#include <animation.h>
Classes | |
| struct | Equal |
| struct | Hash |
Public Attributes | |
| std::string | node_name |
| Property | property = Property::kTranslation |
Definition at line 34 of file animation.h.
| std::string impeller::scene::Animation::BindKey::node_name |
Definition at line 35 of file animation.h.
Referenced by impeller::scene::Animation::MakeFromFlatbuffer(), impeller::scene::Animation::BindKey::Hash::operator()(), and impeller::scene::Animation::BindKey::Equal::operator()().
| Property impeller::scene::Animation::BindKey::property = Property::kTranslation |
Definition at line 36 of file animation.h.
Referenced by impeller::scene::Animation::MakeFromFlatbuffer(), impeller::scene::Animation::BindKey::Hash::operator()(), and impeller::scene::Animation::BindKey::Equal::operator()().