| Capabilities() | impeller::Capabilities | protected |
| Capabilities(const Capabilities &)=delete | impeller::Capabilities | protected |
| CapabilitiesGLES(const ProcTableGLES &gl) | impeller::CapabilitiesGLES | explicit |
| CapabilitiesGLES(const CapabilitiesGLES &)=delete | impeller::CapabilitiesGLES | |
| CapabilitiesGLES(CapabilitiesGLES &&)=delete | impeller::CapabilitiesGLES | |
| Cast(Capabilities &base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
| Cast(const Capabilities &base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
| Cast(Capabilities *base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
| Cast(const Capabilities *base) | impeller::BackendCast< CapabilitiesGLES, Capabilities > | inlinestatic |
| GetDefaultColorFormat() const override | impeller::CapabilitiesGLES | virtual |
| GetDefaultDepthStencilFormat() const override | impeller::CapabilitiesGLES | virtual |
| GetDefaultGlyphAtlasFormat() const override | impeller::CapabilitiesGLES | virtual |
| GetDefaultStencilFormat() const override | impeller::CapabilitiesGLES | virtual |
| GetMaximumRenderPassAttachmentSize() const override | impeller::CapabilitiesGLES | virtual |
| GetMaxTextureUnits(ShaderStage stage) const | impeller::CapabilitiesGLES | |
| GetMinimumStorageBufferAlignment() const | impeller::Capabilities | virtual |
| GetMinimumUniformAlignment() const override | impeller::CapabilitiesGLES | virtual |
| IsANGLE() const | impeller::CapabilitiesGLES | |
| IsES() const | impeller::CapabilitiesGLES | |
| max_combined_texture_image_units | impeller::CapabilitiesGLES | |
| max_cube_map_texture_size | impeller::CapabilitiesGLES | |
| max_fragment_uniform_vectors | impeller::CapabilitiesGLES | |
| max_renderbuffer_size | impeller::CapabilitiesGLES | |
| max_texture_image_units | impeller::CapabilitiesGLES | |
| max_texture_size | impeller::CapabilitiesGLES | |
| max_varying_vectors | impeller::CapabilitiesGLES | |
| max_vertex_attribs | impeller::CapabilitiesGLES | |
| max_vertex_texture_image_units | impeller::CapabilitiesGLES | |
| max_vertex_uniform_vectors | impeller::CapabilitiesGLES | |
| max_viewport_dims | impeller::CapabilitiesGLES | |
| NeedsPartitionedHostBuffer() const override | impeller::CapabilitiesGLES | virtual |
| num_compressed_texture_formats | impeller::CapabilitiesGLES | |
| num_shader_binary_formats | impeller::CapabilitiesGLES | |
| operator=(const CapabilitiesGLES &)=delete | impeller::CapabilitiesGLES | |
| operator=(CapabilitiesGLES &&)=delete | impeller::CapabilitiesGLES | |
| impeller::Capabilities::operator=(const Capabilities &)=delete | impeller::Capabilities | protected |
| Supports32BitPrimitiveIndices() const override | impeller::CapabilitiesGLES | virtual |
| SupportsCompute() const override | impeller::CapabilitiesGLES | virtual |
| SupportsComputeSubgroups() const override | impeller::CapabilitiesGLES | virtual |
| SupportsDecalSamplerAddressMode() const override | impeller::CapabilitiesGLES | virtual |
| SupportsDeviceTransientTextures() const override | impeller::CapabilitiesGLES | virtual |
| SupportsExtendedRangeFormats() const override | impeller::CapabilitiesGLES | virtual |
| SupportsFramebufferFetch() const override | impeller::CapabilitiesGLES | virtual |
| SupportsImplicitResolvingMSAA() const override | impeller::CapabilitiesGLES | virtual |
| SupportsOffscreenMSAA() const override | impeller::CapabilitiesGLES | virtual |
| SupportsPrimitiveRestart() const override | impeller::CapabilitiesGLES | virtual |
| SupportsReadFromResolve() const override | impeller::CapabilitiesGLES | virtual |
| SupportsSSBO() const override | impeller::CapabilitiesGLES | virtual |
| SupportsTextureToTextureBlits() const override | impeller::CapabilitiesGLES | virtual |
| SupportsTriangleFan() const override | impeller::CapabilitiesGLES | virtual |
| ~Capabilities() | impeller::Capabilities | virtual |