Flutter Impeller
canvas.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "impeller/aiks/canvas.h"
6 
7 #include <memory>
8 #include <optional>
9 #include <utility>
10 
11 #include "flutter/fml/logging.h"
12 #include "flutter/fml/trace_event.h"
29 
30 namespace impeller {
31 
32 namespace {
33 
34 static std::shared_ptr<Contents> CreateContentsForGeometryWithFilters(
35  const Paint& paint,
36  std::shared_ptr<Geometry> geometry) {
37  std::shared_ptr<ColorSourceContents> contents =
39 
40  // Attempt to apply the color filter on the CPU first.
41  // Note: This is not just an optimization; some color sources rely on
42  // CPU-applied color filters to behave properly.
43  bool needs_color_filter = paint.HasColorFilter();
44  if (needs_color_filter) {
45  auto color_filter = paint.GetColorFilter();
46  if (contents->ApplyColorFilter(color_filter->GetCPUColorFilterProc())) {
47  needs_color_filter = false;
48  }
49  }
50 
51  bool can_apply_mask_filter = geometry->CanApplyMaskFilter();
52  contents->SetGeometry(std::move(geometry));
53 
54  if (can_apply_mask_filter && paint.mask_blur_descriptor.has_value()) {
55  // If there's a mask blur and we need to apply the color filter on the GPU,
56  // we need to be careful to only apply the color filter to the source
57  // colors. CreateMaskBlur is able to handle this case.
58  return paint.mask_blur_descriptor->CreateMaskBlur(
59  contents, needs_color_filter ? paint.GetColorFilter() : nullptr);
60  }
61 
62  std::shared_ptr<Contents> contents_copy = std::move(contents);
63  // Image input types will directly set their color filter,
64  // if any. See `TiledTextureContents.SetColorFilter`.
65  if (needs_color_filter &&
67  std::shared_ptr<ColorFilter> color_filter = paint.GetColorFilter();
68  contents_copy = color_filter->WrapWithGPUColorFilter(
69  FilterInput::Make(std::move(contents_copy)),
71  }
72 
73  if (paint.image_filter) {
74  std::shared_ptr<FilterContents> filter = paint.image_filter->WrapInput(
75  FilterInput::Make(std::move(contents_copy)));
76  filter->SetRenderingMode(Entity::RenderingMode::kDirect);
77  return filter;
78  }
79 
80  return contents_copy;
81 }
82 
83 struct GetTextureColorSourceDataVisitor {
84  GetTextureColorSourceDataVisitor() {}
85 
86  std::optional<ImageData> operator()(const LinearGradientData& data) {
87  return std::nullopt;
88  }
89 
90  std::optional<ImageData> operator()(const RadialGradientData& data) {
91  return std::nullopt;
92  }
93 
94  std::optional<ImageData> operator()(const ConicalGradientData& data) {
95  return std::nullopt;
96  }
97 
98  std::optional<ImageData> operator()(const SweepGradientData& data) {
99  return std::nullopt;
100  }
101 
102  std::optional<ImageData> operator()(const ImageData& data) { return data; }
103 
104  std::optional<ImageData> operator()(const RuntimeEffectData& data) {
105  return std::nullopt;
106  }
107 
108  std::optional<ImageData> operator()(const std::monostate& data) {
109  return std::nullopt;
110  }
111 
112 #if IMPELLER_ENABLE_3D
113  std::optional<ImageData> operator()(const SceneData& data) {
114  return std::nullopt;
115  }
116 #endif // IMPELLER_ENABLE_3D
117 };
118 
119 static std::optional<ImageData> GetImageColorSourceData(
120  const ColorSource& color_source) {
121  return std::visit(GetTextureColorSourceDataVisitor{}, color_source.GetData());
122 }
123 
124 static std::shared_ptr<Contents> CreatePathContentsWithFilters(
125  const Paint& paint,
126  const Path& path) {
127  std::shared_ptr<Geometry> geometry;
128  switch (paint.style) {
129  case Paint::Style::kFill:
130  geometry = Geometry::MakeFillPath(path);
131  break;
133  geometry =
136  break;
137  }
138 
139  return CreateContentsForGeometryWithFilters(paint, std::move(geometry));
140 }
141 
142 static std::shared_ptr<Contents> CreateCoverContentsWithFilters(
143  const Paint& paint) {
144  return CreateContentsForGeometryWithFilters(paint, Geometry::MakeCover());
145 }
146 
147 } // namespace
148 
150  Initialize(std::nullopt);
151 }
152 
153 Canvas::Canvas(Rect cull_rect) {
154  Initialize(cull_rect);
155 }
156 
157 Canvas::Canvas(IRect cull_rect) {
158  Initialize(Rect::MakeLTRB(cull_rect.GetLeft(), cull_rect.GetTop(),
159  cull_rect.GetRight(), cull_rect.GetBottom()));
160 }
161 
162 Canvas::~Canvas() = default;
163 
164 void Canvas::Initialize(std::optional<Rect> cull_rect) {
165  initial_cull_rect_ = cull_rect;
166  base_pass_ = std::make_unique<EntityPass>();
167  base_pass_->SetClipDepth(++current_depth_);
168  current_pass_ = base_pass_.get();
169  transform_stack_.emplace_back(CanvasStackEntry{
170  .cull_rect = cull_rect,
171  .clip_depth = kMaxDepth,
172  });
173  FML_DCHECK(GetSaveCount() == 1u);
174  FML_DCHECK(base_pass_->GetSubpassesDepth() == 1u);
175 }
176 
178  base_pass_ = nullptr;
179  current_pass_ = nullptr;
180  current_depth_ = 0u;
181  transform_stack_ = {};
182 }
183 
184 void Canvas::Save(uint32_t total_content_depth) {
185  Save(false, total_content_depth);
186 }
187 
188 namespace {
189 class MipCountVisitor : public ImageFilterVisitor {
190  public:
191  virtual void Visit(const BlurImageFilter& filter) {
192  required_mip_count_ = FilterContents::kBlurFilterRequiredMipCount;
193  }
194  virtual void Visit(const LocalMatrixImageFilter& filter) {
195  required_mip_count_ = 1;
196  }
197  virtual void Visit(const DilateImageFilter& filter) {
198  required_mip_count_ = 1;
199  }
200  virtual void Visit(const ErodeImageFilter& filter) {
201  required_mip_count_ = 1;
202  }
203  virtual void Visit(const MatrixImageFilter& filter) {
204  required_mip_count_ = 1;
205  }
206  virtual void Visit(const ComposeImageFilter& filter) {
207  required_mip_count_ = 1;
208  }
209  virtual void Visit(const ColorImageFilter& filter) {
210  required_mip_count_ = 1;
211  }
212  int32_t GetRequiredMipCount() const { return required_mip_count_; }
213 
214  private:
215  int32_t required_mip_count_ = -1;
216 };
217 } // namespace
218 
219 void Canvas::Save(bool create_subpass,
220  uint32_t total_content_depth,
221  BlendMode blend_mode,
