
505 auto runtime_effect = DlRuntimeEffect::MakeImpeller(runtime_stage);
506 auto rect_data = std::vector<Rect>{
Rect::MakeLTRB(200, 200, 250, 250)};
508 auto uniform_data = std::make_shared<std::vector<uint8_t>>();
509 uniform_data->resize(rect_data.size() *
sizeof(
Rect));
510 memcpy(uniform_data->data(), rect_data.data(), uniform_data->size());
512 auto color_source = flutter::DlColorSource::MakeRuntimeEffect(
513 runtime_effect, {}, uniform_data);
515 paint.setColorSource(color_source);
517 builder.Scale(GetContentScale().x, GetContentScale().y);
518 builder.DrawRect(SkRect::MakeLTRB(200, 200, 250, 250), rect_paint);
519 builder.DrawVertices(vertices, flutter::DlBlendMode::kSrcOver, paint);
521 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));