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Flutter Impeller
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5 #ifndef FLUTTER_IMPELLER_ENTITY_ENTITY_PASS_H_
6 #define FLUTTER_IMPELLER_ENTITY_ENTITY_PASS_H_
54 using Element = std::variant<Entity, std::unique_ptr<EntityPass>>;
58 const Matrix& effect_transform,
65 void SetDelegate(std::shared_ptr<EntityPassDelegate> delgate);
79 std::optional<Rect> bounds_limit,
101 void PopClips(
size_t num_clips, uint64_t depth);
124 const std::function<
bool(
const Element&)>& iterator)
const;
138 const std::function<
bool(
const Entity&)>& iterator)
const;
178 required_mip_count_ = mip_count;
200 std::optional<Rect> coverage_limit)
const;
203 std::optional<Rect> coverage_limit)
const;
206 struct EntityResult {
222 Status status = kFailure;
224 static EntityResult Success(Entity e) {
return {std::move(e), kSuccess}; }
225 static EntityResult Failure() {
return {{}, kFailure}; }
226 static EntityResult Skip() {
return {{}, kSkip}; }
229 bool RenderElement(Entity& element_entity,
230 size_t clip_height_floor,
231 InlinePassContext& pass_context,
233 ContentContext& renderer,
234 EntityPassClipStack& clip_coverage_stack,
235 Point global_pass_position)
const;
238 ContentContext& renderer,
239 InlinePassContext& pass_context,
240 ISize root_pass_size,
241 Point global_pass_position,
243 EntityPassClipStack& clip_coverage_stack,
244 size_t clip_height_floor)
const;
303 bool OnRender(ContentContext& renderer,
304 ISize root_pass_size,
305 EntityPassTarget& pass_target,
306 Point global_pass_position,
307 Point local_pass_position,
309 EntityPassClipStack& clip_coverage_stack,
310 size_t clip_height_floor = 0,
311 std::shared_ptr<Contents> backdrop_filter_contents =
nullptr,
312 const std::optional<InlinePassContext::RenderPassResult>&
313 collapsed_parent_pass = std::nullopt)
const;
317 std::vector<Element> elements_;
323 std::vector<size_t> active_clips_;
327 size_t clip_height_ = 0u;
328 uint32_t clip_depth_ = 1u;
330 bool flood_clip_ =
false;
331 std::optional<Rect> bounds_limit_;
333 int32_t required_mip_count_ = 1;
343 bool advanced_blend_reads_from_pass_texture_ =
false;
344 bool backdrop_filter_reads_from_pass_texture_ =
false;
346 bool DoesBackdropGetRead(ContentContext& renderer)
const;
350 std::shared_ptr<EntityPassDelegate> delegate_ =
360 #endif // FLUTTER_IMPELLER_ENTITY_ENTITY_PASS_H_
void IterateAllEntities(const std::function< bool(Entity &)> &iterator)
Iterate all entities in this pass, recursively including entities of child passes....
void SetBackdropFilter(BackdropFilterProc proc)
std::function< std::shared_ptr< FilterContents >(FilterInput::Ref, const Matrix &effect_transform, Entity::RenderingMode rendering_mode)> BackdropFilterProc
void PopAllClips(uint64_t depth)
std::optional< Rect > GetSubpassCoverage(const EntityPass &subpass, std::optional< Rect > coverage_limit) const
Computes the coverage of a given subpass. This is used to determine the texture size of a given subpa...
@ kMayClipContents
The caller claims the bounds are a subset of an estimate of the reasonably tight bounds but likely cl...
uint32_t GetClipDepth() const
size_t GetClipHeight() const
size_t GetSubpassesDepth() const
bool GetBoundsLimitMightClipContent() const
Indicates if the bounds limit set using |SetBoundsLimit()| might clip the contents of the pass.
static std::unique_ptr< EntityPassDelegate > MakeDefault()
EntityPass * AddSubpass(std::unique_ptr< EntityPass > pass)
Appends a given pass as a subpass.
bool IterateUntilSubpass(const std::function< bool(Entity &)> &iterator)
Iterate entities in this pass up until the first subpass is found. This is useful for limiting look-a...
bool GetBoundsLimitIsSnug() const
Indicates if the bounds limit set using |SetBoundsLimit()| is a reasonably tight estimate of the boun...
void IterateAllElements(const std::function< bool(Element &)> &iterator)
Iterate all elements (entities and subpasses) in this pass, recursively including elements of child p...
@ kUnknown
The caller makes no claims related to the size of the bounds.
std::optional< Rect > GetElementsCoverage(std::optional< Rect > coverage_limit) const
void SetClipDepth(size_t clip_depth)
void SetBlendMode(BlendMode blend_mode)
void SetElements(std::vector< Element > elements)
std::optional< Rect > GetBoundsLimit() const
Get the bounds limit, which is provided by the user when creating a SaveLayer.
EntityPass * GetSuperpass() const
std::variant< Entity, std::unique_ptr< EntityPass > > Element
int32_t GetRequiredMipCount() const
size_t GetElementCount() const
Return the number of elements on this pass.
void SetTransform(Matrix transform)
void SetBoundsLimit(std::optional< Rect > bounds_limit, ContentBoundsPromise bounds_promise=ContentBoundsPromise::kUnknown)
Set the bounds limit, which is provided by the user when creating a SaveLayer. This is a hint that al...
void PopClips(size_t num_clips, uint64_t depth)
void PushClip(Entity entity)
bool Render(ContentContext &renderer, const RenderTarget &render_target) const
static constexpr TSize Infinite()
void SetDelegate(std::shared_ptr< EntityPassDelegate > delgate)
void SetClipHeight(size_t clip_height)
@ kContainsContents
The caller claims the bounds are a reasonably tight estimate of the coverage of the contents and shou...
void SetRequiredMipCount(int32_t mip_count)
A 4x4 matrix using column-major storage.
std::optional< Color > GetClearColor(ISize size=ISize::Infinite()) const
Return the premultiplied clear color of the pass entities, if any.
Color GetClearColorOrDefault(ISize size=ISize::Infinite()) const
Return the premultiplied clear color of the pass entities.
void AddEntity(Entity entity)
Add an entity to the current entity pass.