222  const std::shared_ptr<ImageFilter>& backdrop_filter) {
223  auto entry = CanvasStackEntry{};
224  entry.transform = transform_stack_.back().transform;
225  entry.cull_rect = transform_stack_.back().cull_rect;
226  entry.clip_height = transform_stack_.back().clip_height;
227  entry.distributed_opacity = transform_stack_.back().distributed_opacity;
228  if (create_subpass) {
229  entry.rendering_mode =
231  auto subpass = std::make_unique<EntityPass>();
232  if (backdrop_filter) {
233  EntityPass::BackdropFilterProc backdrop_filter_proc =
234  [backdrop_filter = backdrop_filter->Clone()](
235  const FilterInput::Ref& input, const Matrix& effect_transform,
236  Entity::RenderingMode rendering_mode) {
237  auto filter = backdrop_filter->WrapInput(input);
238  filter->SetEffectTransform(effect_transform);
239  filter->SetRenderingMode(rendering_mode);
240  return filter;
241  };
242  subpass->SetBackdropFilter(backdrop_filter_proc);
243  MipCountVisitor mip_count_visitor;
244  backdrop_filter->Visit(mip_count_visitor);
245  current_pass_->SetRequiredMipCount(
246  std::max(current_pass_->GetRequiredMipCount(),
247  mip_count_visitor.GetRequiredMipCount()));
248  }
249  subpass->SetBlendMode(blend_mode);
250  current_pass_ = GetCurrentPass().AddSubpass(std::move(subpass));
251  current_pass_->SetTransform(transform_stack_.back().transform);
252  current_pass_->SetClipHeight(transform_stack_.back().clip_height);
253  }
254  transform_stack_.emplace_back(entry);
255 }
256 
258  FML_DCHECK(transform_stack_.size() > 0);
259  if (transform_stack_.size() == 1) {
260  return false;
261  }
262  size_t num_clips = transform_stack_.back().num_clips;
263  current_pass_->PopClips(num_clips, current_depth_);
264 
265  if (transform_stack_.back().rendering_mode ==
267  transform_stack_.back().rendering_mode ==
269  current_pass_->SetClipDepth(++current_depth_);
270  current_pass_ = GetCurrentPass().GetSuperpass();
271  FML_DCHECK(current_pass_);
272  }
273 
274  transform_stack_.pop_back();
275  if (num_clips > 0) {
276  RestoreClip();
277  }
278 
279  return true;
280 }
281 
283  transform_stack_.back().transform = GetCurrentTransform() * transform;
284 }
285 
287  transform_stack_.back().transform = transform * GetCurrentTransform();
288 }
289 
291  transform_stack_.back().transform = {};
292 }
293 
295  Concat(transform);
296 }
297 
299  return transform_stack_.back().transform;
300 }
301 
302 const std::optional<Rect> Canvas::GetCurrentLocalCullingBounds() const {
303  auto cull_rect = transform_stack_.back().cull_rect;
304  if (cull_rect.has_value()) {
305  Matrix inverse = transform_stack_.back().transform.Invert();
306  cull_rect = cull_rect.value().TransformBounds(inverse);
307  }
308  return cull_rect;
309 }
310 
313 }
314 
317 }
318 
321 }
322 
323 void Canvas::Skew(Scalar sx, Scalar sy) {
324  Concat(Matrix::MakeSkew(sx, sy));
325 }
326 
327 void Canvas::Rotate(Radians radians) {
328  Concat(Matrix::MakeRotationZ(radians));
329 }
330 
331 size_t Canvas::GetSaveCount() const {
332  return transform_stack_.size();
333 }
334 
335 void Canvas::RestoreToCount(size_t count) {
336  while (GetSaveCount() > count) {
337  if (!Restore()) {
338  return;
339  }
340  }
341 }
342 
343 void Canvas::DrawPath(const Path& path, const Paint& paint) {
344  Entity entity;
346  entity.SetBlendMode(paint.blend_mode);
347  entity.SetContents(CreatePathContentsWithFilters(paint, path));
348 
349  AddRenderEntityToCurrentPass(std::move(entity));
350 }
351 
353  Entity entity;
355  entity.SetBlendMode(paint.blend_mode);
356  entity.SetContents(CreateCoverContentsWithFilters(paint));
357 
358  AddRenderEntityToCurrentPass(std::move(entity));
359 }
360 
361 bool Canvas::AttemptDrawBlurredRRect(const Rect& rect,
362  Size corner_radii,
363  const Paint& paint) {
364  if (paint.color_source.GetType() != ColorSource::Type::kColor ||
365  paint.style != Paint::Style::kFill) {
366  return false;
367  }
368 
369  if (!paint.mask_blur_descriptor.has_value()) {
370  return false;
371  }
372 
373  // A blur sigma that is not positive enough should not result in a blur.
374  if (paint.mask_blur_descriptor->sigma.sigma <= kEhCloseEnough) {
375  return false;
376  }
377 
378  // For symmetrically mask blurred solid RRects, absorb the mask blur and use
379  // a faster SDF approximation.
380 
381  Color rrect_color =
382  paint.HasColorFilter()
383  // Absorb the color filter, if any.
384  ? paint.GetColorFilter()->GetCPUColorFilterProc()(paint.color)
385  : paint.color;
386 
387  Paint rrect_paint = {.mask_blur_descriptor = paint.mask_blur_descriptor};
388 
389  // In some cases, we need to render the mask blur to a separate layer.
390  //
391  // 1. If the blur style is normal, we'll be drawing using one draw call and
392  // no clips. And so we can just wrap the RRect contents with the
393  // ImageFilter, which will get applied to the result as per usual.
394  //
395  // 2. If the blur style is solid, we combine the non-blurred RRect with the
396  // blurred RRect via two separate draw calls, and so we need to defer any
397  // fancy blending, translucency, or image filtering until after these two
398  // draws have been combined in a separate layer.
399  //
400  // 3. If the blur style is outer or inner, we apply the blur style via a
401  // clip. The ImageFilter needs to be applied to the mask blurred result.
402  // And so if there's an ImageFilter, we need to defer applying it until
403  // after the clipped RRect blur has been drawn to a separate texture.
404  // However, since there's only one draw call that produces color, we
405  // don't need to worry about the blend mode or translucency (unlike with
406  // BlurStyle::kSolid).
407  //
408  if ((paint.mask_blur_descriptor->style !=
410  paint.image_filter) ||
412  (!rrect_color.IsOpaque() ||
414  Rect render_bounds = rect;
415  if (paint.mask_blur_descriptor->style !=
417  render_bounds =
418  render_bounds.Expand(paint.mask_blur_descriptor->sigma.sigma * 4.0);
419  }
420  // Defer the alpha, blend mode, and image filter to a separate layer.
