5 #include "display_list/display_list.h"
6 #include "display_list/dl_blend_mode.h"
7 #include "display_list/dl_tile_mode.h"
8 #include "display_list/effects/dl_color_filter.h"
9 #include "display_list/effects/dl_color_source.h"
10 #include "display_list/effects/dl_mask_filter.h"
13 #include "flutter/display_list/dl_builder.h"
14 #include "flutter/display_list/dl_color.h"
15 #include "flutter/display_list/dl_paint.h"
16 #include "flutter/testing/testing.h"
18 #include "include/core/SkPath.h"
19 #include "include/core/SkRRect.h"
20 #include "include/core/SkRect.h"
35 void CanRenderLinearGradient(
AiksTest* aiks_test, DlTileMode tile_mode) {
36 DisplayListBuilder builder;
40 builder.Translate(100.0f, 0);
42 std::vector<DlColor> colors = {
43 DlColor(Color{0.9568, 0.2627, 0.2118, 1.0}.ToARGB()),
44 DlColor(Color{0.1294, 0.5882, 0.9529, 0.0}.ToARGB())};
45 std::vector<Scalar> stops = {0.0, 1.0};
47 auto gradient = DlColorSource::MakeLinear(
48 {0, 0}, {200, 200}, 2, colors.data(), stops.data(), tile_mode);
49 paint.setColorSource(gradient);
50 paint.setColor(DlColor::kWhite());
51 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
52 ASSERT_TRUE(aiks_test->OpenPlaygroundHere(builder.Build()));
68 CanRenderLinearGradient(
this, DlTileMode::kClamp);
71 CanRenderLinearGradient(
this, DlTileMode::kRepeat);
74 CanRenderLinearGradient(
this, DlTileMode::kMirror);
77 CanRenderLinearGradient(
this, DlTileMode::kDecal);
81 DisplayListBuilder builder;
85 builder.Translate(100.0f, 0);
87 std::vector<DlColor> colors = {
88 DlColor(
Color{0.9568, 0.2627, 0.2118, 1.0}.
ToARGB()),
89 DlColor(
Color{0.1294, 0.5882, 0.9529, 0.0}.
ToARGB())};
90 std::vector<Scalar> stops = {0.0, 1.0};
92 paint.setColorSource(DlColorSource::MakeLinear(
93 {0, 0}, {200, 200}, 2, colors.data(), stops.data(), DlTileMode::kDecal));
97 paint.setColorFilter(DlBlendColorFilter::Make(DlColor::kGreen().withAlpha(64),
98 DlBlendMode::kSrcOver));
99 paint.setColor(DlColor::kWhite());
100 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
101 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
105 DisplayListBuilder builder;
107 builder.Translate(100.0, 100.0);
111 std::vector<DlColor> colors = {DlColor(0xFFCCCCCC), DlColor(0xFF333333)};
112 std::vector<Scalar> stops = {0.0, 1.0};
114 paint.setColorSource(DlColorSource::MakeLinear(
115 {0, 0}, {800, 500}, 2, colors.data(), stops.data(), DlTileMode::kClamp));
116 builder.DrawRect(SkRect::MakeXYWH(0, 0, 800, 500), paint);
125 DisplayListBuilder builder;
127 builder.Translate(100.0, 100.0);
130 std::vector<DlColor> colors = {DlColor(
Color{1.0, 1.0, 1.0, 1.0}.
ToARGB()),
132 std::vector<Scalar> stops = {0.0, 1.0};
134 paint.setColorSource(DlColorSource::MakeRadial(
135 {600, 600}, 600, 2, colors.data(), stops.data(), DlTileMode::kClamp));
136 builder.DrawRect(SkRect::MakeXYWH(0, 0, 1200, 1200), paint);
145 DisplayListBuilder builder;
148 builder.Translate(100.0, 100.0);
151 std::vector<DlColor> colors = {DlColor(
Color{1.0, 1.0, 1.0, 1.0}.
ToARGB()),
153 std::vector<Scalar> stops = {0.0, 1.0};
155 paint.setColorSource(DlColorSource::MakeSweep(
156 {100, 100}, 45, 135, 2, colors.data(), stops.data(),
157 DlTileMode::kMirror));
159 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
168 DisplayListBuilder builder;
171 builder.Translate(100.0, 100.0);
174 std::vector<DlColor> colors = {DlColor(
Color{1.0, 1.0, 1.0, 1.0}.
