Flutter Impeller
playground_impl_vk.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
6 
7 #include "flutter/fml/paths.h"
9 
10 #define GLFW_INCLUDE_VULKAN
11 #include <GLFW/glfw3.h>
12 
13 #include "flutter/fml/logging.h"
14 #include "flutter/fml/mapping.h"
15 #include "impeller/entity/vk/entity_shaders_vk.h"
16 #include "impeller/entity/vk/framebuffer_blend_shaders_vk.h"
17 #include "impeller/entity/vk/modern_shaders_vk.h"
18 #include "impeller/fixtures/vk/fixtures_shaders_vk.h"
19 #include "impeller/playground/imgui/vk/imgui_shaders_vk.h"
25 #include "impeller/renderer/vk/compute_shaders_vk.h"
26 #include "impeller/scene/shaders/vk/scene_shaders_vk.h"
27 
28 namespace impeller {
29 
30 static std::vector<std::shared_ptr<fml::Mapping>>
32  return {
33  std::make_shared<fml::NonOwnedMapping>(impeller_entity_shaders_vk_data,
34  impeller_entity_shaders_vk_length),
35  std::make_shared<fml::NonOwnedMapping>(impeller_modern_shaders_vk_data,
36  impeller_modern_shaders_vk_length),
37  std::make_shared<fml::NonOwnedMapping>(
38  impeller_framebuffer_blend_shaders_vk_data,
39  impeller_framebuffer_blend_shaders_vk_length),
40  std::make_shared<fml::NonOwnedMapping>(
41  impeller_fixtures_shaders_vk_data,
42  impeller_fixtures_shaders_vk_length),
43  std::make_shared<fml::NonOwnedMapping>(impeller_imgui_shaders_vk_data,
44  impeller_imgui_shaders_vk_length),
45  std::make_shared<fml::NonOwnedMapping>(impeller_scene_shaders_vk_data,
46  impeller_scene_shaders_vk_length),
47  std::make_shared<fml::NonOwnedMapping>(
48  impeller_compute_shaders_vk_data, impeller_compute_shaders_vk_length),
49  };
50 }
51 
52 vk::UniqueInstance PlaygroundImplVK::global_instance_;
53 
54 void PlaygroundImplVK::DestroyWindowHandle(WindowHandle handle) {
55  if (!handle) {
56  return;
57  }
58  ::glfwDestroyWindow(reinterpret_cast<GLFWwindow*>(handle));
59 }
60 
62  : PlaygroundImpl(switches), handle_(nullptr, &DestroyWindowHandle) {
63  FML_CHECK(IsVulkanDriverPresent());
64 
65  InitGlobalVulkanInstance();
66 
67  ::glfwDefaultWindowHints();
68  ::glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
69  ::glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
70 
71  auto window = ::glfwCreateWindow(1, 1, "Test", nullptr, nullptr);
72  if (!window) {
73  VALIDATION_LOG << "Unable to create glfw window";
74  return;
75  }
76 
77  int width = 0;
78  int height = 0;
79  ::glfwGetWindowSize(window, &width, &height);
80  size_ = ISize{width, height};
81 
82  handle_.reset(window);
83 
84  ContextVK::Settings context_settings;
85  context_settings.proc_address_callback =
86  reinterpret_cast<PFN_vkGetInstanceProcAddr>(
87  &::glfwGetInstanceProcAddress);
89  context_settings.cache_directory = fml::paths::GetCachesDirectory();
91  context_settings.fatal_missing_validations =
93  ;
94 
95  auto context_vk = ContextVK::Create(std::move(context_settings));
96  if (!context_vk || !context_vk->IsValid()) {
97  VALIDATION_LOG << "Could not create Vulkan context in the playground.";
98  return;
99  }
100 
101  VkSurfaceKHR vk_surface;
102  auto res = vk::Result{::glfwCreateWindowSurface(
103  context_vk->GetInstance(), // instance
104  window, // window
105  nullptr, // allocator
106  &vk_surface // surface
107  )};
108  if (res != vk::Result::eSuccess) {
109  VALIDATION_LOG << "Could not create surface for GLFW window: "
110  << vk::to_string(res);
