| Flutter Impeller |

impeller::CapabilitiesGLES Member List

This is the complete list of members for impeller::CapabilitiesGLES, including all inherited members.

Capabilities() | impeller::Capabilities | protected
Capabilities(const Capabilities &)=delete | impeller::Capabilities | protected
CapabilitiesGLES(const ProcTableGLES &gl) | impeller::CapabilitiesGLES | explicit
CapabilitiesGLES(const CapabilitiesGLES &)=delete | impeller::CapabilitiesGLES |
CapabilitiesGLES(CapabilitiesGLES &&)=delete | impeller::CapabilitiesGLES |
Cast(Capabilities &base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic
Cast(const Capabilities &base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic
Cast(Capabilities *base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic
Cast(const Capabilities *base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic
GetDefaultColorFormat() const override | impeller::CapabilitiesGLES | virtual
GetDefaultDepthStencilFormat() const override | impeller::CapabilitiesGLES | virtual
GetDefaultGlyphAtlasFormat() const override | impeller::CapabilitiesGLES | virtual
GetDefaultStencilFormat() const override | impeller::CapabilitiesGLES | virtual
GetMaximumRenderPassAttachmentSize() const override | impeller::CapabilitiesGLES | virtual
GetMaxTextureUnits(ShaderStage stage) const | impeller::CapabilitiesGLES |
IsANGLE() const | impeller::CapabilitiesGLES |
max_combined_texture_image_units | impeller::CapabilitiesGLES |
max_cube_map_texture_size | impeller::CapabilitiesGLES |
max_fragment_uniform_vectors | impeller::CapabilitiesGLES |
max_renderbuffer_size | impeller::CapabilitiesGLES |
max_texture_image_units | impeller::CapabilitiesGLES |
max_texture_size | impeller::CapabilitiesGLES |
max_varying_vectors | impeller::CapabilitiesGLES |
max_vertex_attribs | impeller::CapabilitiesGLES |
max_vertex_texture_image_units | impeller::CapabilitiesGLES |
max_vertex_uniform_vectors | impeller::CapabilitiesGLES |
max_viewport_dims | impeller::CapabilitiesGLES |
num_compressed_texture_formats | impeller::CapabilitiesGLES |
num_shader_binary_formats | impeller::CapabilitiesGLES |
operator=(const CapabilitiesGLES &)=delete | impeller::CapabilitiesGLES |
operator=(CapabilitiesGLES &&)=delete | impeller::CapabilitiesGLES |
impeller::Capabilities::operator=(const Capabilities &)=delete | impeller::Capabilities | protected
SupportsCompute() const override | impeller::CapabilitiesGLES | virtual
SupportsComputeSubgroups() const override | impeller::CapabilitiesGLES | virtual
SupportsDecalSamplerAddressMode() const override | impeller::CapabilitiesGLES | virtual
SupportsDeviceTransientTextures() const override | impeller::CapabilitiesGLES | virtual
SupportsFramebufferFetch() const override | impeller::CapabilitiesGLES | virtual
SupportsImplicitResolvingMSAA() const override | impeller::CapabilitiesGLES | virtual
SupportsOffscreenMSAA() const override | impeller::CapabilitiesGLES | virtual
SupportsReadFromResolve() const override | impeller::CapabilitiesGLES | virtual
SupportsSSBO() const override | impeller::CapabilitiesGLES | virtual
SupportsTextureToTextureBlits() const override | impeller::CapabilitiesGLES | virtual
SupportsTriangleFan() const override | impeller::CapabilitiesGLES | virtual
~Capabilities() | impeller::Capabilities | virtual