Flutter Impeller
impeller::VerticesSimpleBlendContents Class Referencefinal

#include <vertices_contents.h>

Inheritance diagram for impeller::VerticesSimpleBlendContents:
impeller::Contents

Public Types

using LazyTexture = std::function< std::shared_ptr< Texture >(const ContentContext &renderer)>
 
- Public Types inherited from impeller::Contents
using ColorFilterProc = std::function< Color(Color)>
 
using RenderProc = std::function< bool(const ContentContext &renderer, const Entity &entity, RenderPass &pass)>
 
using CoverageProc = std::function< std::optional< Rect >(const Entity &entity)>
 

Public Member Functions

 VerticesSimpleBlendContents ()
 
 ~VerticesSimpleBlendContents () override
 
void SetGeometry (std::shared_ptr< VerticesGeometry > geometry)
 
void SetAlpha (Scalar alpha)
 
void SetBlendMode (BlendMode blend_mode)
 
void SetTexture (std::shared_ptr< Texture > texture)
 
void SetLazyTexture (const LazyTexture &lazy_texture)
 
void SetSamplerDescriptor (SamplerDescriptor descriptor)
 
void SetTileMode (Entity::TileMode tile_mode_x, Entity::TileMode tile_mode_y)
 
void SetEffectTransform (Matrix transform)
 
void SetLazyTextureCoverage (Rect rect)
 
std::optional< RectGetCoverage (const Entity &entity) const override
 Get the area of the render pass that will be affected when this contents is rendered. More...
 
bool Render (const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
 
- Public Member Functions inherited from impeller::Contents
 Contents ()
 
virtual ~Contents ()
 
virtual void PopulateGlyphAtlas (const std::shared_ptr< LazyGlyphAtlas > &lazy_glyph_atlas, Scalar scale)
 Add any text data to the specified lazy atlas. The scale parameter must be used again later when drawing the text. More...
 
void SetCoverageHint (std::optional< Rect > coverage_hint)
 Hint that specifies the coverage area of this Contents that will actually be used during rendering. This is for optimization purposes only and can not be relied on as a clip. May optionally affect the result of GetCoverage(). More...
 
const std::optional< Rect > & GetCoverageHint () const
 
virtual bool IsOpaque () const
 Whether this Contents only emits opaque source colors from the fragment stage. This value does not account for any entity properties (e.g. the blend mode), clips/visibility culling, or inherited opacity. More...
 
virtual ClipCoverage GetClipCoverage (const Entity &entity, const std::optional< Rect > &current_clip_coverage) const
 Given the current pass space bounding rectangle of the clip buffer, return the expected clip coverage after this draw call. This should only be implemented for contents that may write to the clip buffer. More...
 
virtual std::optional< SnapshotRenderToSnapshot (const ContentContext &renderer, const Entity &entity, std::optional< Rect > coverage_limit=std::nullopt, const std::optional< SamplerDescriptor > &sampler_descriptor=std::nullopt, bool msaa_enabled=true, int32_t mip_count=1, const std::string &label="Snapshot") const
 Render this contents to a snapshot, respecting the entity's transform, path, clip depth, and blend mode. The result texture size is always the size of GetCoverage(entity). More...
 
virtual bool ShouldRender (const Entity &entity, const std::optional< Rect > clip_coverage) const
 
std::optional< SizeGetColorSourceSize () const
 Return the color source's intrinsic size, if available. More...
 
void SetColorSourceSize (Size size)
 
virtual bool CanInheritOpacity (const Entity &entity) const
 Whether or not this contents can accept the opacity peephole optimization. More...
 
virtual void SetInheritedOpacity (Scalar opacity)
 Inherit the provided opacity. More...
 
virtual std::optional< ColorAsBackgroundColor (const Entity &entity, ISize target_size) const
 Returns a color if this Contents will flood the given target_size with a color. This output color is the "Source" color that will be used for the Entity's blend operation. More...
 
virtual const FilterContentsAsFilter () const
 Cast to a filter. Returns nullptr if this Contents is not a filter. More...
 
virtual bool ApplyColorFilter (const ColorFilterProc &color_filter_proc)
 If possible, applies a color filter to this contents inputs on the CPU. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from impeller::Contents
static std::shared_ptr< ContentsMakeAnonymous (RenderProc render_proc, CoverageProc coverage_proc)
 

Detailed Description

A vertices contents for (optional) per-color vertices + texture and any blend mode.