111  return;
112  }
113 
114  vk::UniqueSurfaceKHR surface{vk_surface, context_vk->GetInstance()};
115  auto context = context_vk->CreateSurfaceContext();
116  if (!context->SetWindowSurface(std::move(surface), size_)) {
117  VALIDATION_LOG << "Could not set up surface for context.";
118  return;
119  }
120 
121  context_ = std::move(context);
122 }
123 
125 
126 // |PlaygroundImpl|
127 std::shared_ptr<Context> PlaygroundImplVK::GetContext() const {
128  return context_;
129 }
130 
131 // |PlaygroundImpl|
132 PlaygroundImpl::WindowHandle PlaygroundImplVK::GetWindowHandle() const {
133  return handle_.get();
134 }
135 
136 // |PlaygroundImpl|
137 std::unique_ptr<Surface> PlaygroundImplVK::AcquireSurfaceFrame(
138  std::shared_ptr<Context> context) {
139  SurfaceContextVK* surface_context_vk =
140  reinterpret_cast<SurfaceContextVK*>(context_.get());
141 
142  int width = 0;
143  int height = 0;
144  ::glfwGetFramebufferSize(reinterpret_cast<GLFWwindow*>(handle_.get()), &width,
145  &height);
146  size_ = ISize{width, height};
147  surface_context_vk->UpdateSurfaceSize(ISize{width, height});
148 
149  return surface_context_vk->AcquireNextSurface();
150 }
151 
152 // Create a global instance of Vulkan in order to prevent unloading of the
153 // Vulkan library.
154 // A test suite may repeatedly create and destroy PlaygroundImplVK instances,
155 // and if the PlaygroundImplVK's Vulkan instance is the only one in the
156 // process then the Vulkan library will be unloaded when the instance is
157 // destroyed. Repeated loading and unloading of SwiftShader was leaking
158 // resources, so this will work around that leak.
159 // (see https://github.com/flutter/flutter/issues/138028)
160 void PlaygroundImplVK::InitGlobalVulkanInstance() {
161  if (global_instance_) {
162  return;
163  }
164 
165  VULKAN_HPP_DEFAULT_DISPATCHER.init(::glfwGetInstanceProcAddress);
166 
167  vk::ApplicationInfo application_info;
168  application_info.setApplicationVersion(VK_API_VERSION_1_0);
169  application_info.setApiVersion(VK_API_VERSION_1_1);
170  application_info.setEngineVersion(VK_API_VERSION_1_0);
171  application_info.setPEngineName("PlaygroundImplVK");
172  application_info.setPApplicationName("PlaygroundImplVK");
173 
174  auto caps = std::shared_ptr<CapabilitiesVK>(
175  new CapabilitiesVK(/*enable_validations=*/true));
176  FML_DCHECK(caps->IsValid());
177 
178  std::optional<std::vector<std::string>> enabled_layers =
179  caps->GetEnabledLayers();
180  std::optional<std::vector<std::string>> enabled_extensions =
181  caps->GetEnabledInstanceExtensions();
182  FML_DCHECK(enabled_layers.has_value() && enabled_extensions.has_value());
183 
184  std::vector<const char*> enabled_layers_c;
185  std::vector<const char*> enabled_extensions_c;
186 
187  if (enabled_layers.has_value()) {
188  for (const auto& layer : enabled_layers.value()) {
189  enabled_layers_c.push_back(layer.c_str());
190  }
191  }
192 
193  if (enabled_extensions.has_value()) {
194  for (const auto& ext : enabled_extensions.value()) {
195  enabled_extensions_c.push_back(ext.c_str());
196  }
197  }
198 
199  vk::InstanceCreateFlags instance_flags = {};
200  instance_flags |= vk::InstanceCreateFlagBits::eEnumeratePortabilityKHR;
201  vk::InstanceCreateInfo instance_info;
202  instance_info.setPEnabledLayerNames(enabled_layers_c);
203  instance_info.setPEnabledExtensionNames(enabled_extensions_c);
