#include <array>#include <memory>#include "flutter/fml/mapping.h"#include "impeller/scene/importer/scene_flatbuffers.h"Go to the source code of this file.
Namespaces | |
| impeller | |
| impeller::scene | |
| impeller::scene::importer | |
Functions | |
| bool | impeller::scene::importer::ParseGLTF (const fml::Mapping &source_mapping, fb::SceneT &out_scene) |