| Flutter Impeller |

impeller::TextureGLES Member List

This is the complete list of members for impeller::TextureGLES, including all inherited members.

AttachmentType enum name | impeller::TextureGLES |
Bind() const | impeller::TextureGLES |
Cast(Texture &base) | impeller::BackendCast< TextureGLES, Texture > | inline static
Cast(const Texture &base) | impeller::BackendCast< TextureGLES, Texture > | inline static
Cast(Texture *base) | impeller::BackendCast< TextureGLES, Texture > | inline static
Cast(const Texture *base) | impeller::BackendCast< TextureGLES, Texture > | inline static
ComputeTypeForBinding(GLenum target) const | impeller::TextureGLES |
CreatePlaceholder(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc) | impeller::TextureGLES | static
GenerateMipmap() | impeller::TextureGLES |
GetCachedFBO() const | impeller::TextureGLES |
GetCoordinateSystem() const | impeller::Texture |
GetFBO() const | impeller::TextureGLES |
GetGLHandle() const | impeller::TextureGLES |
GetMipCount() const | impeller::Texture |
GetSyncFence() const | impeller::TextureGLES |
GetTextureDescriptor() const | impeller::Texture |
GetType() const | impeller::TextureGLES |
IsOpaque() const | impeller::Texture |
IsSliceInitialized(size_t slice) const | impeller::TextureGLES |
IsValid() const override | impeller::TextureGLES | virtual
IsWrapped() const | impeller::TextureGLES |
Leak() | impeller::TextureGLES |
MarkContentsInitialized() | impeller::TextureGLES |
MarkSliceInitialized(size_t slice) const | impeller::TextureGLES |
mipmap_generated_ | impeller::Texture | protected
NeedsMipmapGeneration() const | impeller::Texture |
SetAsFramebufferAttachment(GLenum target, AttachmentType attachment_type) const | impeller::TextureGLES |
SetCachedFBO(HandleGLES fbo) | impeller::TextureGLES |
SetContents(const uint8_t *contents, size_t length, size_t slice=0, bool is_opaque=false) | impeller::Texture |
SetContents(std::shared_ptr< const fml::Mapping > mapping, size_t slice=0, bool is_opaque=false) | impeller::Texture |
SetCoordinateSystem(TextureCoordinateSystem coordinate_system) | impeller::Texture |
SetFence(HandleGLES fence) | impeller::TextureGLES |
Texture(TextureDescriptor desc) | impeller::Texture | explicit protected
TextureGLES(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, bool threadsafe=false) | impeller::TextureGLES |
Type enum name | impeller::TextureGLES |
WrapFBO(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, GLuint fbo) | impeller::TextureGLES | static
WrapTexture(std::shared_ptr< ReactorGLES > reactor, TextureDescriptor desc, HandleGLES external_handle) | impeller::TextureGLES | static
~Texture() | impeller::Texture | virtual
~TextureGLES() override | impeller::TextureGLES |