| AllocatedTextureSourceVK(const ContextVK &context, const TextureDescriptor &desc, VmaAllocator allocator, vk::Device device, bool supports_memoryless_textures) | impeller::AllocatedTextureSourceVK | inline |
| desc_ | impeller::TextureSourceVK | protected |
| GetCachedFrameData(SampleCount sample_count) const | impeller::TextureSourceVK | |
| GetImage() const override | impeller::AllocatedTextureSourceVK | inlinevirtual |
| GetImageView() const override | impeller::AllocatedTextureSourceVK | inlinevirtual |
| GetLayout() const | impeller::TextureSourceVK | |
| GetRenderTargetView() const override | impeller::AllocatedTextureSourceVK | inlinevirtual |
| GetTextureDescriptor() const | impeller::TextureSourceVK | |
| GetYUVConversion() const | impeller::TextureSourceVK | virtual |
| IsSwapchainImage() const override | impeller::AllocatedTextureSourceVK | inlinevirtual |
| IsValid() const | impeller::AllocatedTextureSourceVK | inline |
| SetCachedFrameData(const FramebufferAndRenderPass &data, SampleCount sample_count) | impeller::TextureSourceVK | |
| SetLayout(const BarrierVK &barrier) const | impeller::TextureSourceVK | |
| SetLayoutWithoutEncoding(vk::ImageLayout layout) const | impeller::TextureSourceVK | |
| TextureSourceVK(TextureDescriptor desc) | impeller::TextureSourceVK | explicitprotected |
| ~AllocatedTextureSourceVK()=default | impeller::AllocatedTextureSourceVK | |
| ~TextureSourceVK() | impeller::TextureSourceVK | virtual |