| AddCommand(Command &&command) | impeller::RenderPass | protected |
| BindResource(ShaderStage stage, DescriptorType type, const ShaderUniformSlot &slot, const ShaderMetadata &metadata, BufferView view) override | impeller::RenderPass | virtual |
| BindResource(ShaderStage stage, DescriptorType type, const ShaderUniformSlot &slot, const std::shared_ptr< const ShaderMetadata > &metadata, BufferView view) | impeller::RenderPass | virtual |
| BindResource(ShaderStage stage, DescriptorType type, const SampledImageSlot &slot, const ShaderMetadata &metadata, std::shared_ptr< const Texture > texture, const std::unique_ptr< const Sampler > &sampler) override | impeller::RenderPass | virtual |
| commands_ | impeller::RenderPass | protected |
| context_ | impeller::RenderPass | protected |
| Draw() | impeller::RenderPass | virtual |
| EncodeCommands() const | impeller::RenderPass | |
| GetCommands() const | impeller::RenderPass | inlinevirtual |
| GetContext() const | impeller::RenderPass | |
| GetOrthographicTransform() const | impeller::RenderPass | |
| GetRenderTarget() const | impeller::RenderPass | |
| GetRenderTargetPixelFormat() const | impeller::RenderPass | |
| GetRenderTargetSize() const | impeller::RenderPass | |
| GetSampleCount() const | impeller::RenderPass | |
| has_depth_attachment_ | impeller::RenderPass | protected |
| has_stencil_attachment_ | impeller::RenderPass | protected |
| HasDepthAttachment() const | impeller::RenderPass | |
| HasStencilAttachment() const | impeller::RenderPass | |
| IsValid() const =0 | impeller::RenderPass | pure virtual |
| OnEncodeCommands(const Context &context) const =0 | impeller::RenderPass | protectedpure virtual |
| OnSetLabel(std::string label)=0 | impeller::RenderPass | protectedpure virtual |
| orthographic_ | impeller::RenderPass | protected |
| pixel_format_ | impeller::RenderPass | protected |
| render_target_ | impeller::RenderPass | protected |
| render_target_size_ | impeller::RenderPass | protected |
| RenderPass(std::shared_ptr< const Context > context, const RenderTarget &target) | impeller::RenderPass | protected |
| ReserveCommands(size_t command_count) | impeller::RenderPass | inlinevirtual |
| sample_count_ | impeller::RenderPass | protected |
| SetBaseVertex(uint64_t value) | impeller::RenderPass | virtual |
| SetCommandLabel(std::string_view label) | impeller::RenderPass | virtual |
| SetInstanceCount(size_t count) | impeller::RenderPass | virtual |
| SetLabel(std::string label) | impeller::RenderPass | |
| SetPipeline(const std::shared_ptr< Pipeline< PipelineDescriptor >> &pipeline) | impeller::RenderPass | virtual |
| SetScissor(IRect scissor) | impeller::RenderPass | virtual |
| SetStencilReference(uint32_t value) | impeller::RenderPass | virtual |
| SetVertexBuffer(VertexBuffer buffer) | impeller::RenderPass | virtual |
| SetViewport(Viewport viewport) | impeller::RenderPass | virtual |
| ~RenderPass() | impeller::RenderPass | virtual |
| ~ResourceBinder()=default | impeller::ResourceBinder | virtual |