ToARGB()),
176 std::vector<Scalar> stops = {0.0, 1.0};
178 paint.setColorSource(DlColorSource::MakeConical({0, 1}, 0, {100, 100}, 100, 2,
179 colors.data(), stops.data(),
180 DlTileMode::kMirror));
182 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
191 void CanRenderLinearGradientWithOverlappingStops(
AiksTest* aiks_test,
192 DlTileMode tile_mode) {
193 DisplayListBuilder builder;
195 builder.Translate(100.0, 100.0);
197 std::vector<DlColor> colors = {
198 DlColor(
Color{0.9568, 0.2627, 0.2118, 1.0}.
ToARGB()),
199 DlColor(Color{0.9568, 0.2627, 0.2118, 1.0}.ToARGB()),
200 DlColor(Color{0.1294, 0.5882, 0.9529, 1.0}.ToARGB()),
201 DlColor(Color{0.1294, 0.5882, 0.9529, 1.0}.ToARGB())};
202 std::vector<Scalar> stops = {0.0, 0.5, 0.5, 1.0};
204 paint.setColorSource(DlColorSource::MakeLinear({0, 0}, {500, 500},
205 stops.size(), colors.data(),
206 stops.data(), tile_mode));
208 paint.setColor(DlColor::kWhite());
209 builder.DrawRect(SkRect::MakeXYWH(0, 0, 500, 500), paint);
210 ASSERT_TRUE(aiks_test->OpenPlaygroundHere(builder.Build()));
216 CanRenderLinearGradientWithOverlappingStops(
this, DlTileMode::kClamp);
220 void CanRenderLinearGradientManyColors(
AiksTest* aiks_test,
221 DlTileMode tile_mode) {
222 DisplayListBuilder builder;
223 builder.Scale(aiks_test->GetContentScale().x, aiks_test->GetContentScale().y);
225 builder.Translate(100, 100);
227 std::vector<DlColor> colors = {
228 DlColor(
Color{0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0}.
ToARGB()),
229 DlColor(Color{0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0}.ToARGB()),
230 DlColor(Color{0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0}.ToARGB()),
231 DlColor(Color{0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0}.ToARGB()),
232 DlColor(Color{0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0}.ToARGB()),
233 DlColor(Color{0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0}.ToARGB()),
234 DlColor(Color{0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0}.ToARGB())};
235 std::vector<Scalar> stops = {
245 paint.setColorSource(DlColorSource::MakeLinear({0, 0}, {200, 200},
246 stops.size(), colors.data(),
247 stops.data(), tile_mode));
249 paint.setColor(DlColor::kWhite());
250 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
252 ASSERT_TRUE(aiks_test->OpenPlaygroundHere(builder.Build()));
257 CanRenderLinearGradientManyColors(
this, DlTileMode::kClamp);
260 CanRenderLinearGradientManyColors(
this, DlTileMode::kRepeat);
263 CanRenderLinearGradientManyColors(
this, DlTileMode::kMirror);
266 CanRenderLinearGradientManyColors(
this, DlTileMode::kDecal);
270 void CanRenderLinearGradientWayManyColors(
AiksTest* aiks_test,
271 DlTileMode tile_mode) {
272 DisplayListBuilder builder;
274 builder.Translate(100.0, 100.0);
276 std::vector<DlColor> colors;
277 std::vector<Scalar> stops;
278 auto current_stop = 0.0;
279 for (
int i = 0; i < 2000; i++) {
280 colors.push_back(
color);
281 stops.push_back(current_stop);
282 current_stop += 1 / 2000.0;
284 stops[2000 - 1] = 1.0;
286 paint.setColorSource(DlColorSource::MakeLinear({0, 0}, {200, 200},
287 stops.size(), colors.data(),
288 stops.data(), tile_mode));
290 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
291 ASSERT_TRUE(aiks_test->OpenPlaygroundHere(builder.Build()));
297 CanRenderLinearGradientWayManyColors(
this, DlTileMode::kClamp);
301 auto callback = [&]() -> sk_sp<DisplayList> {
302 const char* tile_mode_names[] = {
"Clamp",
"Repeat",
"Mirror",
"Decal"};
303 const DlTileMode tile_modes[] = {DlTileMode::kClamp, DlTileMode::kRepeat,
304 DlTileMode::kMirror, DlTileMode::kDecal};
306 static int selected_tile_mode = 0;
308 if (AiksTest::ImGuiBegin(
"Controls",
nullptr,
309 ImGuiWindowFlags_AlwaysAutoResize)) {
310 ImGui::Combo(
"Tile mode", &selected_tile_mode, tile_mode_names,
311 sizeof(tile_mode_names) /
sizeof(
char*));
312 std::string label =
"##1";
313 for (
int i = 0; i < 4; i++) {
314 ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float,
315 &(matrix.
