| Flutter Impeller |

Classes | Namespaces | Enumerations | Functions
texture_descriptor.h File Reference
`#include <cstdint>`
`#include "impeller/core/formats.h"`
`#include "impeller/geometry/size.h"`

Go to the source code of this file.

## Classes
struct | impeller::TextureDescriptor
| A lightweight object that describes the attributes of a texture that can then used an allocator to create that texture. More...

## Namespaces
| impeller

## Enumerations
enum | impeller::CompressionType { impeller::CompressionType::kLossless, impeller::CompressionType::kLossy }
| Additional compression to apply to a texture. This value is ignored on platforms which do not support it. More...

## Functions
constexpr const char * | impeller::CompressionTypeToString (CompressionType type)
std::string | impeller::TextureDescriptorToString (const TextureDescriptor &desc)