421  SaveLayer({.color = Color::White().WithAlpha(rrect_color.alpha),
422  .blend_mode = paint.blend_mode,
423  .image_filter = paint.image_filter},
424  render_bounds, nullptr, ContentBoundsPromise::kContainsContents,
425  1u);
426  rrect_paint.color = rrect_color.WithAlpha(1);
427  } else {
428  rrect_paint.color = rrect_color;
429  rrect_paint.blend_mode = paint.blend_mode;
430  rrect_paint.image_filter = paint.image_filter;
431  Save(1u);
432  }
433 
434  auto draw_blurred_rrect = [this, &rect, &corner_radii, &rrect_paint]() {
435  auto contents = std::make_shared<SolidRRectBlurContents>();
436 
437  contents->SetColor(rrect_paint.color);
438  contents->SetSigma(rrect_paint.mask_blur_descriptor->sigma);
439  contents->SetRRect(rect, corner_radii);
440 
441  Entity blurred_rrect_entity;
442  blurred_rrect_entity.SetTransform(GetCurrentTransform());
443  blurred_rrect_entity.SetBlendMode(rrect_paint.blend_mode);
444 
445  rrect_paint.mask_blur_descriptor = std::nullopt;
446  blurred_rrect_entity.SetContents(
447  rrect_paint.WithFilters(std::move(contents)));
448  AddRenderEntityToCurrentPass(std::move(blurred_rrect_entity));
449  };
450 
451  switch (rrect_paint.mask_blur_descriptor->style) {
453  draw_blurred_rrect();
454  break;
455  }
457  // First, draw the blurred RRect.
458  draw_blurred_rrect();
459  // Then, draw the non-blurred RRect on top.
460  Entity entity;
461  entity.SetTransform(GetCurrentTransform());
462  entity.SetBlendMode(rrect_paint.blend_mode);
463  entity.SetContents(CreateContentsForGeometryWithFilters(
464  rrect_paint, Geometry::MakeRoundRect(rect, corner_radii)));
465  AddRenderEntityToCurrentPass(std::move(entity), true);
466  break;
467  }
469  ClipRRect(rect, corner_radii, Entity::ClipOperation::kDifference);
470  draw_blurred_rrect();
471  break;
472  }
474  ClipRRect(rect, corner_radii, Entity::ClipOperation::kIntersect);
475  draw_blurred_rrect();
476  break;
477  }
478  }
479 
480  Restore();
481 
482  return true;
483 }
484 
485 void Canvas::DrawLine(const Point& p0, const Point& p1, const Paint& paint) {
486  Entity entity;
487  entity.SetTransform(GetCurrentTransform());
488  entity.SetBlendMode(paint.blend_mode);
489  entity.SetContents(CreateContentsForGeometryWithFilters(
490  paint, Geometry::MakeLine(p0, p1, paint.stroke_width, paint.stroke_cap)));
491 
492  AddRenderEntityToCurrentPass(std::move(entity));
493 }
494 
495 void Canvas::DrawRect(const Rect& rect, const Paint& paint) {
496  if (paint.style == Paint::Style::kStroke) {
497  DrawPath(PathBuilder{}.AddRect(rect).TakePath(), paint);
498  return;
499  }
500 
501  if (AttemptDrawBlurredRRect(rect, {}, paint)) {
502  return;
503  }
504 
505  Entity entity;
506  entity.SetTransform(GetCurrentTransform());
507  entity.SetBlendMode(paint.blend_mode);
508  entity.SetContents(
509  CreateContentsForGeometryWithFilters(paint, Geometry::MakeRect(rect)));
510 
511  AddRenderEntityToCurrentPass(std::move(entity));
512 }
513 
514 void Canvas::DrawOval(const Rect& rect, const Paint& paint) {
515  if (rect.IsSquare()) {
516  // Circles have slightly less overhead and can do stroking
517  DrawCircle(rect.GetCenter(), rect.GetWidth() * 0.5f, paint);
518  return;
519  }
520 
521  if (paint.style == Paint::Style::kStroke) {
522  // No stroked ellipses yet
523  DrawPath(PathBuilder{}.AddOval(rect).TakePath(), paint);
524  return;
525  }
526 
527  if (AttemptDrawBlurredRRect(rect, rect.GetSize() * 0.5f, paint)) {
528  return;
529  }
530 
531  Entity entity;
532  entity.SetTransform(GetCurrentTransform());
533  entity.SetBlendMode(paint.blend_mode);
534  entity.SetContents(
535  CreateContentsForGeometryWithFilters(paint, Geometry::MakeOval(rect)));
536 
537  AddRenderEntityToCurrentPass(std::move(entity));
538 }
539 
540 void Canvas::DrawRRect(const Rect& rect,
541  const Size& corner_radii,
542  const Paint& paint) {
543  if (AttemptDrawBlurredRRect(rect, corner_radii, paint)) {
544  return;
545  }
546 
547  if (paint.style == Paint::Style::kFill) {
548  Entity entity;
549  entity.SetTransform(GetCurrentTransform());
550  entity.SetBlendMode(paint.blend_mode);
551  entity.SetContents(CreateContentsForGeometryWithFilters(
552  paint, Geometry::MakeRoundRect(rect, corner_radii)));
553 
554  AddRenderEntityToCurrentPass(std::move(entity));
555  return;
556  }
557 
558  auto path = PathBuilder{}
559  .SetConvexity(Convexity::kConvex)
560  .AddRoundedRect(rect, corner_radii)
561  .SetBounds(rect)
562  .TakePath();
563  DrawPath(path, paint);
564 }
565 
566 void Canvas::DrawCircle(const Point& center,
567  Scalar radius,
568  const Paint& paint) {
569  Size half_size(radius, radius);
570  if (AttemptDrawBlurredRRect(
571  Rect::MakeOriginSize(center - half_size, half_size * 2),
572  {radius, radius}, paint)) {
573  return;
574  }
575 
576  Entity entity;
577  entity.SetTransform(GetCurrentTransform());
578  entity.SetBlendMode(paint.blend_mode);
579  auto geometry =
580  paint.style == Paint::Style::kStroke
581  ? Geometry::MakeStrokedCircle(center, radius, paint.stroke_width)
582  : Geometry::MakeCircle(center, radius);
583  entity.SetContents(
584  CreateContentsForGeometryWithFilters(paint, std::move(geometry)));
585 
586  AddRenderEntityToCurrentPass(std::move(entity));
587 }
588 
589 void Canvas::ClipPath(const Path& path, Entity::ClipOperation clip_op) {
590  auto bounds = path.GetBoundingBox();
591  ClipGeometry(Geometry::MakeFillPath(path), clip_op);
592  if (clip_op == Entity::ClipOperation::kIntersect) {
593  if (bounds.has_value()) {
594  IntersectCulling(bounds.value());
595  }
596  }
597 }
598 
599 void Canvas::ClipRect(const Rect& rect, Entity::ClipOperation clip_op) {
600  auto geometry = Geometry::MakeRect(rect);
601  auto& cull_rect = transform_stack_.back().cull_rect;
602  if (clip_op == Entity::ClipOperation::kIntersect && //
603  cull_rect.has_value() && //
604  geometry->CoversArea(transform_stack_.back().transform, *cull_rect) //
605  ) {
606  return; // This clip will do nothing, so skip it.
