Flutter Impeller
point_field_geometry.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
6 #define FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
7 
9 
10 namespace impeller {
11 
12 class PointFieldGeometry final : public Geometry {
13  public:
14  PointFieldGeometry(std::vector<Point> points, Scalar radius, bool round);
15 
16  ~PointFieldGeometry() = default;
17 
18  static size_t ComputeCircleDivisions(Scalar scaled_radius, bool round);
19 
20  /// If the platform can use compute safely.
21  static bool CanUseCompute(const ContentContext& renderer);
22 
23  private:
24  // |Geometry|
25  GeometryResult GetPositionBuffer(const ContentContext& renderer,
26  const Entity& entity,
27  RenderPass& pass) const override;
28 
29  // |Geometry|
30  GeometryResult GetPositionUVBuffer(Rect texture_coverage,
31  Matrix effect_transform,
32  const ContentContext& renderer,
33  const Entity& entity,
34  RenderPass& pass) const override;
35 
36  // |Geometry|
37  GeometryVertexType GetVertexType() const override;
38 
39  // |Geometry|
40  std::optional<Rect> GetCoverage(const Matrix& transform) const override;
41 
42  GeometryResult GetPositionBufferGPU(
43  const ContentContext& renderer,
44  const Entity& entity,
45  RenderPass& pass,
46  std::optional<Rect> texture_coverage = std::nullopt,
47  std::optional<Matrix> effect_transform = std::nullopt) const;
48 
49  std::optional<VertexBufferBuilder<SolidFillVertexShader::PerVertexData>>
50  GetPositionBufferCPU(const ContentContext& renderer,
51  const Entity& entity,
52  RenderPass& pass) const;
53 
54  std::vector<Point> points_;
55  Scalar radius_;
56  bool round_;
57 
58  PointFieldGeometry(const PointFieldGeometry&) = delete;
59 
60  PointFieldGeometry& operator=(const PointFieldGeometry&) = delete;
61 };
62 
63 } // namespace impeller
64 
65 #endif // FLUTTER_IMPELLER_ENTITY_GEOMETRY_POINT_FIELD_GEOMETRY_H_
impeller::Scalar
float Scalar
Definition: scalar.h:18
impeller::PointFieldGeometry
Definition: point_field_geometry.h:12
impeller::PointFieldGeometry::PointFieldGeometry
PointFieldGeometry(std::vector< Point > points, Scalar radius, bool round)
Definition: point_field_geometry.cc:12
impeller::GeometryVertexType
GeometryVertexType
Definition: geometry.h:34
impeller::Entity
Definition: entity.h:21
impeller::PointFieldGeometry::CanUseCompute
static bool CanUseCompute(const ContentContext &renderer)
If the platform can use compute safely.
Definition: point_field_geometry.cc:277
geometry.h
impeller::GeometryResult
Definition: geometry.h:20
impeller::RenderPass
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition: render_pass.h:29
impeller::PointFieldGeometry::~PointFieldGeometry
~PointFieldGeometry()=default
impeller::Geometry
Definition: geometry.h:58
impeller::PointFieldGeometry::ComputeCircleDivisions
static size_t ComputeCircleDivisions(Scalar scaled_radius, bool round)
Compute the number of vertices to divide each circle into.
Definition: point_field_geometry.cc:247
impeller
Definition: aiks_context.cc:10
impeller::ContentContext
Definition: content_context.h:332
impeller::TRect< Scalar >
impeller::Matrix
A 4x4 matrix using column-major storage.
Definition: matrix.h:37