vec[i]), 4, NULL, NULL,
"%.2f", 0);
321 DisplayListBuilder builder;
323 builder.Translate(100.0, 100.0);
324 auto tile_mode = tile_modes[selected_tile_mode];
326 std::vector<DlColor> colors = {
327 DlColor(
Color{0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0}.
ToARGB()),
328 DlColor(
Color{0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0}.
ToARGB()),
329 DlColor(
Color{0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0}.
ToARGB()),
330 DlColor(
Color{0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0}.
ToARGB()),
331 DlColor(
Color{0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0}.
ToARGB()),
332 DlColor(
Color{0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0}.
ToARGB()),
333 DlColor(
Color{0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0}.
ToARGB())};
334 std::vector<Scalar> stops = {
335 0.0, 2.0 / 62.0, 4.0 / 62.0, 8.0 / 62.0, 16.0 / 62.0, 32.0 / 62.0, 1.0,
338 paint.setColorSource(DlColorSource::MakeLinear({0, 0}, {200, 200},
339 stops.size(), colors.data(),
340 stops.data(), tile_mode));
342 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
343 return builder.Build();
345 ASSERT_TRUE(OpenPlaygroundHere(callback));
349 DisplayListBuilder builder;
351 std::vector<DlColor> colors = {
352 DlColor::kRed(), DlColor::kWhite(), DlColor::kRed(), DlColor::kWhite(),
353 DlColor::kRed(), DlColor::kWhite(), DlColor::kRed(), DlColor::kWhite(),
354 DlColor::kRed(), DlColor::kWhite(), DlColor::kRed()};
355 std::vector<Scalar> stops = {0.0, 0.1, 0.2, 0.3, 0.4, 0.5,
356 0.6, 0.7, 0.8, 0.9, 1.0};
359 paint.setColor(DlColor::kWhite());
360 paint.setColorSource(DlColorSource::MakeLinear(
361 {200, 200}, {400, 400}, stops.size(), colors.data(), stops.data(),
362 DlTileMode::kClamp));
363 paint.setMaskFilter(DlBlurMaskFilter::Make(DlBlurStyle::kNormal, 20));
365 builder.DrawCircle({300, 300}, 200, paint);
366 builder.DrawRect(SkRect::MakeLTRB(100, 300, 500, 600), paint);
368 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
372 auto callback = [&]() -> sk_sp<DisplayList> {
373 const char* tile_mode_names[] = {
"Clamp",
"Repeat",
"Mirror",
"Decal"};
374 const DlTileMode tile_modes[] = {DlTileMode::kClamp, DlTileMode::kRepeat,
375 DlTileMode::kMirror, DlTileMode::kDecal};
377 static int selected_tile_mode = 0;
379 if (AiksTest::ImGuiBegin(
"Controls",
nullptr,
380 ImGuiWindowFlags_AlwaysAutoResize)) {
381 ImGui::Combo(
"Tile mode", &selected_tile_mode, tile_mode_names,
382 sizeof(tile_mode_names) /
sizeof(
char*));
383 std::string label =
"##1";
384 for (
int i = 0; i < 4; i++) {
385 ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float,
386 &(matrix.
vec[i]), 4, NULL, NULL,
"%.2f", 0);
392 DisplayListBuilder builder;
394 builder.Translate(100.0, 100.0);
395 auto tile_mode = tile_modes[selected_tile_mode];
397 std::vector<DlColor> colors = {
398 DlColor(
Color{0.9568, 0.2627, 0.2118, 1.0}.