607  }
608 
609  ClipGeometry(geometry, clip_op);
610  switch (clip_op) {
611  case Entity::ClipOperation::kIntersect:
612  IntersectCulling(rect);
613  break;
614  case Entity::ClipOperation::kDifference:
615  SubtractCulling(rect);
616  break;
617  }
618 }
619 
620 void Canvas::ClipOval(const Rect& bounds, Entity::ClipOperation clip_op) {
621  auto geometry = Geometry::MakeOval(bounds);
622  auto& cull_rect = transform_stack_.back().cull_rect;
623  if (clip_op == Entity::ClipOperation::kIntersect && //
624  cull_rect.has_value() && //
625  geometry->CoversArea(transform_stack_.back().transform, *cull_rect) //
626  ) {
627  return; // This clip will do nothing, so skip it.
628  }
629 
630  ClipGeometry(geometry, clip_op);
631  switch (clip_op) {
632  case Entity::ClipOperation::kIntersect:
633  IntersectCulling(bounds);
634  break;
635  case Entity::ClipOperation::kDifference:
636  break;
637  }
638 }
639 
640 void Canvas::ClipRRect(const Rect& rect,
641  const Size& corner_radii,
642  Entity::ClipOperation clip_op) {
643  // Does the rounded rect have a flat part on the top/bottom or left/right?
644  bool flat_on_TB = corner_radii.width * 2 < rect.GetWidth();
645  bool flat_on_LR = corner_radii.height * 2 < rect.GetHeight();
646  auto geometry = Geometry::MakeRoundRect(rect, corner_radii);
647  auto& cull_rect = transform_stack_.back().cull_rect;
648  if (clip_op == Entity::ClipOperation::kIntersect && //
649  cull_rect.has_value() && //
650  geometry->CoversArea(transform_stack_.back().transform, *cull_rect) //
651  ) {
652  return; // This clip will do nothing, so skip it.
653  }
654 
655  ClipGeometry(geometry, clip_op);
656  switch (clip_op) {
657  case Entity::ClipOperation::kIntersect:
658  IntersectCulling(rect);
659  break;
660  case Entity::ClipOperation::kDifference:
661  if (corner_radii.IsEmpty()) {
662  SubtractCulling(rect);
663  } else {
664  // We subtract the inner "tall" and "wide" rectangle pieces
665  // that fit inside the corners which cover the greatest area
666  // without involving the curved corners
667  // Since this is a subtract operation, we can subtract each
668  // rectangle piece individually without fear of interference.
669  if (flat_on_TB) {
670  SubtractCulling(rect.Expand(Size{-corner_radii.width, 0.0}));
671  }
672  if (flat_on_LR) {
673  SubtractCulling(rect.Expand(Size{0.0, -corner_radii.height}));
674  }
675  }
676  break;
677  }
678 }
679 
680 void Canvas::ClipGeometry(const std::shared_ptr<Geometry>& geometry,
681  Entity::ClipOperation clip_op) {
682  auto contents = std::make_shared<ClipContents>();
683  contents->SetGeometry(geometry);
684  contents->SetClipOperation(clip_op);
685 
686  Entity entity;
687  entity.SetTransform(GetCurrentTransform());
688  entity.SetContents(std::move(contents));
689 
690  AddClipEntityToCurrentPass(std::move(entity));
691 
692  ++transform_stack_.back().clip_height;
693  ++transform_stack_.back().num_clips;
694 }
695 
696 void Canvas::IntersectCulling(Rect clip_rect) {
697  clip_rect = clip_rect.TransformBounds(GetCurrentTransform());
698  std::optional<Rect>& cull_rect = transform_stack_.back().cull_rect;
699  if (cull_rect.has_value()) {
700  cull_rect = cull_rect
701  .value() //
702  .Intersection(clip_rect) //
703  .value_or(Rect{});
704  } else {
705  cull_rect = clip_rect;
706  }
707 }
708 
709 void Canvas::SubtractCulling(Rect clip_rect) {
710  std::optional<Rect>& cull_rect = transform_stack_.back().cull_rect;
711  if (cull_rect.has_value()) {
712  clip_rect = clip_rect.TransformBounds(GetCurrentTransform());
713  cull_rect = cull_rect
714  .value() //
715  .Cutout(clip_rect) //
716  .value_or(Rect{});
717  }
718  // else (no cull) diff (any clip) is non-rectangular
719 }
720 
721 void Canvas::RestoreClip() {
722  Entity entity;
723  entity.SetTransform(GetCurrentTransform());
724  // This path is empty because ClipRestoreContents just generates a quad that
725  // takes up the full render target.
726  auto clip_restore = std::make_shared<ClipRestoreContents>();
727  clip_restore->SetRestoreHeight(GetClipHeight());
728  entity.SetContents(std::move(clip_restore));
729 
730  AddRenderEntityToCurrentPass(std::move(entity));
731 }
732 
733 void Canvas::DrawPoints(std::vector<Point> points,
734  Scalar radius,
735  const Paint& paint,
736  PointStyle point_style) {
737  if (radius <= 0) {
738  return;
739  }
740 
741  Entity entity;
742  entity.SetTransform(GetCurrentTransform());
743  entity.SetBlendMode(paint.blend_mode);
744  entity.SetContents(CreateContentsForGeometryWithFilters(
745  paint,
746  Geometry::MakePointField(std::move(points), radius,
747  /*round=*/point_style == PointStyle::kRound)));
748 
749  AddRenderEntityToCurrentPass(std::move(entity));
750 }
751 
752 void Canvas::DrawImage(const std::shared_ptr<Image>& image,
753  Point offset,
754  const Paint& paint,
755  SamplerDescriptor sampler) {
756  if (!image) {
757  return;
758  }
759 
760  const auto source = Rect::MakeSize(image->GetSize());
761  const auto dest = source.Shift(offset);
762 
763  DrawImageRect(image, source, dest, paint, std::move(sampler));
764 }
765 
766 void Canvas::DrawImageRect(const std::shared_ptr<Image>& image,
767  Rect source,
768  Rect dest,
769  const Paint& paint,
770  SamplerDescriptor sampler,
771  SourceRectConstraint src_rect_constraint) {
772  if (!image || source.IsEmpty() || dest.IsEmpty()) {
773  return;
774  }
775 
776  auto size = image->GetSize();
777 
778  if (size.IsEmpty()) {
779  return;
780  }
781 
782  auto texture_contents = TextureContents::MakeRect(dest);
783  texture_contents->SetTexture(image->GetTexture());
784  texture_contents->SetSourceRect(source);
785  texture_contents->SetStrictSourceRect(src_rect_constraint ==
786  SourceRectConstraint::kStrict);
787  texture_contents->SetSamplerDescriptor(std::move(sampler));
788  texture_contents->SetOpacity(paint.color.alpha);
789  texture_contents->SetDeferApplyingOpacity(paint.HasColorFilter());
790 
791  std::shared_ptr<Contents> contents = texture_contents;
792  if (paint.mask_blur_descriptor.has_value()) {
793  contents = paint.mask_blur_descriptor->CreateMaskBlur(texture_contents);
794  }
795 
796  Entity entity;
797  entity.SetBlendMode(paint.blend_mode);
798  entity.SetContents(paint.WithFilters(contents));
799  entity.SetTransform(GetCurrentTransform());
800 
801  AddRenderEntityToCurrentPass(std::move(entity));
802 }
803 
804 Picture Canvas::EndRecordingAsPicture() {
805  // Assign clip depths to any outstanding clip entities.