Definition at line 20 of file vertices_contents.h.

Member Typedef Documentation

◆ LazyTexture

using impeller::VerticesSimpleBlendContents::LazyTexture = std::function<std::shared_ptr<Texture>(const ContentContext& renderer)>

Definition at line 27 of file vertices_contents.h.

Constructor & Destructor Documentation

◆ VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::VerticesSimpleBlendContents ( )

Definition at line 46 of file vertices_contents.cc.

46 {}

◆ ~VerticesSimpleBlendContents()

impeller::VerticesSimpleBlendContents::~VerticesSimpleBlendContents ( )
override

Definition at line 48 of file vertices_contents.cc.

48 {}

Member Function Documentation

◆ GetCoverage()

std::optional< Rect > impeller::VerticesSimpleBlendContents::GetCoverage ( const Entity entity) const
overridevirtual

Get the area of the render pass that will be affected when this contents is rendered.

During rendering, coverage coordinates count pixels from the top left corner of the framebuffer.

Returns
The coverage rectangle. An std::nullopt result means that rendering this contents has no effect on the output color.

Implements impeller::Contents.

Definition at line 67 of file vertices_contents.cc.

68  {
69  return geometry_->GetCoverage(entity.GetTransform());
70 }

References impeller::Entity::GetTransform().

◆ Render()

bool impeller::VerticesSimpleBlendContents::Render ( const ContentContext renderer,
const Entity entity,
RenderPass pass 
) const
overridevirtual

Implements impeller::Contents.

Definition at line 96 of file vertices_contents.cc.