ToARGB()),
399 DlColor(
Color{0.1294, 0.5882, 0.9529, 1.0}.
ToARGB())};
400 std::vector<Scalar> stops = {0.0, 1.0};
402 paint.setColorSource(DlColorSource::MakeRadial(
403 {100, 100}, 100, 2, colors.data(), stops.data(), tile_mode));
405 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
406 return builder.Build();
408 ASSERT_TRUE(OpenPlaygroundHere(callback));
412 auto callback = [&]() -> sk_sp<DisplayList> {
413 const char* tile_mode_names[] = {
"Clamp",
"Repeat",
"Mirror",
"Decal"};
414 const DlTileMode tile_modes[] = {DlTileMode::kClamp, DlTileMode::kRepeat,
415 DlTileMode::kMirror, DlTileMode::kDecal};
417 static int selected_tile_mode = 0;
424 if (AiksTest::ImGuiBegin(
"Controls",
nullptr,
425 ImGuiWindowFlags_AlwaysAutoResize)) {
426 ImGui::Combo(
"Tile mode", &selected_tile_mode, tile_mode_names,
427 sizeof(tile_mode_names) /
sizeof(
char*));
428 std::string label =
"##1";
429 for (
int i = 0; i < 4; i++) {
430 ImGui::InputScalarN(label.c_str(), ImGuiDataType_Float,
431 &(matrix.
vec[i]), 4, NULL, NULL,
"%.2f", 0);
437 DisplayListBuilder builder;
439 builder.Translate(100.0, 100.0);
440 auto tile_mode = tile_modes[selected_tile_mode];
442 std::vector<DlColor> colors = {
443 DlColor(
Color{0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0}.
ToARGB()),
444 DlColor(
Color{0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0}.
ToARGB()),
445 DlColor(
Color{0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0}.
ToARGB()),
446 DlColor(
Color{0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0}.
ToARGB()),
447 DlColor(
Color{0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0}.
ToARGB()),
448 DlColor(
Color{0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0}.
ToARGB()),
449 DlColor(
Color{0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0}.
ToARGB())};
450 std::vector<Scalar> stops = {
460 paint.setColorSource(DlColorSource::MakeRadial(
461 {100, 100}, 100, stops.size(), colors.data(), stops.data(), tile_mode));
463 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
464 return builder.Build();
466 ASSERT_TRUE(OpenPlaygroundHere(callback));
470 void CanRenderSweepGradient(
AiksTest* aiks_test, DlTileMode tile_mode) {
471 DisplayListBuilder builder;
472 builder.Scale(aiks_test->GetContentScale().x, aiks_test->GetContentScale().y);
474 builder.Translate(100, 100);
476 std::vector<DlColor> colors = {
477 DlColor(
Color{0.9568, 0.2627, 0.2118, 1.0}.
ToARGB()),
478 DlColor(Color{0.1294, 0.5882, 0.9529, 1.0}.ToARGB())};
479 std::vector<Scalar> stops = {0.0, 1.0};
481 paint.setColorSource(DlColorSource::MakeSweep(
482 {100, 100}, 45, 135, 2, colors.data(),
483 stops.data(), tile_mode));
485 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
486 ASSERT_TRUE(aiks_test->OpenPlaygroundHere(builder.Build()));
491 CanRenderSweepGradient(
this, DlTileMode::kClamp);
494 CanRenderSweepGradient(
this, DlTileMode::kRepeat);
497 CanRenderSweepGradient(
this, DlTileMode::kMirror);
500 CanRenderSweepGradient(
this, DlTileMode::kDecal);
504 void CanRenderSweepGradientManyColors(
AiksTest* aiks_test,
505 DlTileMode tile_mode) {
506 DisplayListBuilder builder;
508 builder.Translate(100.0, 100.0);
510 std::vector<DlColor> colors = {
511 DlColor(
Color{0x1f / 255.0, 0.0, 0x5c / 255.0, 1.0}.