204  instance_info.setPApplicationInfo(&application_info);
205  instance_info.setFlags(instance_flags);
206  auto instance_result = vk::createInstanceUnique(instance_info);
207  FML_CHECK(instance_result.result == vk::Result::eSuccess)
208  << "Unable to initialize global Vulkan instance";
209  global_instance_ = std::move(instance_result.value);
210 }
211 
213  const std::shared_ptr<Capabilities>& capabilities) {
214  return fml::Status(
215  fml::StatusCode::kUnimplemented,
216  "PlaygroundImplVK doesn't support setting the capabilities.");
217 }
218 
220  if (::glfwVulkanSupported()) {
221  return true;
222  }
223 #ifdef TARGET_OS_MAC
224  FML_LOG(ERROR) << "Attempting to initialize a Vulkan playground on macOS "
225  "where Vulkan cannot be found. It can be installed via "
226  "MoltenVK and make sure to install it globally so "
227  "dlopen can find it.";
228 #else // TARGET_OS_MAC
229  FML_LOG(ERROR) << "Attempting to initialize a Vulkan playground on a system "
230  "that does not support Vulkan.";
231 #endif // TARGET_OS_MAC
232  return false;
233 }
234 
235 } // namespace impeller
impeller::ISize
ISize64 ISize
Definition: size.h:140
impeller::PlaygroundImplVK::IsVulkanDriverPresent
static bool IsVulkanDriverPresent()
Definition: playground_impl_vk.cc:219
impeller::ContextVK::Settings::enable_validation
bool enable_validation
Definition: context_vk.h:50
surface_vk.h
surface_context_vk.h
formats_vk.h
impeller::PlaygroundImpl
Definition: playground_impl.h:17
vk.h
impeller::ContextVK::Settings
Definition: context_vk.h:46
impeller::TSize
Definition: size.h:19
impeller::ContextVK::Settings::fatal_missing_validations
bool fatal_missing_validations
If validations are requested but cannot be enabled, log a fatal error.
Definition: context_vk.h:53
impeller::ContextVK::Settings::proc_address_callback
PFN_vkGetInstanceProcAddr proc_address_callback
Definition: context_vk.h:47
impeller::ContextVK::Settings::shader_libraries_data
std::vector< std::shared_ptr< fml::Mapping > > shader_libraries_data
Definition: context_vk.h:48
impeller::ShaderLibraryMappingsForPlayground
static std::vector< std::shared_ptr< fml::Mapping > > ShaderLibraryMappingsForPlayground()
Definition: playground_impl_gles.cc:106
impeller::PlaygroundImplVK::PlaygroundImplVK
PlaygroundImplVK(PlaygroundSwitches switches)
Definition: playground_impl_vk.cc:61
impeller::ContextVK::Create
static std::shared_ptr< ContextVK > Create(Settings settings)
Definition: context_vk.cc:100
texture_vk.h
impeller::PlaygroundImpl::switches_
const PlaygroundSwitches switches_
Definition: playground_impl.h:39
VALIDATION_LOG
#define VALIDATION_LOG
Definition: validation.h:73
impeller::PlaygroundImplVK::SetCapabilities
fml::Status SetCapabilities(const std::shared_ptr< Capabilities > &capabilities) override
Definition: playground_impl_vk.cc:212
playground_impl_vk.h
impeller::ContextVK::Settings::cache_directory
fml::UniqueFD cache_directory
Definition: context_vk.h:49
impeller::PlaygroundSwitches
Definition: switches.h:15
impeller::PlaygroundSwitches::enable_vulkan_validation
bool enable_vulkan_validation
Definition: switches.h:21
impeller::PlaygroundImplVK::~PlaygroundImplVK
~PlaygroundImplVK()
context_vk.h
impeller
Definition: aiks_blend_unittests.cc:18
impeller::PlaygroundImpl::WindowHandle
void * WindowHandle
Definition: playground_impl.h:24