98  {
99  FML_DCHECK(texture_ || lazy_texture_ ||
100  blend_mode_ == BlendMode::kDestination);
101  BlendMode blend_mode = blend_mode_;
102  if (!geometry_->HasVertexColors()) {
103  blend_mode = BlendMode::kSource;
104  }
105 
106  std::shared_ptr<Texture> texture;
107  if (blend_mode != BlendMode::kDestination) {
108  if (!texture_) {
109  texture = lazy_texture_(renderer);
110  } else {
111  texture = texture_;
112  }
113  } else {
114  texture = renderer.GetEmptyTexture();
115  }
116 
117  auto dst_sampler_descriptor = descriptor_;
118  dst_sampler_descriptor.width_address_mode =
119  TileModeToAddressMode(tile_mode_x_, renderer.GetDeviceCapabilities())
121  dst_sampler_descriptor.height_address_mode =
122  TileModeToAddressMode(tile_mode_y_, renderer.GetDeviceCapabilities())
124 
125  const std::unique_ptr<const Sampler>& dst_sampler =
126  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
127  dst_sampler_descriptor);
128 
129  GeometryResult geometry_result = geometry_->GetPositionUVColorBuffer(
130  lazy_texture_coverage_.has_value() ? lazy_texture_coverage_.value()
131  : Rect::MakeSize(texture->GetSize()),
132  inverse_matrix_, renderer, entity, pass);
133  if (geometry_result.vertex_buffer.vertex_count == 0) {
134  return true;
135  }
136  FML_DCHECK(geometry_result.mode == GeometryResult::Mode::kNormal);
137 
138  if (blend_mode <= Entity::kLastPipelineBlendMode) {
141 
142 #ifdef IMPELLER_DEBUG
143  pass.SetCommandLabel(SPrintF("DrawVertices Porterduff Blend (%s)",
144  BlendModeToString(blend_mode)));
145 #endif // IMPELLER_DEBUG
146  pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
147 
148  auto options = OptionsFromPassAndEntity(pass, entity);
149  options.primitive_type = geometry_result.type;
150  pass.SetPipeline(renderer.GetPorterDuffBlendPipeline(options));
151 
152  FS::BindTextureSamplerDst(pass, texture, dst_sampler);
153 
154  VS::FrameInfo frame_info;
155  FS::FragInfo frag_info;
156 
157  frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
158  frame_info.mvp = geometry_result.transform;
159 
160  frag_info.output_alpha = alpha_;
161  frag_info.input_alpha = 1.0;
162 
163  auto inverted_blend_mode =
164  InvertPorterDuffBlend(blend_mode).value_or(BlendMode::kSource);
165  auto blend_coefficients =
166  kPorterDuffCoefficients[static_cast<int>(inverted_blend_mode)];
167  frag_info.src_coeff = blend_coefficients[0];
168  frag_info.src_coeff_dst_alpha = blend_coefficients[1];
169  frag_info.dst_coeff = blend_coefficients[2];
170  frag_info.dst_coeff_src_alpha = blend_coefficients[3];
171  frag_info.dst_coeff_src_color = blend_coefficients[4];
172 
173  // These values are ignored if the platform supports native decal mode.
174  frag_info.tmx = static_cast<int>(tile_mode_x_);
175  frag_info.tmy = static_cast<int>(tile_mode_y_);
176 
177  auto& host_buffer = renderer.GetTransientsBuffer();
178  FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
179  VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
180 
181  return pass.Draw().ok();
182  }
183 
186 
187 #ifdef IMPELLER_DEBUG
188  pass.SetCommandLabel(SPrintF("DrawVertices Advanced Blend (%s)",
189  BlendModeToString(blend_mode)));
190 #endif // IMPELLER_DEBUG
191  pass.SetVertexBuffer(std::move(geometry_result.vertex_buffer));
192 
193  auto options = OptionsFromPassAndEntity(pass, entity);
194  options.primitive_type = geometry_result.type;
195  pass.SetPipeline(renderer.GetDrawVerticesUberShader(options));
196 
197  FS::BindTextureSampler(pass, texture, dst_sampler);
198 
199  VS::FrameInfo frame_info;
200  FS::FragInfo frag_info;
201 
202  frame_info.texture_sampler_y_coord_scale = texture->GetYCoordScale();
203  frame_info.mvp = geometry_result.transform;
204  frag_info.alpha = alpha_;
205  frag_info.blend_mode = static_cast<int>(blend_mode);
206 
207  // These values are ignored if the platform supports native decal mode.
208  frag_info.tmx = static_cast<int>(tile_mode_x_);
209  frag_info.tmy = static_cast<int>(tile_mode_y_);
210 
211  auto& host_buffer = renderer.GetTransientsBuffer();
212  FS::BindFragInfo(pass, host_buffer.EmplaceUniform(frag_info));
213  VS::BindFrameInfo(pass, host_buffer.EmplaceUniform(frame_info));
214 
215  return pass.Draw().ok();
216 }

References impeller::BlendModeToString(), impeller::RenderPass::Draw(), impeller::ContentContext::GetContext(), impeller::ContentContext::GetDeviceCapabilities(), impeller::ContentContext::GetDrawVerticesUberShader(), impeller::ContentContext::GetEmptyTexture(), impeller::ContentContext::GetPorterDuffBlendPipeline(), impeller::ContentContext::GetTransientsBuffer(), impeller::InvertPorterDuffBlend(), impeller::kClampToEdge, impeller::kDestination, impeller::Entity::kLastPipelineBlendMode, impeller::GeometryResult::kNormal, impeller::kPorterDuffCoefficients, impeller::kSource, impeller::TRect< Scalar >::MakeSize(), impeller::GeometryResult::mode, impeller::OptionsFromPassAndEntity(), impeller::RenderPass::SetCommandLabel(), impeller::RenderPass::SetPipeline(), impeller::RenderPass::SetVertexBuffer(), impeller::SPrintF(), impeller::TileModeToAddressMode(), impeller::GeometryResult::transform, impeller::GeometryResult::type, impeller::GeometryResult::vertex_buffer, impeller::VertexBuffer::vertex_count, and impeller::SamplerDescriptor::width_address_mode.

◆ SetAlpha()

void impeller::VerticesSimpleBlendContents::SetAlpha ( Scalar  alpha)

Definition at line 55 of file vertices_contents.cc.

