Flutter Impeller
device_buffer_mtl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_DEVICE_BUFFER_MTL_H_
6 #define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_DEVICE_BUFFER_MTL_H_
7 
8 #include <Metal/Metal.h>
9 
10 #include "flutter/fml/macros.h"
13 
14 namespace impeller {
15 
16 class DeviceBufferMTL final : public DeviceBuffer,
17  public BackendCast<DeviceBufferMTL, Buffer> {
18  public:
20 
21  // |DeviceBuffer|
22  ~DeviceBufferMTL() override;
23 
24  id<MTLBuffer> GetMTLBuffer() const;
25 
26  private:
27  friend class AllocatorMTL;
28 
29  const id<MTLBuffer> buffer_;
30  const MTLStorageMode storage_mode_;
31 
33  id<MTLBuffer> buffer,
34  MTLStorageMode storage_mode);
35 
36  // |DeviceBuffer|
37  uint8_t* OnGetContents() const override;
38 
39  // |DeviceBuffer|
40  std::shared_ptr<Texture> AsTexture(Allocator& allocator,
41  const TextureDescriptor& descriptor,
42  uint16_t row_bytes) const override;
43 
44  // |DeviceBuffer|
45  bool OnCopyHostBuffer(const uint8_t* source,
46  Range source_range,
47  size_t offset) override;
48 
49  // |DeviceBuffer|
50  bool SetLabel(const std::string& label) override;
51 
52  // |DeviceBuffer|
53  bool SetLabel(const std::string& label, Range range) override;
54 
55  DeviceBufferMTL(const DeviceBufferMTL&) = delete;
56 
57  DeviceBufferMTL& operator=(const DeviceBufferMTL&) = delete;
58 };
59 
60 } // namespace impeller
61 
62 #endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_DEVICE_BUFFER_MTL_H_
impeller::AllocatorMTL
Definition: allocator_mtl.h:15
impeller::DeviceBuffer
Definition: device_buffer.h:20
impeller::DeviceBufferMTL::DeviceBufferMTL
DeviceBufferMTL()
impeller::DeviceBufferDescriptor
Definition: device_buffer_descriptor.h:14
device_buffer.h
impeller::DeviceBufferMTL
Definition: device_buffer_mtl.h:16
backend_cast.h
impeller::Allocator
An object that allocates device memory.
Definition: allocator.h:22
impeller::DeviceBufferMTL::GetMTLBuffer
id< MTLBuffer > GetMTLBuffer() const
Definition: device_buffer_mtl.mm:21
impeller::Range
Definition: range.h:14
impeller::BackendCast
Definition: backend_cast.h:13
impeller::TextureDescriptor
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
Definition: texture_descriptor.h:37
impeller::DeviceBufferMTL::~DeviceBufferMTL
~DeviceBufferMTL() override
impeller
Definition: aiks_context.cc:10