ToARGB()),
512 DlColor(Color{0x5b / 255.0, 0.0, 0x60 / 255.0, 1.0}.ToARGB()),
513 DlColor(Color{0x87 / 255.0, 0x01 / 255.0, 0x60 / 255.0, 1.0}.ToARGB()),
514 DlColor(Color{0xac / 255.0, 0x25 / 255.0, 0x53 / 255.0, 1.0}.ToARGB()),
515 DlColor(Color{0xe1 / 255.0, 0x6b / 255.0, 0x5c / 255.0, 1.0}.ToARGB()),
516 DlColor(Color{0xf3 / 255.0, 0x90 / 255.0, 0x60 / 255.0, 1.0}.ToARGB()),
517 DlColor(Color{0xff / 255.0, 0xb5 / 255.0, 0x6b / 250.0, 1.0}.ToARGB())};
518 std::vector<Scalar> stops = {
528 paint.setColorSource(DlColorSource::MakeSweep({100, 100}, 45, 135,
529 stops.size(), colors.data(),
530 stops.data(), tile_mode));
532 builder.DrawRect(SkRect::MakeXYWH(0, 0, 600, 600), paint);
533 ASSERT_TRUE(aiks_test->OpenPlaygroundHere(builder.Build()));
538 CanRenderSweepGradientManyColors(
this, DlTileMode::kClamp);
541 CanRenderSweepGradientManyColors(
this, DlTileMode::kRepeat);
544 CanRenderSweepGradientManyColors(
this, DlTileMode::kMirror);
547 CanRenderSweepGradientManyColors(
this, DlTileMode::kDecal);
552 DisplayListBuilder builder;
554 paint.setColor(DlColor::kWhite());
555 builder.DrawRect(SkRect::MakeXYWH(0, 0, size * 3, size * 3), paint);
556 std::vector<DlColor> colors = {
557 DlColor(Color::MakeRGBA8(0xF4, 0x43, 0x36, 0xFF).ToARGB()),
558 DlColor(Color::MakeRGBA8(0xFF, 0xEB, 0x3B, 0xFF).ToARGB()),
559 DlColor(Color::MakeRGBA8(0x4c, 0xAF, 0x50, 0xFF).ToARGB()),
560 DlColor(Color::MakeRGBA8(0x21, 0x96, 0xF3, 0xFF).ToARGB())};
561 std::vector<Scalar> stops = {0.0, 1.f / 3.f, 2.f / 3.f, 1.0};
562 std::array<std::tuple<SkPoint, float, SkPoint, float>, 8> array{
563 std::make_tuple(SkPoint::Make(size / 2.f, size / 2.f), 0.f,
564 SkPoint::Make(size / 2.f, size / 2.f), size / 2.f),
565 std::make_tuple(SkPoint::Make(size / 2.f, size / 2.f), size / 4.f,
566 SkPoint::Make(size / 2.f, size / 2.f), size / 2.f),
567 std::make_tuple(SkPoint::Make(size / 4.f, size / 4.f), 0.f,
568 SkPoint::Make(size / 2.f, size / 2.f), size / 2.f),
569 std::make_tuple(SkPoint::Make(size / 4.f, size / 4.f), size / 2.f,
570 SkPoint::Make(size / 2.f, size / 2.f), 0),
571 std::make_tuple(SkPoint::Make(size / 4.f, size / 4.f), size / 4.f,
572 SkPoint::Make(size / 2.f, size / 2.f), size / 2.f),
573 std::make_tuple(SkPoint::Make(size / 4.f, size / 4.f), size / 16.f,
574 SkPoint::Make(size / 2.f, size / 2.f), size / 8.f),
575 std::make_tuple(SkPoint::Make(size / 4.f, size / 4.f), size / 8.f,
576 SkPoint::Make(size / 2.f, size / 2.f), size / 16.f),
577 std::make_tuple(SkPoint::Make(size / 8.f, size / 8.f), size / 8.f,
578 SkPoint::Make(size / 2.f, size / 2.f), size / 8.f),
580 for (
int i = 0; i < 8; i++) {
582 builder.Translate((i % 3) * size, i / 3 * size);
583 paint.setColorSource(DlColorSource::MakeConical(
584 std::get<2>(array[i]), std::get<3>(array[i]), std::get<0>(array[i]),
585 std::get<1>(array[i]), stops.size(), colors.data(), stops.data(),
586 DlTileMode::kClamp));
587 builder.DrawRect(SkRect::MakeXYWH(0, 0, size, size), paint);
590 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
