Flutter Impeller
vertices_contents.cc
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "vertices_contents.h"
6 
9 #include "impeller/entity/position_color.vert.h"
10 #include "impeller/entity/vertices.frag.h"
13 
14 namespace impeller {
15 
17 
19 
20 std::optional<Rect> VerticesContents::GetCoverage(const Entity& entity) const {
21  return geometry_->GetCoverage(entity.GetTransform());
22 };
23 
24 void VerticesContents::SetGeometry(std::shared_ptr<VerticesGeometry> geometry) {
25  geometry_ = std::move(geometry);
26 }
27 
28 void VerticesContents::SetSourceContents(std::shared_ptr<Contents> contents) {
29  src_contents_ = std::move(contents);
30 }
31 
32 std::shared_ptr<VerticesGeometry> VerticesContents::GetGeometry() const {
33  return geometry_;
34 }
35 
37  alpha_ = alpha;
38 }
39 
41  blend_mode_ = blend_mode;
42 }
43 
44 const std::shared_ptr<Contents>& VerticesContents::GetSourceContents() const {
45  return src_contents_;
46 }
47 
49  const Entity& entity,
50  RenderPass& pass) const {
51  if (blend_mode_ == BlendMode::kClear) {
52  return true;
53  }
54  std::shared_ptr<Contents> src_contents = src_contents_;
55  src_contents->SetCoverageHint(GetCoverageHint());
56  if (geometry_->HasTextureCoordinates()) {
57  auto contents = std::make_shared<VerticesUVContents>(*this);
58  contents->SetCoverageHint(GetCoverageHint());
59  if (!geometry_->HasVertexColors()) {
60  contents->SetAlpha(alpha_);
61  return contents->Render(renderer, entity, pass);
62  }
63  src_contents = contents;
64  }
65 
66  auto dst_contents = std::make_shared<VerticesColorContents>(*this);
67  dst_contents->SetCoverageHint(GetCoverageHint());
68 
69  std::shared_ptr<Contents> contents;
70  if (blend_mode_ == BlendMode::kDestination) {
71  dst_contents->SetAlpha(alpha_);
72  contents = dst_contents;
73  } else {
74  auto color_filter_contents = ColorFilterContents::MakeBlend(
75  blend_mode_, {FilterInput::Make(dst_contents, false),
76  FilterInput::Make(src_contents, false)});
77  color_filter_contents->SetAlpha(alpha_);
78  color_filter_contents->SetCoverageHint(GetCoverageHint());
79  contents = color_filter_contents;
80  }
81 
82  FML_DCHECK(contents->GetCoverageHint() == GetCoverageHint());
83  return contents->Render(renderer, entity, pass);
84 }
85 
86 //------------------------------------------------------
87 // VerticesUVContents
88 
90  : parent_(parent) {}
91 
93 
94 std::optional<Rect> VerticesUVContents::GetCoverage(
95  const Entity& entity) const {
96  return parent_.GetCoverage(entity);
97 }
98 
100  alpha_ = alpha;
101 }
102 
104  const Entity& entity,
105  RenderPass& pass) const {
108 
109  auto src_contents = parent_.GetSourceContents();
110 
111  auto snapshot =
112  src_contents->RenderToSnapshot(renderer, // renderer
113  entity, // entity
114  GetCoverageHint(), // coverage_limit
115  std::nullopt, // sampler_descriptor
116  true, // msaa_enabled
117  "VerticesUVContents Snapshot"); // label
118  if (!snapshot.has_value()) {
119  return false;
120  }
121 
122  Command cmd;
123  DEBUG_COMMAND_INFO(cmd, "VerticesUV");
124  auto& host_buffer = pass.GetTransientsBuffer();
125  auto geometry = parent_.GetGeometry();
126 
127  auto coverage = src_contents->GetCoverage(Entity{});
128  if (!coverage.has_value()) {