55  {
56  alpha_ = alpha;
57 }

◆ SetBlendMode()

void impeller::VerticesSimpleBlendContents::SetBlendMode ( BlendMode  blend_mode)

Definition at line 59 of file vertices_contents.cc.

59  {
60  blend_mode_ = blend_mode;
61 }

◆ SetEffectTransform()

void impeller::VerticesSimpleBlendContents::SetEffectTransform ( Matrix  transform)

Definition at line 83 of file vertices_contents.cc.

83  {
84  inverse_matrix_ = transform.Invert();
85 }

References transform.

◆ SetGeometry()

void impeller::VerticesSimpleBlendContents::SetGeometry ( std::shared_ptr< VerticesGeometry geometry)

Definition at line 50 of file vertices_contents.cc.

51  {
52  geometry_ = std::move(geometry);
53 }

◆ SetLazyTexture()

void impeller::VerticesSimpleBlendContents::SetLazyTexture ( const LazyTexture lazy_texture)

Definition at line 87 of file vertices_contents.cc.

88  {
89  lazy_texture_ = lazy_texture;
90 }

◆ SetLazyTextureCoverage()

void impeller::VerticesSimpleBlendContents::SetLazyTextureCoverage ( Rect  rect)

Definition at line 92 of file vertices_contents.cc.

92  {
93  lazy_texture_coverage_ = rect;
94 }

◆ SetSamplerDescriptor()

void impeller::VerticesSimpleBlendContents::SetSamplerDescriptor ( SamplerDescriptor  descriptor)

Definition at line 72 of file vertices_contents.cc.

73  {
74  descriptor_ = std::move(descriptor);
75 }

◆ SetTexture()

void impeller::VerticesSimpleBlendContents::SetTexture ( std::shared_ptr< Texture texture)

Definition at line 63 of file vertices_contents.cc.

63  {
64  texture_ = std::move(texture);
65 }

◆ SetTileMode()

void impeller::VerticesSimpleBlendContents::SetTileMode ( Entity::TileMode  tile_mode_x,
Entity::TileMode  tile_mode_y 
)

Definition at line 77 of file vertices_contents.cc.

78  {
79  tile_mode_x_ = tile_mode_x;
80  tile_mode_y_ = tile_mode_y;
81 }

The documentation for this class was generated from the following files:
impeller::RenderPipelineHandle::FragmentShader
FragmentShader_ FragmentShader
Definition: pipeline.h:107
impeller::GeometryResult::Mode::kNormal
@ kNormal
The geometry has no overlapping triangles.
impeller::Entity::kLastPipelineBlendMode
static constexpr BlendMode kLastPipelineBlendMode
Definition: entity.h:22
impeller::BlendModeToString
const char * BlendModeToString(BlendMode blend_mode)
Definition: color.cc:47
impeller::BlendMode
BlendMode
Definition: color.h:59
impeller::BlendMode::kSource
@ kSource
impeller::BlendMode::kDestination
@ kDestination
impeller::InvertPorterDuffBlend
std::optional< BlendMode > InvertPorterDuffBlend(BlendMode blend_mode)
Definition: blend_filter_contents.cc:31
impeller::SamplerAddressMode::kClampToEdge
@ kClampToEdge
impeller::VS
SolidFillVertexShader VS
Definition: stroke_path_geometry.cc:16
impeller::OptionsFromPassAndEntity
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:34
impeller::SPrintF
std::string SPrintF(const char *format,...)
Definition: strings.cc:12
transform
Matrix transform
Definition: gaussian_blur_filter_contents.cc:231
impeller::RenderPipelineHandle::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:106
impeller::SamplerDescriptor::width_address_mode
SamplerAddressMode width_address_mode
Definition: sampler_descriptor.h:20
impeller::kPorterDuffCoefficients
constexpr std::array< std::array< Scalar, 5 >, 15 > kPorterDuffCoefficients
Definition: blend_filter_contents.h:15
impeller::TRect< Scalar >::MakeSize
constexpr static TRect MakeSize(const TSize< U > &size)
Definition: rect.h:146
impeller::TileModeToAddressMode
static std::optional< SamplerAddressMode > TileModeToAddressMode(Entity::TileMode tile_mode, const Capabilities &capabilities)
Definition: tiled_texture_contents.cc:15