594 std::vector<DlColor> colors = {
595 DlColor(Color::MakeRGBA8(0xF4, 0x43, 0x36, 0xFF).ToARGB()),
596 DlColor(Color::MakeRGBA8(0xFF, 0xEB, 0x3B, 0xFF).ToARGB()),
597 DlColor(Color::MakeRGBA8(0x4c, 0xAF, 0x50, 0xFF).ToARGB()),
598 DlColor(Color::MakeRGBA8(0x21, 0x96, 0xF3, 0xFF).ToARGB())};
599 std::vector<Scalar> stops = {0.0, 1.f / 3.f, 2.f / 3.f, 1.0};
601 std::array<std::shared_ptr<DlColorSource>, 3> color_sources = {
602 DlColorSource::MakeLinear({0, 0}, {100, 100}, stops.size(), colors.data(),
603 stops.data(), DlTileMode::kDecal),
604 DlColorSource::MakeRadial({100, 100}, 100, stops.size(), colors.data(),
605 stops.data(), DlTileMode::kDecal),
606 DlColorSource::MakeSweep({100, 100}, 45, 135, stops.size(), colors.data(),
607 stops.data(), DlTileMode::kDecal),
610 DisplayListBuilder builder;
612 paint.setColor(DlColor::kWhite());
613 builder.DrawRect(SkRect::MakeLTRB(0, 0, 605, 205), paint);
614 for (
int i = 0; i < 3; i++) {
616 builder.Translate(i * 200.0f, 0);
617 paint.setColorSource(color_sources[i]);
618 builder.DrawRect(SkRect::MakeLTRB(0, 0, 200, 200), paint);
621 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
626 auto callback = [&]() -> sk_sp<DisplayList> {
627 static float scale = 3;
628 static bool add_circle_clip =
true;
629 const char* tile_mode_names[] = {
"Clamp",
"Repeat",
"Mirror",
"Decal"};
630 const DlTileMode tile_modes[] = {DlTileMode::kClamp, DlTileMode::kRepeat,
631 DlTileMode::kMirror, DlTileMode::kDecal};
632 static int selected_tile_mode = 0;
633 static float alpha = 1;
635 if (AiksTest::ImGuiBegin(
"Controls",
nullptr,
636 ImGuiWindowFlags_AlwaysAutoResize)) {
637 ImGui::SliderFloat(
"Scale", &
scale, 0, 6);
638 ImGui::Checkbox(
"Circle clip", &add_circle_clip);
639 ImGui::SliderFloat(
"Alpha", &alpha, 0, 1);
640 ImGui::Combo(
"Tile mode", &selected_tile_mode, tile_mode_names,
641 sizeof(tile_mode_names) /
sizeof(
char*));
645 DisplayListBuilder builder;
646 builder.Scale(GetContentScale().x, GetContentScale().y);
648 paint.setColor(DlColor::kWhite());
649 builder.DrawPaint(paint);
651 paint.setDrawStyle(DlDrawStyle::kStroke);
652 paint.setColor(DlColor::kWhite().withAlpha(alpha * 255));
653 paint.setStrokeWidth(10);
654 auto tile_mode = tile_modes[selected_tile_mode];
656 std::vector<DlColor> colors = {
657 DlColor(
Color{0.9568, 0.2627, 0.2118, 1.0}.
ToARGB()),
658 DlColor(
Color{0.1294, 0.5882, 0.9529, 1.0}.
ToARGB())};
659 std::vector<Scalar> stops = {0.0, 1.0};
661 paint.setColorSource(DlColorSource::MakeLinear({0, 0}, {50, 50},
662 stops.size(), colors.data(),
663 stops.data(), tile_mode));
667 path.quadTo({60, 20}, {60, 60});
670 path.quadTo({60, 60}, {20, 60});
674 if (add_circle_clip) {
679 auto [handle_a, handle_b] =
682 SkMatrix screen_to_canvas;
683 if (!builder.GetTransform().invert(&screen_to_canvas)) {
687 Point point_a = ip_matrix * handle_a * GetContentScale();
688 Point point_b = ip_matrix * handle_b * GetContentScale();
690 Point middle = (point_a + point_b) / 2;
693 circle.addCircle(middle.
x, middle.
