#include <functional>#include <memory>#include <variant>#include <vector>#include "impeller/entity/contents/runtime_effect_contents.h"#include "impeller/entity/entity.h"#include "impeller/geometry/color.h"#include "impeller/geometry/matrix.h"#include "impeller/geometry/point.h"#include "impeller/runtime_stage/runtime_stage.h"Go to the source code of this file.
Classes | |
| struct | impeller::LinearGradientData |
| struct | impeller::RadialGradientData |
| struct | impeller::ConicalGradientData |
| struct | impeller::SweepGradientData |
| struct | impeller::ImageData |
| struct | impeller::RuntimeEffectData |
| class | impeller::ColorSource |
Namespaces | |
| impeller | |
Typedefs | |
| using | impeller::ColorSourceData = std::variant< LinearGradientData, RadialGradientData, ConicalGradientData, SweepGradientData, ImageData, RuntimeEffectData, std::monostate > |