806  while (current_pass_ != nullptr) {
807  current_pass_->PopAllClips(current_depth_);
808  current_pass_ = current_pass_->GetSuperpass();
809  }
810 
811  Picture picture;
812  picture.pass = std::move(base_pass_);
813 
814  Reset();
815  Initialize(initial_cull_rect_);
816 
817  return picture;
818 }
819 
820 EntityPass& Canvas::GetCurrentPass() {
821  FML_DCHECK(current_pass_ != nullptr);
822  return *current_pass_;
823 }
824 
825 size_t Canvas::GetClipHeight() const {
826  return transform_stack_.back().clip_height;
827 }
828 
829 void Canvas::AddRenderEntityToCurrentPass(Entity entity, bool reuse_depth) {
830  if (!reuse_depth) {
831  ++current_depth_;
832  }
833  entity.SetClipDepth(current_depth_);
834  entity.SetInheritedOpacity(transform_stack_.back().distributed_opacity);
835  GetCurrentPass().AddEntity(std::move(entity));
836 }
837 
838 void Canvas::AddClipEntityToCurrentPass(Entity entity) {
839  GetCurrentPass().PushClip(std::move(entity));
840 }
841 
842 void Canvas::SaveLayer(const Paint& paint,
843  std::optional<Rect> bounds,
844  const std::shared_ptr<ImageFilter>& backdrop_filter,
845  ContentBoundsPromise bounds_promise,
846  uint32_t total_content_depth,
847  bool can_distribute_opacity) {
848  if (can_distribute_opacity && !backdrop_filter &&
849  Paint::CanApplyOpacityPeephole(paint)) {
850  Save(false, total_content_depth, paint.blend_mode, backdrop_filter);
851  transform_stack_.back().distributed_opacity *= paint.color.alpha;
852  return;
853  }
854  TRACE_EVENT0("flutter", "Canvas::saveLayer");
855 
856  Save(true, total_content_depth, paint.blend_mode, backdrop_filter);
857 
858  // The DisplayList bounds/rtree doesn't account for filters applied to parent
859  // layers, and so sub-DisplayLists are getting culled as if no filters are
860  // applied.
861  // See also: https://github.com/flutter/flutter/issues/139294
862  if (paint.image_filter) {
863  transform_stack_.back().cull_rect = std::nullopt;
864  }
865 
866  auto& new_layer_pass = GetCurrentPass();
867  if (bounds) {
868  new_layer_pass.SetBoundsLimit(bounds, bounds_promise);
869  }
870 
871  if (paint.image_filter) {
872  MipCountVisitor mip_count_visitor;
873  paint.image_filter->Visit(mip_count_visitor);
874  new_layer_pass.SetRequiredMipCount(mip_count_visitor.GetRequiredMipCount());
875  }
876  // When applying a save layer, absorb any pending distributed opacity.
877  Paint paint_copy = paint;
878  paint_copy.color.alpha *= transform_stack_.back().distributed_opacity;
879  transform_stack_.back().distributed_opacity = 1.0;
880 
881  new_layer_pass.SetDelegate(std::make_shared<PaintPassDelegate>(paint_copy));
882 }
883 
884 void Canvas::DrawTextFrame(const std::shared_ptr<TextFrame>& text_frame,
885  Point position,
886  const Paint& paint) {
887  Entity entity;
888  entity.SetBlendMode(paint.blend_mode);
889 
890  auto text_contents = std::make_shared<TextContents>();
891  text_contents->SetTextFrame(text_frame);
892  text_contents->SetForceTextColor(paint.mask_blur_descriptor.has_value());
893  text_contents->SetOffset(position);
894  text_contents->SetColor(paint.color);
895  text_contents->SetTextProperties(paint.color, //
896  paint.style == Paint::Style::kStroke, //
897  paint.stroke_width, //
898  paint.stroke_cap, //
899  paint.stroke_join, //
900  paint.stroke_miter //
901  );
902 
903  entity.SetTransform(GetCurrentTransform() *
904  Matrix::MakeTranslation(position));
905 
906  // TODO(bdero): This mask blur application is a hack. It will always wind up
907  // doing a gaussian blur that affects the color source itself
908  // instead of just the mask. The color filter text support
909  // needs to be reworked in order to interact correctly with
910  // mask filters.
911  // https://github.com/flutter/flutter/issues/133297
912  entity.SetContents(paint.WithFilters(paint.WithMaskBlur(
913  std::move(text_contents), true, GetCurrentTransform())));
914 
915  AddRenderEntityToCurrentPass(std::move(entity));
916 }
917 
919  const std::shared_ptr<VerticesGeometry>& vertices,
920  const Paint& paint) {
921  // If there are no vertex color or texture coordinates. Or if there
922  // are vertex coordinates but its just a color.
923  if (vertices->HasVertexColors()) {
924  return false;
925  }
926  if (vertices->HasTextureCoordinates() &&
927  (paint.color_source.GetType() == ColorSource::Type::kColor)) {
928  return true;
929  }
930  return !vertices->HasTextureCoordinates();
931 }
932 
933 void Canvas::DrawVertices(const std::shared_ptr<VerticesGeometry>& vertices,
934  BlendMode blend_mode,
935  const Paint& paint) {
936  // Override the blend mode with kDestination in order to match the behavior
937  // of Skia's SK_LEGACY_IGNORE_DRAW_VERTICES_BLEND_WITH_NO_SHADER flag, which
938  // is enabled when the Flutter engine builds Skia.
939  if (paint.color_source.GetType() == ColorSource::Type::kColor) {
940  blend_mode = BlendMode::kDestination;
941  }
942 
943  Entity entity;
944  entity.SetTransform(GetCurrentTransform());
945  entity.SetBlendMode(paint.blend_mode);
946 
947  // If there are no vertex colors.
