part of dart._engine;
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.



class FrameTimingRecorder {
  final int _frameNumber = _currentFrameNumber;
  final int _vsyncStartMicros = _currentFrameVsyncStart;
  final int _buildStartMicros = _currentFrameBuildStart;

  int? _buildFinishMicros;
  int? _rasterStartMicros;
  int? _rasterFinishMicros;

  /// Collects frame timings from frames.
  ///
  /// This list is periodically reported to the framework (see [_kFrameTimingsSubmitInterval]).
  static List<ui.FrameTiming> _frameTimings = <ui.FrameTiming>[];

  /// List of the collected frame timings that are not yet reported.
  ///
  /// This is intended for tests only.
  
  static List<ui.FrameTiming> get debugFrameTimings => _frameTimings;

  
  static void debugResetFrameTimings() {
    _frameTimings = <ui.FrameTiming>[];
  }

  /// These three metrics are collected early in the process, before the respective
  /// scene builders are created. These are instead treated as global state, which
  /// are used to initialize any recorders that are created by the scene builders.
  static int _currentFrameNumber = 0;
  static int _currentFrameVsyncStart = 0;
  static int _currentFrameBuildStart = 0;

  static void recordCurrentFrameNumber(int frameNumber) {
    if (frameTimingsEnabled) {
      _currentFrameNumber = frameNumber;
    }
  }

  static void recordCurrentFrameVsync() {
    if (frameTimingsEnabled) {
      _currentFrameVsyncStart = _nowMicros();
    }
  }

  static void recordCurrentFrameBuildStart() {
    if (frameTimingsEnabled) {
      _currentFrameBuildStart = _nowMicros();
    }
  }

  
  static void debugResetCurrentFrameNumber() {
    _currentFrameNumber = 0;
  }

  
  static void debugResetCurrentFrameVsync() {
    _currentFrameVsyncStart = 0;
  }

  
  static void debugResetCurrentFrameBuildStart() {
    _currentFrameBuildStart = 0;
  }

  /// The last time (in microseconds) we submitted frame timings.
  static int _frameTimingsLastSubmitTime = _nowMicros();

  /// The amount of time in microseconds we wait between submitting
  /// frame timings.
  static const int _kFrameTimingsSubmitInterval = 100000; // 100 milliseconds

  /// Whether we are collecting [ui.FrameTiming]s.
  static bool get frameTimingsEnabled {
    return EnginePlatformDispatcher.instance.onReportTimings != null;
  }

  /// Current timestamp in microseconds taken from the high-precision
  /// monotonically increasing timer.
  ///
  /// See also:
  ///
  /// * https://developer.mozilla.org/en-US/docs/Web/API/Performance/now,
  ///   particularly notes about Firefox rounding to 1ms for security reasons,
  ///   which can be bypassed in tests by setting certain browser options.
  static int _nowMicros() {
    return (domWindow.performance.now() * 1000).toInt();
  }

  void recordBuildFinish([int? buildFinish]) {
    assert(_buildFinishMicros == null, "can't record build finish more than once");
    _buildFinishMicros = buildFinish ?? _nowMicros();
  }

  void recordRasterStart([int? rasterStart]) {
    assert(_rasterStartMicros == null, "can't record raster start more than once");
    _rasterStartMicros = rasterStart ?? _nowMicros();
  }

  void recordRasterFinish([int? rasterFinish]) {
    assert(_rasterFinishMicros == null, "can't record raster finish more than once");
    _rasterFinishMicros = rasterFinish ?? _nowMicros();
  }

  void submitTimings() {
    assert(
      _buildFinishMicros != null && _rasterStartMicros != null && _rasterFinishMicros != null,
      'Attempted to submit an incomplete timings.',
    );
    final ui.FrameTiming timing = ui.FrameTiming(
      vsyncStart: _vsyncStartMicros,
      buildStart: _buildStartMicros,
      buildFinish: _buildFinishMicros!,
      rasterStart: _rasterStartMicros!,
      rasterFinish: _rasterFinishMicros!,
      rasterFinishWallTime: _rasterFinishMicros!,
      frameNumber: _frameNumber,
    );
    _frameTimings.add(timing);
    final int now = _nowMicros();
    if (now - _frameTimingsLastSubmitTime > _kFrameTimingsSubmitInterval) {
      _frameTimingsLastSubmitTime = now;
      EnginePlatformDispatcher.instance.invokeOnReportTimings(_frameTimings);
      _frameTimings = <ui.FrameTiming>[];
    }
  }
}