129  return false;
130  }
131  auto geometry_result = geometry->GetPositionUVBuffer(
132  coverage.value(), Matrix(), renderer, entity, pass);
133  auto opts = OptionsFromPassAndEntity(pass, entity);
134  opts.primitive_type = geometry_result.type;
135  cmd.pipeline = renderer.GetTexturePipeline(opts);
136  cmd.stencil_reference = entity.GetClipDepth();
137  cmd.BindVertices(std::move(geometry_result.vertex_buffer));
138 
139  VS::FrameInfo frame_info;
140  frame_info.mvp = geometry_result.transform;
141  frame_info.texture_sampler_y_coord_scale =
142  snapshot->texture->GetYCoordScale();
143  frame_info.alpha = alpha_ * snapshot->opacity;
144  VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info));
145 
146  FS::BindTextureSampler(cmd, snapshot->texture,
147  renderer.GetContext()->GetSamplerLibrary()->GetSampler(
148  snapshot->sampler_descriptor));
149 
150  return pass.AddCommand(std::move(cmd));
151 }
152 
153 //------------------------------------------------------
154 // VerticesColorContents
155 
157  : parent_(parent) {}
158 
160 
162  const Entity& entity) const {
163  return parent_.GetCoverage(entity);
164 }
165 
167  alpha_ = alpha;
168 }
169 
171  const Entity& entity,
172  RenderPass& pass) const {
175 
176  Command cmd;
177  DEBUG_COMMAND_INFO(cmd, "VerticesColors");
178  auto& host_buffer = pass.GetTransientsBuffer();
179  auto geometry = parent_.GetGeometry();
180 
181  auto geometry_result =
182  geometry->GetPositionColorBuffer(renderer, entity, pass);
183  auto opts = OptionsFromPassAndEntity(pass, entity);
184  opts.primitive_type = geometry_result.type;
185  cmd.pipeline = renderer.GetGeometryColorPipeline(opts);
186  cmd.stencil_reference = entity.GetClipDepth();
187  cmd.BindVertices(std::move(geometry_result.vertex_buffer));
188 
189  VS::FrameInfo frame_info;
190  frame_info.mvp = geometry_result.transform;
191  VS::BindFrameInfo(cmd, host_buffer.EmplaceUniform(frame_info));
192 
193  FS::FragInfo frag_info;
194  frag_info.alpha = alpha_;
195  FS::BindFragInfo(cmd, host_buffer.EmplaceUniform(frag_info));
196 
197  return pass.AddCommand(std::move(cmd));
198 }
199 
200 } // namespace impeller
impeller::ContentContext::GetTexturePipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetTexturePipeline(ContentContextOptions opts) const
Definition: content_context.h:415
impeller::VerticesContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: vertices_contents.cc:48
impeller::VerticesColorContents::~VerticesColorContents
~VerticesColorContents() override
Definition: vertices_contents.cc:159
impeller::VerticesContents::SetBlendMode
void SetBlendMode(BlendMode blend_mode)
Definition: vertices_contents.cc:40
impeller::VerticesUVContents::SetAlpha
void SetAlpha(Scalar alpha)
Definition: vertices_contents.cc:99
impeller::Command
An object used to specify work to the GPU along with references to resources the GPU will used when d...
Definition: command.h:92
impeller::VerticesColorContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: vertices_contents.cc:170
DEBUG_COMMAND_INFO
#define DEBUG_COMMAND_INFO(obj, arg)
Definition: command.h:28
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::Entity::GetTransform
const Matrix & GetTransform() const
Get the global transform matrix for this Entity.
