Flutter Impeller
resource_binder.h
Go to the documentation of this file.
1
// Copyright 2013 The Flutter Authors. All rights reserved.
2
// Use of this source code is governed by a BSD-style license that can be
3
// found in the LICENSE file.
4
5
#ifndef FLUTTER_IMPELLER_CORE_RESOURCE_BINDER_H_
6
#define FLUTTER_IMPELLER_CORE_RESOURCE_BINDER_H_
7
8
#include <memory>
9
10
#include "
impeller/core/buffer_view.h
"
11
#include "
impeller/core/formats.h
"
12
#include "
impeller/core/sampler.h
"
13
#include "
impeller/core/shader_types.h
"
14
#include "
impeller/core/texture.h
"
15
16
namespace
impeller
{
17
18
//------------------------------------------------------------------------------
19
/// @brief An interface for binding resources. This is implemented by
20
/// |Command| and |ComputeCommand| to make GPU resources available
21
/// to a given command's pipeline.
22
///
23
struct
ResourceBinder
{
24
virtual
~ResourceBinder
() =
default
;
25
26
virtual
bool
BindResource
(
ShaderStage
stage,
27
const
ShaderUniformSlot
& slot,
28
const
ShaderMetadata
& metadata,
29
BufferView
view) = 0;
30
31
virtual
bool
BindResource
(
ShaderStage
stage,
32
const
SampledImageSlot
& slot,
33
const
ShaderMetadata
& metadata,
34
std::shared_ptr<const Texture> texture,
35
std::shared_ptr<const Sampler> sampler) = 0;
36
};
37
38
}
// namespace impeller
39
40
#endif // FLUTTER_IMPELLER_CORE_RESOURCE_BINDER_H_
impeller::ShaderUniformSlot
Metadata required to bind a buffer.
Definition:
shader_types.h:81
impeller::ShaderMetadata
Definition:
shader_types.h:72
formats.h
impeller::ResourceBinder::BindResource
virtual bool BindResource(ShaderStage stage, const ShaderUniformSlot &slot, const ShaderMetadata &metadata, BufferView view)=0
impeller::ShaderStage
ShaderStage
Definition:
shader_types.h:22
sampler.h
impeller::ResourceBinder
An interface for binding resources. This is implemented by |Command| and |ComputeCommand| to make GPU...
Definition:
resource_binder.h:23
impeller::SampledImageSlot
Metadata required to bind a combined texture and sampler.
Definition:
shader_types.h:98
impeller::BufferView
Definition:
buffer_view.h:13
buffer_view.h
impeller::ResourceBinder::~ResourceBinder
virtual ~ResourceBinder()=default
texture.h
shader_types.h
impeller
Definition:
aiks_context.cc:10
impeller
core
resource_binder.h
Generated by
1.8.17