948  if (UseColorSourceContents(vertices, paint)) {
949  entity.SetContents(CreateContentsForGeometryWithFilters(paint, vertices));
950  AddRenderEntityToCurrentPass(std::move(entity));
951  return;
952  }
953 
954  // If the blend mode is destination don't bother to bind or create a texture.
955  if (blend_mode == BlendMode::kDestination) {
956  auto contents = std::make_shared<VerticesSimpleBlendContents>();
957  contents->SetBlendMode(blend_mode);
958  contents->SetAlpha(paint.color.alpha);
959  contents->SetGeometry(vertices);
960  entity.SetContents(paint.WithFilters(std::move(contents)));
961  AddRenderEntityToCurrentPass(std::move(entity));
962  return;
963  }
964 
965  // If there is a texture, use this directly. Otherwise render the color
966  // source to a texture.
967  if (std::optional<ImageData> maybe_image_data =
968  GetImageColorSourceData(paint.color_source)) {
969  const ImageData& image_data = maybe_image_data.value();
970  auto contents = std::make_shared<VerticesSimpleBlendContents>();
971  contents->SetBlendMode(blend_mode);
972  contents->SetAlpha(paint.color.alpha);
973  contents->SetGeometry(vertices);
974  contents->SetEffectTransform(image_data.effect_transform);
975  contents->SetTexture(image_data.texture);
976  contents->SetTileMode(image_data.x_tile_mode, image_data.y_tile_mode);
977 
978  entity.SetContents(paint.WithFilters(std::move(contents)));
979  AddRenderEntityToCurrentPass(std::move(entity));
980  return;
981  }
982 
983  auto src_paint = paint;
984  src_paint.color = paint.color.WithAlpha(1.0);
985 
986  std::shared_ptr<Contents> src_contents =
987  src_paint.CreateContentsForGeometry(vertices);
988 
989  // If the color source has an intrinsic size, then we use that to
990  // create the src contents as a simplification. Otherwise we use
991  // the extent of the texture coordinates to determine how large
992  // the src contents should be. If neither has a value we fall back
993  // to using the geometry coverage data.
994  Rect src_coverage;
995  auto size = src_contents->GetColorSourceSize();
996  if (size.has_value()) {
997  src_coverage = Rect::MakeXYWH(0, 0, size->width, size->height);
998  } else {
999  auto cvg = vertices->GetCoverage(Matrix{});
1000  FML_CHECK(cvg.has_value());
1001  src_coverage =
1002  // Covered by FML_CHECK.
1003  // NOLINTNEXTLINE(bugprone-unchecked-optional-access)
1004  vertices->GetTextureCoordinateCoverge().value_or(cvg.value());
1005  }
1006  Rect translated_coverage = Rect::MakeSize(src_coverage.GetSize());
1007  src_contents = src_paint.CreateContentsForGeometry(
1008  Geometry::MakeRect(translated_coverage));
1009 
1010  auto contents = std::make_shared<VerticesSimpleBlendContents>();
1011  contents->SetBlendMode(blend_mode);
1012  contents->SetAlpha(paint.color.alpha);
1013  contents->SetGeometry(vertices);
1014  contents->SetLazyTextureCoverage(src_coverage);
1015  contents->SetLazyTexture(
1016  [src_contents, translated_coverage](const ContentContext& renderer) {
1017  // Applying the src coverage as the coverage limit prevents the 1px
1018  // coverage pad from adding a border that is picked up by developer
1019  // specified UVs.
1020  return src_contents->RenderToSnapshot(renderer, {}, translated_coverage)
1021  ->texture;
1022  });
1023  entity.SetContents(paint.WithFilters(std::move(contents)));
1024  AddRenderEntityToCurrentPass(std::move(entity));
1025 }
1026 
1027 void Canvas::DrawAtlas(const std::shared_ptr<Image>& atlas,
1028  std::vector<Matrix> transforms,
1029  std::vector<Rect> texture_coordinates,
1030  std::vector<Color> colors,
1031  BlendMode blend_mode,
1032  SamplerDescriptor sampler,
1033  std::optional<Rect> cull_rect,
1034  const Paint& paint) {
1035  if (!atlas) {
1036  return;
1037  }
1038 
1039  std::shared_ptr<AtlasContents> contents = std::make_shared<AtlasContents>();
1040  contents->SetColors(std::move(colors));
1041  contents->SetTransforms(std::move(transforms));
1042  contents->SetTextureCoordinates(std::move(texture_coordinates));
1043  contents->SetTexture(atlas->GetTexture());
1044  contents->SetSamplerDescriptor(std::move(sampler));
1045  contents->SetBlendMode(blend_mode);
1046  contents->SetCullRect(cull_rect);
1047  contents->SetAlpha(paint.color.alpha);
1048 
1049  Entity entity;
1050  entity.SetTransform(GetCurrentTransform());
1051  entity.SetBlendMode(paint.blend_mode);
1052  entity.SetContents(paint.WithFilters(contents));
1053 
1054  AddRenderEntityToCurrentPass(std::move(entity));
1055 }
1056 
1057 } // namespace impeller
text_contents.h
impeller::Matrix::MakeSkew
static constexpr Matrix MakeSkew(Scalar sx, Scalar sy)
Definition: matrix.h:117
impeller::Paint::stroke_cap
Cap stroke_cap
Definition: paint.h:72
impeller::Entity::ClipOperation::kIntersect
@ kIntersect
impeller::Entity::SetClipDepth
void SetClipDepth(uint32_t clip_depth)
Definition: entity.cc:98
impeller::Picture::pass
std::unique_ptr< EntityPass > pass
Definition: picture.h:18
impeller::ColorSource::GetContents
std::shared_ptr< ColorSourceContents > GetContents(const Paint &paint) const
Definition: color_source.cc:264
impeller::EntityPass::BackdropFilterProc
std::function< std::shared_ptr< FilterContents >(FilterInput::Ref, const Matrix &effect_transform, Entity::RenderingMode rendering_mode)> BackdropFilterProc
Definition: entity_pass.h:59
impeller::Entity::ClipOperation::kDifference
@ kDifference
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::Canvas::RestoreToCount
void RestoreToCount(size_t count)
Definition: canvas.cc:335
image_filter.h
impeller::Entity::SetBlendMode
void SetBlendMode(BlendMode blend_mode)
Definition: entity.cc:115
texture_contents.h
impeller::BlurImageFilter
Definition: image_filter.h:98
impeller::Geometry::MakeStrokePath
static std::shared_ptr< Geometry > MakeStrokePath(const Path &path, Scalar stroke_width=0.0, Scalar miter_limit=4.0, Cap stroke_cap=Cap::kButt, Join stroke_join=Join::kMiter)
Definition: geometry.cc:72
impeller::Geometry::MakeRoundRect
static std::shared_ptr< Geometry > MakeRoundRect(const Rect &rect, const Size &radii)
Definition: geometry.cc:115
impeller::Paint::Style::kStroke
@ kStroke
impeller::CanvasStackEntry
Definition: canvas.h:31
impeller::Paint
Definition: paint.h:23
impeller::CanvasStackEntry::cull_rect
std::optional< Rect > cull_rect
Definition: canvas.h:34
impeller::Canvas::Skew
void Skew(Scalar sx, Scalar sy)
Definition: canvas.cc:323
impeller::BlendMode
BlendMode
Definition: color.h:59
impeller::PathBuilder::SetBounds
PathBuilder & SetBounds(Rect bounds)
Set the bounding box that will be used by Path.GetBoundingBox in place of performing the computation.