y, radius);
694 builder.ClipPath(circle);
698 {DlStrokeJoin::kBevel, DlStrokeJoin::kRound, DlStrokeJoin::kMiter}) {
699 paint.setStrokeJoin(join);
701 {DlStrokeCap::kButt, DlStrokeCap::kSquare, DlStrokeCap::kRound}) {
702 paint.setStrokeCap(cap);
703 builder.DrawPath(path, paint);
704 builder.Translate(80, 0);
706 builder.Translate(-240, 60);
709 return builder.Build();
712 ASSERT_TRUE(OpenPlaygroundHere(callback));
717 DisplayListBuilder builder;
719 builder.Translate(100.0f, 0);
721 std::vector<DlColor> colors = {DlColor::kRed(), DlColor::kBlue(),
723 std::vector<Scalar> stops = {0.0, 0.1, 1.0};
725 paint.setColorSource(DlColorSource::MakeLinear({0, 0}, {300, 0}, stops.size(),
726 colors.data(), stops.data(),
727 DlTileMode::kClamp));
729 paint.setColor(DlColor::kWhite());
730 builder.DrawRect(SkRect::MakeXYWH(0, 0, 300, 300), paint);
731 builder.Translate(400, 0);
732 builder.DrawRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(0, 0, 300, 300), 4, 4),
735 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
740 DisplayListBuilder builder;
742 builder.Translate(100.0f, 0);
744 std::vector<DlColor> colors = {DlColor::kRed(), DlColor::kBlue(),
746 std::vector<Scalar> stops = {0.0, 0.1, 1.0};
748 paint.setColorSource(DlColorSource::MakeLinear({0, 0}, {0, 300}, stops.size(),
749 colors.data(), stops.data(),
750 DlTileMode::kClamp));
752 paint.setColor(DlColor::kWhite());
753 builder.DrawRect(SkRect::MakeXYWH(0, 0, 300, 300), paint);
754 builder.Translate(400, 0);
755 builder.DrawRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(0, 0, 300, 300), 4, 4),
758 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
763 DisplayListBuilder builder;
765 builder.Translate(100.0f, 0);
767 std::vector<DlColor> colors = {DlColor::kRed(), DlColor::kBlue(),
769 std::vector<Scalar> stops = {0.0, 0.1, 1.0};
771 paint.setColorSource(DlColorSource::MakeLinear({300, 0}, {0, 0}, stops.size(),
772 colors.data(), stops.data(),
773 DlTileMode::kClamp));
775 paint.setColor(DlColor::kWhite());
776 builder.DrawRect(SkRect::MakeXYWH(0, 0, 300, 300), paint);
777 builder.Translate(400, 0);
778 builder.DrawRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(0, 0, 300, 300), 4, 4),
781 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
786 DisplayListBuilder builder;
788 builder.Translate(100.0f, 0);
790 std::vector<DlColor> colors = {DlColor::kRed(), DlColor::kBlue(),
792 std::vector<Scalar> stops = {0.0, 0.1, 1.0};
794 paint.setColorSource(DlColorSource::MakeLinear({0, 300}, {0, 0}, stops.size(),
795 colors.data(), stops.data(),
796 DlTileMode::kClamp));
798 paint.setColor(DlColor::kWhite());
799 builder.DrawRect(SkRect::MakeXYWH(0, 0, 300, 300), paint);
800 builder.Translate(400, 0);
801 builder.DrawRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(0, 0, 300, 300), 4, 4),
804 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));
808 DisplayListBuilder builder;
810 builder.Translate(100.0f, 0);
812 std::vector<DlColor> colors = {DlColor::kRed(), DlColor::kBlue(),
814 std::vector<Scalar> stops = {0.0, 0.1, 1.0};
818 paint.setColorSource(
819 DlColorSource::MakeLinear({0, 150}, {0, 100}, stops.size(), colors.data(),
820 stops.data(), DlTileMode::kRepeat));
822 paint.setColor(DlColor::kWhite());
823 builder.DrawRect(SkRect::MakeXYWH(0, 0, 300, 300), paint);
824 builder.Translate(400, 0);
825 builder.DrawRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(0, 0, 300, 300), 4, 4),
828 ASSERT_TRUE(OpenPlaygroundHere(builder.Build()));