Definition: entity.cc:49
impeller::BlendMode
BlendMode
Definition: color.h:59
impeller::VerticesUVContents::Render
bool Render(const ContentContext &renderer, const Entity &entity, RenderPass &pass) const override
Definition: vertices_contents.cc:103
impeller::FilterInput::Make
static FilterInput::Ref Make(Variant input, bool msaa_enabled=true)
Definition: filter_input.cc:19
impeller::VerticesColorContents::VerticesColorContents
VerticesColorContents(const VerticesContents &parent)
Definition: vertices_contents.cc:156
impeller::BlendMode::kDestination
@ kDestination
impeller::RenderPipelineT::FragmentShader
FragmentShader_ FragmentShader
Definition: pipeline.h:93
impeller::VerticesContents::SetGeometry
void SetGeometry(std::shared_ptr< VerticesGeometry > geometry)
Definition: vertices_contents.cc:24
vertices_contents.h
impeller::VerticesContents::SetAlpha
void SetAlpha(Scalar alpha)
Definition: vertices_contents.cc:36
impeller::VerticesContents
Definition: vertices_contents.h:24
impeller::Entity
Definition: entity.h:21
impeller::OptionsFromPassAndEntity
ContentContextOptions OptionsFromPassAndEntity(const RenderPass &pass, const Entity &entity)
Definition: contents.cc:28
impeller::Contents::GetCoverageHint
const std::optional< Rect > & GetCoverageHint() const
Definition: contents.cc:152
impeller::VerticesContents::~VerticesContents
~VerticesContents() override
render_pass.h
impeller::VerticesUVContents::VerticesUVContents
VerticesUVContents(const VerticesContents &parent)
Definition: vertices_contents.cc:89
impeller::BlendMode::kClear
@ kClear
impeller::ContentContext::GetContext
std::shared_ptr< Context > GetContext() const
Definition: content_context.cc:479
impeller::VerticesContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: vertices_contents.cc:20
impeller::Command::BindVertices
bool BindVertices(VertexBuffer buffer)
Specify the vertex and index buffer to use for this command.
Definition: command.cc:15
impeller::VerticesContents::SetSourceContents
void SetSourceContents(std::shared_ptr< Contents > contents)
Definition: vertices_contents.cc:28
color_filter_contents.h
impeller::VerticesColorContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: vertices_contents.cc:161
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:29
impeller::Entity::GetClipDepth
uint32_t GetClipDepth() const
Definition: entity.cc:93
impeller::Command::stencil_reference
uint32_t stencil_reference
Definition: command.h:122
content_context.h
impeller::VerticesContents::VerticesContents
VerticesContents()
impeller::VerticesUVContents::~VerticesUVContents
~VerticesUVContents() override
Definition: vertices_contents.cc:92
color.h
impeller::Command::pipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > pipeline
Definition: command.h:96
impeller::RenderPipelineT::VertexShader
VertexShader_ VertexShader
Definition: pipeline.h:92
impeller::ColorFilterContents::MakeBlend
static std::shared_ptr< ColorFilterContents > MakeBlend(BlendMode blend_mode, FilterInput::Vector inputs, std::optional< Color > foreground_color=std::nullopt)
the [inputs] are expected to be in the order of dst, src.
Definition: color_filter_contents.cc:17
impeller::RenderPass::AddCommand
bool AddCommand(Command &&command)
Record a command for subsequent encoding to the underlying command buffer. No work is encoded into th...
Definition: render_pass.cc:67
impeller
Definition: aiks_context.cc:10
impeller::VerticesContents::GetSourceContents
const std::shared_ptr< Contents > & GetSourceContents() const
Definition: vertices_contents.cc:44
impeller::VerticesContents::GetGeometry
std::shared_ptr< VerticesGeometry > GetGeometry() const
Definition: vertices_contents.cc:32
impeller::ContentContext
Definition: content_context.h:332
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:37
impeller::ContentContext::GetGeometryColorPipeline
std::shared_ptr< Pipeline< PipelineDescriptor > > GetGeometryColorPipeline(ContentContextOptions opts) const
Definition: content_context.h:506
impeller::VerticesColorContents::SetAlpha
void SetAlpha(Scalar alpha)
Definition: vertices_contents.cc:166
impeller::RenderPass::GetTransientsBuffer
HostBuffer & GetTransientsBuffer()
Definition: render_pass.cc:55
impeller::VerticesUVContents::GetCoverage
std::optional< Rect > GetCoverage(const Entity &entity) const override
Get the area of the render pass that will be affected when this contents is rendered.
Definition: vertices_contents.cc:94