Definition: path_builder.cc:458
impeller::kEhCloseEnough
constexpr float kEhCloseEnough
Definition: constants.h:56
impeller::FilterInput::Make
static FilterInput::Ref Make(Variant input, bool msaa_enabled=true)
Definition: filter_input.cc:19
impeller::PointStyle
PointStyle
Definition: canvas.h:43
data
std::shared_ptr< const fml::Mapping > data
Definition: texture_gles.cc:63
impeller::Paint::color
Color color
Definition: paint.h:68
paint_pass_delegate.h
impeller::EntityPass::AddSubpass
EntityPass * AddSubpass(std::unique_ptr< EntityPass > pass)
Appends a given pass as a subpass.
Definition: entity_pass.cc:267
impeller::Entity::RenderingMode::kSubpassAppendSnapshotTransform
@ kSubpassAppendSnapshotTransform
impeller::PathBuilder
Definition: path_builder.h:14
impeller::FilterInput::Ref
std::shared_ptr< FilterInput > Ref
Definition: filter_input.h:32
impeller::Canvas::ResetTransform
void ResetTransform()
Definition: canvas.cc:290
impeller::Path::GetBoundingBox
std::optional< Rect > GetBoundingBox() const
Definition: path.cc:405
impeller::Color::alpha
Scalar alpha
Definition: color.h:143
impeller::ContentBoundsPromise
ContentBoundsPromise
Definition: entity_pass.h:28
impeller::PathBuilder::AddRoundedRect
PathBuilder & AddRoundedRect(Rect rect, RoundingRadii radii)
Definition: path_builder.cc:150
impeller::TRect::GetCenter
constexpr Point GetCenter() const
Get the center point as a |Point|.
Definition: rect.h:373
impeller::FilterContents::BlurStyle::kNormal
@ kNormal
Blurred inside and outside.
impeller::PathBuilder::SetConvexity
PathBuilder & SetConvexity(Convexity value)
Definition: path_builder.cc:85
impeller::TRect::GetHeight
constexpr Type GetHeight() const
Returns the height of the rectangle, equivalent to |GetSize().height|.
Definition: rect.h:337
impeller::Matrix::MakeTranslation
static constexpr Matrix MakeTranslation(const Vector3 &t)
Definition: matrix.h:95
impeller::Paint::color_source
ColorSource color_source
Definition: paint.h:69
impeller::Canvas::initial_cull_rect_
std::optional< Rect > initial_cull_rect_
Definition: canvas.h:182
offset
SeparatedVector2 offset
Definition: stroke_path_geometry.cc:311
impeller::Canvas::GetCurrentTransform
const Matrix & GetCurrentTransform() const
Definition: canvas.cc:298
impeller::EntityPass::SetClipDepth
void SetClipDepth(size_t clip_depth)
Definition: entity_pass.cc:1107
impeller::PathBuilder::AddRect
PathBuilder & AddRect(Rect rect)
Definition: path_builder.cc:117
impeller::Canvas::Concat
void Concat(const Matrix &transform)
Definition: canvas.cc:282
impeller::UseColorSourceContents
static bool UseColorSourceContents(const std::shared_ptr< VerticesGeometry > &vertices, const Paint &paint)
Definition: canvas.cc:918
impeller::Paint::stroke_miter
Scalar stroke_miter
Definition: paint.h:74
impeller::TRect::IsEmpty
constexpr bool IsEmpty() const
Returns true if either of the width or height are 0, negative, or NaN.
Definition: rect.h:287
impeller::Entity::SetContents
void SetContents(std::shared_ptr< Contents > contents)
Definition: entity.cc:90
vertices_contents.h
path_builder.h
impeller::SamplerDescriptor
Definition: sampler_descriptor.h:15
impeller::Canvas::Initialize
void Initialize(std::optional< Rect > cull_rect)
Definition: canvas.cc:164
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Definition: entity.h:20
impeller::Picture
Definition: picture.h:17
impeller::Geometry::MakeFillPath
static std::shared_ptr< Geometry > MakeFillPath(const Path &path, std::optional< Rect > inner_rect=std::nullopt)
Definition: geometry.cc:60
impeller::TSize< Scalar >
filter_contents.h
color_source.h
impeller::TRect::GetLeft
constexpr auto GetLeft() const
Definition: rect.h:341
impeller::Canvas::Scale
void Scale(const Vector2 &scale)
Definition: canvas.cc:315
impeller::EntityPass::GetSuperpass
EntityPass * GetSuperpass() const
Definition: entity_pass.cc:263
color_source_contents.h
impeller::FilterContents::BlurStyle::kSolid
@ kSolid
Solid inside, blurred outside.
impeller::Path
Paths are lightweight objects that describe a collection of linear, quadratic, or cubic segments....
Definition: path.h:52
impeller::Entity::SetInheritedOpacity
bool SetInheritedOpacity(Scalar alpha)
Definition: entity.cc:134
transform
Matrix transform
Definition: gaussian_blur_filter_contents.cc:231
impeller::EntityPass
Definition: entity_pass.h:43
impeller::Paint::GetColorFilter
std::shared_ptr< ColorFilter > GetColorFilter() const
Definition: paint.cc:222
impeller::Paint::style
Style style
Definition: paint.h:75
impeller::TRect::GetWidth
constexpr Type GetWidth() const
Returns the width of the rectangle, equivalent to |GetSize().width|.
Definition: rect.h:331
impeller::Color::WithAlpha
constexpr Color WithAlpha(Scalar new_alpha) const
Definition: color.h:280
impeller::Paint::Style::kFill
@ kFill
impeller::EntityPass::GetRequiredMipCount
int32_t GetRequiredMipCount() const
Definition: entity_pass.h:175
impeller::TRect::IsSquare
constexpr bool IsSquare() const
Returns true if width and height are equal and neither is NaN.
Definition: rect.h:294
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Definition: color_source.h:67
impeller::ImageData::y_tile_mode
Entity::TileMode y_tile_mode
Definition: color_source.h:70
geometry.h
impeller::Color::White
static constexpr Color White()
Definition: color.h:266
impeller::SourceRectConstraint
SourceRectConstraint
Controls the behavior of the source rectangle given to DrawImageRect.
Definition: canvas.h:52
impeller::Canvas::Restore
virtual bool Restore()
Definition: canvas.cc:257
impeller::Radians
Definition: scalar.h:38
impeller::Entity::RenderingMode::kDirect
@ kDirect
canvas.h
clip_contents.h
impeller::Canvas::DrawPath
void DrawPath(const Path &path, const Paint &paint)
Definition: canvas.cc:343
impeller::PathBuilder::TakePath
Path TakePath(FillType fill=FillType::kNonZero)
Definition: path_builder.cc:22
impeller::Canvas::DrawPaint
void DrawPaint(const Paint &paint)
Definition: canvas.cc:352
impeller::EntityPass::SetTransform
void SetTransform(Matrix transform)
Definition: entity_pass.cc:1095
impeller::Rect
TRect< Scalar > Rect
Definition: rect.h:769
impeller::Canvas::GetSaveCount
size_t GetSaveCount() const
Definition: canvas.cc:331
impeller::FilterContents::BlurStyle::kInner
@ kInner
Blurred inside, nothing outside.
impeller::FilterContents::kBlurFilterRequiredMipCount
static const int32_t kBlurFilterRequiredMipCount
Definition: filter_contents.h:24
impeller::Canvas::Canvas
Canvas()
Definition: canvas.cc:149
impeller::TSize::width
Type width
Definition: size.h:22
impeller::Canvas::current_depth_
uint64_t current_depth_
Definition: canvas.h:183
impeller::Canvas::PreConcat
void PreConcat(const Matrix &transform)
Definition: canvas.cc:286
impeller::ImageData::x_tile_mode
Entity::TileMode x_tile_mode
Definition: color_source.h:69
atlas_contents.h
impeller::ColorSource::Type::kImage
@ kImage
content_context.h
impeller::FilterContents::BlurStyle::kOuter
@ kOuter
Nothing inside, blurred outside.
impeller::Entity::SetTransform
void SetTransform(const Matrix &transform)
Set the global transform matrix for this Entity.
Definition: entity.cc:62
impeller::TRect::GetSize
constexpr TSize< Type > GetSize() const
Returns the size of the rectangle which may be negative in either width or height and may have been c...
Definition: rect.h:317
impeller::TRect::GetRight
constexpr auto GetRight() const
Definition: rect.h:345
impeller::Matrix::MakeRotationZ
static Matrix MakeRotationZ(Radians r)
Definition: matrix.h:213
impeller::Entity::RenderingMode::kSubpassPrependSnapshotTransform
@ kSubpassPrependSnapshotTransform
impeller::ImageData::texture
std::shared_ptr< Texture > texture
Definition: color_source.h:68
impeller::Canvas::Rotate
void Rotate(Radians radians)
Definition: canvas.cc:327
constants.h
impeller::EntityPass::PopClips
void PopClips(size_t num_clips, uint64_t depth)
Definition: entity_pass.cc:117
impeller::TPoint< Scalar >
impeller::Canvas::Transform
void Transform(const Matrix &transform)
Definition: canvas.cc:294
impeller::Canvas::Save
virtual void Save(uint32_t total_content_depth=kMaxDepth)
Definition: canvas.cc:184
impeller::Canvas::GetCurrentLocalCullingBounds
const std::optional< Rect > GetCurrentLocalCullingBounds() const
Definition: canvas.cc:302
scale
const Scalar scale
Definition: stroke_path_geometry.cc:308
paint
const Paint & paint
Definition: color_source.cc:38
impeller::Entity::ClipOperation
ClipOperation
Definition: entity.h:61
impeller::TRect::GetBottom
constexpr auto GetBottom() const
Definition: rect.h:347
color.h
impeller::Paint::HasColorFilter
bool HasColorFilter() const
Whether this paint has a color filter that can apply opacity.
Definition: paint.cc:236
impeller::TSize::height
Type height
Definition: size.h:23
impeller::TRect< Scalar >::MakeLTRB
constexpr static TRect MakeLTRB(Type left, Type top, Type right, Type bottom)
Definition: rect.h:129
impeller::PathBuilder::AddOval
PathBuilder & AddOval(const Rect &rect)
Definition: path_builder.cc:376
impeller::Entity::RenderingMode
RenderingMode
Definition: entity.h:27
impeller::TSize::IsEmpty
constexpr bool IsEmpty() const
Returns true if either of the width or height are 0, negative, or NaN.
Definition: size.h:105
impeller::EntityPass::SetClipHeight
void SetClipHeight(size_t clip_height)
Definition: entity_pass.cc:1099
impeller::ColorFilterContents::AbsorbOpacity::kYes
@ kYes
impeller::ImageFilterVisitor
Definition: image_filter.h:27
impeller::ContentBoundsPromise::kContainsContents
@ kContainsContents
The caller claims the bounds are a reasonably tight estimate of the coverage of the contents and shou...
impeller
Definition: aiks_blend_unittests.cc:18
impeller::Matrix::MakeScale
static constexpr Matrix MakeScale(const Vector3 &s)
Definition: matrix.h:104
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std::deque< CanvasStackEntry > transform_stack_
Definition: canvas.h:181
impeller::Paint::mask_blur_descriptor
std::optional< MaskBlurDescriptor > mask_blur_descriptor
Definition: paint.h:81
solid_rrect_blur_contents.h
impeller::ContentContext
Definition: content_context.h:366
impeller::TRect::GetTop
constexpr auto GetTop() const
Definition: rect.h:343
impeller::Paint::stroke_width
Scalar stroke_width
Definition: paint.h:71
impeller::ColorSource::Type::kColor
@ kColor
impeller::EntityPass::SetRequiredMipCount
void SetRequiredMipCount(int32_t mip_count)
Definition: entity_pass.h:177
impeller::ColorSource::GetType
Type GetType() const
Definition: color_source.cc:260
impeller::ImageData::effect_transform
Matrix effect_transform
Definition: color_source.h:72
impeller::TRect
Definition: rect.h:122
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:37
impeller::Canvas::~Canvas
virtual ~Canvas()
impeller::Vector3
Definition: vector.h:20
impeller::BlendMode::kSourceOver
@ kSourceOver
impeller::Paint::blend_mode
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Definition: paint.h:76
impeller::TRect::Expand
constexpr TRect< T > Expand(T left, T top, T right, T bottom) const
Returns a rectangle with expanded edges. Negative expansion results in shrinking.
Definition: rect.h:605
impeller::Canvas::Reset
void Reset()
Definition: canvas.cc:177
impeller::Geometry::MakeCover
static std::shared_ptr< Geometry > MakeCover()
Definition: geometry.cc:85
impeller::Paint::image_filter
std::shared_ptr< ImageFilter > image_filter
Definition: paint.h:79
impeller::Paint::stroke_join
Join stroke_join
Definition: paint.h:73
impeller::Canvas::Translate
void Translate(const Vector3 &offset)
Definition: canvas.cc:311
impeller::Canvas::kMaxDepth
static constexpr uint32_t kMaxDepth
Definition: canvas.h:62